Dharkon (Canon)/MasterOfTheJetBlackDragon

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"With Galeem, the lord of light, defeated, darkness takes hold. In the blink of an eye, the land is swallowed by shadow. Galeem's spirits and puppet fighters fall under its control. The embodiment of chaos and darkness... Dharkon."

- Narration in World of Light • Super Smash Bros. Ultimate

Summary
Dharkon is a final boss character introduced in Super Smash Bros. Ultimate. He's serves as one of the main antagonists alongside Galeem in Ultimate's Adventure Mode: World of Light. As the embodiment of chaos and darkness, he's essentially the yin to Galeem's yang. His goal is to have the world consumed by darkness. If Galeem is defeated, Dharkon succeeds in his goal and leaves presumably no one to stop him.

Powers and Stats
Tier: At least Low 2-C, 2-A, High 2-A, possibly Low 1-C  Name: Dharkon

Origin: Super Smash Bros. Ultimate

Gender: Unknown

Age: Unknown

Classification: Embodiment of Chaos and Darkness

Powers and Abilities: Superhuman Physical Characteristics, Flight, Darkness Manipulation, Chaos Manipulation, Spatial Manipulation and Portal Creation (After Galeem's initial defeat, Dharkon creates a hole through space. In battle, Dharkon is shown creating portals.), Energy Projection, Energy Manipulation (Is shown shooting energy beams and manipulating swirling energy), Summoning and Creation (Can summon and create puppet fighters), Thread Manipulation, Electricity Manipulation (Can electrify its tendrils), Explosion Manipulation (Is shown creating bombs that later ignite), Teleportation, BFR (In the true ending of World of Light, the fighters must face off against some of the previous bosses), Morality Manipulation, Body Control, and Soul Manipulation

Attack Potency: At least Universe level+ (Should scale above Master Hand who created the Smash Bros. Universe), Multiverse level+ (Master Hand is the embodiment of creation and there are infinite timelines or parallel worlds in the Smash Bros. Universe), High Multiverse level+ (Its stated that the fighters are actively trying to "become real" and are viewed as toys in the real world. With this we can come to the conclusion that Master Hand essentially turned the characters into fiction. This would also imply Master Hand fictionally transcends the Smash Bros. Universe thus granting Dharkon 5D Attack Potency and Durability. To further supplement this, Dharkon is tied with Galeem in having the highest spirit power level. This would put Dharkon's spirit above those of the fighters who should scale to this tier), possibly Low Complex Multiverse level (As I mentioned, infinite timelines are constantly being created for every action and inaction. In order to contain so many timelines, the world containing them must be 5D. Fictional transcendence upon a 5D construct would make Master Hand 6D. However, it can be argued that the 5D axis the universe exists within is the real world)

Speed: At least FTL (Can react and combat Galeem and the fighters. All fighters can complete the Classic Mode Bonus Game. In this bonus game, characters are threatened to be consumed by a black hole), Massively FTL+ (Galeem's light beams consume the galaxy in a few seconds), Infinite (Pretty much every fighter reacts to Galeem's beams of light which consumed all worlds, leaving the Light Realm and Dark Realm remaining. As I went over, there are an infinite number of worlds in the Smash Bros. Universe), possibly Irrelevant (This trophy description suggests that either the creation of Dialga or Dialga itself created the concept of time)

Lifting Strength: Unknown

Striking Strength: at least Universe+, Multiverse+, High Multiverse+, possibly Low Complex Multiverse

Durability: At least Universe level+, Multiverse level+, High Multiverse level+, possibly Low Complex Multiverse level

Stamina: Extremely High (Should be superior to Galeem's. After defeating Galeem for the first time, he flees after Dharkon appears. When Dharkon is defeated for the first time, he flees but immediately goes back to fighting Galeem when he follows him)

Range: at least Multiversal+ range from scaling to Galeem

Standard Equipment: None notable

Intelligence: Unknown

Weaknesses: None notable