Thread:Metal Mario875/@comment-11390223-20171212133310/@comment-11390223-20171212165203

No problem, and also thank you. I can see how you'd find those questionable too. I guess a good place to start would be those two matters.

For the Angry Sun, I can see what you are trying to cover, but when I look at the Mario Kart Wii footage linked, it appears more that the Angry Sun is floating in the sky, rather than being seen as the actual sun, however it is definately larger than it's SMB3 counterpart. However, this argument is tricky when you consider it would essentially be a star (which appears bigger than the sun seen  when from Earth too) attacking a specific location in a desert... that isn't exactly going to work out, so... yeah, I can see why you're questioning it. For SMB3, I guess he could be at least building level, because it appears he uses the Koopaling wands to destroy the airships, some of which being particularly large.

As for the SMB feat... I personally disagree.

As stated in the manual, Mario's quest is to "free the Mushroom Princess from the evil Koopa", as she is "the only one who can undo the magic spell on the Mushroom People", which would in turn "restore the fallen kingdom". So, his way of returning it from ruin was to rescue Peach so that she may use her magic. We don't have any implication that Mario can scale to Peach's magic, not Bowser's dark magic (at least in this game?), so I am not so sure if Mario could scale. I do regonise that you use future games as a source for the size, so might want to use future games to sclae but... if we look at it as a stand-alone title for the feat, I don't think there is enough to say Mario would scale.

And that also leads me on to the size of the Mushroom Kingdom. I see you noted that the Mushroom Kingdom contains Ice Land, Desert Land, Rock Land, etc, however this would be false.

As stated in both the SMB3 manual for NES, it's All Stars remake for the SNES (albeit this was copy-pasted) and the All Stars remake for the Wii (the first and last pictured for source), the Mushroom Kingdom is only the gateway to the Mushroom World (which is seem more as a continent/location consisting of several countries, as opposed to the planet), rather than the whole Mushroom World itself, which is where these locations are found, not the Mushroom Kingdom. Therefore, this lowers the size of the Mushroom Kingdom. As for the M&L games, it showing many locations in both Partners in Time and Bowser's Inside Story can help push it towards a larger size, but... it's not as easy to say continent size anymore.

So... tl;dr, I feel that Mario shouldn't really scale to Peach's magic, and feats concerning the MK might not automatically push it to continent level. I'll keep it at these two points for now, as I don't want to have an overwhelming amount to begin with, so... yeah.