Character Stats and Profiles Wiki

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Character Stats and Profiles Wiki
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Amy Superstars
If I had to choose between the world and Sonic, I would choose Sonic!

Moderne Amy
Sonic, this time, you won't escape marriage!

Stc Amy
The name's Amy, Doc! Remember it!

Amy Boom
It's not the size, it's how you swing it. Care to find out?

Metal Sonic Suit
Who is this guy

Super amy
PLAY AS SUPERPOWERED AMY ROSE!

Hyper Amy Rose
I'm not sure what happened, but I know what I saw: a love that transcended time. I believe in that power

Summary[]

She is an anthropomorphic hedgehog with a major crush on Sonic the Hedgehog. Since meeting Sonic on Little Planet, Amy has become his self-proclaimed girlfriend and has attempted to win his heart by any means in many of their adventures. She wields the Piko Piko Hammer, which she uses with skills second to none and never leaves home without.

Amy is a cheerful, though slightly erratic girl, with a positive attitude and boundless energy. However, she has a scary temper and her infatuation with Sonic makes her short-sighted and a bit obsessive about him, having followed him everywhere since meeting him. Nevertheless, she has a pure heart and will not let anything stop her.

Powers and Stats[]

Tier: 7-C | 3-A with Metal Sonic Armor | 3-A | 3-A with Crossbows | Low 2-C | High 2-A | Low 1-C | High 1-B | Varies Low 1-A as a Super Amy | Low 1-A as a Hyper Amy

Name: Amy Rose, Amy Rose Hedgehog, Amy Rose the Hedgehog, Rosy the Rascal (in classic Sonic games)

Origin: Sonic the Hedgehog

Gender: Female

Age: Unknown

Classification: Hedgehog, Anthropomorphic Hedgehog, Freedom Fighter, Leader of Team Rose

Powers and Abilities:

Standard Equipment


Other

  • Technological Flight, Weapon Creation Technology Manipulation, Power Nullification Homing Attack, Explosion Manipulation, Statistics Amplification, Status Effect Inducement (With Extreme Gear. Can create a regular basketball, bowling ball, and Tee Shot, enabling the user to use a golf club to shoot out golf balls, to damage other racers, Homing Attack (Via Target Torpedo) & Explosion Manipulation Users can summon a bomb to explode other Riders on the race track or a torpedo tor track them down, When breaking open a Parts Lock Item Box, the playable character's tech is temporarily shut down except for the tech's mobility, Temporary via Attack & High Speed. With Attack, user gain further strength to plow through obstacles and they can run on foot to match the speed of Extreme Gear. High Speed grants increase acceleration of Extreme Gears to high speed, With Colorball, which obscures the vision of others)

Chaos Energy

Chaos Energy is an unstable, yet incredibly powerful extra-dimensional energy that encompasses all reality in the Sonicverse

Many residents of Mobius and other realms harness this energy in various ways. Some have a natural connection to the Chaos Force, while others practice magic or draw power from physical sources like Chaos Emeralds, Power Rings, the Master Emerald, Super Emeralds, Anarchy Beryl, Sol Emeralds, and more. The use of Chaos Energy through magical means isn't limited by biology, allowing Mobians, Overlanders, and others to tap into this raw energy within their respective magical traditions.

Application[]

With Chaos Emerald Powers[]

The Chaos Emeralds (カオスエメラルド Kaosuemerarudo) consist of seven ancient relics that hold boundless power. The capability to wield these emeralds depends on an individual's innate aptitude, with some demonstrating greater skill in unlocking their extraordinary potential. As the ultimate source of Chaos Energy, each Chaos Emerald grants access to the full spectrum of Chaos Powers, magnifying their effects significantly

Invisibility Chaos Emerald[]

Power Rings[]

Possesion

Absorption

3 Power Rings[]

50 Power Rings[]

Magic[]

In Sonic the Hedgehog the Magic is manipulated by any person he gains by any ability

Magitek[]

Single Chaos Emerald[]

Passive

Active

Resistance to

6 Chaos Emerald of Prime Zone[]

Chaos Force Deity[]

Resistance to

Anarchy Beryl[]

Seven Chaos Emeralds[]

Ultra Sonic[]

