Character Stats and Profiles Wiki

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Character Stats and Profiles Wiki
It was fun being a puppet-master, but now i grow weary. It is time to put you in your place. Now let me show you how this game ends.
~ Animdude before facing the game cast

Summary[]

Animdude is one of the Final Bosses of FNaF World. Being a representation of Scott Cawthon himself, Animdude is a creator, narrator and overseer of the FNaF World reality, with a desire of satisfying the needs of its inhabitants, he controls the story to create "an adventure" for them, but eventually cracks and fights them in the end of Hard Mode.

After being defeated, he would be demoted by Desk Man from his position as the Master and Final Boss of FNaF World reality, with his code being recycled to create terrible spin-off games. After being freed, he would help the Player go through the Geist's Lair and would take action in the battle against Chica's Magic Rainbow.

Powers and stats[]

Tier: Low 2-C, likely 2-C

Name: Animdude, Scott Cawthon

Origin: FNaF World

Gender: Male

Age: Unknown

Classification: Puppeteer, The Storyteller, The one who pulls the strings, Author Avatar, God (By himself)

Powers and Abilities:

Passive

Activated

Resistance to:

Bytes are supporting beings capable of fighting alongside the character. Chips are computer chips installed into the character giving them certain advantages during the battle. Only 4 of both can be equipped at the same time, however, The Fan and Pearl are present all the time.

  • Flight (Almost all Bytes can fly)
  • Statistics Amplification (Via Endless chips)
  • Limited Supernatural Luck (Via Run: Luck chip)
  • Resurrection (Via Auto: Giftboxes chip)
  • Regeneration (At least Mid-Low; via Auto: Regen chip, Medpod bytes, and Pearl, all of which can heal damage from bites, stab wounds, etc)
  • Curse Manipulation & Statistics Reduction (Decreases all opponent's stats via Curse: Status chip)
  • Forcefield Creation & Damage Reduction (Creates a permanent shield that can block 50% of all damage via Auto: Shield chip. Shield bytes block base damage by the number displayed on them)
  • Power Mimicry (Via Auto: Mimic chip, which creates a permanent Mimic that summons Virtua Freddy who replicates attacks done by Animdude)
  • Summoning (Via Freddle: Fury, Pizza: Fury and Evercomet chips)
  • Death Manipulation (Limited 1 Layer; Via Reaper bytes, which can sometimes instantly kill even Bosses, which are unaffected by Waterhouse attacks)
  • Explosion Manipulation (Via Bomb bytes)
  • Life Drain (Via Eyebot bytes)
  • Energy Projection (Via UFO chips and Fan)
  • Automatic Counter Attack (Counter: Bite damages all enemies that attack automatically)
  • Power Nullification/Stealth Mastery (Animdude always gets the "element of surprise" in battle and gets to act first with Quickstart: Party, which not allows enemies to attack or use abilities for about 6-8 seconds)

Resistance to:

Attack Potency: Universe level+ (Is the Puppet-Master that controls the FNaF World reality, narrates its story and implied to have created it, referring to it as "Imaginary" and referring to Security Owl as a "pretty powerful creation", lumping it together with FNaF World as an "Imaginary Monster" in an "Imaginary Game", with Security itself being the Game's Security System and FNaF World being an actual Universe with space and time. Calls himself God in Mobile Port. Can one-shot Fredbear, who's legs seemingly survived the Universe's destruction in "Universe End" ending. The game's story abruptly ends with his death as a Storyteller and doesn't comeback until Player restarts. Comparable to characters who are capable of salvaging fundamental code from Desk Man's spin-off games and deactivating them, is one of the characters who's code was used to create said games and is essential to defeat PurpleGeist, with some games containing starry skies and are likely similar in Cosmic Nature to FNaF World, with Animdude's code alongside Chipper's used for "Chica's Magic Rainbow". Comparable, likely superior to S. Cotton[AP 1]), likely Low Mutliverse level (As many of Scott's old games potencially exist in FNaF World, with Fredbear referring to the codes of "others" as being recycled, meaning, like Halloween Characters, it was used somewhere else before and very likely in their own games, Animdude should be metafictionally superior to The Strange Traveler, a being incomprehensible to those transending space and time, who wanted to create another universe inside Chipper's game, making so that one game can contain at least 2 universes, with Animdude creating not just the Universe, but the entire Game as well. Comparable, likely superior to S. Cotton[AP 2]), many of his abilities ignore conventional durability.

Speed: At least Relativistic+ (Comparable to other characters who can move in tandem with Comets. Superior to Freddy, who can dodge various lasers and to Chica, who can move in tandem with rainbows), likely Infinite (Comparable to Chipper and PurpleGeist)

Lifting Strength: At least Class 25, likely far higher (Should be unfathomably superior to the likes of Bouncer)

Striking Strength: Universe level+, likely Low Multiverse level (Far superior to Security, which is capable of one-shotting all members of the game party despite all measures taken to reduce the received damage)

Durability: Universe level+, likely Low Multiverse level (Can take an onslaught of attacks from the Game Cast)

Stamina: Superhuman (Unphased from being damaged by hundreds of various projectiles during his fight)

Range: At least Several Meters physically, Universal+, likely Low Multiversal with Abilities

Standard Equipment:
  • 4th Wall - A large glowing literal Fourth Wall, which Animdude uses by slamming it into enemies with massive AOE damage and while ignoring durability.
  • Alarm Orbs - Multicolored orbs that Animdude can use to launch them at enemies to always deal 99999 damage regardless of their durability.
  • Titanium Endo Upgrade - Titanium Endoskeleton used as armor and bought from Mendo. Increases base defense of Animdude by 100.
  • The Pearl - A unique Byte obtained by collecting 5 Pearls from JJ's minigame. Always accompanies Animdude and provides him with healing when needed.
  • The Fan - A unique Byte obtained from collecting all characters in the game. Provides permanent support to Animdude by sometimes shooting many lasers into his enemies.
Optional Equipment:

  • Incest Bytes - Incect-like Bytes that shoot their stingers into enemies for extra damage.
  • Medbot Bytes - Bytes that periodically heal Animdude similarly ro Pearl.
  • Reaper Bytes - Reaper-like Bytes that have a chance to instantly kill any enemy, including those that are unaffected by Waterhouse attacks.
  • UFO Bytes - Bytes that support Animdude better than Insects, being able to shoot lasers that deal large damage.
  • Shield Bytes - Protective Bytes that block base amount of damage shown on the selected Byte in question.
  • Bomb Bytes - One-use Bytes that explode once during a battle to deal massive damage.
  • Eyebot Bytes - Eye Bytes that can gradually drain life from powerful enemies.

  • Quickstart: Party - Grants Animdude the "Element of Surprise", which not allows enemies to attack or activate abilities for 6-8 seconds.
  • Block: Jumpscare - Makes Animdude immune to stuns.
  • Run: Luck - Allows Animdude higher chance of running away from the battle.
  • Endless: Defence - Grants endless defence boost.
  • Endless: Strength - Grandts endless strength boost.
  • Endless: Speed - Grants endless speed boost.
  • Evercomet: Strong - Frequently summons comets from the sky to fall on Animdude's foes.
  • Auto: Giftboxes - Animdude starts with one giftbox, which allows him to get instantly resurrected upon death with full health.
  • Auto: Regen - Grands Animdude regeneration during battle.
  • Curse: Status - Decreases strength, speed and durablility of Animdude's enemies in the beginning of the battle.
  • Freddle: Fury - Periodically summons an army of Freddles, who fly at enemies in an attempt to bite them.
  • Auto: Shield - Creates a permanent shield that will block 50% of all damage done to Animdude.
  • Auto: Mimic - Creates a permanent Mimic which summons Virtua Freddy, whom in turn will repeat moves done by Animdude with the same potency.
  • Counter: Bite - All enemies attacking Animdude from close range will get attacked back with a bite.
  • Pizza: Fury - Periodically summons many rolling pizzas that will damage the enemies.
  • Block: Unscrew - Blocks effects of Unscrew and Esc Key, first of which Deconstructs enemies and other Erases them from existence.


Intelligence: Nigh-Omniscient (Knows everything that occurs within FNaF World due to being its creator, storyteller and overseer. Knows about the game difficulty The Player choose)

Standard Tactics: Animdude prefers to stay on the distance from his opponents and use his Plot Manipulation to control them and events occurring around them for his amusement, and if they manage to get too close to him, he can easily incapacitate them by not allowing them to proceed any further and making it "The End" of the story. If the opponent can resist the effects of his Plot Hax, Animdude will enter his enlarged state and fight them using the rest of his arsenal.

Weaknesses: Forcefields can render Alarm useless. 4th Wall can't bypass Invulnerability, seen by it failing to go through Neon Wall 2. Outside of the Pearl and the Fan, can only equip 4 Chips and 4 Bytes at once.

Notable Attacks/Techniques:

  • Plot Manipulation - Animdude's starting move which he can use to control and easily incapacitate his opponents by simply willing it.
  • Standard Dash Attack - Dashes at enemies, can one-shot majority of FNaF World Cast regardless of their means of lowering the received damage.
  • 4th Wall - A large wall of light which ignores durability and deals massive damage.
  • Alarm - Multi-colored orbs that always deal 9999 damage, but are completely ineffective against Forcefields.
  • Mega Virus - Virus uploaded onto any enemy which destroys them from inside by draining their life.
  • Neon Wall - A forcefield protecting the user and the party from 50% of all damage.

Gallery[]

Notable Matchups[]

Victories:

Losses:

Inconclusive:

Notes AP[]

  1. Far above One-shot above Baseline
  2. Far above One-shot above 2, possibly 6 Universes