Kenshiro (Canon, Fist of the North Star)/Unbacked0


 * -|1="You are already dead."

- Kenshiro's catchphrase to his soon to be dead opponents


 * -|2="Souther! I won't leave one hair of you left on this world!"

- Kenshiro to Souther before their fight

Summary
Kenshiro was originally an orphan that was born on the Land of Asuras that was a descendant of the Hokuto Sōke bloodline. He was named after his uncle the 62nd Denshōsha Kasumi Kenshiro. He was sent to the mainland alongside his future adoptive older brothers Toki and Raoh.
 * -|Before the Series=

Once on the mainland, he alongside Toki, Raoh and another child known as Jagi were all adopted and trained by Ryuken, the 63rd Denshōsha of a 1,800-year-old martial art named Hokuto Shinken so that one of them would become the 64th Denshōsha. He was originally not chosen as the next Denshōsha, however, since Toki had become ill due to nuclear fallout, Jagi neglected his training and Raoh was deemed unworthy due to his lack of understanding of love and sadness, Kenshiro was chosen as the 64th Denshōsha.

After the nuclear fallout, his fiance, Yuria, was stolen from him by his rival Shin, the Star of Martyrdom of the Nanto Rokusei Ken, who also gave him his iconic seven scars in the shape of the Big Dipper. After this, Kenshiro became more brutal after this and became a saviour for the weak in dire times and to save Yuria from Shin.
 * -|Southern Cross Arc=

Kenshiro eventually found and defeated Shin, however, he learned that Yuria had killed herself to stop Shin from killing people and stealing things for her. Shin ends up taking his own life before Kenshiro can kill him.

Once again, Kenshiro wandered the wasteland, saving the weak until he met a Mamiya, a woman who was protecting a village full of water and Rei, the Star of Justice of the Nanto Rokusei Ken, who had his sister kidnapped by a man with seven scars who knew Hokuto Shinken. Rei, Mamiya and Kenshiro went to save Rei's sister Airi from the Fang Clan who was using her as a hostage so that Kenshiro and Rei would fight to the death, however, the two outsmarted them and killed every member of the Fang Clan.
 * -|Jagi Arc=

After Kenshiro saved Airi and returned her to him, he told Rei that the one who kidnapped Airi was one of Kenshiro's older brothers, Jagi who wanted to get revenge against Kenshiro for severely damaging his face and becoming the successor of Hokuto Shinken. Kenshiro fought and killed Jagi but not before being told by Jagi that Kenshiro's other two brothers, Toki and Raoh were still alive.

Kenshiro searched for his two remaining brothers before finding Toki being held in the prison of Cassandra with Kenshiro learning that he was placed in prison by Raoh who wanted to conquer the wasteland and knew that if Toki and Kenshiro met then Kenshiro would become a severe threat to his conquest.
 * -|Cassandra Arc=

Upon returning to the village, Kenshiro encountered Raoh who was going under the name Ken'Oh/King of the Fist and is taking over the village. Rei tries to stop Raoh, however, he is easily defeated and is only given three days left to live. Kenshiro and Toki try to stop Raoh, however, they are both defeated with Raoh only letting them live because he knows that if he continued fighting then all three would die.
 * -|Ken-Oh Arc=

After his fight with Raoh, Rei was only left with three days to live before his blood would explode. During the first day, Kenshiro and Rei learned that Mamiya was branded as a slave of Yuda, one of Rei's former friends and the Star of Enchantment of the Nanto Rokusei Ken.
 * -|Yuda Arc=

To avenge Mamiya's honour, Rei and Yuda fought with Kenshiro stopping Yuda's cheating by blocking the water that Yuda was using to limit Rei's movement before Rei landed to killing blow on Yuda.

After Yuda's death, Rei went off to his room to die away from his friends in order not to cause them any grief.

After Rei's death, Kenshiro learned of a new threat known as the Holy Emperor Souther, the Star of Leadership in the Nanto Rokusei, who was kidnapping people to build a pyramid. While stopping Souther's men, Kenshiro met Shū a man who defeated Kenshiro in the past and was, however, he exchanged Kenshiro's life for Shū removing his eyes because he was the Star of Benevolence of the Nanto Rokusei Ken.
 * -|Souther Arc=

Kenshiro went to kill Souther directly, however, for some mysterious reason, Souther was immune to Hokuto Shinken and Kenshiro was easily defeated and imprisoned by Souther. Kenshiro managed to escape with the help of Raoh who also saw Souther as a threat, however, Shū was taken hostage by Souther and used to finish his pyramid.

Kenshiro arrived to save Shū, however, Shū was killed by Souther before Kenshiro could save him and Kenshiro fought against Souther and managed to defeat him once he learned that Souther's internal organs and pressure points were reversed.

After the defeat of Souther, Raoh only needed to kill the mysterious Last Nanto General who was the Merciful Mother Star and the only remaining member of the Nanto Rokusei Ken, however, they are being protected by the five members of the Nanto Gosha Sei. Raoh starts killing the members while Kenshiro is informed by Fudou, one of the Nanto Gosha Sei, that the Last Nanto General is Yuria who is the descendant of a Nanto Seiken bloodline who was saved after she tried to kill herself by the Nanto Gosha Sei and that Shin knew this and lied to Kenshiro. A
 * -|Raoh Arc=

Kenshiro and Raoh race to the fortress where Yuria is hiding with the two fighting each other, however, it is revealed to Raoh that Kenshiro knows the ultimate technique of Hokuto Shinken, Musō Tensei which allows Kenshiro to easily defeat Raoh, however, due to a trap Raoh falls through the floor to where Yuria is and he kidnaps her.

Kenshiro races after Raoh in order to save Yuria, however, it is revealed that Raoh has also learned Musō Tensei and the two battle with Kenshiro winning the fight. After winning, Raoh tells Kenshiro that Yuria is dying of an illness but that he has extended her life so that she will live for ten more years. Raoh then hits his own pressure points and lets off the last bit of his chi into the sky to signify that Raoh the Ken'Oh had died.

Kenshiro and Yuria then decide to spend the last years of Yuria's life together in peace.

After ten years of Kenshiro living with Yuria until she died, Kenshiro returned to help the Hokuto Army which was being led by Kenshiro's former child companions, Lin and Bat who were being attacked by the Imperial Army which wished to destroy the legacy of Nanto Seiken and Hokuto Shinken because the Imperial Army's leader Jakoh who feared the two martial art styles which he believed would kill him.
 * -|Celestial Emperor Arc=

Eventually, Kenshiro fought his way through Imperial Army and defeated their strongest fighter, Falco the Golden General, however, during the fall of the Imperial Army, Lin was kidnapped by one of Jakoh's sons who took her across the sea to the Land of Asuras.

Kenshiro followed Jakoh to the Land of Asuras and once there, he found an injured Falco who had fought a Nameless Asura so Kenshiro boosted Falco's strength so he could win the fight at the cost of him dying after he won.
 * -|Land of Asuras Arc=

Kenshiro then fought his way up to Han, the Third Rashō in order to save Lin and he fought and killed him, however, this angered Hyoh, the second Rashō who is revealed to be Kenshiro legitimate older brother and Kaioh, the First Rashō who is revealed to be Raoh and Toki's legitimate older brother.

Kaioh wanted to be the strongest person in the world and wanted to get rid of the Hokuto bloodline that both Kenshiro and Hyoh were a part of so he killed Hyoh's wife so Hyoh would fight Kenshiro to the death, however, Hyoh learned that Kenshiro didn't kill his wife and let Kenshiro go. Kaioh captured Lin and pressed a pressure point that would make her fall in love with the first person she sees when she wakes up, Hyoh protects Lin from falling in love against Asuras while he is injured which eventually leads to his death.

Kenshiro went off the fight against Kaioh, however, his sheer strength and demonic aura overwhelms Kenshiro with the two finding the statue of the Goddess of Hokuto which Kaioh tried to destroy, however, once he destroyed it, it was revealed that the Hokuto Stone was beneath it which Kenshiro used to lift his seals and become the strongest practitioner of Hokuto Shinken which gave him to power to defeat Kaioh.

Kaioh loses to Kenshiro and kills himself while cremating Hyoh's body by stepping into a pool of lava. Bat and the Hokuto Army show up as Lin wakes up with Kenshiro allowing Lin to fall in love with Bat instead of himself since he knew falling in love with him would lead to misery so Kenshiro rides off into the Sunset.

Kenshiro returned to the village where he learned that Bat removed Lin's memories and ran away with her since he felt that he didn't deserve her love since he feels inferior to Kenshiro. Kenshiro decides to ride after them, however, he gets caught in a mudslide which causes him to have amnesia, once he meets Bat and Lin, Bat comes up with a plan to make Kenshiro and Lin fall in love while sacrificing his own life so they can be happy by pretending to be Kenshiro.
 * -|Bolge Arc=

Bat went after Bolge, a man Kenshiro blinded and let himself be beaten, however, Kenshiro rushed off to save him and recovered his memory alongside Lin. Kenshiro kills Bolge, however, Bat is severely injured and almost dies but he is healed by Kenshiro.

Kenshiro wanders off into the wasteland, knowing that he will die in battle as an unknown saviour rather than in peace as a known hero, however, he knows of the suffering of the people and would rather die as a nameless man than let other people suffer and as the 64th Denshōsha of Hokuto Shinken that is destined to bring peace to a chaotic world, he goes off to spend the rest of his life fighting to save the weak.

Powers and Stats
Tier: At least 6-B, High 6-B with the Tenryū Kokyū Hō | High 6-B, Higher with the Tenryū Kokyū Hō | High 6-B, 6-A with the Tenryū Kokyū Hō | 6-A, High 6-A with the Tenryū Kokyū Hō | At least High 8-C likely Far Higher | 8-B

Name: Kenshiro (Nicknamed Ken, The Man of Hokuto and the Man with Seven Scars)

Origin: Fist of the North Star

Gender: Male

Age: 25-27

Classification: 64th Denshōsha/Successor of Hokuto Shinken

Powers and Abilities: Attack Potency: At least Country Level (Was able to easily defeat Jagi who survived a nuclear explosion which was able to be seen from space, Defeated Ryūga who defeated Toki who survived a similar nuclear blast that Jagi survived), Large Country Level with Tenryū Kokyū Hō (The Tenryū Kokyū Hō boosts Kenshiro's stats from 30% to 100% meaning that Kenshiro becomes 3.3 times stronger, Defeated Devil Rebirth and Amiba was ease when before he couldn't, Was able to fight on par with Souther who fought on par with Raoh in his base form) | Large Country Level (Became strong enough to fight on par with Raoh in his Base form, Raoh after losing most of his life energy being mortally wounded fired off a beam of chi which split the clouds), Higher with Tenryū Kokyū Hō (Defeated Raoh while he was using the Tenryū Kokyū Hō) | At least Large Country Level (Was able to fight on par with Han who is far stronger than the Nameless Asura who easily defeated Falco, During his battle with Falco Kenshiro punched Falco so hard that the clouds parted), Continent Level with the Tenryū Kokyū Hō | Continent Level (After interacting with the Hokuto Stone and having his Seals Lifted, Kenshiro became strong enough to defeat an unarmoured Kaioh who defeated Kenshiro previously while wearing a suit of armour that suppressed his power while Kenshiro was using the Tenryū Kokyū Hō), Multi-Continent Level with the Tenryū Kokyū Hō (Defeated Kaioh who using his own version of the Tenryū Kokyū Hō) | At least Large Building Level likely Far Higher (Broke multiple skyscrappers into piece with one punch each, During his fight with Raoh the two's punches formed a large crater around them while destroying several building and creating two tornados) | City Block Level (Reduced a pyramid into dust by punching it from the inside)
 * -|Kenshiro (Fist of the North Star)=Superhuman Physical Characteristics, Martial Arts (Is the chosen successor of Hokuto Shinken), Pressure Point Strikes (Is the successor of Hokuto Shinken which is all about hitting the 708 pressure points that are all over the human body, Can use Hokuto Ryū Ken which is all about hitting the 1109 pressure points that are all over the human body), Regeneration (High-Low, Has regenerated deep lacerations in his body and even his hand being pierced by someone else's hand, Scales to his older brothers Toki and Raoh who both regenerated having a sword stabbed through their foot), Enhanced Senses (Can hear a whisper from 2 kilometres away), Instinctive Reactions (Kenshiro can clear his mind which allows him to dodge attacks without thinking), Non-Physical Interaction (Scales to his uncle who fought a wolf which was later revealed to be the spirit of the original Denshōsha), Status Effect Inducement, Body Puppetry (Hitting various pressure points can make an opponent unable to move or make their body move in a way that they don't want), Pain Suppression (Kenshiro has had parts of his body impaled and he has barely reacted), Sleep Manipulation (Can put people to sleep by hitting various pressure points), Biological Manipulation, Death Manipulation (Hitting various pressure points will kill an opponent by causing their body to explode), Precognition (Can read someone's aura to predict their next move, Scales to Raoh who was able to see a vision of the future during his fight with Rei), Statistics Reduction (Hitting various pressure points can destroy a part of an opponent's muscles making them weaker), Memory Manipulation (Hitting various pressure points can remove an opponent's memories), Statistics Amplification (With Tenryū Kokyū Hō he boosts his power from 30% to 100%), Limited Power Nullification (By hitting various pressure points Kenshiro can nullify abilities tied to the opponent's own body), Healing (Hitting various pressure points can heal a persons body from minor wounds to blindness), Rage Power (If a practitioner of Hokuto Shinken becomes angry then their skin will become more durable), Pain Manipulation (Hitting various pressure points can induce pain in an opponent or make it so that anything they touch will cause server pain), Matter Manipulation (Scales to his uncle who managed to warp a wall and a floor), Limited Flight (Can use his chi to lift himself into the air for short periods of time, Can use various Nanto Seiken techniques that allow him to fly for short periods of time), Aura, Fear Manipulation, Chi Manipulation, Forcefield Creation (Kenshiro can produce an aura which puts fear in others and will create chi attacks that attack anyone who gets close to him), Power Mimicry (Using Suieishi, Kenshiro can perfectly copy any martial art he has seen once in his life, Using Musō Tensei, Kenshiro can copy the martial arts of deceased friends and rivals; this includes five of the six members of the Nanto Rokusei Ken (Shin, Rei, Yuda, Shū and Souther), Ryūga and his two older brothers Toki and Raoh), Duplication (With Shichisei Tenshin), Perception Manipulation (By hitting the pressure point Jinkyūkyō, Kenshiro can remove an opponent's sense of perception), Fate Manipulation (A talented practitioner of Hokuto Shinken can summon the star of death to be seen above their opponent which guarantees the person who sees it will die), Telekinesis (During his fight with Han, the two used their chi to lift and throw large rocks at each other), Reactive Power Level (Has shown to grow stronger when fighting a stronger opponent, Is comparable to Shachi who became faster while observing Kenshiro's fight with Han), Air Manipulation (Has learned several variation of Nanto Seiken which allow Kenshiro to opponents apart with air pressure), Ice Manipulation, Fire Manipulation (Kenshiro has learned Gento Kō Ken from his battles against Solia and Falco which allows him to use his chi to fire streams of fire and ice which can be used to destroy his opponent's cells), Electricity Manipulation, Weather Manipulation (With Raitei), Thread Manipulation (With Jikai Rashi), Limited Spatial Manipulation (With Anryū Tenha, Kenshiro can create a pocket of space around his opponent which levitates them and leaves them helpless), Power Nullification (With the Matōki no Aura, Kenshiro can nullify the effects of abilities such a chi attacks and even Kenshiro's own Musō Tensei), Extrasensory Perception (Can copy Shū technique that allows him to sense where his opponent is), Void Manipulation, Intangibility (When Kenshiro uses Musō Tensei, he enters a state of nothingness which makes normal attacks phase through him), Limited Soul Manipulation (While using Musō Tensei, Kenshiro is able to communicate with the spirits of his deceased allies and rivals such as Toki, Raoh, Ryūga, Shin, Rei, Shū, Yuda and Souther), Limited Illusion Creation (While using the Yūgen Shō Kenshiro can make hundreds of illusionary fists appear around his opponent, While using Musō Tensei, Kenshiro can make illusionary duplicates of himself to hide where he really is, Can make illusions of his deceased allies and rivals that appear becide him such as Toki, Raoh, Ryūga, Shin, Rei, Shū, Yuda and Souther), Existence Erasure (It has been stated that Kenshiro can use Musō Tensei to erase people from existence), Pocket Reality Manipulation (With the Sōryū Tenra, Kenshiro can make a pocket dimension made of nothingness), Resistance to Poison Manipulation (Can survive five times the amount of Potassium Cyanide that would kill a normal human, Has stated that he has a body that is immune to poisons), Fear Manipulation (Was unfased by seeing Jagi's face which terrifies even the most hardened murderers), Pressure Point Strikes (With Hikō Fūji, Kenshiro can resist the effects of his own pressure points being hit even if they are hit by another practitioner of Hokuto Shinken, After having his seals lifted by the Hokuto Stone Kenshiro wasn't effected by someone hitting his pressure points), Fate Manipulation and Precognition (Every user of Hokuto Shinken can change their fates to the point that people who can accurately see the future can't do the same with Hokuto, During Raoh and Toki's fight they were so strong that even God couldn't predict who would win), Mind Manipulation (Attacks such as hypnotism have had no effect on Kenshiro), Limited Absorption (After having his seals lifted by the Hokuto Stone, Kaioh couldn't absorb his chi), Heat Manipulation and Fire Manipulation (Wasn't effected by being hit point blank by a flamethrower, Wasn't burnt when he grabbed a piece of lava in his hands), Illusion Creation (Has seen through Shū's Yūgen Shō, Has seen through a witch's illusions by clearing his mind)
 * -|Kenshiro (DD Fist of the North Star)=Superhuman Physical Characteristics, Martial Arts, Pressure Point Strikes, Transmutation (Can hit various pressure points to turn his opponents into anything varying from a fatter version of themself, a younger version of themself and even a mascot character), Stealth Mastery (Can fully disguise himself as a cat, Is able to follow someone without them noticing him), Memory Manipulation (Kenshiro can give himself a photographic memory by hitting a pressure point on his own body), Aura, Heat Manipulation (Kenshiro can surround himself with an aura which is incredibly hot), Fear Manipulation (Kenshiro's aura was able to scare away Kokuoh), Body Puppetry (By hitting various pressure points, Kenshiro can force someone to do exercises till they are one-hundred or make them run backwards), Biological Manipulation (By hitting various pressure points Kenshiro can make someone lose their beard and make a beard grow on someone), Life Manipulation (By hitting pressure points on inanimate objects, Kenshiro can bring them to life), Toon Force, Fourth Wall Awareness (Is able to interact with the narrator and the speech bubbles), Resistance to Heat Manipulation (Scales to DD Fist of the North Star Raoh who held back a metal plate that was so hot that it could melt someone), Electricity Manipulation (Was fine after getting repeatedly shocked by an electrical current)

Speed: FTL (Can react to Raoh's attack, Raoh was able to defeat Juza who can dodge Garuda's light-speed attacks), Higher with the Tenryū Kokyū Hō (With the Tenryū Kokyū Hō, Kenshiro was able to speedblitz Amiba who was equal in speed to Base Kenshiro) | FTL (Is as fast as he was using Tenryū Kokyū Hō before), Higher with the Tenryū Kokyū Hō (He gets 3.3 times faster than he was before) | FTL (Is as fast as he was when using the with the Tenryū Kokyū Hō after unlocking Musō Tensei, Fought on par with Han who can punch so fast that his fists don't create shadows), FTL+ with the Tenryū Kokyū Hō | FTL+, Higher with the Tenryū Kokyū Hō | Supersonic (Is fast enough to punch one hundred times in a few seconds) | FTL (Is faster than Yuria who flew to a another star at the speed of light)

