User blog:Gewsbumpz dude/Coming soon

"He Walks. He Stalks."

Summary
Slappy is a possessed doll created in the late 1800s by an evil sorcerer who made him out of coffin wood. Later on said sorcerer died and put his soul into Slappy, terrorizing families. He is also the mascot of the Goosebumps franchise, appearing in several books, TV Episodes, movies and video games.

Powers and Stats
Tier: 9-A

Name: Slappy, Ol' Crazy Eyes, Mr. Bad Boy, Smiley, Bobo

Origin: Goosebumps

Gender: Male

Age: Around 200 years

Classification: Possessed Ventriloquist Dummy

Powers and Abilities:

Superhuman Physical Characteristics, Social Influencing (Skilled Manipulator), Night Vision, Possession (Possessed Jillian in Bride of the Living Dummy), Non-Corporeal (His "true form" is that of a ghost), Flight and Intangibility When a ghost, Immortality (Type 1, 2, 3, 6 and 7; Hasn't aged since the late 1800s, Survived without his head, Comparable to other monsters who can regenerate from puddles, Is a ghost that can possess others), Inorganic Physiology, Self-Sustenance (Type 1 and 2. All 3 when in ghost form), Size Manipulation (Grew 20ft in Goosebumps Live on Stage: Screams in the Night), Curse Manipulation (Apparently has cursed books that he uses to obtain children in Horrorland), Morality Manipulation (In the comics he managed to get Mitra into a fight with her best friend), Madness Manipulation (Type 2; (This goes with his Morality Manipulation, plus he typically plays mind games to slowly drive his target insane), limited Portal Creation, Life Manipulation (Brought Rocky to life. Brought an entire towns worth of Halloween decorations to life), Power Bestowal, Technopathy (His chant turned most of the lights in a building off), Electricity Manipulation, Dream Manipulation (Invaded Mitra's dream), Wallcrawling, Stealth (In Night of the Living Dummy 2 it is said that he is capable of moving completely silently), Sound Manipulation (Whistled so loudly that it felt like being stabbed in the ear with a knife as seen in Slappy’s Nightmare), Telekinesis, Teleportation, Telepathy, Possibly Precognition (In the episode adaption of Bride of the Living Dummy he predicted that Jillian will send him back to Jimmy so he put her dog in the case he originally came from), Transmutation (Turned Zane into a dummy in the episode of Night of the Living Dummy 2. In The Streets of Panic Park he used a trick he learned from The Menace that allows him to turn others into ventriloquist dummies and he used it on Britney. If his chant is said incorrectly the reader will become a chicken as seen in Escape from the Carnival of Horrors), Minor Reality Warping (Appeared inside a mirror in The Streets of Panic Park and did this with his reflection), Self-Resurrection (Even when he is torn to shreds he comes back in the next book), Natural Weaponry (Can spew out burning green liquids as seen in several books), Body Control (Reattached a chink of his face in the episode Night of the Living Dummy 3. Can spin his head 360 degrees. Can speak with his mouth closed), Vehicular Mastery (In Goosebumps Horrortown he drives a tricycle), Fourth Wall Awareness, Energy Projection (Shot lasers out of his eyes in The Dummy Meets The Mummy), Necromancy (In The Dummy Meets The Mummy he brought a dinosaur skeleton to life), Preparation, Regeneration (Mid-Low, likely Low-High) (In Night of the Living Dummy 3 Slappy healed a chunk of his face just by placing it in the correct spot. Comparable to the other monsters who regenerated from being blown into puddles), Fire Manipulation with matches, Magic, Corruption (Type 1), Summoning and Sealing with manuscripts  (Used the manuscripts to summon several monsters and to seal R.L. Stine in a manuscript), Mind Manipulation (Can produce a sound that can hypnotize others and seemed to had some control over his victim’s emotions as seen in Son of Slappy. Can steal minds with The Mind Stealer. In the Fright Gallery segment of the reprint of Night of the Living Dummy it is said to have some control of the minds of others), Emotional Manipulation,

Attack Potency:

Speed:

Lifting Strength:

Striking Strength:

Durability:

Stamina:

Range:

Standard Equipment:

Intelligence:

Weaknesses:

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: