Acausality is defined as the ability to exist outside of causality, or the natural flow of manipulation defined by cause and effect. This varies with characters, for some it simply means being unaffected by changes of the past. But for others it can mean being beyond the concept of time or causality.
Type 1: Time Paradoxal Resistance: Characters with this type are immune to changes of the past and standard temporal paradoxes. However they are still vulnerable to normal Causality Manipulation among other similar abilities.
- Examples: Demigra (Dragon Ball Xenoverse), Sonic the Hedgehog (Archie Comics), SCP-682 (SCP Foundation)
Type 2: Temporal Singularity: Characters with this type don't exist in the past or future, but solely exists in the present. Making them unaffected by changes to the past while having a resistance to abilities like Precognition and Fate Manipulation.
- Examples: Hunter Zolomon (DC Comics), Raziel (Legacy of Kain)
Type 3: Temporal Permanence: Characters with this type are very difficult to kill, as other versions of the character from other points of time or from other universes can take their place, and can survive taking the "original's" place and can survive the "original's" destruction. This can also be achieved by existing across time. This grants the user immunity to changes in the past.
Type 4: Irregular Causality: Characters with this type exist on a different system of cause and effect then regular causality. This can also be achieved by being beyond space-time. This gives the user a resistance to abilities like Causality Manipulation and Fate Manipulation.
Type 5: Causality Transcendence: Characters of this type transcend the normal boundaries of cause and effect, existing outside the causality of the system. Simply interacting with them maybe nearly impossible.
- Examples: Green Lantern (DC Comics), Master Unit: Amaterasu (BlazBlue), Madoka Kaname (Puella Magi Verse) and The Outer Gods from the Cthulhu Mythos
- Contrary to popular belief, type 3 Acausality only kicks in if the user has died/destroyed, so it can be negated by abilities that don't kill or destroy the target, like Mind Control.
- These types cannot be bundled with each other:
- Types 2 and 3 (The definitions of these types directly conflict)
- Types 4 and 5 (How can one character exist in a different system of cause and effect but also exist outside of causality altogether)