Lifting Strength: Class K (Has lifted and thrown a three hundred ton boulder), Higher with the Tenryū Kokyū Hō (The Tenryū Kokyū Hō allows Kenshiro to use 100% of his bodies power instead of the 30% he normally uses so he becomes 3.3 times stronger when using the Tenryū Kokyū Hō) | At least Class K (Is as strong as he was when using the with Tenryū Kokyū Hō before), Class M with the Tenryū Kokyū Hō (Becomes 3.3 times stronger with the Tenryū Kokyū Hō) | Class M (Is as strong as he was when using the with Tenryū Kokyū Hō before), Higher with the Tenryū Kokyū Hō (Becomes 3.3 times stronger) | Class M (Is as strong as he was when using the with Tenryū Kokyū Hō before), Higher with the Tenryū Kokyū Hō (Becomes 3.3 times stronger with the Tenryū Kokyū Hō) | Unknown | Unknown

Striking Strength: At least Country Level, Large Country Level with the Tenryū Kokyū Hō | Large Country Level, Higher with the Tenryū Kokyū Hō | At least Large Country Level, Continent Level with the Tenryū Kokyū Hō | Continent Level, Multi-Continent Level with the Tenryū Kokyū Hō | At least Large Building Level likely Far Higher | City Block Level

Durability: At least Country Level (Can survive hits from people like Shin, Tanked attacks from Jagi), Large Country Level with Tenryū Kokyū Hō | Large Country Level, Higher with Tenryū Kokyū Hō | At least Large Country Level, Continent Level with the Tenryū Kokyū Hō | Continent Level, Multi-Continent Level with the Tenryū Kokyū Hō | At least Large Building Level likely Far Higher (Survived multiple hits from Raoh who was as strong as he was) | City Block Level (Has taken hits from people who are strong as he is like DD Fist of the North Star Raoh and DD Fist of the North Star Toki)

Stamina: Superhuman (Doesn't need to eat for 3 months, Has walked through deserts without becoming fatigued, Has continued fighting in battles with broken bones and several lacerations in his body, Has moved a large boulder across a desert without tiring) | Superhuman (DD Fist of the North Star Kenshiro has run or cycled from one end of Japan to the other in less than a day without tiring multiple times sometimes within a minute)

Range: Standard melee range to Hundreds of metres

Standard Equipment: Nunchaku, Six-Sectioned Staffs, Throwing Knives, Kokuoh

Intelligence: Gifted (Is a highly skilled martial artist who has mastered several martial arts, Has complete understanding all 708 pressure points that are on the human body, Can completely memorise 50,000 words after reading them, Can fully learn a martial art just by seeing it once)

Weaknesses: Kenshiro struggles against opponents who have no pressure points or has pressure points that he can't hit such as Heart and Souther, Kenshiro can be hit while using Musō Tensei if the opponent can attack with nothingness as Kenshiro can

