Trish Una (Canon)/Unbacked0


 * -|Trish Una=Trish Una.png
 * -|Spice Girl=Spice Girl.png

Summary
Trish Una is the daughter of the boss of Passione, Diavolo. He requested that she be brought to him so that he may erase her so nobody could track him. At first, she acts like a brat to distance herself from the others and to mask her fears of being killed. After finding out about this Bruno and the group (Besides Fugo) betray Passione to protect Trish. During the fight against Notorious B.I.G., Trish is finally able to use her Stand, Spice Girl, which she got from inheriting it from her father. She is one of the four survivors of the part.

Powers and Stats
Tier: 9-B | 7-C

Name: Trish Una

Origin: JoJo's Bizarre Adventure Part 5: Golden Wind

Gender: Female

Age: 15

Classification: Member of Passione

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Knows self defence) | Superhuman Physical Characteristics, Matter Manipulation (Can manipulate matter to make break away easily, give it the consistency of elastic or make it super soft), Soul Manipulation, Non-Physical Interaction (Stands are made up of their user's soul and can damage and destroy other Stands), Invisibility, Intangibility (Stands are invisible to Non-Stand users and are intangible to any Non-Stand)

Attack Potency: Wall Level (Overpowered Narancia) | Town Level (Has an A in Destructive Power)

Speed: Normal Human Speed with MFTL reactions (Is comparable to both the other members Bruno's group) | MFTL (Has activated its ability before King Crimson could react)

Lifting Strength: Unknown

Striking Strength: Wall Level | Town Level

Durability: Town Level (Survived attacks from King Crimson) | Town Level (Survived attacks from the likes of King Crimson)

Stamina: Unknown

Range: Standard melee range | Standard melee range to Hundreds of metres

Standard Equipment: None Notable

Intelligence: Average

Weaknesses: None Notable

Notable Attacks/Techniques: Key: Trish Una | Spice Girl
 * Spice Girl: Spice Girl is a Close-Range Stand which has the ability to soften anything that it punches. This softening effect can be used for defence by making projectiles soft as nerf bullets, make it easier to tear through something by softening it to the point of breaking or make something indestructible by giving the consistency of elastic.