Shadow the Hedgehog (Canon, Game Character)/Maverick Zero X

"If the world chooses to become my enemy... I will fight like I always have."

- Shadow the Hedgehog

Shadow the Hedgehog=
 * -|Super Shadow=The last way by nibrocrock-d7ov08t.png

Summary
Shadow the Hedgehog (シャドウ・ザ・ヘッジホッグ Shadō za Hejjihoggu) is a fictional character from the Sonic the Hedgehog series. He is an anthropomorphic black hedgehog/Black Arm hybrid and the arch-rival of Sonic the Hedgehog. Shadow was created as the "Ultimate Life Form" (究極 生命体 Kyūkyoku Seimeitai) by Gerald Robotnik, using the DNA of Black Doom, and is the final result of Project Shadow. His purpose was to provide ways of developing cures for deadly illnesses that had no cures, namely for Gerald's granddaughter Maria Robotnik, but he was captured and put into stasis by the military when he was deemed a threat to humanity.

Powers and Stats
Tier: 5-A | High 5-A | At least High 5-A, likely higher | '''Varies. At least 4-A to 2-B'''

Name: Shadow the Hedgehog, the Ultimate Lifeform

Origin: Sonic Adventure 2

Gender: Male

Age: Over 50 (17 physically)

Classification: Genetically modified artificial anthropomorphic hedgehog, Black Arm sample, "Ultimate Lifeform"

Powers and Abilities: Superhuman Physical Characteristics, Chaos Energy Manipulation, Energy Projection, Spin Dash, Homing Attack, Aura, Immortality (Type 1), Combat Skills (Supernatural), Weapon Mastery, (Shadow is proficient with a variety of weapons and firearms), Flight (With his Hover Shoes), Air Manipulation, Instant Teleportation, Space-Time Manipulation, Dimensional Travel, Time Travel, Fire Manipulation, Extrasensory Perception (Can sense the power and presence of others), Statistics Amplification (Can increase his attack power and speed), Invulnerability (With the Invincibility Monitor), Unlimited ammo with weapons (As Hero or Dark Shadow), Self-Healing, Duplication, Forcefield Creation (Of Energy, Fire, and Electricity variety), BFR (Can banish opponents outside of the space-time continuum or to other universes), Electricity Manipulation, Paralysis Inducement, Transformation (By absorbing and/or channeling Chaos Energy he can take the form of Hero Shadow, Dark Shadow, Chaos Boost, or Super Shadow), Shapeshifting (Via Color Powers), Laser Mimicry (Via Cyan Laser), Burrowing (Via Yellow Drill), Gravity Manipulation, Levitation and Transmutation (Via Indigo Asteroid), Resistance to Mind Manipulation, Paralysis Inducement, Matter Manipulation, and Extreme Temperatures (Unfazed by volcanic and sub zero temperatures)  | Same as before plus enhanced stats, True Flight, Invulnerability, Bond Empowerment and Positive Emotion Empowerment

Attack Potency: Large Planet level (Has consistently fought and matched Sonic the Hedgehog throughout the Adventure and Modern Era. | At least Dwarf Star level, likely higher (Was able to causally destroy an army of Mephiles clones) | Varies. At least Multi-Solar System level to Multiverse level (Empowered by the Chaos Emeralds, aided in the defeat of Solaris)

Speed: FTL+ (Can match and even surpass Sonic in speed. Could easily react and maneuver around whilst traveling through cyberspace on Light-speed circuits), can perform instantaneous teleportation on a whim  | At least FTL+, likely higher  | Varies. Massively FTL+ to Immeasurable (Equal to Super Sonic and kept pace with Solaris)

Lifting Strength: Class 50 (Comparable to Sonic. Can flip over buses with one hand) | At least Class 50 | At least Class Z to Infinite

Striking Strength: Large Planet level  Dwarf Star Class | At least Dwarf Star Class, likely higher | Varies. At least Multi-Solar System Class to Multiversal

Durability: Large Planet level, likely Dwarf Star level (Has traded blows with Sonic several times) | At least Dwarf Star level, likely higher | Varies. At least Multi-Solar System level to Multiverse level

Stamina: Extremely high | Limitless

Range: Standard melee range. Hundreds of meters with abilities. Universal+ with Chaos Control | Standard melee range. Interstellar to Multiversal with Chaos Powers.

Standard Equipment: Air Shoes, Inhibitor rings, Various firearms, Chaos Emeralds

Intelligence: Shadow possesses years of experience fighting both powerful and diverse enemies whom have various abilities and powers. He is also a combat/tactical genius of similar caliber to Sonic and is capable of fighting him to a standstill.

Weaknesses: Shadow can be quite cocky and overconfident at times, removing his Inhibitor rings drains his stamina, Chaos Boost lasts for a limited amount of time and drains even faster for each level | None Notable

Notable Attacks/Techniques:

 Chaos Powers:
 * Spin Attack: Shadow curls into a ball while rolling along the ground.
 * Spin Jump: A variant of Spin Dash used to attack enemies mid-jump.
 * Spin Dash: Shadow rolls in place to charge up, then dashes forward at high speed in ball form.
 * Homing Attack: While in the air, Shadow performs a high-speed Spin Dash towards the nearest enemy.
 * Light Speed Attack: Shadow charged a Spin Dash before attacking all nearby enemies at high speed.
 * Black Tornado: Shadow uses the Spin Dash to circle around an opponent in midair at high speed while leaving a yellow aura trail. The resulting slipstream creates a tornado effect that forms a black cyclonic vortex of air around the opponent.
 * Sonic Boost: Upon hitting his top velocity, Shadow is surrounded by an aura that distorts space and allows him to barrel through enemies without fear of reprisal.