Notable Attacks/Techniques: Key: Beginning of Fist of the North Star | End of Fist of the North Star | Beginning of Fist of the North Star 2 | End of Fist of the North Star 2 | Fist of the North Star (1985 Movie) | DD Fist of the North Star
 * -|Hokuto Shinken=
 * Hokuto Shinken: Kenshiro is the chosen successor of a 1,800-year-old martial art known as Hokuto Shinken. The main ability of Hokuto Shinken is to hit pressure points on the opponent's body to affect their body, there 708 pressure points on the human body and depending on what pressure point is hit a different effect will happen.
 * Hyakuretsu Dan (Hundred Crack Snap): Hyakuretsu Dan is a technique where Kenshiro punches the opponent one hundred times within a short amount of time while hitting various pressure points over their body. This technique is a prototype of the Hokuto Hyakuretsu Ken.
 * Hiei Ken (Flying Defence Fist): Hiei Ken is a technique where Kenshiro delivers a flying kick with the intention of defending against other flying kicks.
 * Hokuto Hyakuretsu Ken (North Dipper Hundred Rending Fist): Hokuto Hyakuretsu Ken is a technique where Kenshiro strikes an opponent one hundred times which hits various pressure points, causing the opponent to violently explode.
 * Nishi Shinkū Ha (Two-Finger Nil-Space Grasp): Nishi Shinkū Ha is a technique where Kenshiro grabs an arrow that was shot at him by an opponent before it hits him and throws it back at them.
 * Ganzan Ryōzan Ha (Rocky Mountain Splitting Wave): Ganzan Ryōzan Ha is a technique where Kenshiro chops his opponent in a way which fractures their skull.
 * Hokuto Zankai Ken (North Dipper Remorse Fist): Hokuto Zankai Ken is a technique where Kenshiro jabs his thumbs into the pressure points on temples of his opponent's head which causes the opponent to explode in three seconds after Kenshiro moves his thumbs away from their temples.
 * Kōshu Hagan Ken (Neck Twisting Face Breaking Fist): Kōshu Hagan Ken is a technique where Kenshiro jabs his finger into the pressure points on the side of his opponent's neck before kneeing them in their face, causing them to explode.
 * Goshi Retsu Dan (Five Finger Fury Bullets): Goshi Retsu Dan is a technique where Kenshiro strikes the pressure points on the opponent's hands, causing their fingers to explode.
 * Hokuto Jūha Zan (North Dipper Soft-Breaking Slash): Hokuto Jūha Zan is a technique where Kenshiro rapidly kicks his opponent which moves their body fat out of the way before he strikes a pressure point on their stomach.
 * Hokuto Jūji Zan (North Dipper Cross Slash): Hokuto Jūji Zan is a technique where Kenshiro rapidly punches his opponent in a cross formation across their body, striking several pressure points which leave the opponent with only one minute left before they explode and die.
 * Hokuto Gōkin Bundan Kyaku (North Dipper Steel Muscle Cutting Kick): Hokuto Gōkin Bundan Kyaku is a technique where Kenshiro kicks pressure points on both of the opponent's arms which weakens the muscles inside their arms making them as strong as a normal person.
 * Hokuto Sōkin Jizai Kyaku (Tendon Pulling Will Kick): Hokuto Sōkin Jizai Kyaku is a technique where Kenshiro kicks the pressure points on the opponent's neck which paralyses them and they can only move where Kenshiro orders them.
 * Kūkyoku Ryūbu (Empty Polar Current Dance): Kūkyoku Ryūbu is a technique where Kenshiro uses the vibrations in the air to learn the location of an opponent and their attacks.
 * Hokuto Kaikotsu Ken (North Dipper Bone Crushing Fist): Hokuto Kaikotsu Ken is a technique where Kenshiro jabs his fingers into the pressure point on his opponent's forehead which causes them to explode.
 * Kyomu Shidan (Nothingness Attack): Kyomu Shidan is a technique where Kenshiro strikes a pressure point on the opponent's head which removes their memories from the past few days.
 * Hokuto Dan Kotsukin (North Dipper Cutting Bone and Tendon): Hokuto Dan Kotsukin is a technique where Kenshiro strikes the pressure points on the opponent's arm which causes their muscles to break and be destroyed.
 * Tenryū Kokyū Hō (Art of Dragon's Breathing): Tenryū Kokyū Hō is a technique where Kenshiro uses all 100% of his bodies power rather than the 30% he normally uses.
 * Hokuto Shichishi Seiten (North Dipper Seven Star Points of Death): Hokuto Shichishi Seiten is a technique where Kenshiro hits seven pressure points across the opponent's body which causes their body to explode.
 * Hokuto Senjukai Ken (North Dipper Thousand Hand Destruction Fist): Hokuto Senjukai Ken is an improved version of Hokuto Hyakuretsu Ken where Kenshiro punches his opponent one thousand times while punching the pressure points all over the opponent's body which causes more and more pain the more punches that hit the opponent which causes them to explode a few seconds later.
 * Hagan Ken (Face-Breaking Fist): Hagan Ken is a technique where Kenshiro punches the opponent in the face which caves their face in.
 * Hokuto Ryū Geki Ko (North Dipper Dragon Attacks Tiger): Hokuto Ryū Geki Ko is a technique where Kenshiro strikes an opponent's pressure points on their body to put the opponent in a state where they seem to be dead, however, they are completely fine.
 * Hokuto Hachimon Kudan (North Dipper Eight Agonies Nine Breaks): Hokuto Hachimon Kudan is a technique where Kenshiro strikes the pressure point on his opponent's forehead with his fist, causing them to explode.
 * Seiei Kō (Sobering Sharp Hole): Seiei Kō is a technique where Kenshiro hits a pressure point on the opponent's chest which causes their entire body to feel like it is covered in bare nerves making it so that anything the opponent touches will fill their body with agony.
 * Hikō Fūji (Pressure Point Sealing): Hikō Fūji is an ability which allows Kenshiro to resist the effects of his pressure points being hit even they are hit by another practitioner of Hokuto Shinken.
 * Zankai Sekiho Ken (Burden of Regret Walk Fist): Zankai Sekiho Ken is a technique where Kenshiro punches pressure points all over the opponent's body which causes their legs to start walking backwards on their own, eventually the opponent will explode.
 * Hokuto Kōretsu Ha (North Dipper Steel-Rending Grasp): Hokuto Kōretsu Ha is a technique where Kenshiro grabs a part of the opponent's body with four of his fingers and both of his thumbs and clenches them so hard that it rips into their skin.
 * Hokuto Kōshu Gyakusetsu (Hanging Reverse Break): Hokuto Kōshu Gyakusetsu is a technique where Kenshiro snaps an opponent's neck by turning their head backwards.
 * Tōki no Aura (Fighting Spirit Aura): Tōki no Aura is a technique which allows Kenshiro to use his chi as a protective aura that surrounds him. This aura protects Kenshiro by creating fists that punch and opponent that gets too close and Kenshiro can fire off beams of his aura to attack at a range.
 * Hokuto Shichishi Kihei Zan (North Dipper Seven Death Cavalry Kill): Hokuto Shichishi Kihei Zan is a technique used against opponents on horseback, Kenshiro jumps and punches the opponent in the face.
 * Shichishi Tōki Dan (Seven Death Aura Cut): Shichishi Tōki Dan is a technique which allows Kenshiro to gain more chi in the middle of a fight.
 * Tenha Kassatsu (Heaven Breaking Impalement): Tenha Kassatsu is a technique where Kenshiro fires off small chi beam from his fingertips in the shape of the Big Dipper.
 * Hokuto Ujō Mōshō Ha (North Dipper Sattva Fierce Flying Rip): Hokuto Ujō Mōshō Ha is a technique where Kenshiro rapidly punches his opponent before striking a pressure point next to the opponent's heart, giving them a painless death.
 * Hokuto Jasen Shu (Evil Dividing Hand): Hokuto Jasen Shu is a technique where Kenshiro hits the pressure points in the side of the opponent's head which paralyzes them and causes them to explode.
 * Hokuto Rakan Geki (North Star Arhat Attack): Hokuto Rakan Geki is a technique where Kenshiro jabs the pressure points all over their body.
 * Inyō Satsu (Yin-Yang Murder): Inyō Satsu is a technique where Kenshiro places his hands on the side of the opponent's head and uses them to lift his body before twisting their neck to face upwards which breaks their neck.
 * Shichisei Tenshin (Seven Star Point Spirit): Shichisei Tenshin is a technique where Kenshiro duplicates himself into seven which all attack the opponent from different places at the same time.
 * Hokuto Senki Raidan (Hermit Spirit Lightning Bolt): Hokuto Senki Raidan is a technique where Kenshiro fires a bolt of lightning at his opponent.
 * Kentō Shadan (Fist Stealing Discarding Resolution): Kentō Shadan is a technique where Kenshiro chops at the opponent's arm which weakens their arms.
 * Chōki Kokyū Jutsu (Style Spirit Respiration Art): Chōki Kokyū Jutsu is a technique which allows Kenshiro to hold his breath for ten minutes.
 * Hyakuretsu Ken (Hundred Crack Fist): Hyakuretsu Ken is a technique where Kenshiro rapidly strikes all 708 pressure points all over the opponent's body.
 * Enkan Zanshū Kyaku (Ring Beheading Layered Leg): Enkan Zanshū Kyaku is a technique where Kenshiro decapitates a group of opponents around him with a spin kick.
 * Gedokujutsu (Antidote Technique): Gedokujutsu is a technique which allows Kenshiro to cure himself of any poisons that are in his body.
 * Gekitsui Shi (Strike-Down Fingers): Gekitsui Shi is a technique where Kenshiro strikes the opponent's forehead with four of his fingers which hits a pressure point that causes their head to explode three seconds later.
 * Hakkei no Hō (Method of Internal Energy Release): Hakkei no Hō is a technique where Kenshiro chops the air in front of him to stop any thrown projectiles that are coming towards him.
 * Hichō Kūzan Pa (Flying Bird Empty Beheading Wave): Hichō Kūzan Pa is a technique which allows Kenshiro to counter opponent's that glide.
 * Honsha Bakuretsu Ken (Spilling Wheel Exploding Fist): Honsha Bakuretsu Ken is a technique which allows Kenshiro to defeat a large number of opponents punching them.
 * Hyappō Zan (Every-Way Beheading): Hyappō Zan is a technique where Kenshiro chops all opponents that surround him in order to kill them.
 * Jūretsu Ha (Column Break): Jūretsu is a technique where Kenshiro punches so hard it destroys a line of opponents that are in front of him.
 * Kokū Zan (Void Slash): Kokū Zan is a technique where Kenshiro delivers a flying kick to his opponent which leaves them completely paralysed.
 * Kōshu Hatō Ken (Successive Neck-Breaking Head Fist): Kōshu Hatō Ken is a technique where Kenshiro jumps over the opponent and kicks them in the back of the head which hits a pressure point that causes their body to split in half.
 * Kyōsatsu Shitotsu Ken (Chest Murder Thrust Fist): Kyōsatsu Shitotsu Ken is a technique where Kenshiro punches the opponent's chest with both of his fists which causes their chests to explode.
 * Meidatsu Hōkai Ken (Life-Snatching Collapse Fist): Meidatsu Hōkai Ken is a technique where Kenshiro strikes the opponent with his elbow to kill them.
 * Rekka Gyakuryu Ken (Raging Flame Reverse-Flow Punch): Rekka Gyakuryu Ken is a technique where Kenshiro punches the opponent rapidly which causes their throat to close so no air can escape causing them to choke before they explode.
