Antasma (Canon)/Metal875

Tier: Unknown | 3-A | At least 2-B

Name: Antasma

Origin: [http://deathbattlefanon.wikia.com/wiki/User_blog:Metal_Mario875/Personal_Verse_Ratings#Super_Mario_Bros. Super Mario Bros.]

Gender: Male

Age: Approximately 1,600 years; possibly older

Classification: Bat King, Ruler of Nightmares

Powers and Abilities: Superhuman strength, speed, reflexes, durability and agility, Flight, Healing, Teleportation, Nightmare Inducement, Nightmare Embodiment, Nightmare Imprisonment, Dream Manipulation, Nightmare Empowerment, Immunity to Sleep Manipulation, Duplication, Energy Manipulation, Darkness Manipulation, Portal Creation, Force-Field Generation, Sonic Scream, Sound Wave/Sonar Generation, Pyrokinesis, Electrokinesis, Shapeshifting, Soul Manipulation, Can increase his stats and/or his allies' stats, Immortality (Type 1), Wish Granting w/ the Dark Stone

Attack Potency: Unknown (Fought evenly with Dreambert, but Dreambert's power is unknown as well) | Universe level (Can manipulate all of the Dream World) | At least Multiverse level (The Dark Stone is equal to the Dream Stone, which contains all of, at least, Pi'illo Island's dreams. This also constrains ancient dreams, as the Pi'illos are an ancient race--meaning this number could heavily differ from hundreds of thousands, to millions and quadrillions of universes. Though, the average, 52 Pi'illos and 1,600 years, results in 30,388,800 universes)

Speed: Massively FTL+ (Can keep up with Mario) | Massively FTL+ | Massively FTL+

Lifting Strength: Class 10 (Capable of casually lifting Bowser)

Striking Strength: Unknown | Universal | At least Multiversal

Durability: Unknown | Universe level | At least Multiverse level (Powered by the Dark Stone)

Stamina: High | Extremely high | Likely Limitless (Has the power of several myriads of universes, at least)

Range: Several dozens of meters w/ projectiles

Standard Equipment: Dark Stone

Intelligence: Above Average

Weaknesses: Very gullible (Tricked, manipulated and betrayed by Bowser quite easily).

Notable Attacks/Techniques: Key: In Reality | In the Dream World | W/ the Dark Stone
 * Bat Swarm: Antasma turns himself into many bats that will swarm his foe. This attack generally induces sleep in Antasma's foe.
 * Clone Energy Blast: Antasma clones himself and one of the clones will charge up an energy blast, which in turn, is sent at the foe.
 * Nightmare: After Antasma gets a certain hit in on his foe, they will fall asleep. Antasma will then charge at them firing energy blasts at him. If the enemy falls down a wrong portal, he/she will have to endure a dimension full of chainsaws. If they go down the right one, outside the nightmare, they will wake up.
 * Rest/Antasmunchie Attack: Antasma will hang upside down and encase himself in a barrier and his Antasmunchies will then start to attack. Antasma will sometimes manipulate the Dream World, forcing his foe into an awkward frenzy. Also, every 10 seconds Antasma has rested, he will recover ⅛ of his maximum health.
 * Dark Orb Blast: Antasma's strongest attack. Antasma will start to hover a bunch of orbs around in the air and will try to hit his foe with them. His foe must get into the center of this and jump over the attack or Antasma will unleash a powerful shockwave. If his foe dodges this attack, Antasma will get damaged instead. Antasma always does this attack 3 times in a row before stopping.