Agnès Oblige (Canon)/ZeroTC01


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Summary
Agnès Oblige, known as Agnès Arrior nee Oblige in Bravely Second, is a playable character in Bravely Default and a non-playable character in Bravely Second: End Layer. When the Wind Crystal - one of the four crystals worshiped by the Crystal Orthodoxy - is consumed by darkness, forced to watch her acolytes sacrifice themselves to protect her, Agnès embarks on a quest on the advice of Eloch Quentis Khamer VIII to see the condition of the world. She sets out on a merchant vessel towards Caldisla that becomes waylaid half-way by the sea's sudden deterioration. After being rescued by boats from Caldisla, Agnès investigates the effects of the earthquake that struck shortly after she left Ancheim.

While pursued by the Knights of the Eternian Sky, Agnès encounters Tiz Arrior when she arrives to the site of the Great Chasm. Agnès refuses Tiz's help, as she believes facing adversity on her own is part of her responsibility as vestal of the Wind Crystal. When confronted by white mage Holly Whyte to surrender, she initially agrees. Agnès learns that even though she could give herself up, it would not help anyone else. Agnès distrusts Edea when she joins the party, and learns of her full connection with the Eternian forces. She becomes furious to learn Edea is the daughter of the council's leader, Braev Lee, after the death of her fellow vestal and friend Olivia Oblige at the hands of Victoria F. Stein.

After restoring the crystals and bringing Airy to the Pillar of Light, Agnès finds herself in another world and meets the Sage Yulyana of the second world who asks her to bring her most trusted companion to meet him in private. Choosing Tiz, Agnès learns of the Sage's past as a former high-ranking member of the Crystal Orthodoxy and how he and Lord DeRosso forged their alliance when an "angel" resembling Agnès appeared before them. Sage relays the angel's words of great evil and the nature of the crystals in relation to the "Harrowing" and the wind vestal's journey. Encountering other denizens of the second world, Agnès learns the dark secrets of the Crystal Orthodoxy, which were the motivation for the Anticrystalist movement.

After they end up in another world, Ringabel suggests consulting the sage again as he knows the events of the previous world would happen again, including the time Tiz and Agnès spoke to the Sage alone. During the second trip alone with Tiz, Agnès learns that Airy is evil and has been manipulating them. When Tiz inquires further into the story of the angel, it is revealed her death was caused by Airy's treachery. Though her other selves were unable see the truth until it was too late, Agnès's faith in Tiz allows her to accept the truth of Airy. This leads to Agnès to being more distant towards Airy, yet she continues summoning the Holy Pillar in the hope that each time would be the final.

After the final time, Agnès learns that Airy serves Ouroboros and that she orchestrated her master's plan to consume the realities to begin with. With the pendant in her possession, Agnès gives her group the advantage and they destroy Ouroboros. After returning to her world, Agnès rebuilds the temple of the wind and enlists new acolytes to assist her in restoring the crystals and overseeing them.

Powers and Stats
Tier: At least 2-B, likely 2-A

Name: Agnès Oblige, Agnès Arrior nee Oblige (In Bravely Second)

Origin: Bravely Default

Gender: Female

Age: 20 (17 in the Japanese version), 22 (In Bravely Second; 19 in the Japanese version)

Classification: Human, The Vestal of Wind, Popesguard of the Crystal Orthodoxy (In Bravely Second)

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Pressure Point Strikes, Weapon Mastery, Information Analysis, Chi Manipulation, Elemental Manipulation, Air Manipulation, Water Manipulation, Ice Manipulation, Fire Manipulation, Earth Manipulation, Electricity Manipulation, Darkness Manipulation, Holy Manipulation, Gravity Manipulation, Life Manipulation, Petrification, Power Nullification (Can completely nullify any attack for short periods of time, as well as barriers and enchantments), Statistics Reduction, Statistics Amplification, Absorption (Can absorb any elemental attack, allowing her to restore her health), Forcefield Creation, which allows for Attack Reflection, Attack Reflection Negation (Via Summons), Sound Manipulation, Regeneration (High-Low), Healing, Resurrection (Can revive downed allies), Status Effect Inducement, Soul Manipulation, Time Manipulation (Via Time Magic and Bravely Second), Time Stop, Mind Manipulation, Morality Manipulation (Can make her target fall in love with her using Fate), Fear Inducement, Telekinesis, Summoning, Pain Manipulation, Durability Negation, Resistance Negation (Of magic and magic-based qualities), Spatial Manipulation, Mind Manipulation, Statistics Amplification, Death Manipulation (Can inflict Instant KO/Death), Berserk Mode, Resistance to: Elemental Manipulation, Magic, Heat (Can survive in extreme conditions, such as those of the Infernal Realm), Perception Manipulation, Mind Manipulation, Morality Manipulation, Paralysis, and Poison Manipulation

