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Summary[]
Flowey the Flower is one of the main antagonists in Undertale. He first appears in the Ruin, attempting to kill Frisk for their SOUL before being chased by Toriel. Following this event, the flower will stalk Frisk through the Underground, something appearing to mock them before culminating in him taking the Six Human SOULs for himself and becoming an almost godlike being, Photoshop Flowey.
It is eventually revealed that Flowey is a flower brought to life by having Determination injected into it that holds his memories as Asriel Dreemurr, the deceased son of King Asgore and Queen Toriel, who is repeatedly mentioned in backstory and by other characters you encounter in the Underground, eventually making his appearance during the game's true ending. Many years ago, not too long after monsters had been forced into the Underground by humanity, Asriel was the one who discovered Chara, the original Fallen Child and took them back to his parents. The King and Queen took the child in, raising them as their own. Very soon, Chara became Asriel's closest and only friend. However, the prince soon noticed his adopted sibling's vehement hatred for humanity, and while he turned a blind eye to it at the time, he speculated that the child's reasons for running away from home in the first place were not exactly the most pleasant, clearly leaving a deep wound in their psyche that never healed.
Powers and Stats[]
Tier: Likely 9-A | 8-B | 9-A | Low 2-C, possibly 2-B | Low 2-C, possibly 2-B
Name: Flowey the Flower, Asriel Dreemurr
Origin: Undertale
Gender: Male | Formerly male, though still uses male pronouns | As before | Male
Age: Unknown (Was pre-teen when killed, didn't exist in the time the first 6 humans were killed in the Underground and then existed as a flower for an unknown time before getting bored and using his powers to reset time many times)
Classification: Prince of the Underground, Boss Monster | "Your Best Friend", Sentient flower, Soulless being imbued with Determination, Former Prince of the Underground | Flower-like monstrosity, Former Prince of the Underground, "God" (By himself, though he admits he's yet to become one) | Former Prince of the Underground, Boss Monster, God (Described as one by the Underground's lore), "The Absolute GOD of Hyperdeath!" (By himself), the Angel (Presumably the angel of a certain legend)
Powers and Abilities:
Superhuman Physical Characteristics, Magic, Inorganic Physiology (Every monster in the game is stated to be made of magic), SOUL Manipulation and SOUL Absorption (If a monster defeats a human, they can take its SOUL), Immortality (Type 1), Fire Manipulation, Non-Physical Interaction (Magic is shown to be capable of harming ghosts, as shown in the Mad Dummy fight where magic attacks are the only way to harm him as opposed to physical attacks), Danmaku, Resistance to SOUL Manipulation (Can take SOUL attacks as physical ones), Radiation Manipulation (Gamerblood Energy Drink, an energy drink containing radioactive waste, is considered a normal product in the Underground), Extreme Heat and Extreme Cold (Is the same type of monster as his parents who can survive the heat of the Hotlands and extreme cold of Snowdin)
Same as before including Multiple Selves (Type 2), Extrasensory Perception (Was aware of the murderous intentions of Charas soul as well as the conflict between them, being able to describe it at the end of the game) and Transformation (Monsters who absorb a human soul will transform into a "horrifying beast")
Superhuman Physical Characteristics, Magic, Non-Physical Interaction (Via Magic Attacks), limited Acausality (Type 1; Capable of keeping memories of reset events, although other factors such as his increase in strength or damage he sustained will be lost. With his "control over the timeline"/Time Manipulation matched, repeated deaths make his grip in the timeline slip away, which can eventually result in him forgetting everything experienced little by little), Time Manipulation (Has the ability to SAVE into a point in time when particularly determined, and LOAD back in time to the last SAVE they made at will. He can even do so after dying, simply by not wanting to die), SOUL Manipulation (Can attack one's SOUL with his regular attacks. Destroyed a weakened Asgore's SOUL in a single attack), Absorption (Can absorb SOULs of defeated humans), Body Control, Plant Manipulation, Danmaku, Small Size (Type 0. Is a flower roughly half the size of Frisk), Immunity to SOUL Manipulation (Due to lacking a soul), Resistance to Empathic Manipulation (Lacks the power to love other people and thus compassion, although his fear of being killed by Chara overpowered this, much to his surprise), Heat Manipulation (Followed Frisk in the Hotlands, which reached temperatures high enough to instantly vaporize a styrofoam cup and water)
Almost all previous abilities to a much greater extent, lacking his Immunity to SOUL Manipulation and Resistance to Empathic Manipulation, but now having Large Size (Type 1. His sheer size takes up the entire room Frisk fights him in), Extrasensory Perception (Could feel his 6 SOULs wriggling), Reality Warping, Information Manipulation (Can edit the game that is his reality, changing texts, corrupting and destroying files and giving himself a new form and likely many of the abilities he used in combat), greater Time Manipulation (Can make many SAVEs at will and LOAD back into any of them, as opposed to the last one), Energy Projection, Fire Manipulation, Explosion Manipulation, Life Manipulation, Acausality (Type 1), Creation, Resistance to SOUL Manipulation (Has 6 human SOULs within his being, and should be like the other monsters who can take SOUL attacks as physical ones)
Same abilities as his Human Soul Absorbed self and Photoshop Flowey to an unfathomably higher scale, now lacking the weakness of conflict with the souls and size differences, in addition to Immortality (Types 3 & 4), greater Extrasensory Perception (Can feel the compassion of other monsters whose SOULs he absorbed. Could feel all of their hearts beating as one with the same desire), Flight, Afterimage Creation, Transformation, Weapon Creation, Elemental Manipulation (Fire Manipulation, Electricity Manipulation and Air Manipulation), Energy Manipulation, Status Effect Inducement, passive Paralysis Inducement (When using their true power, though Frisk eventually broke free), Regeneration (Low-High, possibly Low-Godly with Determination. Scales from the Amalgamates, which he absorbed into his being), Summoning. Using the Magic of the Monsters he absorbed, he likely has: Bone Manipulation, Gravity Manipulation, Explosion Manipulation, Thread Manipulation, Animal Manipulation, Homing Attack, Sound Manipulation, Statistics Amplification, Vibration Manipulation, Heat Manipulation, Water Manipulation, Plant Manipulation, Life Manipulation, Duplication, Clairvoyance, Reactive Power Level, Mind Manipulation, Ice Manipulation, Teleportation, Telekinesis, Healing, and Earth Manipulation
Attack Potency: Likely Small Building level (As a boss monster Asriel's soul is exceptionally powerful. Monsters bodies are attuned to their souls and base their attacks on them which should in turn make them comparable to stronger monsters. As a child however Asriel is likely still much weaker than his parents), can bypass durability via SOUL Magic | City Block level (Possesses the power of a human soul which has the combine power of every monster in the underground. Would have easily wiped out every human in a village if they decided to fight them), can bypass durability via SOUL Magic | Small Building level (Capable of casually crippling a minimally Determined Frisk. Should be able to trade blows with opponents capable of harming him. Flowey's level of strength in the face of monsters varies with his LV, which increases when he kills enemies. He has gained enough LV to kill everyone in the Underground on multiple occasions, although LOVE primarily measures violence and willingness to hurt, which is extremely effective against monsters. His LV goes back to zero when he resets), can bypass durability via SOUL Magic | Universe level+, possibly Multiverse level (Flowey has 6 human SOULs, being able to use their power completely. A single human SOUL is capable of rivaling all the SOULs of the Underground combined, carrying the power of almost all monsters combined individually. With a single SOUL, it is likely Flowey is powerful enough to destroy a timeline. Took control of the Undertale universe, which contains countless timelines), can bypass durability via SOUL Magic | Universe level+, possibly Multiverse level (Far more powerful than Photoshop Flowey. With six Human SOULs and all the SOULs of the monsters that were in the Underground, Asriel became a god, and should at least be on par with endgame Genocide Route Chara, who one-shot the entire game, which contains countless timelines), can bypass durability via SOUL Magic
Speed: Likely FTL (At least superior to average monsters who can fight Frisk, who can dodge sound attacks at this speed. Likely scales to stronger monsters in the Core) | At least FTL (Should be much faster than any monster living in the underground) | Likely FTL (Likely comparable to Toriel. Destroyed Asgore's SOUL before Frisk could react) | Likely Inaccessible (Kept up with a Frisk who defeated Asgore and could repeatedly blitz Frisk when not holding back at the end of their fight. Was moving in a realm that seemed to lack time and space) | Immeasurable (Faster than before. Should at least be comparable to Frisk, who was capable of dodging and moving through the absorption of the entire timeline, which Asriel himself caused)
Lifting Strength: Unknown | Unknown | Unknown (Capable of keeping the doors of an elevator shut with his vines) | Unknown (His sheer size is larger than an entire room) | Unknown
Striking Strength: Likely Small Building Class | City Block Class | Small Building Class | Universal+, possibly Multiversal | Universal+, possibly Multiversal
Durability: Likely Small Building level (Should scale to his own magic) | City Block level (Took countless bloodlusted attacks from a large crowd of humans while refusing to fight, exposing all of his weaknesses, and still managed to make it all the way back to the underground before eventually giving in to his injuries) | Small Building level (Took a hit from Toriel, although it is unknown how serious she was. Has killed, and been killed by almost every monster in the underground including Sans. One shot by Frisk after their fight) | Universe level+, possibly Multiverse level (A highly determined Frisk can only slightly harm him), at most Small Building level if control over the souls is lost (His defenses gradually drop to "0", allowing Frisk to deal meaningful damage to him. Having a defense of "0" makes him even weaker than Sans) | Universe level+, possibly Multiverse level (Should be comparable to his AP. Does not seem to have Photoshop Flowey's weakness of losing the SOULs)
Stamina: Unknown
Range: Standard Melee Range, likely tens of meters with magic (Should posess similar magic to his parents) | Standard Melee Range, tens of meters with magic | Several meters, possibly higher (His vines could solve puzzles and block doors from an unknown distance away) | Extended Melee Range physically, up to Universal+, possibly Multiversal with his powers (He presumably can't reach the Human World/beyond the Underground, although he can break the fourth wall and alter some minor parts of the game itself) | Extended Melee Range with swords, up to Universal+, possibly Multiversal with his powers
Intelligence: Immensely high. Flowey is incredibly clever, being able to manipulate many of the game's characters into doing exactly what he wants (even across different timelines), due to living out almost every possible outcome and knowing exactly what certain individuals will do. He has decent combat experience as he has killed mostly everyone in the Underground, if most of them were easy targets
Weaknesses: Asriel is extremely innocent and naive, being easily convinced into carrying Chara's empty body across the village. Has no real desire to hurt anyone, refusing to fight back against a crowd of bloodlusted humans which eventually leads to his death. As a monster, his defenses will weaken if he refuses to fight his opponent, and is more vulnerable to opponents with powerful souls who have murderous intentions | Same as before, shares control over the soul he absorbs and can come to a standstill in the face of conflict with the soul in attempting to take different actions | Similar to Frisk, whenever a reset occurs, his LOVE and stats drop back down to their base. While extremely difficult, sufficient failure can make a user of Determination give up, though this can result in a Reset much earlier than the last SAVE; This is likely what happened when Flowey faced Sans, hence he never got the Human SOULs himself. Someone with his same Determination (as it exists in Undertale) and higher determination will result in his ability to SAVE and LOAD being disabled. If a monster doesn't want to fight, its defense will weaken. The crueller the intentions of their enemies are, the more their attacks will hurt them | As before. Does not have full control over the six souls which power him, and someone as determined as Frisk was able to make them leave his body | As in the third key. Will begin to lose his homicidal intentions and craziness due regaining the ability to care and having a soul again, eventually reversing to a much more innocent child, though it took a while and special care for Frisk to "save" him. Tends to hold back and toys with opponents such as when he used a fraction of his power throughout almost his entire fight with Frisk.
Key: Asriel Dreemurr | Asriel Dreemurr (Chara's SOUL Absorbed) | Flowey | Photoshop Flowey | Asriel Dreemurr (God of Hyperdeath)
Notable Attacks/Techniques:
- DETERMINATION: The source of their power and abilities. The user is empowered by the feeling of determination, allowing it to strengthen their capabilities and use certain new powers. In Flowey's case, being infused with DETERMINATION turned him from a regular flowey where the dust of Asriel fell into what he is now, although, notably, it's likely that Asriel's "essence" lived in that flowey.
- SAVE: When particularly determined, the user can "SAVE" the current moment in time, filling a file inside the game with information about their current process, LV, etc. This file may or may not a physical object that exists somewhere, as Flowey was able to destroy Frisk's while potentially outside any physical land in the Underground, breaking the 4° wall and being outside the places one should "normally" visit in the game. A user may create a SAVE when really wanting to anywhere, finding the yellow flash shown in-game isn't necessary. Someone else with the same use of DETERMINATION and higher determination will result in this ability to SAVE being disabled from Flowey.
- LOAD: Turns back time to the last SAVE made, this can even be used after dying. Another user of DETERMINATION, Frisk, often dies by having their SOUL shattered into pieces, and can still LOAD after it. Someone else with the same use of DETERMINATION and higher determination will result in this ability to LOAD being disabled from Flowey.
- Reset: Turns back time to the beginning of the game. In Flowey's case, it's possible this may take him way back before it, when he first woke up as a flowey or when he discovered his ability to SAVE and LOAD.
- True Reset: As before, but overpowering certain characters' ability to remember events after being reset.
Note: Due to being fused with a human soul in his second key Asriel and any monster-human fusion may have a wider range of abilities in this state from determination. However due to conflict between the monster and human soul, which has shown in the Photoshop Flowey flight to limit abilities such as save and load, it is unknown how many determination based abilities he can use