Metal Mario (Canon)/Adamjensen2030

Metal Mario= "Bravissimo!"
 * -|Golden Metal Mario=Golden Metal.png
 * -|Metal Doctor Mario=Dr Mario Metal.png

- Metal Mario

Summary
Metal Mario is big rival to Mario, yet lacks a prominent role within the Super Mario franchise outside of the spin-offs.

The biggest role Metal Mario has played yet was Master Hand's strongest and last minion in the Classic Mode of Super Smash Bros.

Statistics
Tier: 3-B | Low 2-C

Name: Metal Mario

Origin: Super Mario Bros.

Gender: Male

Age: 24 years (likely the same age as Mario)

Classification: Sentient Metal

Powers and Abilities: Superhuman strength, speed, reflexes, agility and durability, Pyrokinesis, Resistance to Power Replication, Metal Manipulation, Nigh-Invulnerability

Attack Potency: Multi-Galaxy level (More powerful than Mario and Bowser) | Universe level+ (Is one of Master Hand's strongest minions, thus, should be comparable to him. Master Hand created the Smash Bros. universe. And when either he or Crazy Hand is defeated, the universe ceases to exist)

Speed: Massively Hypersonic+ (Just as fast and nimble as Mario) w/ Massively FTL+ reactions (Reacted perfectly fine while descending to the moon, racing across Saturn's rings, flying by meteorites, etc.) | Infinite (Comparable to Master Hand, who can exist outside of space-time when creating the universe, and in Subspace, an empty realm that holds universes within)

Lifting Strength: At least Class G (Physically stronger than both Mario and Bowser) | Unknown

Striking Strength: Multi-Galactic | Universal+

Durability: Multi-Galaxy level | Universe level+ (Can survive hits from those who can harm Master Hand)

Stamina: Infinite

Range: Melee. Several dozens of meters w/ Fireballs

Standard Equipment: None notable

Intelligence: At least Genius (Smarter than Mario)

Weaknesses: Weighs approximately 2,000lbs and falls far faster than anyone else in Mario. Can also be an advantage, as it is harder to make him flinch from attacks

Notable Attacks/Techniques: Key: Standard | In the Super Smash Bros. series
 * Super Jump Punch: Metal Mario leaps upward, uppercutting any foe in his path.
 * Fireball: Comparable to Mario's, thus, should be around at least 15,000,000°C.
 * Mario Tornado: Metal Mario spins around rapidly, catching and pulling enemies into an onslaught of punches.
 * Mario Screwdriver: Metal Mario spins midair, his feet acting like a drill of sorts, harming foes on his way down.
 * Ground Pound: A slam that can sometimes contain re-entry force, as seen in Sunshine.