Bowser Jr (Canon)/Adamjensen2030


 * -|Bowser Jr=220px-Bowser_Jr_-_Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U_(1).png
 * -|Shadow Mario=Shadow_Mario.png

Bowser Jr
Tier: Varies, Ranges from Low 7-B to High 4-C via powerscaling | 8-C to Low 7-B

Name: Bowser Jr.

Origin: Mario Bros

Gender: Male

Age: Unknown, about the age of a small child

Classification: Koopa, son of Bowser

Powers and Abilities: Superhuman Physical Characteristics, create paint with different effects, emits sonar waves, can shrink opponents, breathing heat-seeking fire, skilled in machines and technology, magic, petrification, ability to paperize, healing, summoning enemies, turning into Shadow Mario which enables him to have superhuman agility, levitation, and teleportation.

Attack Potency: Varies, Ranges from Small City level to Large Star level via powerscaling (Not as strong as his father or mentor but hardly far from their power, as official sources frequently states that he's almost as powerful as the former and constantly fights with the Mario Bros.) | Ranges from Building level to Small City level

Speed: Massively Hypersonic as Shadow Mario (He is just as acrobatic and nimble as Mario) and himself (Capable of keeping up with Mario in New Super Mario Bros) | Ranges from Massively Hypersonic to FTL

Lifting Strength: Superhuman (Capable of dragging Bowser from his tail and throwing a gigantic cannonball several times his own size)

Striking Strength: Superhuman (Capable of causing an earthquake when he ground pounds)

Durability: Varies, Ranges from Small City level (Survived getting crushed by Bowser's castle) to Large Star level (Survived attacks from the Mario Bros.)

Stamina: Very high, he fought Mario several times in a day and fought both Mario and Luigi at once.

Range: Dozens of meters with equipment and machinery

Standard Equipment: Magic Paintbrush, Magic Bandana, Koopa Shells, and Juinor Clown Car

Intelligence: High, was able to skillfully pilot vehicles and robots. He also lead the Koopa Troop in Bowser's absence and once noted to be smarter than his father.

Weaknesses: Bowser Jr. is quite spoiled and childish.

Notable Attacks/Techniques:
 * Graffiti: Creates a potent toxic paint that creates polluted piranha plants and swoopin' stus.
 * Electric Graffiti: Goop infused with electricity to shock enemies.
 * Lava Graffiti: Goop infused with fire to burn enemies.


 * Glorpedo: Spiny balls, serving as paint projectiles.


 * Forcefield: Durable forcefields that block attacks that can only be dissolved with fruit juices.


 * Rainbow M: Creates a multicolored "M" that acts as a portal.


 * Sonic Roar!: Emits a loud roar to shrink multiple opponents at once.


 * Sonar Wave Koopa Jr.:  Bowser Jr.'s Megastrike. He yells out powerful sonar waves from his mouth that has re-entry force.


 * Graffiti Shot: Paints something three times to launch it in an established direction.


 * Paperize: Stops time and turns the entire area caught into an album where he can manipulate the environment.


 * Fire Breath: Breathes a potent fireball out of his mouth. These are capable of homing into opponents and Bowser Jr. can breathe a large stream of it.


 * Magic Weapon: Bowser Jr. forges a weapon of pure energy in shape of a hockey stick. It's only seen in Mario Sport Mix in a fight against the Behemoth.

Key: Himself | With inventions