Attack Potency: At least Multiverse level, likely Multiverse level+ (Greatly contributed to the defeat of Ouroboros, who can casually devour an infinite number of realities and was going to devour countless versions of Luxendarc, which Airy linked together over a myriad of time loops. She herself superior to Airy)

Speed: Infinite (Comparable to Ouroboros)

Lifting Strength: Athletic Human (Can lift other people, such as Edea and Tiz, with just one hand)

Striking Strength: At least Multiversal, likely Multiversal+

Durability: At least Multiverse level, likely Multiverse level+ (Tanked and survived numerous attacks from Ouroboros)

Stamina: High

Range: Extended Melee Range via weaponry. Far Higher via Magic

Standard Equipment: Staves, Vestal Grab, Pendant

Intelligence: Agnès is well-educated and intelligent, having spent her entire life studying in the Wind Temple. As a result, she has a natural aptitude for magic and quickly mastered the use of the Asterisks with the help of her friends, eventually growing powerful and skillful enough to face off against Ouroboros. However, she is naive and sheltered due to residing in the Wind Temple her entire life and tends to value the lives of others above her own.

Weaknesses: Naive. Doesn't possess her magic skills without the Asterisks. Doesn't have a very good sense of direction. Many of her skills and magic spells are reliant on her limited supply of MP. Bravely Second is reliant on SP, which cannot be refilled mid-battle.

Notable Attacks/Techniques:

Magic

 * Adaptation: Agnès casts an enchantment that allows her to absorb any and all elemental attacks to restore her health for a period of time.
 * Aeroja: Agnès conjures a massive twister to deal heavy Wind-elemental damage to all foes.
 * Arise: Agnès instantly resuscitates an ally restoring them back to peak fighting strength. This spell can also instantly exorcise undead foes.
 * Aspir: Agnès drains her opponent's magical energy to restore her own.
 * Blizzaga: Agnès summons a blizzard to deal heavy Ice-elemental damage to all foes.
 * Curaga: Agnès restores the health of herself and all her allies.
 * Dark: Agnès deals massive amounts of Dark-elemental damage to all foes.
 * Death: A spell that instantly kills the target.
 * Dispel: Agnès nullifies all special barriers and enchantments her opponent currently has.
 * Esunaga: Agnès removes all status ailments from herself and her allies.
 * Fate: Agnès causes the target to fall in love with her, removing their will to fight in the process.
 * Fear: Agnès induces terror in her opponents to make them panic.
 * Firaga: Agnès casts a fireball that deals heavy Fire-elemental damage to all foes.
 * Graviga: Agnès crushes her opponent by greatly increasing the force of gravity around them.
 * Hastega: Agnès greatly speeds up time around herself and her allies, greatly increasing their effective speed.
 * Holy: Agnès smites her opponent with a burst of holy energy.
 * Meteor: Agnès calls down a storm of shooting stars to deal heavy non-elemental damage to all targets.
 * Quaga: Agnès starts an earthquake to deal heavy Earth-elemental damage to all foes.
 * Reflect: Agnès casts a barrier that causes all magic used on the target to be reflected, meaning if Agnès casts it on herself, all magic would be sent back to her opponent, but if she casts it on her target, all magic casted on them would be sent to her.
 * Reraise: Agnès casts an enchantment that resurrects her should she fall in battle, but it only works once and thus must be reapplied.
 * Slowga: Agnès slows down time around her opponents, greatly lowering their effective speed.
 * Stop: Agnès stops time around a single target, leaving them helpless.
 * Stillness: Agnès temporarily nullifies the damage component of all attacks, including her own, making it impossible for her or her opponent to directly damage each other.
 * Thundaga: Agnès conjures a thunderstorm to deal heavy Lightning-elemental damage to all foes.
 * Veilga: Agnès blurs her movements and those of her allies, making them much harder to hit with physical attacks.

