Character Stats and Profiles Wiki

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Character Stats and Profiles Wiki
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I am the guardian of the Sol Emeralds... It is a fate that forces me to live with my curse, my flames... Because of my powers, I have always been alone... It's also why I must do this alone! It is my responsibility!
~ Blaze

So long as you're willing to listen, I will always be willing to help.
~ Blaze to Silver






Summary[]

Blaze the Cat is a supporting character from the Sonic the Hedgehog series. A pyrokinetic princess from another dimension, Blaze is appointed as the guardian of Sol Emeralds, alternate reality counterparts of the Chaos Emeralds. Blaze is portrayed as calm and elegant individual but tends to conceal her true feelings. Her devotion to the task of guarding the Sol Emeralds has made her anti-social, shy and has forsaken the idea of her having friends.

This changes when she meets Sonic and his friends, whilst their first meeting got off to a rough start, Blaze would begin to comprehend the idea of friendships and with the assistance of her newfound companions, allows her to serve her kingdom's subject as well as save her and Sonic's realities from destruction on multiple occasions.

Powers and Stats[]

Tier: High 3-A to 2-C, higher with Fire Boost | At least 2-C, higher with Fire Boost | Varies, at least 2-C to 2-A at her peak

Key: Adventure Era-Modern Era | Post-Forces Era-Frontiers | Burning Blaze

Name: Blaze the Cat

Origin: Sonic the Hedgehog (Sonic Rush)

Gender: Female

Age: 14

Classification: Anthropomorphic Cat

Powers and Abilities:

Resistance to:

All previous abilities massively enhanced:


Attack Potency: High Universe level to Low Multiverse level (Can fight Sonic the Hedgehog on even footing, assisted Silver in defeating Iblis) higher with Fire Boost | At least Low Multiverse level (Can destroy Badniks and Super Badniks, which can give Sonic and Amy trouble in groups, Assisted in the Battle against the Riot Train), higher with Fire Boost | Varies, At least Low Multiverse level (Empowered by the Sol Emeralds, which in conjunction with the Chaos Emeralds, were merging Sonic and Blaze's worlds which would result in their destruction. The Eggman also state that the combined power of both sets of gems could destroy the world) to Multiverse level+ at her peak (Defeated the Egg Wizard whilst it was enhanced by the Power of the Stars, the force which sustains the existence of parallel dimensions across the multiverse, which contains infinite realities)

Speed: Massively FTL+ to Infinite (Kept up with Silver and is comparable in speed to Sonic), higher Reactions (Can dodge Sonic's Spin Dash & Homing Attack) and with the Burst Dash and Fire Boost (The Burst Dash is Blaze's variation of the Spin Dash which. Her Fire Boost can not only contend with Sonic's Boost, but potentially beat his) | Infinite (Faster than before), higher Reactions and with Fire Boost | Varies, Infinite (Far faster than before, Comparable to Super Sonic) to Immeasurable at her peak (Should be comparable to Super Sonic, Shadow and Silver who flew throughout time to face Solaris, as well as Classic Super Sonic who with Modern Super Sonic, flew through the end of time to fight the Time Eater and could maintain movement within the Egg Reverie Zone, a dimension where time continuously shifts back and forth whilst a base form can only float around aimlessly)

Lifting Strength: Class Y (She can contend with Sonic with her Boost) | Class Y (Stronger than before) | Immeasurable (Comparable to Super Sonic, who can push back Solaris)

Striking Strength: High Universe level to Low Multiverse level | At least Low Multiverse level | Varies, At least Low Multiverse level, up to Low Complex Multiverse level

Durability: High Universe level to Low Multiverse level (Can take hits from Sonic), Up to Multiverse level+ Damage Transferral with Rings (Enough Rings can shield the holder from damage coming from those as strong as Supreme) | At least Low Multiverse level, up to Multiverse level+ Damage Transferral with Rings | Varies, at least Low Multiverse level to Multiverse level+ at her peak (Can withstand attacks from the Egg Salamander and Egg Wizard)

Stamina: Superhuman | Superhuman | Infinite

Range: Standard Melee Range, Hundreds of Meters with attacks and abilities | Standard Melee Range, up to beyond baseline Multiverse level+' with her abilities.

Standard Equipment: The Sol Emeralds

Intelligence:

Gifted (Blaze is the ruler of kingdom, possessing a calm and mature demeanor whilst performing her duties & keeping it in check without falling apart. She possesses extensive knowledge on various aspects of her world including Vikings, Pirates and The Jeweled Scepter)

Extraordinary Genius (Blaze is one of the best combatants within the series, gracefully interspersing her acrobatic & elegant moves with the unyielding ferocity of her flames. Is amongst the few individuals who can fight Sonic the Hedgehog to a standstill, who is more experienced & skilled then his younger self who fought Emerl & Gemerl. Casually incapacitated Knuckles, a martial arts master whilst also pointing out the flaws in his fighting style)

Weaknesses: Acrophobic, tends to isolate herself and is slow to open up to others, susceptible to taunts and is stubborn | None notable

Notable Attacks/Techniques:

  • Pyrokinesis: With her pyrokinesis, Blaze can conjure up flames at any place on or all over her body for various offensive effects, such as turning herself into a burning projectile, forming a cloak of flames or increase the damage of her blows. She can even ignite and raise large columns of fire from the ground from afar. Offense aside, she can also use her pyrokinesis defensively by conjuring up fields of fire around her as protection. She can also use her flames to propel herself forward, increasing her speed and/or granting her limited flight. Blaze's pyrokinesis also gives her limited heat resistance, making her invulnerable to certain types of flames, such as those in the environment.
    • Axel Jump: Blaze jumps into the air before spinning into her opponent while wreathed in flames.
    • Axel Tornado: When performing the Axel Tornado, Blaze sends herself into the air in a manner similar to an axel jump. Once in midair, Blaze unleashes a burst of fire under her feet with her pyrokinetic abilities while twirling around horizontally, allowing her to launch herself higher into the air and reach higher altitudes at different speeds. Blaze uses her pyrokinesis to emit fire during her ascent, enabling her to deal damage to enemies and break obstacles.
    • Burst Dash: Blaze crouches on the floor, using her pyrokinesis to build up speed and momentum before rushing forth as a fiery tornado.
    • Burst Hover: Blaze uses her flames to hover a short
    • Fire Boost: Blaze runs while generating a cone of flames around her to ward off projectiles and smash through enemies.
    • Spinning Claw: While on the ground Blaze pirouettes around while releasing flames around her to damage enemies.
    • Fire Claw: Much like the Homing Attack, when performing the Fire Claw, Blaze launches herself forward with a small burst of flames and homes in on a nearby enemy to attack. However, instead of going into a mid-air Spin Attack like the Homing Attack, Blaze horizontally spins her body, sticking her right arm out in front of her to strike the foe.

Color Powers:

  • Cyan Laser: Using the power of a Cyan Wisp, Blaze transforms into a cyan laser beam. As the Cyan Laser, Blaze gains the same properties as that of a real laser, allowing her to move as a living beam of light. When hitting any surfaces as the Cyan Laser, Blaze can also bounce off them as if they were reflective surface.
  • Indigo Asteroid: Using the power of an Indigo Wisp, Blaze turns into an orb-shaped body with striped indigo skin and a matching planetary ring encircling her middle. As the Indigo Asteroid, Blaze essentially becomes a miniature planet with a strong gravitational field. Blaze is as such capable of creating a powerful gravitational pull around herself, strong enough to tear all kinds of objects to pieces and pull them into the Asteroid Ring. Additionally, the gathered matter can be used to empower the gravitational pull. The Indigo Asteroid also grants Blaze the ability to levitate through midair.
  • Yellow Drill: Using the power of a Yellow Wisp, Blaze turns into a yellow spiral drill. As the Yellow Drill, Blaze can burrow and tunnel underground at remarkable high speeds and can be applied underwater, allowing Blaze to move through water like a living torpedo.

Burning Blaze:

  • Burning Fire Boost: A vastly more powerful version that she can only use as Burning Blaze, she emits flames from her waist down to propel her at speeds sufficient to easily smash through an oncoming meteor.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

References[]

  1. Sonic Channel Calendar “Otherworld Comedy” Story Act 8: Reunion With the Magical Princess (August 2023)
  2. Sonic Frontiers (JP): Rhea Island
  3. Sonic Frontiers
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