User blog:Mario feats

Oi.

For whatever reason, I decided to make a blog listing out all of Mario's abilities. This will include their applications, weaknesses, and point of origin.

Note: This will be a work in progress for some weeks and possibly even months due to the sheer amount of abilities Mario has.

Natural Abilities
This is stuff Mario has even without enhancing himself.
 * Superhuman Physical Characteristics (Obvious reasons)
 * Enhanced Leap (Well known for being able to jump much higher than the average joe)
 * Martial Arts
 * Weapon Mastery
 * Energy Manipulation (As seen during the battle against Behemoth in Mario Sport Mix, Mario is capable of forging a weapon of energy in the shape of a hockey stick )
 * Can harm intangible beings (Can damage Boos in some games with physical attacks)
 * Brotherly Telepathy (Not combat applicable in most situations, but Mario shares a a telepathic bond with Luigi)
 * Hammerspace (Can store has many items as he wishes to in a sort of "inventory"  and pull them out whenever he wishes to)

Resistances

 * Resistance to Gravity Manipulation (Has adjusted his gravity to walk normally on hundreds of different sized planets and has been near black holes)
 * Resistance to Radiation (Resisting Black holes would warrant this due to Hawking Radiation)
 * Resistance to Petrification (Can break free from being turned to stone)

Fire Manipulation
Quite a signature ability.
 * Fire Flower : (Power-Up originating from the classic Super Mario Bros. During use, Mario throws a ball of fire straight foreward which bounces along the ground)
 * Firebrand : Taught to Mario by the "Fire God" during the events of Mario & Luigi: Superstar Saga. Mario charges fire energy in his palm and unleashes an explosive blast of flame on the enemies in close range. The fireballs from this move can be accumulated into a huge fireball for Mario to spike down on the target, inflicting a burn status upon the opponent.