Summons
Summons are powerful entities Agnès and her friends can summon to deal incredible amounts of elemental damage and temporarily increase their stats. In addition, all of their attacks completely bypass Attack Reflection abilities.
 * Girtablulu: Summons an enormous scorpion to deal great amounts of Earth-elemental damage and quadruples her physical defense.
 * Hraesvelgr: Summons a wind demon similar in shape to a fighter jet to devastate the area with massive tornado before quadrupling her speed and evasion rates.
 * Zilsudra's Sin: Summons the spirit of a drowned goddess to flood the area with a great deluge to crush and drown opponents as well as quadrupling her magical defense.
 * Promethean Fire: Summons a fire demon in the shape of a phantom train to blast all foes with hellfire, quadrupling her physical attack power in the process. Deals Fire-elemental damage.
 * Deus Ex: Summons a giant automaton that blasts her foes with lightning, quadrupling her magical attack power. Deals Lightning-elemental damage.
 * Susanoo: Summons an enormous giant to cleave her foes in half with a giant sword (which takes the form of a power plant tower) to deal massive non-elemental damage to all foes and raises her chances of dealing critical damage immensely.

Skills

 * Absorb Magic: Agnès enters a stance that allows her to absorb and nullify all incoming magical attacks, restoring her health based on how powerful the spell was.
 * Berserk: Agnès enters a berserk state, greatly increasing her physical power while stripping her of reason.
 * Bone Crush: Agnès instantly smashes the bones in her opponent's body, dealing damage proportionate to the wounds they have already sustained.
 * Defang: Agnès attacks her opponent with a special physical strike that significantly lowers her opponent's physical strength.
 * Default: Agnès enters a defensive stance that creates a barrier in front of her, greatly reducing the effectiveness of an incoming attack.
 * Eradication: Agnès uses a special rite that can instantly kill all targets, ignoring resistance to instant death, but relies primarily on luck to activate.
 * Examine: Agnès analyzes the target to discover their weaknesses and what type of creature they are.
 * Feel no Pain: Agnès temporarily eliminates her sense of pain, allowing her to fight on even with fatal wounds. However, after this ability wears off, he will incur the effects of all the injuries he sustained at once.
 * Free Lunch: Agnès temporarily eliminates the cost of her MP-reliant attacks for a brief period of time.
 * Full/Low Leverage: Agnès doubles or halves the all damage dealt as well as the cost for all abilities.
 * Minus Strike: Agnès deals a wicked slash that inflicts damage equivalent to the wounds she has already sustained.
 * Nothing Ventured: Agnès enters a defensive stance that halves the damage of an incoming attack before retaliating for double the damage of her normal strikes.
 * Pressure Point: A martial arts technique that allows Agnès to ignore conventional durability by striking special pressure points, bypassing any barriers, obstructions, and defense modifiers in the process.
 * Qigong Wave: Another martial arts technique that allows Agnès to fire a burst of Chi energy that bypasses enemy guards.
 * Scale Strip: Agnès uses a special physical attack that strips away her opponent's defenses and armor.
 * Shin Smash: Agnès crushes her opponent's chin, lowering their speed in the process.
 * Spell Sword: Agnès enchants her blade with Black Magic, allowing her to inflict elemental damage, petrification, or even death with her regular attacks.
 * Skull Bash: Agnès batters her opponent's skull to impede their mental faculties and thus reduce the effectiveness of technical skills like magic.
 * Soul Mirror: Agnès erects a barrier that reflects all physical attacks back at their owners.
 * Steal Life/Mind: Agnès pilfers her opponent's life or mental energy respectively, healing herself based on how much he stole.
 * Torrent: Agnès rapidly cuts her opponent to pieces with water-imbued attacks, dealing sixteen hits in an instant.

Passive Skills
Note: All credit to Bravely Default Wiki for the summary, and VS Battles wiki for other information.
 * Adrenaline Rush: Agnès' physical attack and defense rise significantly should she be pushed into a corner.
 * Anti-Magic: Agnès' magical defense is greatly increased after being struck by an enemy magical attack.
 * Auto-Undo: Agnès is able to automatically undo any changes to her health or mana.
 * Blind Immunity: Agnès is immune to being blinded by special effects.
 * Charm Immunity: Agnès is immune to mind manipulation abilities that involve charming and seduction.
 * Confusion Immunity: Agnès is immune to mental interference that would confuse her.
 * MP Free in a Pinch: Agnès's MP Costs are lowered to zero when he's hard-pressed.
 * Obliterate: Agnès instantly kills any opponent or target that would otherwise be easily defeated by her.
 * Paralysis Immunity: Agnès is immune to being paralyzed by special effects.
 * Poison Immunity: Agnès is immune to being poisoned.
 * Pierce M. Defense: Agnès is able to completely ignore her opponent's resistance to magic.

Others
Notable Victories:

Notable Losses:

Inconclusive Matches: