

Summary[]
Chipper is an unlockable character in FNAF World. He is unlocked by completing the Chica's Magic Rainbow minigame in under three minutes. An alternate version of him appears as a secret final boss, Chipper's Revenge.
Powers and Stats[]
Tier: Low 2-C, likely 2-C | Low 2-C, likely 2-C
Key: Normal | Chipper's Revenge
Name: Chipper, Mr. Chipper | Chipper's Revenge
Origin: FNaF World (Originally Chipper & Sons Lumber Co.)
Gender: Male
Age: Unknown
Classification: Beaver | Robot Beaver
Powers and Abilities:
- Superhuman Physical Characteristics
- Possibly Enhanced Senses (Can be taken to fight against Chipper's Revenge in seemingly the darkest corner of Mystery Mine, with Purple Guy implying that to be possible)
- Likely Genius Intelligence
- Fourth Wall Awareness
- Likely Non-Physical Interaction (Ghosts, Spirits & Illusions; Can harm the likes of Crying child, Shadow Animatronics and Phantoms, which are likely built using code of their canon counterparts like Halloween Animatronics)
- Accelerated Development (Leveling; Physical Stats - FNaF World characters can quickly grow in power after collecting EXP from any defeated enemies)
- Power Mimicry (Via Mimic, creates a mimic which in turn summons Virtua Freddy who can duplicate attacks done by Chipper)
- Buzzsaw Creation (Via Buzzsaw, which creates a bouncing deadly Buzzsaw dealing massive damage)
- Magic & Transmutation (Via Hocus Pocus, which has a chance to turn enemies into weaker enemies)
- Data Manipulation & Information Manipulation (Type 2; Is among the characters who are capable of salvaging fundamental code of Halloween Backstage characters from Desk Man's Spin-off games, to the point of deactivating them and returning code back to the characters, with these games having starry skies and are likely similar to FNaF World and potencially Chipper's Game reality in cosmic nature)
Resistance to:
- Electricity Manipulation (Should scale to all other characters, who can withstand many lightnings from Rainy Day 2)
- Likely Extreme Heat (Should be comparable to Puppet, Paper Pals, Dogfights, Chica's Magic Rainbow and Nightmarionne, all of which can easily withstand many of those same lightnings while mid-air. Lightning can reach temperature of 50000° Fahrenheit)
- Plot Manipulation (Can be taken to fight Animdude in Hard Mode and resist his ability to control the main cast as a Puppet-Master)
- Cold Temperatures & Possibly Cosmic Radiations (Unphased by blizzard temperatures of Dusting Fields. Possibly comparable to Freddy due to all characters sharing the same Endo Upgrades, who can withstand radiations and cold of space in "Freddy in Space". Possibly comparable to his son, who can traverse space with no protection alongside Strange Traveller)
- Possibly Data Manipulation, Technology Manipulation, Information Manipulation & Corruption (Types 2; Possibly comparable to other characters, who seemingly can't be affected by Animdude's abilities)
Bytes are supporting beings capable of fighting alongside the character. Chips are computer chips installed into the character giving them certain advantages during the battle. Only 4 of both can be equipped at the same time, however, The Fan and Pearl are present all the time.
