Shy Guy (Canon)/Adamjensen2030

Shy-Guy= "Slicing through the mist. Paint will be spilled here today. The shy ninja strikes..."
 * -|Fly-Guy=Fly-Guy.png
 * -|Spear Guy=Paper Spear Guy.png
 * -|Pyro-Guy=Pyro Guy.png
 * -|Snifit=Snifit.png
 * -|Boo-Guy=Boo-Guy.png
 * -|Bandit=Bandit.png
 * -|Shy Ninja=PMCS Black Shy Guy.png
 * -|Shy Bandit=PMCS The Shy Bandit Idol.png
 * -|Glum Reaper=Glum Reaper.png
 * -|Sergeant Guy=Sergeant Guy Artwork.PNG
 * -|General Guy=General Guy.png
 * -|False Yoshi=Fake Yoshi Trim.png

- Shy Ninja

Summary
Shy-Guys (alternatively formatted as Shy Guys or Shyguys) are mysterious species acting as some of Bowser's strongest and smartest troopers, commonly placed in the backlines rather than the frontlines due to their importance.

Oddly enough, Shy-Guys are most commonly evil, but that doesn't mean all of them are on Bowser's side. Some are with Smithy, some are their own villains, etc. Of course, some are good and some are neutral, while some start evil and become good. Shy-Guys actually contain more thoughts than any other minions, as well.

Statistics
Tier: High 7-A | 4-A | 4-B to 4-A. Higher via the Star Rod (Mario Party) | 3-A | Low 2-C | Unknown. 2-C via Scythe | High 1-C

Name: Shy-Guy

Origin: Super Mario Bros.

Gender: Male

Age: Unknown

Classification: Mysteriously Masked Creature

Powers and Abilities: Superhuman strength, speed, reflexes, agility and durability, Weapon Mastery, Energy Manipulation, Can rain swords all over foes, Sleep Inducement, Transmutation, Magic Negation, Electrokinesis, Can surround himself in fire to harm any foe that touches him, Can shoot a fireball that bypasses durability, Minor Levitation, Regeneration (Low-Mid; can regenerate from being swallowed and transmutated by Yoshi, stomped to pieces by him, etc.) and Summoning. Fly Guy has Flight. Sergeant Guy's Wand has Magic, Resurrection (Resuscitation) and Transmutation. Ghost Physiology as Boo-Guy. Spirit Physiology and One Hit Kill as Glum Reaper. His straw can drain the life energy from foes and locations alike. Nigh-Invulnerability w/ Gold Sheet or Silver Sheet

Attack Potency: Small Island level (Always in the back of Bowser's forces due to importance. Can take multiple hits from Mario, whereas foes such as Goombas, Koopa Troopas and Hammer Bros. are only able to take one. In the RPGs, they normally have some of the highest durability and powerful attacks) | Multi-Solar System level (Has the same statistics as Yoshi in the Yoshi games) | Solar System level+ to Multi-Solar System level+ (Defeated Bowser during the events of Mario Party 9. In Mario Party 9, the plot is that Bowser has stolen the Mini-Stars from the sky. And apparently, it seems that these Mini-Stars are actual stars in the sky. In the ending cinema, the Mini-Stars are returning to the sky--all of which Bowser said he was going to put to use. It's shown at the end, when many burst after his defeat, that he meant this as they were going to power him. By absorbing those stars, Bowser became this powerful). Higher via the Star Rod (Mario Party) | Universe level (The text after the Elite Trio fight implies that--despite having an army and each other--the trio was stomped by Mario. Thus, they should be inferior to Antasma's full power) | Universe level+ (Displayed as a minor nuisance for Pre-SPM Paper Mario) | Unknown (Can fight Mario, Peach, Bowser, Geno and Mallow, but it is unknown where he scales in terms of their power in this game). Multi-Universe level via Scythe (Scythe can one-shot Mario, Peach, Bowser, Geno and Mallow, something Culex couldn't even do) | High Complex Multiverse level (If it weren't for Thing Cards and Power-ups, would have literally defeated Post-SPM Paper Mario)

Speed: Sub-Relativistic (Some Shy-Guys [such as Black Shy-Guys] can keep up with Yoshi in the Yoshi games) | Sub-Relativistic | FTL+ (Fought Bowser in MP9, where he was completely unaffected by the gravitational pull of a distant black hole) | Massively FTL+ (Equal speed to RPG Mario, who scales to Dreamy Bowser, who scales to Antasma, who scales to Dreamy Luigi, who jumped out into the Sun in 1 second. The distance between the Earth and the Sun is 92,960,000 miles. Crossing that distance in that time is 334,656,000,000mph, or 499.0272912069 speeds of light. Dreamy Luigi could also jump into constellations, which takes MFTL+ speed--more specifically a few lightyears per second of speed--to accomplish within such a small time frame) | At least Sub-Relativistic to Massively FTL+, likely Infinite (Can keep up with Pre-SPM Paper Mario) | Infinite (Can keep up with RPG Mario, who had kept up with Culex) | Immeasurable (Can move so excessively fast, Mario literally appears frozen. Mario cannot even track his movements, and only defeated him through attacks that affect the entire battlefield or cause earthquakes)

Lifting Strength: Unknown

Striking Strength: Small Island Class | Multi-Solar System Class | Solar System Class+ to Multi-Solar System Class+. Higher via the Star Rod (Mario Party) | Universal | Universal+ | Unknown. Multi-Universal via Scythe | High Complex Multiversal

Durability: Small Island level (Some of the most durable minions of Bowser's) | Multi-Solar System level | Solar System level+ to Multi-Solar System level+ (Tanked hits from Bowser during the events of Mario Party 9) | Universe level | Universe level+ | Unknown | High Complex Multiverse level (Survived multiple hits from Post-SPM Paper Mario)

Stamina: Low | High | High | Extremely high | High

Range: Melee. Dozens of meters via projectiles, weapons and electrokinesis

Standard Equipment: Spear, Various Masks (His basic one acts as a shield), a Propeller, a Jetpack, a few Trains, a Wand, a Cannon, a Tank, a Star Spinner, ice skates, Gold Sheet, Silver Sheet

Intelligence: Extraordinary Genius (Has created and manned a train, and has run multiple trains as well as countless weapons. He has built a city and casino from the ground up and governed it flawlessly, and has had dozens of occupations. He's ranked up to the highest rank in any militia--General, and he even has knowledge about what's in everyone else's minds. He understands everything that's going on around him, and even broke the 4th wall mildly)

Weaknesses: None notable | None notable | Relies heavily on others | None notable | Earthquakes & Omnidirectional Attacks

Key: Standard | In Mario Party 9 | As Sergeant Guy | As General Guy | As Glum Reaper | As Shy Ninja