Sans (Canon)/Paleomario66

Overworld= "Heh heh heh heh heh... all right. well, here's a better question. Do you wanna have a bad time? 'cause if you take another step forward... you are REALLY not going to like what happens next."
 * -|Combat=Sans_render.png

- Sans warning Frisk on the Genocide Route

Summary
Sans is one of the guards of Snowdin Village. Lazy and frivolous with a knack for making puns and jokes, he has no interest in capturing humans, much to the chagrin of his brother, Papyrus. Despite his exceedingly laid-back attitude and status as "the easiest enemy," Sans has proven himself to be extremely observant and dangerous when pushed too far, becoming the final challenge Frisk faces on the Genocide Route and arguably the toughest opponent in the game.

Apparently, he also had a suspicion of Frisk from the start, originally planning on eliminating them early on in the game. But, Toriel forced him to make a promise that he wouldn't do so.

Powers and Stats
Tier: 9-B physically. Varies from 9-B to at least Low 2-C w/Karmic Retribution

Name: Sans the Skeleton (never capitalized when spoken by himself.)

Origin: Undertale

Gender: Male

Age: Unknown, though WoG confirms he is likely older than his brother

Classification: Skeleton, Sentry, possibly a scientist (hinted at through workshop), Professional Prankster

Powers and Abilities: Superhuman strength, speed, reflexes and durability, Paralysis (Never takes his turn, thus, stopping any movements The Player/Chara/Frisk could make), Reality Warping, Spatial Manipulation, Soul Manipulation, Karmic Retribution (Turns the sins and violence of his opponents against them), Teleportation, Telekinesis, Gravity Manipulation, Parachronal Cognition, 4th Wall Awareness, Soul Corruption/Damaging, Danmaku

Attack Potency: Wall level physically (Has one Attack). Varies from Wall level to at least Universe level+ w/ Karmic Retribution (Based on his foe's LOVE [Level of Violence, the concept that represents how willing you are to kill someone and how little their pain effects you] and EXP [Execution Points, the concept that represents how much you have killed], he can do only one damage, or, he could bypass all durability or invincibility you have and do 40 damage every second. Comparing this to Chara, he should be around the "At least Low 2-C" range at his peak)

Speed: FTL (Immensely faster than Chara/Frisk, who was able to dodge rays of sunlight and who was superior to Napstablook. Should be one of, if not the, fastest non-Immeasurable characters in the game.). Vastly improved attack speed via teleportation (Sans possesses teleportation which allows him to transport himself, his opponents, attacks, other objects, etc. and change their position while doing so)

Lifting Strength: Unknown

Striking Strength: Class KJ physically. Varies from Class KJ to Universal+ w/Karmic Retribution

Durability: Wall level (Has one HP and one Defense), possibly far higher at his peak (Took a hit from Chara that did 9,999,999 damage, and yet, he still managed to survive for a short while afterwards before dying)

Stamina: Very high, as he was able to repeatedly dodge blows from Chara/Frisk, though after a while, he showed obvious signs of tiring, such as sweating, heavier breathing, and eventually beginning to fall asleep.

Range: Likely multiple meters via bone attacks, significantly higher via teleportation, though to what degree is unknown

Intelligence: Immensely high. While Sans is lazy, he's shown to be a genius, both in a tactical and scientific sense. If his workshop is any indication. He was also able to tell how many times he had killed Chara/Frisk simply by looking at their face.

Standard Equipment: Numerous bones and Gasterblasters (strange, skull-headed cannons that fire lasers, named after W.D. Gaster)

Weaknesses: Incredibly lazy, Won't fight unless absolutely necessary (only fought in the genocide route, where he believes you to be a threat to all other timelines)

Notable Attacks/Techniques:
 * Soul Manipulation: Blue Mode: Similar to his brother, Sans turns his opponent's soul blue, giving it "gravity" (It is unclear if this is gravity or simply a 'directional force') and allowing him to easier hit his foes. However, Sans appears to have a far greater mastery of this ability than Papyrus, allowing him to effortlessly fling his foe around by manipulating their soul, or effectively 'changing gravity' and forcing them to the walls, ceiling. He was capable of using this ability to bypass the resistance of a multiversial being (Frisk/Chara) and damage them by sheer force of throwing their soul against the walls, however this accelerated how quickly he tired out during the fight.


 * Bone Attacks: Sans will send a massive amount of bones at his opponent, forcing them to think on their feet in order to dodge all of them. He will mix up his style, forcing his foes to jump through small gaps between bones, over pits full of dozens of bones, or even to rush along platforms so that they don't fall into a deadly trap composed of dozens upon dozens of bones. Sans will often throw in blue bones, which while they cannot be dodged, will only hurt his opponent if they attempt to move. While his attacks only do a single point of damage, this allows Sans to bypass the player's invincibility frames, essentially meaning he can not only damage any opponent regardless of their defense, but he does a single point of damage per frame (equal to 40 damage per second). He is also able to use his bones to attack the metafighting of his enemies, placing them over the various 'battle commands' and even the aiming meter. It is unclear how this would translate in an actual fight. Furthermore, upon accepting Sans' offer to spare you, he offers a hug. If you accept this hug, he creates an inescapable bone prison around it that never ends until their soul is destroyed. This technique is a guaranteed kill, but can only be done if his opponent's guard is down, though it doesn't necessarily need to be for long.


 * Karmic Retribution: Karmic Retribution causes Sans' opponent to take increasing amounts of incremental damage depending on how many people they have hurt whenever the are struck by one of Sans' attacks. It essentially functions as poison damage for one's soul.


 * Gasterblasters: Strange devices in the shape of a skull which fire powerful lasers from their maws. Like Sans' bones, Gasterblasters will often be used in numbers and deal KR damage.


 * Teleportation: While Sans is unable to reset the universe in the manner of someone such as Frisk or Flowey, he has shown to have incredibly potent spatial manipulation, allowing him to teleport not only himself, but objects and other people, as well. During battle, Sans will often teleport his opponent, himself, and his attacks, not only moving himself out of harms way, but moving his foe straight into a new attack. He has also shown the ability to "reset" an individual to their previous position.