Chaos Boost
 * Chaos Control: Shadow uses Chaos Energy to control the fabric of time and space. He can use this to teleport himself, other people, and objects long distances or to slow down time itself. The magnitude of its power depends on the amount of Chaos Emeralds Shadow has with him.
 * Chaos Spear: Shadow channels raw chaos energy as a form of electricity into a spear-shaped energy construct and then fires it as an energy bolt. Its power-level can be adjusted, making it weak enough to just stun a target or powerful enough to inflict injuries.
 * Chaos Nightmare: Shadow the user grinds both his fists at his side while briefly ascending into the air, creating a purple aura of distorted space-time that damages enemies.
 * Chaos Burst: Shadow spins around and uses Chaos Control to hide away in an area of distorted space, disappearing from sight. When emerging from the distorted space, he briefly creates a small white and purple bubble around himself that damages any opponents that makes contact with it.
 * ???: A technique similar to Chaos Burst, but when Shadow emerges from the distorted space he briefly appears in three places at once, creating a small white and purple bubble around himself in all three locations that damages any opponents that makes contact with it.
 * Chaos Magic: Shadow snaps his fingers, creating an area of distorted space in front of him in the form of a violet, purple and white spatial rift that knocks the opponents into the air.
 * Roaming Chaos: Shadow creates an orb of distorted space in the shape of a purple and white orb, before throwing the orb away in a horizontal swing. The orb of distorted space will then float in midair and try to get back to Shadow until either an opponent makes contact with it, which will knock the opponent into midair, or Shadow performs Roaming Chaos again, thus neutralizing the first orb.
 * Shadow Heal: Shadow stands firmly in one spot and closes his eyes, invoking Chaos Control and using its to power to heal any physical damage he may have received.
 * Shadow Guard: Shadow crosses both his arms to brace from oncoming attacks while using Chaos Control to power the guard, creating a spherical barrier.
 * Chaos Attack: Shadow levitates in front of the enemy, performing a barrage of chaos energy-enhanced punches and kicks.
 * Chaos Rift: Shadow channels his aura into his hands and forms a rift in time and space, which takes the shape of an orb almost twice the size of himself and is colored black and purple with small white stars inside. Once formed, Shadow flings the rift at his target in an attempt to banish the opponent to outside time and space.

 Color Powers:
 * Chaos Boost: Shadow temporarily charges up with chaos energy, giving him a red aura, makes him invulnerable to average attacks, and allows use of more advanced techniques, such as Chaos Snap, Chaos Lance, and Chaos Blast. It can also reverse evil influence.
 * Chaos Snap: An enhanced version of Shadow's Chaos Attack, his kicks and punches being multiplied in power and speed due to Chaos energy. When performing this move, Shadow enters his Chaos Boost state and uses Chaos Control to warp between opponent where he lands several fierce hits on them.
 * Chaos Lance: The Chaos Lance is similar to the Chaos Spear, but pack much great power. When performing it, Shadow swings his right arm in midair and fires a long red energy bolt at his opponents that explodes upon impact.
 * Chaos Blast: An explosion of highly powerful negative Chaos Energy that damages anyone caught in it's range.
 * Dark Shadow: A transformed state achieved when Shadow's mind is fueled by thoughts of evil. Once obtained this form grants him full control over negative chaos energy. While in this form, Shadow becomes invulnerable, gains the ability to utilize a more powerful Chaos Blast, and can use any weapon without draining its ammo/durability. This form only lasts for a few moments, and can also be used in Shadow's Super State.
 * Hero Shadow: A transformed state achieved when Shadow's mind is fueled by thoughts of justice. Once obtained this form grants him full control over positive chaos energy. While in this form, Shadow becomes invulnerable, can perform a large-scale version of Chaos Control to increase his speed or slow down time, and can use any weapon without draining its ammo/durability. This form only lasts for a few moments, and can also be used in Shadow's Super State.

 Super Shadow:
 * Cyan Laser: Using the power of a Cyan Wisp, Shadow transforms into a cyan laser beam. As the Cyan Laser, Shadow gains the same properties as that of a real laser, allowing him to move as a living beam of light. When hitting any surfaces as the Cyan Laser, Shadow can also bounce off them as if they were reflective surface.
 * Indigo Asteroid: Using the power of an Indigo Wisp Shadow turns into an orb-shaped body with striped indigo skin and a matching planetary ring encircling his middle. As the Indigo Asteroid, Shadow essentially becomes a miniature planet with a strong gravitational field. Shadow is as such capable of creating a powerful gravitational pull around himself, strong enough to tear all kinds of objects to pieces and pull them into the Asteroid Ring. Additionally, the gathered matter can be used to empower the gravitational pull. The Indigo Asteroid also grants Shadow the ability to levitate through midair.
 * Yellow Drill: Using the power of a Yellow Wisp Shadow turns into a yellow spiral drill. As the Yellow Drill, Shadow can burrow and tunnel underground at remarkable high speeds and can be applied underwater, allowing Shadow to move through water like a living torpedo.


 * Chaos Arrow: A weaker version of the Super State-enhanced Chaos Spear, where Super Shadow fires small bolts of chaos energy at his opponents.
 * Spear of Light: An augmented version of the Chaos Spear technique, where Super Shadow releases several Projectiles at once that homes onto his opponent.

Key: Adventure Shadow and Inhibited Modern Shadow | Modern Shadow w/o Inhibitor Rings | Super Shadow <p style="font-size:14px;">Note: Credit to Hypersonic172 for the render depicting Modern Shadow. Credit to KuroiSpeedster55 for the render depicting Dark Shadow. Credit to Nibroc-Rock for the renders depicting Hero Shadow and Super Shadow. Credit to itsHelias94 for the render depicting Shadow's Chaos Boost.