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“ | It was fun being a puppet-master, but now i grow weary. It is time to put you in your place. Now let me show you how this game ends. | „ |
~ Animdude before facing the game cast |
Summary[]
Animdude is one of the Final Bosses of FNaF World. Being a representation of Scott Cawthon himself, Animdude is a creator, narrator and overseer of the FNaF World reality, with a desire of satisfying the needs of its inhabitants, he controls the story to create "an adventure" for them, but eventually cracks and fights them in the end of Hard Mode.
After being defeated, he would be demoted by Desk Man from his position as the Master and Final Boss of FNaF World reality, with his code being recycled to create terrible spin-off games. After being freed, he would help the Player go through the Geist's Lair and would take action in the battle against Chica's Magic Rainbow.
Powers and stats[]
Tier: Low 2-C, likely 2-C
Name: Animdude, Scott Cawthon
Origin: FNaF World
Gender: Male
Age: Unknown
Classification: Puppeteer, The Storyteller, The one who pulls the strings, Author Avatar, God (By himself)
Powers and Abilities:
Passive
- Superhuman Physical Characteristics
- Likely Inorganic Physiology & Possibly Intangibility (Unknown Type; Doesn't appear to be organic, being able to exist as pulsing energy and is unknown to have a non-physical consciousness due to being made of data)
- Likely Self-Sustenance (Types 2 & 3)
- Possibly Enhanced Senses (Can be taken to fight against Chipper's Revenge in seemingly the darkest corner of Mystery Mine, although how canon that is is unknown)
- Nigh-Omniscience
- Small Size (Type 0; As pulsing energy and in base form)
- Possibly Acausality (Type 1; Doesn't cause a Time Paradox when meeting himself in battle unlike Fredbear, although how intentional it is in unknown)
- Fourth Wall Awareness (Is aware of his role as the creator of FNaF World and game nature of his reality)
- Light Manipulation (Always emits light off himself)
- Likely Non-Physical Interaction (Ghosts, Spirits & Illusions; Can harm the likes of Crying child, Shadow Animatronics and Phantoms, which are likely built using code of their canon counterparts like Halloween Animatronics)
- Accelerated Development (Leveling; Physical Stats - FNaF World characters can quickly grow in power after collecting EXP from any defeated enemies)
Activated
- Reality Warping (Said to be able to manipulate reality)
- Plot Manipulation (Beating the game on normal difficulty reveals that Animdude is still in control over the game cast, not allowing them to proceed any further and ending the game run with "The End", with 8-Bit Fredbear saying that he Allows the player to progress. Refers to himself as the storyteller, with his death bringing the end of the story. Directly stated to be able to manipulate the plot)
- Data Manipulation & Information Manipulation (Type 2; Is in full control over FNaF World reality, which, like other games, is fundamentally made of code. Should be comparable to a fellow creator - S. Cotton, who has threatened to physically grind up Freddy's fundamental code to use it for his game)
- Technology Manipulation & Corruption (Type 2; Is the heart of what corrupts the Game World, with 8-Bit Fredbear implying that the "dangers" and everything else found here is a deception set up by and for Puppet-Master's amusement, with many things said by normal Fredbear being influenced by him, including Glitch passages into the Sub-Tunnels, as well as implying that "there is no safe place/haven", resulting in things like distorted/glitched objects that lead into the lower layers of the world, Auto-Chipper going haywire, characters becoming "misguided" etc, with the corruption even affecting seemingly non-mechanical beings like Paper Pals, Crying Child, Shadow Animatronics and Phantoms)
- Power Nullification (Likely capable of stripping a character of code which results in them losing their powers, with Halloween Backstage characters being unable to help The Player unless they return them their fundamental code from Desk Man's spin-offs)
- Creation (Implied to have created FNaF World game/reality, referring to it as "Imaginary" and referring to Security Owl as a "pretty powerful creation", lumping it together with FNaF World as an "Imaginary Monster" in an "Imaginary Game", with Security itself being the Game's Security System. Likely is the one who created creatures roaming all around Animatronica, with 8-Bit Fredbear seemingly attributing monsters randomly attacking the player to him. Should be comparable to a fellow creator S. Cotton)
