The Player (Canon, HyperDimension Neptunia)/Ben Clevername

Summary
The Player is the central figure of Megadimension Neptunia VIIR. After having guided Neptune and her party into defeating Kurome Ankokuboshi, the Player eventually finds their way into the "Player Room", a world created from the Player's world and Gamindustri weaving together. Inside the Player Room, the Player meets Histoire, who explains the circumstances behind them meeting together. Histoire tells the Player that she and the CPUs had all been aware of the Player's existence, but they were unable to speak with the Player directly before now. She then gives the Player a device, which she calls a historical record of their past guidance, to play as a game.

Powers and Stats
Tier: High 2-A

Name: Unknown (Neptune and her friends simply refer to them as Player)

Origin: Hyperdimension Neptunia

Gender: Unknown

Age: Unknown

Classification: Player, Guide

Powers and Abilities: Superhuman Physical Characteristics, Non-Corporeal, Large Size (Type 9), Immortality (Type 9), Possession (Can take control of Neptune and all her party members), Higher-Dimensional Physiology (Stated to live in a dimension which exists on a Heavenly plane which Croire is unable to visit), Fourth Wall Awareness, Cosmic Awareness (Often observes various events occurring before the CPUs or other characters know about them, even if they happen in other dimensions), Avatar Creation (The Player has taken multiple forms across various games in the franchise), Pocket Reality Manipulation (Can travel to and from "the Player Room", which is a virtual world created by different worlds overlapping and creating a spatial anomaly), Dimensional Storage, Time Manipulation (Neptune has stated multiple times that if she were to fail, the Player could simply reload a save file and try again. Can stop time completely inside the Player Room and can likely do the same outside of it.)

Attack Potency: High Multiverse level+ (Views Gamindustri and all corresponding realms as fiction and interacts with them as though they are part of a video game)

Speed: Infinite

Lifting Strength: Unknown

Striking Strength: High Multiverse level+

Durability: High Multiverse level+

Stamina: Unknown

Range: High Multiverse level+

Standard Equipment: None

Intelligence: Unknown

Weaknesses: None Notable

Feats:

Notable Attacks/Techniques: 

Note: Although Gamindustri is implied to be an Outerversal realm in MK2, MK2 is no longer part of the main continuity for the series and as such has been retconned.