 * Renkan Kumite (Surrounding Exercise): Renkan Kumite is a technique where Kenshiro strikes all opponents around him with basic attacks.
 * Senpū Rengeki (Whirlwind Group Attack): Senpū Rengeki is a technique where Kenshiro jabs all surrounding opponent's chest with his fingers.
 * Senren Kyaku (Thousand Group Leg): Senren Kyaku is a technique where Kenshiro kicks all opponent's around him to kill them.
 * Shihō Zan (Four Direction Beheading): Shihō Zan is a technique where Kenshiro decapitates four opponent's in front of him with a spin kick.
 * Sōkin Jizai Ken (Reeling Muscle At-Will Fist): Sōkin Jizai Ken is a technique where Kenshiro punches two opponent's which causes them to walk towards each other and hug each other so hard that they snap in half.
 * Sōryū Ha (Twin Dragon Wave): Sōryū Ha is a technique where Kenshiro punches an opponent's chest with both of his hands which causes two large holes to appear on both sides of the opponent's chest and their blood to rush out through the holes.
 * Tenkai Senretsu Shō (Dubhe Breaking Palm): Tenkai Senretsu Shō is a technique where Kenshiro rapidly punches while sending out large balls of chi with each punch before firing a large ball of chi which causes a massive explosion.
 * Sōryū Tenra (Blue Dragon Heaven Silk): Sōryū Tenra is a technique where Kenshiro envelopes the area around him and his opponent in chi which turns the area into a void of nothingness which nullifies all barriers and protective auras. Kenshiro and his opponent will then fight with the person who dies getting erased from existence.
 * -|Suieishin=
 * Suieishin (Water Reflection Spirit): Suieishin is a technique where Kenshiro copies the fighting style of his opponent, as long as Kenshiro has seen the martial art performed at least one time then he can copy it flawlessly.
 * Gento Kō Ken: Thanks to his fight against Solia and Falco, Kenshiro can use Gento Kō Ken. Gento Kō Ken is a martial art which has the practitioner use their chi which can be used to destroy the opponent on the cellular level by burning or freezing them.
 * Gento Ryūrin Kōzan (Flowing Ring Light Slash): Gento Ryūrin Kōzan is a technique where Kenshiro fires beams of chi at his opponent.
 * Ha no Rin (Ring of Destruction): Ha no Rin is a technique where Kenshiro fires a ring of chi at his opponent.
 * Gento Hakuka Dan (White Flower Bullet): Gento Hakuka Dan is a technique Kenshiro opponent charges the user and slashes them with their chi.
 * Shō no Rin (Rings of Opposition): Shō no Rin is a technique where Kenshiro fires a ring-shaped chi blast at the opponent.
 * Tenshō Bu (Opposition Dance of the Sky): Tenshō Bu is a technique where Kenshiro jumps on his opponent's fist after they try and punch which allows Kenshiro to get a free attack while the opponent is open.
 * Hikō Fūji (Pressure Point Sealing): Hikō Fūji is a technique which allows Kenshiro to nullify the effects of pressure points.
 * Gento Kōretsu Kyaku (Light Furious Kick): Gento Kōretsu Kyaku is a technique where Kenshiro kicks the opponent with chi.
 * Mettō Kōsei Jin (Destruction Freezing Yellow Threatening Ranks): Mettō Kōsei Jin is a technique where Kenshiro fires beams out of each of his hands, one of them fires an ice beam and them fires a fire beam.
 * Gento Mōten Shō (Wild Heaven Palm): Gento Mōten Shō is a technique where Kenshiro blocks the opponent's attack with his fist.
 * Ōkō Setsuzan (Yellow Light Temple Slash): Ōkō Setsuzan is a technique where Kenshiro slices his opponent with his chi.
 * Ha no Rin (Ring of Destruction): Ha no Rin is a technique where Kenshiro spins his arms in a circular motion before firing a ring of chi which explodes on contact.
 * Shura Nindō (Asura Ninjutsu): Thanks to his fight against the Nameless Asura, Kenshiro can use Shura Nindō. Shura Nindō is a martial art used by the Nameless Asura that relies on weaponry and the environment.
 * Ninkon Yōhajin (Ninja Pole Bewitching Destruction Formation): Ninkon Yōhajin is a technique where Kenshiro strikes the opponent with his two large poles.
 * Dokugumo Shutō (Venomous Spider Hand Blade): Dokugumo Shutō is a technique where Kenshiro jumps into the air and puts his entire weight onto one of his hands to increase the force of his punch.
 * Meppa Yōga (Destroy Grasp Bewitching Fang): Meppa Yōga is a technique where the Kenshiro jabs his fingers through his opponent.
 * Hama Sunagumo (Destructive Demon Sand Spider): Hama Sunagumo is a technique where Kenshiro lies under the ground to hide from his opponent.
 * Senju Maha (Thousand Hand Demon Destruction): Senju Maha is a technique where Kenshiro throws his shurikens into the ground and makes the shoot out of the ground near the opponent.
 * Sen Ei Satsu Kai (Subterranean Death Blow): Sen Ei Satsu Kai is a technique where Kenshiro throws four shurikens at his opponent before making more shurikens come out of the ground and hit the opponent.
 * Saiga Tobigumo (Leaping Spider's Crushing Fang): Saiga Tobigumo is a technique where Kenshiro jumps on the opponent and spins around to drill the opponent into the ground.
 * Metsu Ha You Kiba (Shredding Fangs of Destruction): Metsu Ha You Kiba is a technique where Kenshiro dives into the opponent while spinning and sending waves of chi which hit the opponent.
 * Ninkon Sasori Hari Satsu (Ninja Staff Scorpion Death Sting): Ninkon Sasori Hari Satsu is a technique where Kenshiro rapidly attacks the opponent with his staffs before slamming the opponent into the ground.
 * Hokuto Ryū Ken: Thanks to his fights against Han, Hyoh and Kaioh as well as fighting alongside Shachi, Kenshiro can use Hokuto Ryū Ken. Hokuto Ryū Ken is a rival to Hokuto Shinken in the Land of Asura. The main ability of Hokuto Ryū Ken is to hit pressure points on the opponent's body to affect their body, there 1109 pressure points on the human body and depending on what pressure point is hit a different effect will happen.
 * Katsu Hagan (Scream-Grabbing Jab): Katsu Hagan is a technique where Kenshiro jabs his fingers into the pressure points on the opponent's head which causes them to die either by having the body shut down or by having their head explode.
 * Hama Tokushi (Destructive Scraping Solitary Finger): Hama Tokushi is a technique where Kenshiro jabs a finger into a pressure point on the opponent's forehead which causes a portion of the opponent's head to explode.
 * Shun En Sen (Sudden Fire Sage): Shun En Sen is a technique where Kenshiro jabs a pressure point on the opponent's chest which causes their chest to explode.
 * Haryuu Souran (Burning Flight of Destruction): Haryuu Souran is a technique where Kenshiro jumps into the air a rapidly punches any opponent beneath him.
 * Tou Shu So Ha (Conquerer's Rage): Tou Shu So Ha is a technique where Kenshiro jumps into the air to deliver a powerful kick.
 * Rasetsu Tenkai (Rakashasa's Fury): Rasetsu Tenkai is a technique where Kenshiro rapidly kicks the opponent with powerful kicks.
 * Sōhai Gyakusō (Twin Straight Reverse Bury): Sōhai Gyakusō is a technique where Kenshiro grabs any thrown projectile and throws them back at the opponent.
 * Mabu Kōsō (Scrape Dance Crimson Dry-Up): Mabu Kōsō is a technique where Kenshiro creates a gust of wind which causes a delayed reaction that tears the opponent apart.
 * Shikka Kōjin (Rapid Fire Twinkling Position): Shikka Kōjin is a technique where Kenshiro punches the opponent at quick speeds.
 * Hakura Messei (White Destroying Energy): Hakura Messei is a technique where Kenshiro fires a ball of chi at his opponent.
 * Zanfū Enpa (Beheading Wind Swallow Destruction): Zanfū Enpa is a technique where Kenshiro quickly strikes a pressure point on the opponent's shoulder.
 * Tōgyoku Rengan (Ceaseless Battle Orb Blast): Tōgyoku Rengan is a technique where Kenshiro jumps into the air and fires of balls of chi at his opponent before firing a ball of big chi at his opponent.
 * Gai Ha Totsu Shū (Armour-Shredding Piercing Kick): Gai Ha Totsu Shū is a technique where Kenshiro grabs the opponent and throws them into the air and then jumps into the air and kicks the opponent to the ground before landing on them.
 * Ranjin Sokyaku (Storming Blade Burial Boot): Ranjin Sokyaku is a technique where Kenshiro spin kicks the opponent multiple times before stabbing them with his arm.
 * Anryū Tenha (Dark Sparkling Stone Heaven Destruction): Anryū Tenha is a technique where Kenshiro distorts the space around the opponent which leaves them floating in the air.
 * Jikai Rashi (Self Destructing Thin Silk): Jikai Rashi is a technique where Kenshiro creates a web around him which cuts his opponent.
 * Matōki no Aura (Demonic Fighting Spirit Aura): Matōki no Aura is a technique where Kenshiro creates a special type of chi around them superhuman abilities and allows the user to negate the effect of abilities such as how Kaioh negate the effects of Musō Tensei allowing him to hit Kenshiro.
 * Yōshin Kyokuha (Cursed Needle Zenith Destruction): Yōshin Kyokuha is a technique where Kenshiro fires a chi beam at his opponent.
 * Anryū Hiha (Dark Sparkling Stone Falling Destruction): Anryū Hiha is a technique where Kenshiro fires a ball of evil chi at his opponent.
 * Anryū Ensatsu Jin (Dark Sparkling Stone Fire Killing Position): Anryū Ensatsu Jin is a technique where Kenshiro levitates the opponent into the air before their body is destroyed.
 * Hokuto Gyakushi Sō (North Dipper Wicked Death Burial): Hokuto Gyakushi Sō is a technique where Kenshiro forms several pillars in the shape of the Big Dipper before standing next to them to represent the Star of Death which paralyzes the opponent.
 * Mukokyū Tōhō (Breathless Combat): Mukokyū Tōhō is a technique which allows Kenshiro to fight without needing to breathe.
 * Hokuto Sōke no Ken (North Dipper Head Family Fist, North Dipper Originator Fist): Thanks to his fights against Hyoh and Kaioh, Kenshiro can use Hokuto Sōke no Ken. Hokuto Sōke no Ken is the original version of Hokuto Sōke.
 * Joma Kosho (Agitated Scouring Light Palm): Joma Kosho is a technique where Kenshiro slashes the opponent with his fist by moving it in a circular motion.
 * Manju Maon Ken (Ten-Thousand Hand Demon Sound Fist): Manju Maon Ken is a technique where Kenshiro jabs the opponent by striking them 10,000 times which aims to hit all of the opponent's 1109 pressure points.
 * Joma Kosho (Agitated Scouring Light Palm): Joma Kosho is a technique where Kenshiro slashes the opponent with his fist by moving it in a circular motion.
 * Seimyō Danretsu (Horribly-Unusual Bullet Train): Seimyō Danretsu is a technique where Kenshiro jabs his opponent with his fingertips.
 * -|Musō Tensei=
 * Musō Tensei (Nil-Thought Rebirth): Musō Tensei is the ultimate secret technique of Hokuto Shinken. While using this technique, Kenshiro enters a state of nothingness which makes him intangible to attacks, Kenshiro can also use the moves of fallen rivals and allies (Specifically Toki, Ryūga, Shin, Rei, Yuda, Shū, Souther and Raoh).
 * Hokuto Jū no Ken: Kenshiro can use Toki's variation of Hokuto Shinken called Hokuto Jū no Ken which uses Kenshiro's speed to use the opponent's strength against them.
 * Ujō Ken (Sattva Fist): Ujō Ken is a technique where Kenshiro hits the pressure point on the opponent's forehead which causes their body to cripple while not hurting them before their body explodes.
