
“ | I need someone I can trust. Someone to see it through to the end. And you, Bruce... are just about the most driven man I've ever known. | „ |
~ Richard Dragon |
Comics | Earth One • Year 100 • Holy Terror • Bat-Manga • Earth-395 |
---|---|
Movies | Under The Red Hood • Soul of The Dragon |
Shows | DCAU • Beware the Batman |
Miscellaneous | TBD |
Summary[]
Bruce Wayne, son of the wealthy Thomas and Martha Wayne, had his peaceful life destroyed when his parents were gunned down in front of him. Swearing vengeance and promising to prevent this from ever happening to another child, Wayne struck out on a mission to perfect his mind and body in order to become a crime-fighting warrior. He studied under O-Sensei at Nandaparbat, and years later was asked by his former colleague Richard Dragon to help him take down the Kobra Cult - only now, he could help under the guise of Batman.
Powers and Stats[]
Tier: At least 9-B
Name: Bruce Wayne, or "The Batman"
Origin: Batman: Soul of the Dragon (2021)
Gender: Male
Age: Early Thirties
Classification: Human
Powers and Abilities:
- Superhuman Physical Characteristics (See Attack Potency, Lifting Strength, Durability, and likely Speed)
- Martial Arts Mastery (Trained under O-Sensei at Nandaparbat, and is shown easily outboxing trained Assassins and Ninja)
- Enhanced Senses (Caught an attack sent toward him whilst his back was turned)
- Stealth Mastery (Attacked a ninja totally undetected whilst using his dark surroundings to his advantages)
- Weapon Mastery (with Batarangs - he could disarm a ninja and expertly slice through restraints with them, both times from a distance)
- Paralysis Inducement (Can restrain foes with the Batrope)
- Smoke Manipulation (Uses smoke pellets)
- Explosion Manipulation (Uses explosive Batarangs)
Attack Potency: At least Wall Level (Punched a wooden table hard enough to split it, and he and his fellow students could hold their own against lizard monsters that cratered stone with their strikes. Harmed and fought against Schlangenfaust, who himself held off and gave significant trouble to Bronze Tiger - Bronze Tiger could split a wooden table with an attack, destroy a wooden training dummy, and send a man flying a few meters into wooden crates. In addition, a combo attack between Batman and Bronze Tiger struck a stone pillar, damaging it enough that it toppled over. Likely comparable to his fellow student Richard Dragon, who could send a grown man flying with a one-inch punch)
Speed: Superhuman (Attacked in perfect sync with Bronze Tiger, who attacks at inhuman speeds. Blitzed a ninja, albeit in a dark room. Kept up with trained martial artists throughout the film), with the Batmobile granting him Subsonic travel speed (Should be at least as fast as IRL 70s sports cars)
Lifting Strength: Class 1 (As mentioned above, is comparable in physical might to Bronze Tiger, who effortlessly snapped a man's neck. Held back a lizard beast)
Striking Strength: At least Wall Class
Durability: At least Wall Level (Lacks durability feats, but should be capable of withstanding his own attacks as per Newton's third law)
Stamina: At least Athletic, if not Peak Human (His willpower has allowed him to keep fighting under very compromising circumstances - for example, he was prepared to keep fighting Bronze Tiger after already being beaten to a pulp, and he kept striking a rock while his hand was extremely bloodied and likely broken)
Range: Standard Melee Range physically, at least Several Meters with Batrope (Shown to extend up toward the ceiling of a large room), at least Tens of Meters with Smoke Pellets (The average adult can throw a golf ball (which should be a good enough analogue for smoke pellets given size and shape) at least 60 yards), and at least Tens of Meters with Batarangs (Mid-level athletes compete in boomerang-throwing competitions where they're expected to throw their boomerangs 50 meters)
Standard Equipment:
- Batarangs: Bat-shaped boomerang blades that can be thrown to knock enemies out or slice through cables.
- Batrope: A strong cable that can be used to intercept and restrain foes, as well as move things from a distance.
- Mace: Self-explanatory.
- Explosive Batarangs: Self-explanatory.
- Smoke Pellets: Small capsules that explode upon impact, releasing large plumes of smoke to blind and disorient foes.
- Optional Equipment:
- The Batmobile: Unfortunately, we know so little about this universe's Batmobile that it can only be described as a black sports car.
Intelligence: At least Above Average, with notable combat prowess (Runs a nightclub in order to keep tabs on Gotham's criminal underworld, and possesses extensive martial arts training)
Standard Tactics: If he can, he will try to darken his surroundings in order to use stealth to his advantage. If not, he will generally strike first to ensure victory.
Weaknesses: Refuses to kill. Otherwise, Normal Human Weaknesses.