Agatha (Dark Deception, Canon)/AdamGregory03

Phase 1= "Oh, a new friend! I'm so excited! Welcome! I heard we might be getting a new student here soon, so I put together this little welcoming party for ya. It's really nice to have someone new to play with. Don't tell the others, but they've been getting pretty boring lately. But you'll spice things up around here, won't ya? You can share everything with me; all your secrets, all your mistakes, all your pain. That's what best friends are for, right?"

- Agatha

Phase 2= "I welcomed you here and I tried so hard to be nice with you but you don't care! You don't want to be my friend, you just want to steal my things! You're a big... bad person! Now you're in trouble. You made daddy mad too.""

- Agatha

Summary
Agatha is one of the enemies of the indie horror game, Dark Deception, serving as the main antagonist of the game's second level, "Elementary Evil". Her connection to the player's character is unknown, though secrets within her level imply that she died in a car accident that drowned her and her parents.

Powers and Stats
Tier: 9-C

Name: Agatha

Origin: Dark Deception

Gender: Female

Age: Unknown

Classification: Unknown

Powers and Abilities: Teleportation, Rage Power, Telekinesis (Can close doors without touching them.), Illusion Creation (Created a fake exit portal to trick the player character.)

Attack Potency: Street Level (Can effortlessly kill the player character.)

Speed: At least Peak Human (Runs faster than the player character, to the point where the Speed Boost ability is a necessity to outrun her if she spots you.)

Lifting Strength: Unknown

Striking Strength: Street Class

Durability: Street Level (Scaling to attack potency.)

Range: Standard melee range

Intelligence: Below Average (Is demented with the mentality of a child. Shows not much strategy aside from just chasing down and killing the player if she catches them.)

Stamina: Very high (Can chase the player for lengthy periods without showing any signs of tiring or slowing down.)

Weaknesses: Very primal way of thinking with the whole cat and mouse game. Is not impossible to outrun.