User blog:Metal875/Mario's Feats Compilation

This is a compilation of all of Mario's feats from all games listed below. Some are going to be blank—don't mind those too much. This is for fun and to determine what feats are most consistent for Mario.

Only attack potency feats will be documented. Also, the list will be mostly restricted to games where Mario actually plays a prominent role. Thus, the Luigi's Mansion games nor Wario games will appear. Another thing about this list is that it'll ignore any continuity at all... Thus, each game will be treated as the start of the franchise, no past installments there to influence feats. A way this solves a couple things is making nobody past Super Paper Mario scale to Paper Mario in that game. Or, how Princess Shroob was considered a bigger threat than Cackletta, thus making her stronger; the list will ignore that, and utilize only Princess Shroob's feats. Another example being that the reactor in SMG annihilating the universe will not be acknowledged when determining SMG2's feats. Scaling will only be allowed within that same game. Obviously this isn't how I scale my Mario profiles, but it's a good way to draw out the actual feats of each game.

2-D Platformers

 * Super Mario Bros.
 * Super Mario Bros.: The Lost Levels
 * Super Mario Bros. 2
 * Super Mario Bros. 3
 * Super Mario World
 * Yoshi's Island DS
 * New Super Mario Bros.
 * New Super Mario Bros. 2
 * New Super Mario Bros. Wii
 * New Super Mario Bros. U

3-D Platformers

 * Super Mario 64
 * Super Mario Sunshine
 * Super Mario Galaxy
 * Super Mario Galaxy 2
 * Super Mario 3D Land
 * Super Mario 3D World
 * Super Mario Odyssey - UPCOMING

Mario & Luigi Series

 * Mario & Luigi: Superstar Saga
 * Mario & Luigi: Partners in Time
 * Mario & Luigi: Bowser's Inside Story
 * Mario & Luigi: Dream Team
 * Mario & Luigi: Paper Jam

Paper Mario Series

 * Paper Mario
 * Paper Mario: The Thousand-Year Door
 * Super Paper Mario
 * Paper Mario: Sticker Star
 * Paper Mario: Color Splash

Mario Party Series

 * Mario Party
 * Mario Party 2
 * Mario Party 3
 * Mario Party 4
 * Mario Party 5
 * Mario Party 6
 * Mario Party Advance
 * Mario Party 7
 * Mario Party 8
 * Mario Party DS
 * Mario Party 9
 * Mario Party: Island Tour
 * Mario Party 10
 * Mario Party: Star Rush

Miscellaneous RPGs

 * Super Mario RPG: Legend of the Seven Stars
 * Mario + Rabbids Kingdom Battle - UPCOMING

