Jaco (Canon)/ZeroTC01



"For I am a chosen super-elite member of those who protect the peace of the galaxy!! A Galactic Patrolman!!"

- Jaco

Summary
Jaco Teririmentenpibosshi (ジャコ・ティリメンテンピボッシ, Jako Tirimentenpibosshi) is a member of the Galactic Patrol - a self-proclaimed "Super-Elite". He is a recurring character throughout the Dragon Ball franchise, debuting in Dragon Ball Z: Resurrection F as he arrived on Earth, as well as starring as the main protagonist of the spin-off manga, Jaco the Galactic Patrolman, and making appearances in games such as Dragon Ball Xenoverse 2. Despite his remarkable strength, pride and status, Jaco is shown to be fairly clumsy and cowardly in nature, particularly in situations like when he wanted to avoid fighting Frieza, refused to arrest Beerus and Whis for tampering with time, a crime according to the Galactic Laws, etc.

Powers and Stats
Tier: 5-A | At least 2-B, likely High 2-A

Name: Jaco Teirimentenpibosshi, Mask Man (former alias), Super Elite (as referred to by the people of Earth)

Origin: Dragon Ball

Gender: Male

Age: 62 Earth years

Classification: Alien, "Super-Elite" Galactic Patrolman

Powers and Abilities:


 * -|Canon=Superhuman Physical Characteristics, Enhanced Senses, Adept Martial Artist, Enhanced Sustenance (Only requires 30 minutes of sleep to function optimally), Vehicular Mastery (Of his Spaceship), Weapon Mastery, Explosion Manipulation, Light Manipulation, Energy Projection (Via his various equipment, such as his Ray Gun, Spaceship, and the Extinction Bomb, the latter of which allows him to destroy his opponent on a cellular level), Flight (Via his Jet Boots)
 * -|Video Games=All previous abilities, Information Analysis, Healing (Any playable character in Dragon Ball Xenoverse can Senzu Beans, as well as energy and aura capsules to restore their health and stamina), Statistics Amplification (Via various Fighting Poses), superior Light Manipulation (Can blind his opponent using ), Hypnosis (Can force his opponent to temporarily dance along with him using Dancing Para Para), Ki Manipulation (Can be used defensively and offensively - to strengthen his skin, take flight, fire ki blasts capable of homing in on his targets, and form defensive barriers that render Absorption useless), Fusionism (In Dragon Ball Fusions, Jaco can perform EX-Fusions and Five-Way Fusions), Probability Manipulation and One Hit Kill (By raising Miracle CI to Perfect, he can greatly increase the chances of his attacks harming his opponent and, in turn, decrease the chances of said attacks missing, being dodged, or being stopped. This can also function as a one-shot attack), Time Travel (Can travel to Parallel Quests in order to aid the Future Warrior, albeit through unknown means), Resistance to: Extreme Cold, Cosmic Radiations, BFR and Probability Manipulation

Attack Potency: Large Planet level (Can block attacks from and knock out Frieza Force Soldiers, whom should at least be comparable to Raditz) | At least Multiverse level, likely High Multiverse level+ (As one of their mentors, Jaco can fight alongside the Future Warrior against numerous powerful opponents throughout the Infinite History Saga, including the likes of Goku Black, an alternate version of Demigra, a weaker clone of Jiren, etc. In addition to presumably being comparable to other mentors who can do so as well. This, regardless of how ridiculous it may sound, easily makes the Galactic Patrolman far superior to the likes of Giant Demon God Demigra from the original Xenoverse, as well as Final Form Mira)

Speed: At least Relativistic combat speed (Can keep up with multiple Frieza Force Soldiers), Speed of Light attack speed with his Ray Gun (Can fire laser beams that not even the Frieza Force Soldiers could react to), Massively FTL+ reactions and travel speed (Able to pilot his spaceship, as well as keep track of the battle between Base Goku and Final Form Frieza) | Immeasurable

Lifting Strength: Unknown | Class G (In Dragon Ball Xenoverse 2, Jaco's Grab consists of him single-handedly lifting his opponent, which can quite literally be someone the size of Broly. Much like the Future Warrior, he can lift Great Apes by their tails)

Striking Strength: Large Planet Class | At least Multiversal, likely High Multiversal+

Durability: Large Planet level | At least Multiverse level, likely High Multiverse level+

Stamina: Extremely High

Range: Standard Melee Range. Much Higher via his Ray Gun. Planetary via his Spaceship and the Extinction Bomb.

Standard Equipment: His Spaceship, Jet Boots, Ray Gun, the Extinction Bomb

Intelligence: High (Jaco has demonstrated a keen eye and intuitive capability, having outsmarted numerous Frieza Force Soldiers at the same time by tricking them into firing ki blasts at a hidden, underwater sea creature for the latter to devour them. Furthermore, he was able to quickly calculate the distance between himself and "Burpman", deducing that he could defeat him before he could pull the trigger on one of Zuno's servants, and also outed Frost's hidden weapon following his battle with Piccolo)

Notable Attacks/Techniques:
 * High Intelligence: Jaco has a high level of intelligence. He had all the known languages of the galaxy inputted in his brain.
 * Pseudo-Flight: Jaco is capable of flight thanks to his jet boots.
 * Super Elite Combo: The user attacks the opponent with a powerful uppercut. If it connects, he will follow up the attack with a kick that knocks the opponent away before finishing the attack with a powerful blast from their Galactic Police issue Ray Gun that creates large explosion.
 * Elite Beam: The user draws a standard Galactic Police issue Ray Gun and fires a beam of energy at the opponent. Alternatively, a user can use their ki to fire an energy beam in a similar fashion.
 * Elite Shooting: The user draws their Galactic Police issue Ray Gun and fires Elite Beams randomly in 5 different directions, or in the same direction rapidly. Alternatively, a user can use their Ki to fire an energy beam in a similar fashion.
 * Elite Barrage: A technique unique to members of Jaco's race derived from the how his species urinates and is capable of blinding and potentially grossing out nearby opponents (or even allies).
 * Flight: The ability to fly using ki. Used in Dragon Ball Heroes.
 * Ki Blast: The most basic form of energy wave. Used in Dragon Ball Heroes. However, in the Xenoverseseries, it is strongly implied that Jaco is incapable of using ki or ki-based attacks.
 * Stone Bullet: In the Xenoverse series, Jaco will throw rocks as he is unable to use basic ki blasts.
 * Fighting Pose: Jaco mentions he knows several kinds of fighting poses in the Xenoverse 2. However he only use two fighting pose skills in Xenoverse 2.
 * Hero's Pose: Jaco's signature Fighting Pose.
 * Justice Pose: A pose used by the Saiya Squad.
 * The Savior Has Come: A taunting pose used by Mr. Satan.
 * Dancing Para Para: A hypnotic dance originally used by the Para Brothers which appears as a Super Skill in the Dragon Ball Xenoverse series.
 * Fusion: In Dragon Ball Fusions, Jaco can perform different types of fusion, such as:
 * EX-Fusion: An unnatural Fusion technique created by Capsule Corporation through Bulma's development of the Metamo-Ring.
 * Five-Way Fusion: A fusion dance developed by the Ginyu Force. It allows five people to fuse with each other at once, creating a single, powerful warrior. Jaco can perform Five-Way Fusion with any four members of Tekka's Team to form an Ultra Fusion.

Weaknesses: None notable.

Key: Canon | Video Games (Xenoverse 2, Fusions, etc.)

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: