Banjo & Kazooie (Canon)/Tonygameman



"Gu-huh! (Bree!)"

- Banjo & (Kazooie)

Summary
Banjo is a gullible, lazy honey bear being who, unless forced to go on an adventure, is usually just laying around Spiral Mountain, sleeping, eating, or playing video games. He is also accompanied by Kazooie, a snarky, mean-spirited breegull bird sidekick. Most of the time, she resides in Banjo's backpack, although Banjo-Tooie (the second installment) finally allows her to trek outside of it.

Statistics
Tier: 8-C, 8-B with Grenade Eggs, Low 2-C | 7-A

Name: Banjo and Kazooie

Origin: Banjo-Kazooie (series)

Gender: Male (Banjo), Female (Kazooie)

Age: Unknown, possibly twenties

Classification: Honey Bear (Banjo), Red-Crested Breegull (Kazooie)

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (can use Kazooie as a melee weapon and an egg rifle), Close Combat Mastery (both can use their claws/wings to attack enemies), Spin Attack (with Wing Whack while moving, Kazooie spins around with her wings outstretched), Ground Pound (using Beak Buster), Roll Attack (with Forward Roll move), Attack Modification, Invulnerability (with Wonderwing), Low Gravity Manipulation, Egg Manipulation (can shoot a variety of eggs), Volatile Constructs and Explosion Manipulation (with Grenade and Proximity Eggs), Ice Manipulation (with Ice Eggs), Electricity Manipulation (with Battery Egg), Robot Creation (with Clockwork Kazooie Egg), Fire Manipulation (with Fire Eggs), Enhanced Accuracy (with Egg Aim and Breegull Blaster), Double Jump (with Feathery Flap), Super Speed (with Talon Trot), Fourth Wall Awareness, Enhanced Leap (with Shock Spring Jump), Flight (with Flight), Gliding, Aerial Adaptation, Beak Protrusion and Avian Physiology (Kazooie), Magic, Construction Tool Weapon Proficiency, Mechanical Intuition, Levitation, Tool Manipulation, Vehicle Creation, Matter Manipulation and Absolute Creativity (with Magic Wrench), Claw Retraction, Speed Swimming and Ursine Physiology (Banjo), Dimensional Storage (with Taxi Pack), Healing (with Snooze Pack), Shapeshifting, Animal Morphing, Self-Detonation (via the Detonator form), Insect Physiology (via the Termite form), Crocodile Physiology (via the Crocodile form), Odobenus Physiology (via the Walrus form), Vehicle Morphing (via the Van and Submarine forms), Aquatic Respiration (via the Submarine form), Stone Mimicry (via the Stony form), Bee Physiology (via the Bee form), Jack O'Lantern Physiology (via the Pumpkin form), Size Manipulation and Snow Mimicry (via the Snowball form), Light Manipulation (via the Candle form), Water Manipulation (via the Octopus form), Missile Generation and Immune to Acid Manipulation (via the Tank form), Technological Possession (via the Washing Machine form), Dinosaur Physiology (via the Daddy T-Rex form), Dragon Physiology (via the Dragon Kazooie form)

Attack Potency: Building level (Fought a few monsters that should be at this size), City Block level with Grenade Eggs, Universe level+ (In Grunty's Revenge, defeated Gruntilda who planned to alter a space-time continuum and erase the event of her first death by time-travelling) | Mountain level via vehicle (Was able to destroy Grunty's Vehicle which had enough power to destroy Spiral Mountain)

Speed: Massively Hypersonic (can dodge fireballs and meteors shot by Gruntilda), Supersonic+ flight speed

Lifting Strength: Superhuman (Can lift the cage off a deck of the ship in Rusty Bucket Bay and carry stuff bigger than them with Taxi Pack)

Striking Strength: Building Class (In Click Clock Wood, broke a large boulder into pieces), Universal+

Durability: Building level (survived being crushed by a trash compactor), Universe level+ (took hits from Gruntilda) | Mountain level (Tanked attacks from Grunty's vehicles in Nuts and Bolts)

Stamina: High

Range: Standard melee range, several dozen meters with eggs

Standard Equipment: Backpack, magic wrench, eggs, honeycombs, boots

Intelligence: Fairly intelligent, skilled combatant able to use a variety of special team moves and strategies, knows how to operate and build advanced vehicles like cars, planes, boats, etc.

Weaknesses: Kazooie is very hot-headed and Banjo can be lazy at times, weaker when separated

Notable Attacks/Techniques:


 * Beak Barge: Banjo does a quick charge attack with Kazooie thrusted in-front of him.
 * Forward Roll: Banjo rolls forward along the ground, Kazooie using her wings to assist him.
 * Flap Flip: Kazooie uses her wings to assist Banjo as he does a high-jumping back flip to reach tall heights.
 * Rat-a-tat Rap: Banjo lowers his head, allowing Kazooie to peck at enemies a few times.
 * Beak Buster: The duo starts to fall towards the ground with Kazooie pointed downwards, doing a ground pound-like attack.
 * Egg Firing: Kazooie can fire eggs from either her beak or butt (along with a fart).
 * Talon Trot: Kazooie can carry Banjo around on her back as she runs across steep slopes.
 * Shock Spring Jump: The duo jumps very high into the air when on a Shock Spring Pad, reaching new heights.
 * Flight: The duo can fly in the air to reach high-up places or soaring over obstacles on the ground.
 * Beak Bomb: The duo will hurl themselves at a target like a missile.
 * Wonderwing: Kazooie shields Banjo with her wings, making the duo invulnerable for a short period of time.

Key: Base | Vehicle