Feats From Those Games

 * Super Mario Bros.
 * Tier 6
 * Country level
 * Mario was stated to be capable of restoring the kingdom to its former glory, which had fallen into ruin.
 * Super Mario Bros.: The Lost Levels
 * Super Mario Bros. 2
 * Tier 2
 * Universe level+
 * Mario defeated Wart, who conquered Muu once and Subcon twice. The latter is an entire universe, as it is a dream world. After his defeat in BS Super Mario Bros., Subcon, an entire universe, ceases to exist.
 * Super Mario Bros. 3
 * Super Mario World
 * Tier 7
 * Small City level+
 * Mario lifts and punts Larry's castle with zero effort whatsoever.
 * Yoshi's Island DS
 * Tier 3
 * Multi-Galaxy level
 * Mario is a Star Child. By being a Star Child, Mario has a star embedded within his heart that grants him sufficient enough power to conquer the universe, given that the other six Star Children are with him. So, each Star Child has the power to conquer 1/7 of the universe—trillions of galaxies.
 * New Super Mario Bros.
 * New Super Mario Bros. 2
 * New Super Mario Bros. Wii
 * New Super Mario Bros. U
 * Tier 7
 * Mountain level
 * Defeated Kamek, who created an enormous tornado of this size and power.
 * Super Mario 64
 * Tier 3
 * Multi-Galaxy level
 * Mario defeated Bowser, who was under the effects of the Power Stars, which enabled him to create galaxy-sized realms within the walls and paintings. Why galaxy-sized? The Throwback Galaxy is the same exact world as Whomp's Fortress, and is referred to as a galaxy. Thus, those paintings were all galaxy-sized realms.
 * Super Mario Sunshine
 * Tier 2
 * Multi-Universe level
 * Shadow Mario polluted and cursed the entirety of Isle Delfino. He also has an amazing amount of knowledge on the secret levels, somehow knowing when Mario enters them and where they are. There are also cartoony designs within these universes [there being 10 of them in totality, with four matching the standards and the others scaling] like the train tracks, which provides more evidence Shadow Mario created them. Because their celestial bodies match ours, and because it's seemingly an infinite void, these are full-blown universes that Shadow Mario created. From scratch, mind you; meaning he also created their space-time continuums. Mario has the same physicality as Shadow Mario, thus, scales.
 * Super Mario Galaxy
 * Tier 3
 * Multi-Galaxy level
 * The Grand Stars are far superior to the Power Stars, and Mario defeated dozens of enemies powered by the Grand Stars.
 * Tier 2
 * Universe level+
 * Defeated Bowser, who survived the destruction and rebirth of the universe.
 * Super Mario Galaxy 2
 * Tier 5
 * Moon level+ to Planet level or Dwarf Star level
 * Slammed into a neutron star, sending it careening through space.
 * Tier 2
 * Universe level+
 * The Grand Star enabled Bowser sufficient enough power tp create a black hole that was consuming a universe's entirety. The worlds are indeed entire universes, as Lubba states that you must travel through space-time in order to reach unknown worlds.
 * Super Mario 3D Land
 * Super Mario 3D World
 * Super Mario Odyssey - UPCOMING
 * Mario & Luigi: Superstar Saga
 * Tier 6
 * Country level
 * Defeated Bowletta, who stated she'd divide and conquer both kingdoms, and then create a perfect new country.
 * Mario & Luigi: Partners in Time
 * Tier 6
 * Country level
 * Defeated the Elder Princess Shroob, who created a large storm simply by powering up. Elder Princess Shroob also desired to destroy the entire kingdom, even commenting on how the Shroobs will "dance on the buried remains of this pathetic kingdom."
 * Mario & Luigi: Bowser's Inside Story
 * Tier 2
 * Universe level+
 * Damaged Chakron, who is at one with the universe, and has been absorbing waves from it for a thousand years.
 * Defeated the Dark Star, who was stated to contain unfathomable power, here, and to be a cosmic threat, here.
 * Multi-Universe level
 * Also aided in the defeat of Dark Bowser, who was the complete dark power and was, thus, double the power of the Dark Star and Dark Fawful.
 * Mario & Luigi: Dream Team
 * Tier 3
 * Universe level
 * Held his own against Antasma, who can manipulate all of the Dream World.
 * Tier 2
 * At least Multiverse level
 * Defeated Dreamy Bowser, who was the embodiment of the Dream Stone, which contained all of, at least, Pi'illo Island's dreams. This also constrains ancient dreams, as the Pi'illos are an ancient race--meaning this number could heavily differ from hundreds of thousands, to millions and quadrillions of universes. Though, the average, 52 Pi'illos and 1,600 years, results in 30,388,800 universes.
 * Mario & Luigi: Paper Jam
 * Tier 2
 * Universe level+
 * Equal to Paper Mario, who created a realm with numerous stars in the background.
 * Paper Mario
 * Tier 5
 * Planet level
 * Took on Bowser with the Star Rod and survived a blast from it. The Star Rod contains all the dreams of everyone on the entire planet, and manipulates wishes on a planetary scale.
 * Paper Mario: The Thousand-Year Door
 * Tier 4
 * Large Star level+
 * Defeated the Shadow Queen, whose power was greater than that of the Crystal Stars. And the Crystal Stars can create a supernova.
 * Super Paper Mario
 * Tier 1
 * High Complex Multiverse level
 * Defeated Dimentio, who matched The Void, which was going to consume all existence—all worlds, all dimensions, all possibilities and all timelines. And because String Theory Soup proves that the Marioverse's secrets reside within String Theory, which is a theory that supports 11-dimensionality, this feat was consuming eleven dimensions spatial dimensions, making the characters 11-dimensional.
 * Low Hyperverse level
 * With the Pure Hearts, Paper Mario killed Super Dimentio, who was completely invincible and beyond the powers of Jaydes or Merloo, thus, infinitely more powerful than before.
 * Paper Mario: Sticker Star
 * Paper Mario: Color Splash
 * Mario Party
 * Mario Party 2
 * Mario Party 3
 * Mario Party 4
 * Mario Party 5
 * Tier 2
 * At least Universe level+, possibly Multiverse level
 * Fought Bowser, who stated and showed he was going to ruin, or, destroy the Dream Depot. In the Dream Depot, the dreams of the Mushroom Kingdom's denizens are turned into entire universes. Bowser also planned on destroying Future Dream; this dream in particular was stated by Misstar AND by Mario Party 5's guide booklet on page 28 to be an entire universe, meaning each dream is its own universe.
 * Mario Party 6
 * Mario Party Advance
 * Mario Party 7
 * Mario Party 8
 * Mario Party DS
 * Mario Party 9
 * Tier 4
 * At least Large Star level+, likely Multi-Solar System level
 * Fought and defeated Bowser. In this game, the plot is that Bowser has stolen the Mini-Stars from the sky. And apparently, it seems that these Mini-Stars are actual stars in the sky. In the ending cinema, the Mini-Stars are returning to the sky--all of which Bowser said he was going to put to use. It's shown at the end, when many burst after his defeat, that he meant this as they were going to power him. Also, the high-end of the black hole feat is easily within the 4-B to 4-A ranges--just how much is unknown.
 * Mario Party: Island Tour
 * Mario Party 10
 * Mario Party: Star Rush
 * Super Mario RPG: Legend of the Seven Stars
 * Tier 2
 * Universe level+
 * Fought and defeated Culex, who is stated as the Master of Space and Time in the guide booklet, page 64, and in the Japanese translation, states that he holds time from its beginning to its end and that he holds the power of creation throughout the Marioverse.
 * Mario + Rabbids Kingdom Battle - UPCOMING

Final Tally
Tier 7: 2

Tier 6: 3

Tier 5: 2

Tier 4: 2

Tier 3: 4

Tier 2: 11

Tier 1: 2

Conclusion
As things currently stand, Mario's most consistent feats are Tier 2, by far.