  • Transformation & Statistics Amplification (With Single Super Chaos Emerald)
  • Time Acceleration (Chaos Energy can be used to move time forward and speed up the flow of time, as displayed by Ultra Sonic.)
  • Accelerated Development (Passive; Abilities. Ultra Sonic's transformation gives him complete mastery over the elements and the skills to use it accordingly without prior training or knowledge on the matter)
  • Enhanced Time Manipulation (Was able to move time forward with sheer speed alone),
  • Continuously Rising Power (Had used a Super Emerald to progress through his transformations, and was constantly getting faster and stronger with the amount of Chaos Energy he was being exposed to)
  • Adaptation (Is shown and stated to change his form to match his environment, taking the forms of Polar Sonic, Solar Sonic, and Eco Sonic)
  • Dimensional BFR (Can create portals to a zone of his choice that suctions enemies in, leaving them trapped)

Resistance to

Super Sonic (Seven Super Chaos Emerald)[]

Super Forms (Master Emerald)[]

Genesis Wave[]

Super Genesis Wave[]

Active

  • Enhanced Invulnerability (the Egg-Wily Machine X being unable to injure Super Sonic and Super Armor Mega Man despite sharing the same power source. While they are impervious to injury, they are subject to being staggered or launched backwards with sufficient force)

Resistance to

Giant Fake Chaos Emerald[]

Single Chaos Emerald Abilities[]

Passive

Active


Resistance to

Emerald Power[]

Hyper Mode[]

Seven Chaos Emeralds[]

Passive

Active

Life Energy[]

Life Energy[]

Super State[]

Arrow of Light[]


Resistance to

Cyber Energy[]

Eggman Battery[]

Inventions

Resistance to

Monitor[]

  • Power Bestowal (When hit, they grant the user with a self-contained power ups)
    • Damage Reduction (Temporary. With the Invincibility Monitor, which is stated multiple times in the franchise to be a power that allows the user to receive no damage for a limited time)
    • Resurrection & Duplication (With Extra Life. Grants an extra life, Extra life embodies the body of the individual from which it gives him an additional life and able to count all its capacities)
    • Statistics Amplification (Temporary via Power Sneakers. High Speed power up greatly increase the user's speed. Invincibility greatly enhances the user's durability)

Elemental Shields

Defensive

Power Bestowal

Phantom Ruby[]

Phantom Forms[]

Phantom Ruby Final Product[]

Resistance to

Enhanced Phantom Copy[]

Enhanced Phantom Ruby[]

Resistance to

Phantom Ruby[]

Cyber Skill[]

Cyloop[]

Cyber Physiology[]

Cyber Corruption[]

Passive

Full Cyber Corruption[]

The effects on an individual when the process of Cyber Corruption is complete, on top of the precious afflictions.

Cyber Forms[]

References[]

  1. Sonic the Hedgehog Issue 251
  2. Sonic the Hedgehog Issue 220
  3. Knuckles (miniseries) Issue 2-3
  4. Sonic the Hedgehog Issue 185
  5. Sonic the Hedgehog issue #225
  6. Sonic the Hedgehog issue #224
  7. Sonic the Hedgehog Issue 170
  8. Sonic and the Secret Rings
  9. Sonic Frontiers: Vs The End
  10. Sonic Frontiers: Kronos Island
  11. Sonic Frontiers: Rhea Island
  12. Sonic Frontiers (JP): Introduction Cutscene
  13. Sonic Frontiers
  14. Sonic 3D Blast: Rusty Ruin Zone Boss
  15. 15.0 15.1 Sonic 4: Episode II Oil Desert Zone Boss
  16. Sonic Mania: Phantom King Boss
  17. Cite error: Invalid <ref> tag; no text was provided for refs named StH1GHZ
  18. Sonic the Hedgehog 1: Spring Yard Zone Boss
  19. 19.0 19.1 Sonic the Hedgehog 2: Hill Top Zone Boss
  20. Sonic Mania Adventures
  21. Sonic the Hedgehog 2: Metropolis Zone Boss
  22. Sonic the Hedgehog 4 Episode I: Mad Gear Zone Boss
  23. 23.0 23.1 Sonic CD: Tidal Tempest Zone Boss
  24. Sonic Origins
  25. Sonic the Hedgehog 1: Marble Zone Boss
  26. Sonic 3D Blast: Diamond Dust Zone Boss
  27. Sonic the Hedgehog 2: Mystic Cave Zone Boss
  28. Sonic the Hedgehog 2: Chemical Plant Zone Boss
  29. 29.0 29.1 Sonic Adventure
  30. Sonic Battle
  31. Cite error: Invalid <ref> tag; no text was provided for refs named SG
  32. Sonic Runners: Story Mode
  33. Sonic Shuffle
  34. Cite error: Invalid <ref> tag; no text was provided for refs named StH50
  35. Sonic the Hedgehog: Bad Guys #1
  36. Sonic Drift 2
  37. 37.0 37.1 37.2 Sonic the Hedgehog 3: United States instruction booklet, pg. 12
  38. 38.0 38.1 38.2 Sonic the Hedgehog 3 (Sega Genesis) United States instruction booklet, pg. 13.
  39. 39.0 39.1 Knuckles' Chaotix
  40. Sonic the Hedgehog 2: 2-Player Mode
  41. Sonic the Hedgehog Chaos
  42. 42.0 42.1 Sonic the Hedgehog Triple Trouble
  43. Sonic Frontiers (JP): Chaos Island
  44. Sonic Frontiers - Showdown Trailer
  45. 45.0 45.1 45.2 45.3 45.4 Sonic Frontiers: Ouranos Island
  46. 46.0 46.1 46.2 46.3 Sonic Frontiers: Ouranos Island
  47. Sonic Frontiers: Chaos Island
  48. Sonic Frontiers: Ares Island