 * Hokuto Ujō Hagan Ken (North Dipper Humane Face Breaking Fist): Hokuto Ujō Hagan Ken is a technique where Kenshiro fires off two beams of energy from his hands, once these beams hit an opponent then their body will start bend and be destroyed, however, the opponent will be filled with joy so they do not feel any pain.
 * Hokuto Ujō Danjin Ken (North Dipper Sattva Swift Judgement Fist): Hokuto Ujō Danjin Ken is a technique where Kenshiro quickly hits all the pressure points on an opponent's body which causes their head to explode, however, they will feel joy as they die.
 * Tenshō Hyakuretsu Ken (Heaven Soaring Hundred Rending Fists): Tenshō Hyakuretsu Ken is a technique where Kenshiro backflips into the air before he punches the opponent 100 times in various pressure points across the opponent's body.
 * Haryū Shō (Break Flowing Palm): Haryū Shō is a technique where Kenshiro counters the opponent's attack with a punch.
 * Suibu Geki (Drunken Dance Attack): Suibu Geki is a technique where Kenshiro counters an opponent's attack that are aimed at Kenshiro's leg.
 * Shōrin Kyaku (Soaring Wheel Kick): Shōrin Kyaku is a technique where Kenshiro delivers a flip kick to the opponent's head.
 * Hokuto Saihaken (North Star Re-dispatch): Hokuto Saihaken is a technique where Kenshiro charges his fist with chi and uppercuts the opponent.
 * Kenkon Ken (Heaven and Earth Circle): Kenkon Ken is a technique where Kenshiro fires a wave of chi at his opponent.
 * Kiriki Soushi (Joint Dual Palms): Kiriki Soushi is a technique where Kenshiro gathers chi around his hands before firing it off as a ball of chi at his opponents with a jab with both of his hands.
 * Musō Ryūbu (Nil-Thought Flowing Dance): Musō Ryūbu is a technique where Kenshiro slaps his opponent's arms to make their arms to continue moving and wrapping around their body with the opponent being unable to move their arms.
 * Sanzen Hakoki (Triple Pressure Point Strike): Sanzen Hakoki is a technique where Kenshiro delivers three jabs to the opponent with each jab hitting a pressure point.
 * Seiko Ho (Spirit Light Method): Seiko Ho is a technique where Kenshiro gathers chi around him in order to heal him.
 * Ujō Ken (Sattva Fist): Ujō Ken is a technique where Kenshiro hits a pressure point on the opponent's forehead which cripples their body before they explode while feeling no pain.
 * Ujō Kosho Ha (Humane Vast Gliding Destruction): Ujō Kosho Ha is a technique where Kenshiro levitates into the air before firing a large amount of chi down onto the opponents near him.
 * Taizan Tenrō Ken (Taishan Celestial Wolf Fist): Kenshiro can use Ryūga's martial art Taizan Tenrō Ken which allows Kenshiro to slice up his opponent so fast that the nerves are inflicted with a cold sensation before death.
 * Tenrō Tōga Ken (Heavenly Wolf Freezing Fang Fist): Tenrō Tōga Ken is a technique where Kenshiro cuts his opponent with a downward slice.
 * Tenrō Tōga Ken (Heavenly Wolf Freezing Fang Fist): Tenrō Tōga Ken is a technique where Kenshiro cuts his opponent with a downward slice.
 * Tenrō Gōhyō Ken (Heavenly Wolf Hard Ice Fist): Tenrō Gōhyō Ken is a technique where Kenshiro fires off chi which slices his opponent apart.
 * Tenrō Tohyō Ken (Heavenly Wolf Frozen Hail Fist): Tenrō Tohyō Ken is a technique where Kenshiro fires off chi in the shape of hands that stab the opponent.
 * Tenrō Senga Shō (Heavenly Wolf Line Rush): Tenrō Senga Shō is a technique where Kenshiro rapidly slashes the opponent before delivering a downward slash.
 * Tenrō Kōretsu Dan (Heavenly Wolf Furious Cut): Tenrō Kōretsu Dan is a technique where Kenshiro fires a wave of chi at his opponents which cuts them apart.
 * Korou Shoten Geki (Heavenly Wolf Immortal Strike): Tenrō Shoten Geki is a technique where Kenshiro dashes forward into an opponent before stabbing the opponent and throwing them away.
 * Tenrō Kaiten Geki (Heavenly Wolf Rotation Strike): Tenrō Kaiten Geki is a technique where Kenshiro jumps into the air and slicing the ground before creating a vacuum that sucks in nearby opponent's and cuts them into pieces.
 * Gō no Ken: Kenshiro can use Raoh's variation of Hokuto Shinken called Gō no Ken which is about using his sheer strength to overpower and destroy his opponents.
 * Hokuto Gōshō Ha (North Dipper Strong Palm Wave): Hokuto Gōshō Ha is a technique where Kenshiro fires a beam of chi at his opponent.
 * Musō Insatsu (Unconscious Shadow Kill): Musō Insatsu is a technique where Kenshiro dodges and counters and opponent's attack without thinking about it.
 * Shinten Rai (Heaven Shaking Thunder): Shinten Rai is a technique where Kenshiro creates a dome of energy around him which sends any opponent close to him flying away.
 * Tenshō Honretsu (Heaven's Command Charge): Tenshō Honretsu is Kenshiro ultimate technique. Kenshiro fires a massive wave of chi at his opponent.
 * Zenrei no Ken (Fist of One's Whole Soul): Zenrei no Ken is a technique where Kenshiro charges all of his chi into a single devastating punch.
 * Gōten Shō (Strong Heaven Rush): Gōten Shō is a technique where Kenshiro fires a powerful beam chi out of his hand upwards.
 * Enshō Ha (Circle Palm Wave): Enshō Ha is a technique where Kenshiro fires circular waves of chi out of his hands.
 * Itten Shō (Point Chime): Itten Shō is a technique where Kenshiro punches the opponent which sends chi at his opponent which hits their pressure points even if it is blocked.
 * Ken'Oh Tentsui Geki (Fist King Heavenly Crashing Strike): Ken'Oh Tentsui Geki is a technique where Kenshiro creates a large ball of chi which crashes into the ground and causes a massive explosion.
 * Raretsu Ken (Gauze Fissure Fist): Raretsu Ken is a technique where Kenshiro charges up his fist with chi before rapidly punching the opponent before finishing off with a kick.
 * Shū Renda (Collected Barrage): Shū Renda is a technique where Kenshiro rapidly punches the opponent.
 * Nanto Seiken: Due to Kenshiro witnessing and fighting five of the six members of Nanto Rokusei Ken (Shin, Rei, Yuda, Shū and Souther) which are all practitioners of different sects of Nanto Seiken, Kenshiro can use Nanto Seiken, the polar opposite of Hokuto Shinken. The main ability of Nanto Seiken is to use air pressure or chi to create waves around the user's fist or fingers to slice up the opponent. Kenshiro has witnessed, fought against and fully learned five of the strongest sects of Nanto Seiken; Nanto Koshū Ken (From Shin), Nanto Suichō Ken (From Rei), Nanto Kōkaku Ken (From Yuda), Nanto Hakurō Ken (From Shū) and Nanto Ho-oh Ken (From Souther).
 * Nanto Koshū Ken: Kenshiro is able to use Shin's variation of Nanto Seiken called Nanto Koshū Ken which involves the user stabbing the opponent with air pressure created from their fingers.
 * Gokuto Ken (Hell Slaughter Fist): Gokuto Ken is a technique as where Kenshiro slashes an opponent's arms and legs with a kick.
 * Senshuryū Geki (Thousand Dragon Head Attack): Senshuryū Geki is a move where Kenshiro rapidly stabs the opponent with his hands.
 * Dokuja Senketsu (Venomous Snake Drilling Hole): Dokuja Senketsu is a technique where Kenshiro ducks down before spinning and jabbing his hand into the opponent before injecting his chi into them to tear them apart.
 * Nanto Gyakushi Sō (Cruel Finger Burial): Nanto Gyakushi Sō is a technique where Kenshiro stabs the opponent in the chest with his hand.
 * Hakuen Tenshō (White Swallow Revolving Soar): Hakuen Tenshō is a technique where Kenshiro backflips while hitting the opponent with his feet.
 * Nanto Hakuha Zan (Force Breaking Slash): Nanto Hakuha Zan is a technique where Kenshiro slashes the opponent upwards.
 * Hakushu Koshi (White Condor Crimson Lips): Hakushu Koshi is a technique where Kenshiro surrounds one of his hands with chi and thrusts his hand into an opponent.
 * Hien Zan (Flying Swallow Slash): Hien Zan is a technique where Kenshiro delivers a flying kick to his opponent which cuts them into pieces.
 * Hiryū Ken (Flying Dragon Fist): Hiryū Ken is a technique where Kenshiro rapidly punches the opponent to break apart their body.
 * Kaketshu Juji So (Bloody Cross Burial): Kaketshu Juji So is a technique where Kenshiro flies into the air and slices the ground twice to cause a massive eruption of chi.
 * Moshu Shee (Brutal Vulture Dive): Moshu Shee is a technique where Kenshiro launches his opponent into the air with a flip kick before rapidly jabbing them before spinning to slice their body to pieces.
 * Mumyo Fusatsu Jin (Avidya Measured Killing Column): Mumyo Fusatsu Jin is a technique where Kenshiro stabs the ground which causes a giant slash of chi to come out of the ground.
 * Raishin Shō (Thunder Tremor Palm): Raishin Shō is a technique where Kenshiro charges his fist with chi before jabbing the ground which causes an eruption of chi from the ground.
 * Renki Tsuha (Vibrant Wave): Renki Tsuha is a technique where Kenshiro fires a beam of chi from his hand which causes an eruption of chi from the ground where it hits.
 * Ryūhashi Dan (Flowing Feather Bullet): Ryūhashi Dan is a technique where Kenshiro charges a feather with chi and throws it at the opponent.
 * Sei Zan So (Misery Edge Claw): Sei Zan So is a technique where Kenshiro swipes his fingers in front of him which causes a massive slash wave to cut the opponent apart.
 * Senju Zan (Thousand Hand Slash): Senju Zan is a technique where Kenshiro rapidly jabs his hands into the opponent one thousand times in a few seconds.
 * Senkyaku Sō (Spinning Kick Burial): Senkyaku Sō is a technique where Kenshiro slashes the opponent with a sweep kick.
 * Senshi Kanshu (Thousand Torn Piercing Fist): Senshi Kanshu is a technique where Kenshiro jabs the opponent so fast that they don't see it happen.
 * Shin Yosho Ha (Divine Eagle Floating Destruction): Shin Yosho Ha is a technique where Kenshiro jumps into the air and expels chi from his body into a cross formation.
 * Shishū Zan (Bestowing Eagle Slash): Shishū Zan is a technique where Kenshiro jumps into the air rapidly jabs the opponent.
 * Shōshū Tokyaku (Soaring Eagle Slaughter Kick): Shōshū Tokyaku is a technique where Kenshiro kicks the opponent with a rising kick before stabbing the with his hands seven times.
 * Shuyaku Soshu (Cruel Vulture Twin Hand): Shuyaku Soshu is a technique where Kenshiro jumps into the air, stabs an opponent with his fists before firing off a massive wave of chi.
 * Nanto Suichō Ken: Kenshiro is able to use Rei's variation of Nanto Seiken called Suichō Ken which involves the user moving like a bird to strike with unparalleled force.
 * Hien Ryūbu (Flying Swallow Flowing Dance): Hien Ryūbu is a technique where Kenshiro jumps into the air and mimics the form of a bird before slicing the opponent into pieces.
 * Seiki Mōha (Awful Netting Wave): Seiki Mōha is a technique where Kenshiro rapidly slices the opponent which causes a large number of slashes all over the opponent's body.
 * Ko Ha Ryū (Tiger Destroys Dragon): Ko Ha Ryū is a technique where Kenshiro stabs his opponent which puts the opponent in a state where they appear to be dead.
 * Danko Sōsai Ken (Resolute Mutual Death Fist): Danko Sōsai Ken is a technique where Kenshiro sacrifices his life force to attack the opponent by slicing them into pieces.
