Character Stats and Profiles Wiki

In the past, we have encouraged users to create new pages for powers and abilities they thought the wiki lacked. However, as of now, we want new pages to be approved by the staff, meaning that new powers and abilities pages must be suggested. This can be done in our official Discord server in the suggestion channel, or messaged to a staff member. Of course, users can always create blogs about powers and abilities to include in their profiles if they don't want to attempt creating official pages. Linking to other wikis' powers and abilities pages is also permitted.

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Character Stats and Profiles Wiki
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The rumor has been confirmed. We are being trained for a mission at the Black Mesa Facility. All I know is that the place is being used by scientists who are doing some kind of new research. I can't imagine what we would be needed for. We were told today to be ready in case it happens tomorrow. I don't know what "it" is, but the whole thing is a little strange. I kind of hope it doesn't happen; the mission doesn't seem to have much excitement potential. I'd rather hold out for something with more likelihood of combat.

~ Shephard's last entry before the Black Mesa Incident.

Adrian shephard render by alchemist10 d9qpwol-375w-2x

Summary[]

Adrian is a marine of the HECU. He was sent to Black Mesa to clean up the whole place of both life and proof of what happened there. Before reaching the base, his helicopter crashes and he is forced to wander the facility alone.

His current fate is unknown, because he was "silenced" by The G-Man.

Tier: At least 10-A, Likely 8-C physically, Higher with most weapons and explosives, at least High 7-A with the Displacer Canon

Name: Adrian Shephard

Origin: Half-Life

Gender: Male

Age: 22 years old

Classification: Human

Powers and Abilities

  • Acrobatics (Shephard is known for his astounding agility among the HECU Marines)

Night Vision (Has Night Vision Goggles)

Resistance to the following:

Attack Potency: At least Athlete level (Is athletically fit.) Likely Building Level+[Statistics Values 1] physically (Should be comparable to Gordon, and uses the same weapons as him.), Higher with explosives, At least Large Mountain Level+ with Displacer Canon (The Displacer uses the same ammo type as the Tau Canon and Gluon Gun, which is this powerful[Statistics Values 2].)

Speed: At least Peak Human movement speed, likely Hypersonic Movement speed with Relativistic+ to FTL Combat and Reactions speed (Should be comparable to Gordon.)

Lifting Strength: Above Average Human (Picked up a rocket launcher and wasn't slowed down. Comparable to Gordon.)

Striking Strength: Athletic Class, Likely Building Class+

Durability: At least Building level+ with armor (His suit functions similarly to Gordon's. Can take explosions, a crash landing from a plane and shots from heavy weaponry. Possibly Large Mountain Level+ (He is able to take attacks from the Displacer Canon, but it does extreme damage to him. However, this could just be a Game Mechanic.)

Stamina: Superhuman

Range: Standard Melee Range normally, Hundreds of Meters with firearms

Standard Equipment:

  • Wrench: A normal pipe wrench. Adrian can use it to bash enemies and destroy crates, he can wind up a large melee attack capable of turning Headcrabs into mush.
  • Knife: A normal combat knife. Adrian can use it to attack enemies rapidly, but it is weaker than the wrench
  • 9mm pistol: It looks like a Beretta M9. Mostly used to kill small enemies or when the machinegun is not avaliable
  • Desert Eagle: A really powerful handgun with laser-sights that uses .357 ammo . It packs a lot of firepower and it can kill fully armored soldiers with two shots.
  • Submachine Gun: A MP5 modeled after the Heckler & Koch MP5. It can fire 8 gram bullets at 400 meters per second.
  • Shotgun: Modeled after SPAS-12, mostly used on close encounters and against enemies that can take a lot of damage.
  • M249 automatic weapon: A light machinegun that can tear through enemies rather easily, as the name states, it is based on its real-life equivalent.
  • M-40A1 sniper rifle: A standard sniper rifle used by most soldiers. It can one-shot most enemies in the game.
  • RPG: A standard rocket propelled grenade launcher, used mostly to destroy tanks. It seems to be based on the Armbrust Rocket Launcher.
  • Hand Grenade: It is a MK2 grenade used to kill targets on small rooms or make them run away from their positions to shoot them. They are filled with 52 grams of tnt.
  • Laser Tripmine: A mine that can be attached to the ground, wall or ceiling. Upon being attached, if something touches the laser, it explodes .
  • Satchel Charge: Remote detonated explosives.
  • Snark: Xen roach-like creatures that can be throw, causing them to run towards the enemy and bite the target to death or explode.
  • Spore Launcher: A biological arm-cannon that shoots spores at high velocities. It can kill an armored soldier in one shot.
  • Shock Roach: A biological arm-cannon that shoots plasma balls at the target.
  • Barnacle Grapple: It is a barnacle that was modified to be attachable to an arm. It launches its large tongue and latches into the enemy, if the enemy is human sized or smaller, it pulls the enemy and devours it in one shot, if the enemy is bigger than a human, it crashes into the enemy and eats it alive. It can be used to grapple into some types of walls infected with Xen's materials
  • Displacer Cannon: A large cannon that fires plasma balls that can kill everything in a small room. It can also teleport the user to Xen

Intelligence: Gifted. (A highly skilled soldier with years of experience on the battlefield. Was one of, if not the only Marine to survive the Black Mesa Incident, which prompted even the G-Man to praise him for his skills. Can effectively use Alien Weaponry with no prior knowledge on how they work.)

Weaknesses: Without his armor he is as durable as a normal man, if the suit takes too much damage it will need to be recharged, otherwise his durability decreases drastically.

Gallery[]

Notable Matchups[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

References[]

  1. 1.85 Tons of TNT
  2. 201.76747132 Megatons to 2.0176747132 Gigatons
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