Attack Potency: Town level (Having absorbed Sonic's power thanks to eggman's invention causes a considerable increase in his own strength, able to destroy beat a multitude of badnicks with Knuckles) | Universe level with Metal Sonic Armor (scales to Sonic, evolves massively above Sonic, able to tank multiple spin dash, putting him to the ground in a single point shot, able to pierce his body making him literally bleed) | Universe level (Capable of fighting and harming the likes of Classic Sonic and Classic Knuckles) | Universe+ level with Crossbows (While Tekno was in a bad situation, and Sonic was beaten in a single shot, Amy showed her superiority to her two colleagues, taking down the enemy in a single shot with a crossbow) | High Multiverse level (Able to Beat E-100 Zero and fought Team Sonic alongside Cream and Big, able to beat Mecha Knuckles thus causing him to explode, with his help Sonic is able to compete against Eggtech and Gemerl, intrinsically superior to Storm who suddenly scared them and started running away, and hurt him by sending the ark of the cosmos on his face) | Low Complex Multiverse level (able to hold against the Iron King is to break his Invulnerability) | High Hyperverse level (Can defeat a Phantom Ruby Clone by taking on the exact appearance of Metal Sonic, Amy is able to Pierce a Rough Zombot, The Zombot, even being civilians, were shown capable of resisting Espio's attack, Comparable to Egg Omega, can protect Sonic from a decisive Eggman attack) | Varies (Amy is empowered by the Chaos Emeralds, which possess immense chaotic energies with fluctuating power levels, with Amy being able to harness varying levels of positive energy) | Low Outerverse level as Super Amy (As Super Form is comparable to other Superforms during the Classic era, in the statements of Sonic the Hedgehog's Official it is said that he rewrites the story to implant his appearances in Origins so in everything that follows has CD) | Low Outerverse level as a Hyper Amy (As Hyper Amy evolves above Super Form)

Speed: Immeasurable (at the scale of Knuckles, Can follow Sonic into battle, Can easily react to Zomom, Can Attack Metal Sonic before he reacts) higher with Spin Dash | Irrevalant as a Super Forms | Irrevalant as a Hyper Forms

Lifting Strength: Class M (Can stop a Train) | Multi-Stellar (Able to Hold Metal for a few seconds)

Striking Strength: High Hyperverse (Piko Piko Hammer Strikes are harming Zomom)

Durability: High Universe level (Can take hits from Classic Sonic and get back on his feet) higher with Rings (Having enough Rings, shields damage from those as strong as, Void and Tethered Supreme) | Varies Low Outerverse level as a Super Form | Low Outerverse level as a Hyper Form

Stamina: Superhuman (Worked nonstop in evacuation efforts over the course of days during the Metal Virus despite the heavy mental burden and stress it caused her, and only stopped because she was forced to evacuate and retreat to safety herself)

Range: Extended melee range with her hammer. Tens of meters with tornadoes

Standard Equipment: Her Tarot Cards | Her Piko-Piko Hammer, which she stores in Hammerspace | Her Piko-Piko Hammer

Optionnal Equipment: Chaos Emeralds (up to all seven), Breeze (Her living car), Rings (maximum of 999), Pink Rose (Her Extreme Gear), Pink Cabriolet (Her Dodon Pa vehicles)

Intelligence: At least Average, Gifted in combat (Skilled with her Piko-Piko Hammer and can fight both against and alongside Sonic competently,Is smart enough to thwart Neo Metal Sonic's strategies)

Weaknesses: Amy is somewhat short-tempered and moody, and is obsessed with Sonic to the point of being nearly rabid

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