 * Nanto Gekisei Kakubu (South Star Striking Star Frightening Dance): Nanto Gekisei Kakubu is a technique where Kenshiro slices the opponent's face with his arms.
 * Hishō Hakurei (Soaring White Loveliness): Hishō Hakurei is Kenshiro's ultimate technique, he pushes his hands against the ground and boosts himself into the air before slashing his opponent's shoulders.
 * En'ou Soushou (Dual Talons): En'ou Soushou is a technique where Kenshiro charges his hands with chi and slash the opponent with them.
 * Hichō Rangeki Ha (Flying Bird Wild Halberd Wave): Hichō Rangeki Ha is a technique where Kenshiro rapidly slashes the opponent while in mid-air.
 * Hiten Zetsurei (Heaven's Glory): Hiten Zetsurei is a technique where Kenshiro jumps into the air and fires chi into the ground before the areas where the chi landed erupt into pillars of energy.
 * Ousou Reppa (Talons of Destruction): Ousou Reppa is a technique where Kenshiro fires a small ball of chi which explodes into a large number of slash waves that cut any opponent near it into pieces.
 * Jinshū Shi Zan (Swift Attack Beak Slash): Jinshū Shi Zan is a technique where Kenshiro jumps into the air and dives into the opponent with his hands first while slashing.
 * Kakuyoku Jinzan (Crane Wing Rapid Slash): Kakuyoku Jinzan is a technique where Kenshiro jumps into the air and spins around while slashing which slices any opponent around Kenshiro into pieces.
 * Komen Yu (Lake Surface Swimming): Komen Yu is a technique where Kenshiro slashes the opponent which paralyses them.
 * Kūbuen Ri Zan (Departing Slash of the Sky Dancing Swallow): Kūbuen Ri Zan is a technique where Kenshiro jumps into the air repeatedly slashes the opponent.
 * Kyōkaku Shōbu (Wild Crane Soaring Dance): Kyōkaku Shōbu is a technique where Kenshiro jumps into the air while slashing with his arms.
 * Mugai Zetsuei Shō (Lesser Outside Shadow-splitting Palm): Mugai Zetsuei Shō is a technique where Kenshiro stabs the opponent in the chest with his hand.
 * Senjin Gaha Zan (Thousand Dust Rock Destruction Slash): Senjin Gaha Zan is a technique where Kenshiro rapidly slashes his opponent.
 * Suzaku Tenshō (Vermilion Sparrow Unfolding Flight): Suzaku Tenshō is a technique where Kenshiro slashes the opponent's face.
 * Tensei Kakushou (Heavenly Tackle): Tensei Kakushou is a technique where Kenshiro knocks the opponent into the air before slamming them into the ground.
 * Tenchi Bunryuushu (Earth-Splitting Dragon Hand): Tenchi Bunryuushu is a technique where Kenshiro slashes the air which sends waves of chi at the opponent.
 * Zanchō Zan (Remnant Bird Slash): Zanchō Zan is a technique where Kenshiro slashes the opponent which will tear apart their body if they move within three seconds. If they don't move then the parts of their body where they were slashed will reattach themselves.
 * Nanto Kōkaku Ken: Kenshiro is able to use Yuda's variation of Nanto Seiken called Nanto Kōkaku Ken which specialises in sending vacuums to slice the opponent apart at a distance.
 * Yōsō Hazan (Hawk Talon Ruin Slash): Yōsō Hazan is a technique where Kenshiro creates a wave of air pressure that can slice an opponent in half with ease.
 * Denshō Reppa (Tradition-Defying Rending Wave): Denshō Reppa is a technique where Kenshiro uses air pressure to send a powerful vacuum to slice his opponent from a distance.
 * Kesshō Shi (Blood-Adorned Beak): Kesshō Shi is a technique where Kenshiro fires a wave of chi at his opponent before diving into them headfirst while spinning.
 * Tenketsu Bakuha (Pressure Point Blast): Tenketsu Bakuha is a technique where Kenshiro strikes the opponent with the nails of one of his hands.
 * Kakuyoku Renyou Zan (Crane Wing Slash): Kakuyoku Renyou Zan is a technique where Kenshiro jumps into the air before slamming into the ground and sending a wave of chi everywhere around him.
 * Nanto Shouka Zan (South Star Petal Slicing Wave): Nanto Shouka Zan is a technique where Kenshiro fires multiple waves of chi at his opponent before firing a cross-shaped wave of chi.
 * Nanto Yousen Bujin (South Star Alluring Spin Dance): Nanto Yousen Bujin is a technique where Kenshiro jumps into the air five times with each jump he sends a wave of chi out around him.
 * Ketsumei Danshi (Blood-Stained Hell Finger): Ketsumei Danshi is a technique where Kenshiro creates a wave of chi by swinging his finger.
 * Nanto Hakurō Ken: Kenshiro is able to use Shū's variation of Nanto Seiken known as Nanto Hakurō Ken which has the user attack with kicks and open hands attacks.
 * Rekkyaku Kūbu (Air Dance of the Fierce Feet): Rekkyaku Kūbu is a technique where Kenshiro rapidly spins before kicking the opponent.
 * Rekkyaku Zanjin (Beheading Formation of the Fierce Feet): Rekkyaku Zanjin is a technique where Kenshiro spin kicks which cuts the head off of all of his opponents around him.
 * Yūgen Shō (Alluring Illusion Palm): Yūgen Shō is a technique where Shū creates an illusion of multiple fists surrounding the opponent before Kenshiro jabs both of his hands into the opponent.
 * Moshu Hadan Geki (Savage Shattering Kick): Moshu Hadan Geki is a technique where Kenshiro delivers a spin kick which sends a wave of chi flying at the opponent.
 * Hakuro Senku Kyaku (Snowy Heron Spiral Kick): Hakuro Senku Kyaku is a technique where Kenshiro does several flip kicks that hit the opponent.
 * Shoukyuu Houdan (Soaring Aura Blast): Shoukyuu Houdan is a technique where Kenshiro creates a ball of chi which he kicks at the opponent.
 * Nanto Ho-oh Ken: Kenshiro can use Souther's variation of Nanto Seiken called Nanto Ho-oh Ken which has no stance to defend him, however, this allows Kenshiro to focus purely on attacking his opponent.
 * Kyokusei Jūji Ken (Pole Star Cross Fist): Kyokusei Jūji Ken is a technique as where Kenshiro slashes a cross on his opponent across their chest.
 * Tenshō Jūji Hō (Heaven-Soaring Cross Phoenix): Tenshō Jūji Hō is Kenshiro's ultimate technique where he jumps into the air before flying into the opponent and slashing through them.
 * Hōshō Jūji Hō (Resemble Soaring Cross Phoenix): Hōshō Jūji Hō is a technique where Kenshiro pushes his hands against the ground to launch into the air before surrounding his body in chi which harms anyone it touches.
 * Bakusei Ha (Exploding Star Wave): Bakusei Ha is a technique where Kenshiro shoots out a cross-shaped projectile at his opponent.
 * Hōo Enbu Jin (Flaming Blade of the Phoenix): Hōo Enbu Jin is a technique where Kenshiro uses his chi to make a large phoenix around him which flaps its wings and flies into the ground in front of Kenshiro which explodes.
 * Hōo Kotō Kaiten (Immortal Phoenix): Hōo Kotō Kaiten is a technique where Kenshiro surrounds his body in an aura which increases his defence.
 * Kōzan Shō (Spirit Blade): Kōzan Shō is a technique where Kenshiro surrounds one of his arms with chi before jumping into the air and slicing the ground.
 * Kyokusei Jūji Shōha Fu (Polar Star Cross Blast): Kyokusei Jūji Shōha Fu is a technique where Kenshiro rushes forward slicing the opponents he passes.
 * Raitei (Lightning Strike): Raitei is a technique where Kenshiro calling down lightning to strike his opponent.
 * Raku Ho Ha (Swooping Phoenix): Raku Ho Ha is a technique where Kenshiro makes a massive phoenix out of chi which flies forward, destroying any opponent it hits.
 * Seitei Jūji Ryō (Holy Emperor Cross Mausoleum): Seitei Jūji Ryō is a technique where Kenshiro drops a large rock on his opponent for them to hold before arrows are shot at them and Kenshiro throws a spear through them which causes the opponent to drop the rock which crushes them.
 * Shōzan Shō (Hovering Slash): Shōzan Shō is a technique where Kenshiro spins into the air before crashing down into the ground which emits his chi which causes all opponents around him to be sliced to pieces.
 * Tenshō Gunsei Kyaku (Heavenly Star Kick): Tenshō Gunsei Kyaku is a technique where Kenshiro kicks the opponent into the air before slicing them into pieces.
 * Yūshō Gaku (Distant Soaring Peak): Yūshō Gaku is a technique where Kenshiro rapidly jabs the opponents with his hands.
 * -|Hokuto Shinken (DD Fist of the North Star)=
 * Hokuto Shinken (DD Fist of the North Star): Kenshiro is the chosen successor of a 1,800-year-old martial art known as Hokuto Shinken. The main ability of Hokuto Shinken is to hit pressure points on the opponent's body to affect their body, there 708 pressure points on the human body and depending on what pressure point is hit a different effect will happen. Unlike the normal version of Hokuto Shinken the DD Fist of the North Star version of Hokuto Shinken has more specific and gagish techniques due to the comedy setting of the series.
 * Hokuto Kugi Hyaku Ken (North Star Hundred Nails Fist): Hokuto Kugi Hyaku Ken is a technique where Kenshiro punches the heads of nails with his fists.
 * Hokuto Suteneko Ken (North Star Stray Cat Fist): Hokuto Suteneko Ken is a technique where Kenshiro disguises himself as a stray cat (He only puts on fake cat ears and fake whiskers) with the hopes that someone mistakes him for a cat so they will take him home with them.
 * Hokuto Mofu Mofu Ken (North Star Snuggle Fist): Hokuto Mofu Mofu Ken is a technique where Kenshiro fully disguises himself as a cat as a way to attract his opponent to him by making them think he's a cute cat.
 * Hokuto Fuko Kai Ken (North Star Stomach-Destroying Fist): Hokuto Fuko Kai Ken is a technique where Kenshiro punches a piece of food down the opponent's throat and makes them digest it. If Kenshiro uses rotten food then it can badly effect the opponent's stomach.
 * Hokuto Memochō Ken (North Star Memopad Fist): Hokuto Memochō Ken is a technique where Kenshiro rapidly punches the shirt he is wearing to write out what he needs to remember.
 * Hokuto Kujō Ken (North Star Complaint Fist): Hokuto Kujō Ken is a technique where Kenshiro rapidly punches his opponent while hitting pressure points over their body which causes their face to become so ugly that it can't be shown on TV after three seconds.
 *  Hokuto Kusabi Hyaku Ken (North Star Hundred Wedge Fist): Hokuto Kusabi Hyaku Ken is a technique where Kenshiro rapidly punches the building he is in to reduce it to dust.
 * Hokuto Uki Re Sui Shin Ken (North Star Inner Tube Water Cross Fist): Hokuto Uki Re Sui Shin Ken is a technique where Kenshiro uses a inner tube to quickly swim across the water and punch the opponent.
 * Hokuto Hōrensō Ken (North Star Spinach Fist): Hokuto Hōrensō Ken where Kenshiro uses the power of the spinach that he eats to easily beat up the opponent.
 * Hokuto Dan Kyū Ken (North Star Bouncing Ball Fist): Hokuto Dan Kyū Ken is a technique where Kenshiro punches a ball into the ground to make it bounce.
 * Hokuto Zanen Ken (North Star Disappointment Fist): Hokuto Zanen Ken is a technique where Kenshiro holds up his opponent before striking a pressure point on their head.
 * Hokuto Gakuretsu Ken (North Star Rapid-Fire Joke Fist): Hokuto Gakuretsu Ken is a technique where Kenshiro rapidly punches his opponent while telling jokes.
 * Goshu Hagan Ken (Neck-Twisting Face-Breaking Fist): Hagan Ken is a technique where Kenshiro punches the opponent's weapon to make the opponent hit themself in the face with their own weapon.