- Shapeshifting (Can shift his body from pulsing energy to a 2D avatar into a larger 3D one)
- Clairvoyance (Said to "always watch" the events occurring in FNaF World from the distance)
- Fourth Wall Manipulation & Durability Negation (With 4th Wall, which sends an actual 4th Wall at the enemy that ignores defenses, and via Alarm, sends 3 deadly Security Orbs each of which always deal 9999 damage)
- Forcefield Creation & Damage Reduction (Via Neon Wall, which blocks 50% of all damage)
- Disease Manipulation & Life Drain (Can cause Mega Virus in any life-form/machinery which very quickly starts to destroy them by draining their life)
- Electricity Manipulation (Created a giant energy lightning in the background of his battle)
- Possibly Dimensional Travel (Possibly comparable to S. Cotton)
Resistance to:
- Electricity Manipulation (Can withstand many lightnings from Rainy Day 2)
- Likely Extreme Heat (Should be comparable to Puppet, Paper Pals, Dogfights, Chica's Magic Rainbow and Nightmarionne, all of which can easily withstand many of those same lightnings while mid-air. Lightning can reach temperature of 50000° Fahrenheit)
- Deconstruction (Boss characters are much more difficult to Unscrew compared to normal characters)
- Death Manipulation (Limited 1 Layer; Boss characters are much more difficult to kill via Reaper bytes and are unaffected by Waterhouse attacks)
- Likely Existence Erasure (Bosses are much more difficult to kill via Esc Key, which by its nature seems to kill via "closing" the enemy, erasing them from the Game)
- Transmutation (Hocus Pocus doesn't work on Bosses. Haunting doesn't turn Bosses to stone and only slightly stuns them)
- Cold Temperatures & Likely Cosmic Radiations (Unphased by blizzard temperatures of Dusting Fields. Likely comparable to Freddy, who can withstand radiations and cold of space in "Freddy in Space")
- Power Nullification/Stealth Mastery (Bosses are unaffected by the Chip Quickstart: Party, which grants game party the "element of surprise" in battle and allows them to act first, which not allows enemies to attack or use abilities for about 6-8 seconds)
- Possibly Plot Manipulation, Data Manipulation, Technology Manipulation, Information Manipulation & Corruption (Types 2; Implied to be able to fight himself in Mobile version, with it also being possible to gain access to him early in regular version)
Bytes are supporting beings capable of fighting alongside the character. Chips are computer chips installed into the character giving them certain advantages during the battle. Only 4 of both can be equipped at the same time, however, The Fan and Pearl are present all the time.
- Flight (Almost all Bytes can fly)
- Statistics Amplification (Via Endless chips)
- Limited Supernatural Luck (Via Run: Luck chip)
- Resurrection (Via Auto: Giftboxes chip)
- Regeneration (At least Mid-Low; via Auto: Regen chip, Medpod bytes, and Pearl, all of which can heal damage from bites, stab wounds, etc)
- Curse Manipulation & Statistics Reduction (Decreases all opponent's stats via Curse: Status chip)
- Forcefield Creation & Damage Reduction (Creates a permanent shield that can block 50% of all damage via Auto: Shield chip. Shield bytes block base damage by the number displayed on them)
- Power Mimicry (Via Auto: Mimic chip, which creates a permanent Mimic that summons Virtua Freddy who replicates attacks done by Animdude)
- Summoning (Via Freddle: Fury, Pizza: Fury and Evercomet chips)
- Death Manipulation (Limited 1 Layer; Via Reaper bytes, which can sometimes instantly kill even Bosses, which are unaffected by Waterhouse attacks)
- Explosion Manipulation (Via Bomb bytes)
- Life Drain (Via Eyebot bytes)
- Energy Projection (Via UFO chips and Fan)
- Automatic Counter Attack (Counter: Bite damages all enemies that attack automatically)
- Power Nullification/Stealth Mastery (Animdude always gets the "element of surprise" in battle and gets to act first with Quickstart: Party, which not allows enemies to attack or use abilities for about 6-8 seconds)
Resistance to:
- Status Effect Inducement (Via Block: Jumpscare)
- Enhanced Deconstruction & Likely Existence Erasure (Via Block: Unscrew, which not only gives resistance to Unscrew, but to Esc Key as well)
