Character Stats and Profiles Wiki

In the past, we have encouraged users to create new pages for powers and abilities they thought the wiki lacked. However, as of now, we want new pages to be approved by the staff, meaning that new powers and abilities pages must be suggested. This can be done in our official Discord server in the suggestion channel, or messaged to a staff member. Of course, users can always create blogs about powers and abilities to include in their profiles if they don't want to attempt creating official pages. Linking to other wikis' powers and abilities pages is also permitted.

READ MORE

Character Stats and Profiles Wiki
Advertisement

Summary[]

Batman is the alias and second identity of billionaire Bruce Wayne, son of Thomas and Martha Wayne. Becoming the Dark Knight, he dedicated himself to protect Gotham City. Having witnessed his parents' death at the hands of Joe Chill as a child, Bruce traveled the world as an adult to train and understand the criminal mind in order to combat it. Mentored by Ra's al Ghul, Bruce later returned to Gotham and challenged the city's crime lords, employing unusual weapons and tactics as a mysterious black-garbed crusader. Despite being considered an outlaw by the GCPD, Batman defeated Carmine Falcone and The Scarecrow, and later battled against Ra's al Ghul and his plan to have Gotham tear itself apart through fear.

Powers & Stats[]

Tier: 9-A

Key: Base | Batman

Name: Bruce Wayne, Batman (Superhero Name), The Dark Knight, Mr. Wayne

Batman gba

Height: 6'1 ft

Weight: 210 lb

Origin: Batman Begins 2005 GBA

Gender: Male

Age: 8 - 10 during his parents death, 29 to 30 when he became Batman/Batman Begins, 30

Classification: Human, Hero, Superhero, Billionaire

Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Martial Arts/H2H Batman is skilled in a vast array of martial arts, including Boxing, Kickboxing, Muay Thai, Karate (Shotokan & Goju-Ryu), Taekwondo, Savate, and Krav Maga for striking. He is also proficient in grappling arts like Judo, Brazilian and Japanese Jiu-Jitsu, Wrestling, and Aikido. His expertise extends to weapon-based combat with Kendo, Fencing, Escrima , and Ninjutsu. Additionally, he has mastered hybrid and specialized styles such as Sambo, Jeet Kune Do, Vale Tudo, Systema, and Silat, making him one of the most formidable fighters in the DC Universe. Weapon Mastery, Vehicular Mastery, Stealth Mastery | Flight with Batsuit (Can glide with the Batsuit), Master Planner, Social Influencing (Is well-versed in using fear and intimidation tactics), Statistics Amplification (Has a device which allows him to amplify his strength considerably), Summoning and Animal Manipulation (Can summon bats, which serve as a distraction and help him Camouflage), Camouflage (Completely blended in the darkness without Joker or Gordon noticing), Enhanced Senses ( has borderline Superhuman senses that allow him to react to situations that regular people cannot such as dodging gunfire, Electricity Manipulation (Attempting to remove his mask will release an electric shock), Status Effect Inducement (Has a variant of batarangs which can knockout an individual upon piercing), Explosion Manipulation (Possesses various forms of explosives), Technology Manipulation (Can disable various types of devices), Light Manipulation (Possesses flashbangs) and Resistance to Electricity Manipulation (Unaffected by a taser), Acrobatics

Attack Potency: Small Building Level (Casually shattered Ra's al Ghul's blade without any effort. Fought on par with Ra who survived the league of shadow building exploding

Speed: Subsonic Travel Speed has shown the ability to move faster than the human eye can perceive has consistently shown he can outrun cars and Police Helicopters which travel 135 to 150 mph with Supersonic Reaction and Combat Speed.

He has dodged bullets at close range (which travel at Mach 2-3+, or over 600-1000 m/s). His reflexes allow him to counterattack before opponents can react. he has caught blades, dodged sniper fire, and countered strikes from metahuman beings, all requiring millisecond-level reaction speeds.

Lifting Strength: Class 1: Batman his strength is still formidable. At one point, he easily defeats multiple enemies with overwhelming force. Batman’s physical prowess is so great that he can deliver bone-crushing blows and even break necks which would require 1,250 pounds of force

Striking Strength: Small Building Level

Durability: Small Building: Batman’s durability is nothing short of extraordinary. Despite being a human he has survived physical trauma that would kill or incapacitate most people. His resilience is a result of his rigorous training , and advanced technology, but above all, it’s his sheer willpower that keeps him going.

One of the most extreme examples of Batman’s durability is when he was shot out of the sky by gunfire and fell 1,617 feet, only to stand back up as if nothing had happened. This feat alone defies normal human limits, proving that Batman’s body and mind are conditioned to endure extreme punishment. Whether it’s through his armor absorbing most of the impact, his ability to roll upon landing, or his unbreakable mental focus, Batman refuses to be stopped.

He has also endured countless life-threatening injuries, including being stabbed, shot, and being set on fire He was systematically broken by Bane, suffering a shattered spine. Yet, through sheer determination and training, he recovered and returned stronger than ever. His resilience is as much mental as it is physical—pain is just an obstacle to overcome.

Batman’s durability is also seen in his ability to withstand environmental dangers. He has survived massive explosions, burning buildings, and even being submerged in freezing water for extended periods. His high-tech suit offers protection, but it’s his adaptability and pain tolerance that truly set him apart.

Unlike superpowered heroes, Batman’s durability isn’t granted by genetics or magic—it’s earned. His ability to endure extreme punishment and keep fighting is a testament to his unparalleled discipline, making him one of the most formidable fighters in the DC Universe.

Stamina: Superhuman: Batman may not have superpowers in the traditional sense , but his stamina is on a level that rivals superhuman beings. His ability to push his body to its absolute limits comes from years of brutal training, rigorous conditioning, and an unbreakable will. One of the best examples of his superhuman endurance is his legendary 14-hour battle against Ra’s al Ghul.

Batman engages Ra’s in an intense duel that lasts for 14 grueling hours. This wasn’t just a simple fight—it was a battle of sheer will, skill, and endurance. Ra’s, a centuries-old warrior who enhances his strength and vitality with the Lazarus Pit, was a formidable opponent. Yet, Batman held his own, proving that his stamina wasn’t just peak human—it was beyond it.

This level of endurance is amazing even among superheroes. Batman’s body is conditioned through relentless training, strict diet, and meditation techniques that allow him to endure pain and exhaustion far longer than a normal human. His ability to keep fighting despite fatigue, injuries, and mental strain is a testament to his legendary status.

The 14-hour duel is also a psychological battle. Batman doesn’t just rely on strength; he endures by outthinking and outlasting his opponent. His tactical mind allows him to fight efficiently, conserving energy while maximizing damage. Even when faced with an immortal warrior, Batman proves that determination, skill, and an indomitable will can rival even the supernatural.

This fight against Ra’s al Ghul stands as one of Batman’s greatest displays of endurance, proving that while he may not have superpowers in traditional sense his sheer willpower and physical conditioning push him beyond human limits.

Range: Standard Melee Range, Tens of Meters with Batarangs and Grapple Gun

Standard Equipment: None | Bat Suit, Gadgets, Batmobile, Batarangs, Grapple Gun, Utility Belt

Intelligence: Extraordinary Genius: Batman's detective skills are unmatched, allowing him to solve the most complex cases with minimal evidence. He can analyze crime scenes with forensic precision, reconstruct events in his mind, and predict criminal behavior before it happens. For example, Batman has consistently outsmarted The Riddler, a villain who prides himself on crafting near-impossible puzzles and riddles. Despite The Riddler's confidence in his own intellect, Batman repeatedly deciphers his clues and thwarts his elaborate schemes.

Batman is also a scientific genius. He has designed and built some of the most advanced technology in the world, including the Batcomputer, the Batmobile, and various specialized suits and gadgets. His knowledge of engineering and biomechanics allows him to enhance his own body armor and weapons, ensuring he is always one step ahead in combat. This expertise has also enabled Batman to counter foes like Mr. Freeze, whose cryogenic technology requires scientific knowledge to overcome, and Poison Ivy, whose mastery of toxins and plant biology is frequently outwitted by Batman's understanding of botany and toxicology.

In addition to his scientific and detective skills, Batman is a master strategist. He has out-planned some of the most brilliant minds in the DC Universe, including Lex Luthor and Brainiac. His ability to think several moves ahead, anticipate enemy tactics, and adapt in real-time makes him nearly unbeatable. This strategic brilliance has allowed him to neutralize even the most powerful threats, such as manipulating Ra's al Ghul, a centuries-old strategist and master tactician, into playing into Batman's plans.

Batman’s genius isn’t just in raw intelligence—it’s in his ability to apply it under extreme pressure. His mind is his greatest superpower, making him a force to be reckoned with in any situation.

Batman’s expertise spans across various scientific disciplines that support his crime-fighting efforts:

Core Sciences:

  • Forensic Science: Mastery in crime scene investigation, blood spatter analysis, and trace evidence examination. This is crucial for his role as "The World's Greatest Detective."
  • Chemistry: Knowledge in toxicology, explosives, and drug synthesis, often used to analyze chemicals or create antidotes.
  • Biology: Expertise in genetics, anatomy, and pathology, especially for profiling criminals and understanding biological threats.
  • Physics: Applied heavily in engineering his gadgets, from grappling hooks to Batmobile designs.
  • Mathematics: Used in everything from trajectory calculations to complex cryptography.

Engineering & Technology:

  • Mechanical Engineering: Designing and maintaining the Batmobile, Batwing, and other high-tech gear.
  • Electrical Engineering: Developing surveillance systems, hacking tools, and advanced security.
  • Computer Science & Cybersecurity: Expert hacker and codebreaker.

Psychology:

  • Criminal Psychology: Deep understanding of criminal behavior, profiling, and manipulation.
  • Interrogation Techniques: Skilled in reading body language, detecting lies, and mental tactics.

Medicine:

  • First Aid & Trauma Care: Self-treating injuries and stabilizing allies in the field.

Other Specialized Skills:

  • Toxicology: For detecting poisons and creating antidotes.
  • Geology: Occasionally used in environmental assessments during investigations.
  • Botany: Understanding of plant toxins, especially for encounters with Poison Ivy.

Bonus: Detective Skills: While not strictly scientific, Batman’s investigative skills combine multiple scientific principles, making him an expert in deductive reasoning and pattern recognition. His ability to connect dots others overlook consistently allows him to outthink even the most cunning members of his rogue's gallery.

In short, Batman's mind is like a one-man CSI lab combined with an elite tech developer. He’s not just a brawler—his scientific expertise and strategic brilliance make him a force capable of outsmarting and overpowering Gotham's most dangerous criminals time and time again.

Advertisement