 * Hokuto Buta Ha Zan (North Star Pork Ripping Slash): Hokuto Buta Ha Zan is a technique where Kenshiro blocks the place where the opponent is firing a liquid out of the redirect it back at them.
 * Hokuto Bātimori Ken (North Star Vertical Running Fist): Hokuto Bātimori Ken is a technique where Kenshiro runs up a vertical wall to reach the top quickly.
 * -|Pressure Points (Hokuto Shinken):=
 * Pressure Points (Hokuto Shinken): Kenshiro can hit different pressure points across the human body to cause different effects. There are 708 pressure points on the human body all of which have different effects depending on which one is hit.
 * Tōi and Shigō: By hitting the Tōi and Shigō pressure points, Kenshiro can make his opponent explode after three seconds.
 * Zusetsu: By hitting the Zusetsu pressure point, Kenshiro can remove a person's memories.
 * Meimon: By hitting the Meimon pressure point, Kenshiro can make his opponent's muscles move until their spine breaks.
 * Meiken: By hitting the Meiken pressure point, Kenshiro can make his opponent's arms move away from them.
 * Teishin: By hitting the Teishin pressure point, Kenshiro can tranquillize the opponent.
 * Dōmei: By hitting the Dōmei pressure point, Kenshiro can remove someone's eyesight.
 * Shin-ichi: By hitting the Shin-ichi pressure point, Kenshiro can force someone to speak.
 * Shinfukumen: By hitting the Shinfukumen pressure point, Kenshiro can make his opponent instantly explode.
 * Kyōnai: By hitting the Kyōnai pressure point, Kenshiro can lock an opponent's jaw open permanently.
 * Daikyōkin: By hitting the Daikyōkin pressure point, Kenshiro can soften an opponent's body which decreases their durability.
 * Kenmei: By hitting the Kenmei pressure point, Kenshiro can restore someone's eyesight.
 * Kyosetsu: By hitting the Kyosetsu pressure point, Kenshiro can make an opponent turn their weapon against themself.
 * Ryūgan: By hitting the Ryūgan pressure point, Kenshiro can cause the opponent's entire body to become hypersensitive as if their body were covered in bare nerves.
 * Gekishinkō: By hitting the Gekishinkō pressure point, Kenshiro can increase the bpm of his opponent's heart which eventually makes it explode.
 * Sen-yō: By hitting the Sen-yō pressure point, Kenshiro can paralyse his opponent making them unable to move.
 * Shitsugen: By hitting the Shitsugen pressure point, Kenshiro can make an opponent walk backwards.
 * Zushō: By hitting the Zushō pressure point, Kenshiro can force an opponent to answer any questions he asks them.
 * Kafutō and Keichū: By hitting the Kafutō and Keichū pressure points, Kenshiro can cause the opponent to feel extreme agony.
 * Jikyūkyō: By hitting the Jikyūkyō pressure point, Kenshiro can cause the opponent to lose their sense of depth perception.
 *  Jinchūkyoku: By hitting the Jinchūkyoku pressure points, Kenshiro can make his opponent explode after three seconds.
 * Shinkesshū: By hitting the Shinkesshū pressure point, Kenshiro will cause an opponent's body to begin haemorrhaging which will fill them with agony before dying three days later.
 * Kyōmei: By hitting the Kyōmei pressure point, Kenshiro can cause his opponent's hands to explode.
 * Kaiamon Tenchō: By hitting the Kaiamon Tenchō pressure point, Kenshiro can force someone to speak the truth and if they don't then their body will start to be destroyed.
 * Sekkatsukō: By hitting the Sekkatsukō pressure point, Kenshiro can increase his strength at the expense of a shorter lifespan.
 * Zenha: By hitting the Zenha pressure point, Kenshiro can make his opponent stop breathing.
 * Jōketsukai: By hitting the Jōketsukai pressure point, Kenshiro can disable an opponent's leg.
 * Kaketsu: By hitting the Kaketsu pressure point, Kenshiro can cause his opponent to die in a few seconds.
 * Shihōrin: By hitting the Shihōrin pressure point, Kenshiro can make it so he can read the Sanskrit writing in the Grand Holy Temple.
 * Anbakukō: By hitting the Anbakukō pressure point, Kenshiro can remove the Sulphuric Absorbing Yellow Gas from his body.
 * Jōgaku: By hitting the Jōgaku pressure point, Kenshiro can lock an opponent's jaw in place while he can interrogate them.
 * Tōmonketsu Hashisō: By hitting the Tōmonketsu Hashisō pressure points, Kenshiro can break every bone in the opponent's body at once.
 * Bōshin: By hitting the Bōshin pressure point, Kenshiro can restore someone's lost memories.
 * Fūgan: By hitting the Fūgan pressure point, Kenshiro can make an opponent submissive and make them do whatever he says.
 * Zenchi: By hitting the Zenchi pressure point, Kenshiro can force his opponent to drink whatever liquid is put in front of them.
 * Kishō: By hitting the Kishō pressure point, Kenshiro can make an opponent's teeth fall out.
 * Daishi Kōkon: By hitting the Daishi Kōkon pressure point, Kenshiro can cause intense pain in the opponent whenever they try to yell.
 * Kushin Datsumei: By hitting the Kushin Datsumei pressure point, Kenshiro can fully control someone.
 * Dankyochūketsu: By hitting the Dankyochūketsu pressure point, Kenshiro can cause his opponent's entire body to explode.
 * Kyōsei: By hitting the Kyōsei pressure point, Kenshiro can prevent his opponent from exhaling.
 * Jōkai: By hitting Jōkai pressure point, Kenshiro can restore someone's ability to see.
 * Gusoku: By hitting the Gusoku pressure point, Kenshiro can force his opponent to walk forwards against their will.
 * Teikaku: By hitting the Teikaku pressure point, Kenshiro can completely immobilize the opponent's body.
 * Tōa: By hitting the Tōa pressure point, Kenshiro can force someone to do whatever he wants against their will.
 * Tōshinmei: By hitting the Tōshinmei pressure point, Kenshiro can force someone to do what he wants, if they choose not to do what he wants then they will die.
 * Kofu: By hitting the Kofu pressure point, Kenshiro can turn an opponent against their allies.
 * Hyakkai: By hitting the Hyakkai pressure point, Kenshiro can make the opponent's head explode.
 * Kokketsu: By hitting the Kokketsu pressure point, Kenshiro can cause extreme pain if the opponent refuses to do what Kenshiro wants them to do.
 * Suishō: By hitting the Suishō pressure point, Kenshiro can make the opponent's body let off a scent which attracts flesh-eating crows.
 * Keisetsu: By hitting Keisetsu pressure point, Kenshiro can prevent his opponent from winking.
 * Ringa: By hitting the Ringa pressure point, Kenshiro can make his opponent commit suicide.
 * Gakuchū: By hitting the Gakuchū pressure point, Kenshiro can make the opponent's head expand until it explodes.
 * Ōchū: By hitting the Ōchū pressure point, Kenshiro can heal someone.
 * Aketsushū: By hitting the Aketsushū pressure point, Kenshiro can heal someone.
 * Tsuishin: By hitting the Tsuishin pressure point, Kenshiro can stop someone from moving.
 * Heiketsushū: By hitting the Heiketsushū pressure point, Kenshiro can stop the opponent's heart.
 * Shidōketsu: By hitting the Shidōketsu pressure point, Kenshiro can paralyse the opponent for a short period of time.
 * -|Pressure Points (Hokuto Ryū Ken)=
 * Pressure Points (Hokuto Ryū Ken): The Hokuto Ryū Ken's equivalent of the Hokuto Shinken pressure points, there are 1109 pressure points which can cause different effects depending on which one is hit.
 * Keisei: By hitting the Keisei pressure point, Kenshiro can restore someone's memories.
 * Kokei Kosoku: By hitting the Kokei Kosoku pressure point, the opponent will have their ability to breathe removed. Kenshiro can do this to himself to increase his concentration.
 * Mu Kon An: By hitting the Mu Kon An pressure point, the opponent will have all sensation of pain removed from their body.
 * Shikanhaku: By hitting the Shikanhaku pressure point, the opponent will fall in love with the first person they see.
 * -|Pressure Points (DD Fist of the North Star: Hokuto Shinken)=
 * Pressure Points (DD Fist of the North Star: Hokuto Shinken): Kenshiro can hit different pressure points across the human body to cause different effects. There are 708 pressure points on the human body all of which have different effects depending on which one is hit. Due to being in a comedy series, the pressure points that are hit will have more comedic effects rather than brutal effects that the normal ones would have.
 * Pig's Foot: By hitting the Pig's Foot pressure point, Kenshiro can turn his opponent into a much fatter person.
 * Nose Dive: By hitting the Nose Dive pressure point, Kenshiro can make the opponent need to use the bathroom thirty seconds after the pressure point is hit.
 * I want to return to that day: By hitting the I want to return to that day pressure point, Kenshiro can revert his opponent back to a younger version of themselves such as when he turned a fifty-year-old into a twenty-five-year-old.
 * Self-Consciousness: By hitting the Self-Consciousness pressure point, Kenshiro can make his opponent's face so ugly that it can't be shown on TV after three seconds.
 * Better than Before: By hitting the Better than Before pressure point, Kenshiro can improve how good looking someone's face is.
 * Kakkonto: By hitting the Kakkonto pressure point, Kenshiro can cure himself or others of the cold.
 * My brother face backwards: By hitting the My brother faces backwards pressure point, Kenshiro can make his opponent's body turn around and make them run while they head is still facing Kenshiro.
 * Long life exercises until you're a hundred: By hitting the Long life exercises until you're a hundred pressure point, Kenshiro can make his opponent exercise until they are one-hundred-years-old.
 * Goodbye, beard: By hitting the Goodbye, beard pressure point, Kenshiro can remove all facial hair off of an opponent's face.
 * Mascot Character: By hitting the Mascot Character pressure point, Kenshiro can turn his opponent into a mascot character.
 * Mascot Character: By hitting the Mascot Character pressure point, Kenshiro can turn his opponent into a mascot character.

Note: While Kenshiro hasn't demonstrated all of the Hokuto Shinken techniques, he should have access to all of them since he is 64th Denshōsha of Hokuto Shinken which means he has great knowledge of the martial art, even more than any other Denshōsha since he is able to use Musō Tensei which only his uncle, the 62nd Denshōsha could do and even then he could only do while unconscious.

Note 2: While Kenshiro hasn't used all of the martial arts listed on this profile such as Gento Kō Ken and Hokuto Ryū Ken, he should be able to use them since he is able to use the technique Suieishin to use any martial art he has seen once even after the person has died such as when he was able to use Yuda's variation of Nanto Seiken even after Yuda had been killed and Kenshiro had only seen Yuda fight once.

Note 3: It is unknown how many rivals and allies Kenshiro can call upon while using Musō Tensei since there are various rivals and allies that Kenshiro should be able to call upon like Falco, however, since only Toki, Raoh, Ryūga, Shin, Rei, Yuda, Shū and Souther appear they will be the only ones used since they are the only confirmed spirits Kenshiro can call upon.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: