The Scout (Canon)/Schwxnz



"Grass grows, birds fly, sun shines and brotha? I hurt people: I'm a force of nature."

- The Scout

Summary
Born and raised in Boston, Massachusetts and the youngest of eight boys from the south side of Boston, the Scout is a fast-running scrapper with a baseball bat and a snarky "in-your-face" attitude who learned how to solve problems with his fists. With seven older brothers on his side, fights tended to end before the runt of the litter could maneuver into punching distance. So the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray.

Powers and Stats
Tier: Low 7-C

Name: Jeremy

Origin: Team Fortress 2

Gender: Male

Age: 27 years, [//www.teamfortress.com/tf06_thenakedandthedead/#f=163 as mentioned by Spy in the comics.]

Classification: Human, Mercenary

Powers and Abilities: Superhuman Physical Characteristics, Superhuman Athleticism, Weapon Mastery, Can jump once in mid-air (Twice with the atomizer, five times with the Soda Popper), Statistics Amplification with most weapons, Status Effect Inducement with certain weapons, Energy Projection with certain weapons, Afterimage Creation with BONK!, Attack Negation with BONK!, Magic (Pyrokinesis, Explosion Manipulation, Limited Teleportation, Invisibility, Healing, Size Manipulation, Electricity Manipulation, Can summon Skeletons who will live for 30 seconds, as well as a small clone of MONOCOLUS) with the spellbook Magazine, Immortality (Type 2, [//www.youtube.com/watch?v=36lSzUMBJnc&t=229s survived having a living dove surgically placed in his chest]), Regeneration (Mid-Low) when hitting targets with the Pretty Boy's Pocket Pistol or targets drenched in the Mad Milk, Minor Toon Force, Immunity to Soul Manipulation due to Medic [//www.teamfortress.com/tf06_thenakedandthedead/#f=216 surgically implanting himself] [//www.teamfortress.com/tf06_thenakedandthedead/#f=255 with the soul from every mercenary]

Attack Potency: Small Town Level+ ([//www.youtube.com/watch?v=geNMz0J9TEQ&feature=youtu.be&t=1m Killed BLU Heavy with three strikes with his bat.] His weapons such as the Scattergun are comparable if not slightly superior to the Shotgun used by other classes & can deal devastating damage to comparable mercenaries)

Speed: [//character-stats-and-profiles.fandom.com/wiki/User_blog:Schwxnz/TF2_Feats#Speed Hypersonic+] movement speed with High Hypersonic+ reactions and combat speed,  higher with the Baby Face's Blaster at 100% boost. [//www.fanfiction.net/s/11952390/1/A-Past-And-The-Future Massively Hypersonic+] reactions/combat speed on BONK! (Calculation is at the bottom.) [//character-stats-and-profiles.fandom.com/wiki/User_blog:Schwxnz/TF2_Feats#Speed Hypersonic+] movement speed with Massively Hypersonic reactions and combat speed with MvM upgrades, higher with the Baby Face's Blaster at 100% boost. Massively Hypersonic+ reactions and combat speed on BONK!

Lifting Strenght: at least Class K (managed to restrain BLU Heavy in Meet the Scout)

Striking Strenght: Small Town Level+

Durability: Small Town Level+ ([//www.teamfortress.com/tf04_blood_in_the_water/#f=49 Survived the combined might of Margaret and Heavy in a tug-of-war, in which Magaret pulled a rope coiled to Scout's neck, while Heavy pulled him by his legs], tanks a ton of abuse from other mercs on a daily basis-- most notably from Soldier and Spy)

Stamina: Extremely high. ([//www.teamfortress.com/scoutupdate/energydrink.htm BONK! causes feelings of lethargy to regular drinkers and Scout is more than capable of drinking multiple cans of BONK! per day.] [//www.teamfortress.com/tf03_cold_day_in_hell/#f=27 Managed to keep fighting after a bear slashed his stomach open], [//www.teamfortress.com/tf03_cold_day_in_hell/#f=38 which caused many of his organs to fall out and his heart to stop.]) Range: Standard melee range with melee weapons, tens of meters with guns

Standard Equipment: [//wiki.teamfortress.com/wiki/Scout#Weapons A full list of his weaponry can be found here.]

Intelligence: Average academically, Gifted on the battlefield. Despite his cocky and arrogant appearance, Scout has repeatedly proven that he is suprisingly combat smart. Most of the times when he gets into a serious situation, he stops boasting and concentrates solely on the fight. He has also shown that he is great at using the environment to his advantage.

Weaknesses: Scout is incredibly impulsive and very insecure, thus he wants others to think that he's the best, which is why why he acts cocky towards enemys and allies alike.

Notable Attack/Techniques:
 * Home Run: The Scout points to the sky, winds up, and swings the bat, instantly killing any enemy too slow, unaware, or simply unfortunate enough to be in range.