Attack Potency: Universe level+ (Is the Puppet-Master that controls the FNaF World reality, narrates its story and implied to have created it, referring to it as "Imaginary" and referring to Security Owl as a "pretty powerful creation", lumping it together with FNaF World as an "Imaginary Monster" in an "Imaginary Game", with Security itself being the Game's Security System and FNaF World being an actual Universe with space and time. Calls himself God in Mobile Port. Can one-shot Fredbear, who's legs seemingly survived the Universe's destruction in "Universe End" ending. The game's story abruptly ends with his death as a Storyteller and doesn't comeback until Player restarts. Comparable to characters who are capable of salvaging fundamental code from Desk Man's spin-off games and deactivating them, is one of the characters who's code was used to create said games and is essential to defeat PurpleGeist, with some games containing starry skies and are likely similar in Cosmic Nature to FNaF World, with Animdude's code alongside Chipper's used for "Chica's Magic Rainbow". Comparable, likely superior to S. Cotton[AP 1]), likely Low Mutliverse level (As many of Scott's old games potencially exist in FNaF World, with Fredbear referring to the codes of "others" as being recycled, meaning, like Halloween Characters, it was used somewhere else before and very likely in their own games, Animdude should be metafictionally superior to The Strange Traveler, a being incomprehensible to those transending space and time, who wanted to create another universe inside Chipper's game, making so that one game can contain at least 2 universes, with Animdude creating not just the Universe, but the entire Game as well. Comparable, likely superior to S. Cotton[AP 2]), many of his abilities ignore conventional durability.
Speed: At least Relativistic+ (Comparable to other characters who can move in tandem with Comets. Superior to Freddy, who can dodge various lasers and to Chica, who can move in tandem with rainbows), likely Infinite (Comparable to Chipper and PurpleGeist)
Lifting Strength: At least Class 25, likely far higher (Should be unfathomably superior to the likes of Bouncer)
Striking Strength: Universe level+, likely Low Multiverse level (Far superior to Security, which is capable of one-shotting all members of the game party despite all measures taken to reduce the received damage)
Durability: Universe level+, likely Low Multiverse level (Can take an onslaught of attacks from the Game Cast)
Stamina: Superhuman (Unphased from being damaged by hundreds of various projectiles during his fight)
Range: At least Several Meters physically, Universal+, likely Low Multiversal with Abilities
Standard Equipment: | |
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Optional Equipment: | |
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Intelligence: Nigh-Omniscient (Knows everything that occurs within FNaF World due to being its creator, storyteller and overseer. Knows about the game difficulty The Player choose)
Standard Tactics: Animdude prefers to stay on the distance from his opponents and use his Plot Manipulation to control them and events occurring around them for his amusement, and if they manage to get too close to him, he can easily incapacitate them by not allowing them to proceed any further and making it "The End" of the story. If the opponent can resist the effects of his Plot Hax, Animdude will enter his enlarged state and fight them using the rest of his arsenal.
Weaknesses: Forcefields can render Alarm useless. 4th Wall can't bypass Invulnerability, seen by it failing to go through Neon Wall 2. Outside of the Pearl and the Fan, can only equip 4 Chips and 4 Bytes at once.
Notable Attacks/Techniques:
- Plot Manipulation - Animdude's starting move which he can use to control and easily incapacitate his opponents by simply willing it.
- Standard Dash Attack - Dashes at enemies, can one-shot majority of FNaF World Cast regardless of their means of lowering the received damage.
- 4th Wall - A large wall of light which ignores durability and deals massive damage.
- Alarm - Multi-colored orbs that always deal 9999 damage, but are completely ineffective against Forcefields.
- Mega Virus - Virus uploaded onto any enemy which destroys them from inside by draining their life.
- Neon Wall - A forcefield protecting the user and the party from 50% of all damage.
Gallery[]
Notable Matchups[]
Victories:
Losses:
Inconclusive: