Character Stats and Profiles Wiki

In the past, we have encouraged users to create new pages for powers and abilities they thought the wiki lacked. However, as of now, we want new pages to be approved by the staff, meaning that new powers and abilities pages must be suggested. This can be done in our official Discord server in the suggestion channel, or messaged to a staff member. Of course, users can always create blogs about powers and abilities to include in their profiles if they don't want to attempt creating official pages. Linking to other wikis' powers and abilities pages is also permitted.

READ MORE

Character Stats and Profiles Wiki
Advertisement

Summary []

The 2nd Generation Sentinels are a group of three robots used by Juro Kurabe, Ryoko Shinonome and Iori Fuyusaka in order to fight back against the Kaiju.

Powers and Stats []

Tier: At least 8-B 

Name: 2nd Generation Sentinel

Origin: 13 Sentinels: Aegis Rim 

Age: Unknown

Classification: Giant Mech

Wielders: Juro Kurabe, Ryoko Shinonome, Iori Fuyusaka

Powers and Abilities:Superhuman Physical CharacteristicsLarge Size (Type 1), Teleportation (Sentinels are able to teleport to their pilots and to other Sectors), Explosion Manipulation (With Missiles and Cannons), Plasma Manipulation (With Plasma Arc Fusion Cutter), Nanotechnology, Technopathy, Statistics Reduction (With Jammer Rocket Launchers, the 2nd Generation Sentinel can fire out a missile filled with Nanomachines that decrease the defensive abilities of an opponent), Forcefield Creation (With Shield Emitter), Healing (With Repair Emitter), Statistics Amplification (With Hyper Condenser)

Attack Potency: At least City Block Level (Can destroy Hi-Quads and Terra Carriers which are far larger than entire city blocks)

Speed: Superhuman movement speed (Sentinels are able to travel across city blocks in a few seconds), Subsonic attack speed with Multi Rocket Launchers, Supersonic+ attack speed with Arms-Mounted Machine Cannons (The Arms-Mounted Machine Cannons have an initial firing speed of the bullets can reach 1,100 metres per second)

Lifting Strength: Class M (A 2nd Generation Sentinels weigh upwards of 22,000 tons and are still able to easily move around)

Striking Strength: At least City Block Level

Durability: At least City Block Level

Range: Standard melee range to Tens of metres

Weaknesses: None Notable

Notable Attacks/Techniques:

  • Heavy Knuckles: The Heavy Knuckles is an attack where the 2nd Generation Sentinel hits the opponent with a high impact punch designed to destroy massive pillars for high-rise buildings.
  • Arms-Mounted Machine Cannons: The Arms-Mounted Machine Cannons is an attack where the 2nd Generation Sentinel fires out a barrage of six-barrel Gatling guns mounted on his arms at the opponent at an initial firing speed of the bullets can reach 1,100 metres per second.
  • Multi Rocket Launchers: The Multi Rocket Launchers is an attack where the 2nd Generation Sentinel fires eight missiles out of its shoulder-mounted missile launchers.
  • Shield Emitter: The Shield Emitter is an attack where the 2nd Generation Sentinel releases a large number of drones that form a protective forcefield around another Sentinel.
  • Repair Emitter: The Repair Emitter is an attack where 2nd Generation Sentinel releases a large number of drones that repair another Sentinel.
  • Sentry Gun: The Sentry Gun is an attack where the 2nd Generation Sentinel plants a large turret in the ground which automatically shoots all nearby opponents.
  • Guardian: The Guardian is an attack where the 2nd Generation Sentinel sends out drones that attract the attention of the opponents, making the opponents attack the drones instead of the 2nd Generation Sentinel.
  • Jammer Rocket Launchers: The Jammer Rocket Launchers is an attack where the 2nd Generation Sentinel fires out a missile filled with nanomachines that decrease an opponent's defensive abilities.
  • Anti-Ground Piercing Rocket Launchers: The Anti-Ground Piercing Rocket Launchers is an attack where the 2nd Generation Sentinel launches out a barrage of missiles that have drills on their tips which stab into an opponent before drilling through their armour and explode in their insides.
  • Guardian Avenger: The Guardian Avenger is an attack where the 2nd Generation Sentinel sends out drones that attract the attention of the opponents, making them attack the drone before the drone explodes.
  • Hyper Condenser: The Hyper Condenser is an attack where the 2nd Generation Sentinel uses the condenser inside of its body to increase the damage it deals with its weapons.
  • Plasma Arc Fusion Cutter: The Plasma Arc Fusion Cutter is an attack where the 2nd Generation Sentinel slashes the opponent with a large fusion cutter that creates superhot plasma which melts the armour of the opponent the 2nd Generation Sentinel is attacking.
Advertisement