- Flight (Almost all Bytes can fly)
- Statistics Amplification (via Endless chips)
- Limited Supernatural Luck (via Run: Luck chip)
- Resurrection (via Auto: Giftboxes chip)
- Regeneration (At least Mid-Low; via Auto: Regen chip, Medpod bytes, and Pearl, all of which can heal damage from bites, stab wounds, etc)
- Curse Manipulation & Statistics Reduction (Decreases all opponent's stats via Curse: Status chip)
- Forcefield Creation & Damage Reduction (Creates a permanent shield that can block 50% of all damage via Auto: Shield chip. Shield bytes block base damage by the number displayed on them)
- Enhanced Power Mimicry (Via Auto: Mimic chip, which creates a permanent Mimic)
- Summoning (Via Freddle: Fury, Pizza: Fury and Evercomet chips)
- Death Manipulation (Limited 1 Layer; Via Reaper bytes, which can sometimes instantly kill even Bosses, which are unaffected by Waterhouse attacks)
- Explosion Manipulation (Via Bomb bytes)
- Life Drain (Via Eyebot bytes)
- Energy Projection (Via UFO chips and Fan)
- Automatic Counter Attack (Counter: Bite damages all enemies that attack automatically)
- Power Nullification/Stealth Mastery (Chipper always gets the "element of surprise" in battle and gets to act first with Quickstart: Party, which not allows enemies to attack or use abilities for about 6-8 seconds)
Resistance to:
- Status Effect Inducement (Via Block: Jumpscare)
- Deconstruction & Likely Existence Erasure (Via Block: Unscrew, which not only gives resistance to Unscrew, but to Esc Key as well)
- Superhuman Physical Characteristics
- Inorganic Physiology (Unknown Type; Appears to be fully mechanical)
- Self-Sustenance (All Types)
- Immortality (Type 2; Should be comparable to the main cast)
- Enhanced Senses (Can fight against the game party in seemingly the darkest corner of the Mysterious Mine)
- Breaking the Fourth Wall (Talks to the player directly about how "we" preferred Freddy's scary and dreadful world over his)
- Likely Non-Physical Interaction (Ghosts, Spirits & Illusions; Can harm the likes of Crying child, Shadow Animatronics and Phantoms, which are likely built using code of their canon counterparts like Halloween Animatronics)
- Poison Manipulation (Via Toxic Bite, which can poison even Robots)
- Water Manipulation & Limited Death Manipulation (Via Waterhose, which instantly kills any enemy at lower than 30% health)
- Likely Existence Erasure (With Esc Key, which, by its nature as a reference to FNaF games infamously closing by pressing esc key, seems to kill multiple enemies by literally "closing" them, erasing them from the Game)
- Status Effect Inducement (Via Jumpscare which stuns enemies for some seconds)
- 4th Wall Manipulation & Durability Negation (Via 4th Wall, which summons a giant, high damaging wall to attack opponents with that ignores defenses)
- Ice Manipulation & Minor Danmaku (Via Snowball, which fires a barrage of snowballs)
- Likely Dimensional Travel (Travelled to FNaF World reality from his own via unknown means)
Resistance to:
- Electricity Manipulation (Can withstand many lightnings from Rainy Day 2)
- Deconstruction (Boss characters are much more difficult to Unscrew compared to normal characters)
- Death Manipulation (Limited 1 Layer; Boss characters are much more difficult to kill via Reaper bytes and are unaffected by Waterhouse attacks)
- Likely Existence Erasure (Bosses are much more difficult to kill via Esc Key, which by its nature seems to kill via "closing" the enemy, erasing them from the Game)
- Transmutation (Hocus Pocus doesn't work on Bosses. Haunting doesn't turn Bosses to stone and only slightly stuns them)
- Power Nullification/Stealth Mastery (Bosses are unaffected by the Chip Quickstart: Party, which grants game party the "element of surprise" in battle and allows them to act first, which not allows enemies to attack or use abilities for about 6-8 seconds)
Attack Potency: Universe level+, likely Low Multiverse level (Comparable to characters that are capable of salvaging fundamental code of characters from Desk Man's spin-off games and deactivating them, with several of the games having starry skies and are likely similar to FNaF World and potencially Chipper's Game reality in cosmic nature, is one of the characters who's code is used to create said games. Implied to be superior to The Strange Traveler, a being is incomprehensible to those transending time and space and capable of creating Universes. Chipper, unlike his son and Strange Traveler, is considered essential for defeat of Desk Man's, Scott Cawthon's true representation in the game, ultimate unbeatable Guardian) | Universe level+, likely Low Multiverse level (Poses a great threat to a late game party. Comparable to Animdude)
Speed: At least Relativistic+ (Comparable to other characters and bosses, who can move in tandem with Comets. Superior to Freddy, who can dodge various lasers and to Chica, who can move in tandem with rainbows), likely Infinite (Is implied to be comparable, if not superior to The Strange Traveler, who can traverse the furthest corners of Chipper & Sons Lumber Co's infinite universe. Chipper, unlike his son and Strange Traveler, is considered essential for defeat of Desk Man's, Scott Cawthon's true representation in the game, ultimate unbeatable Guardian) | At least Relativistic+, likely Infinite
Lifting Strength: At least Class 25, likely far higher | At least Class 25, likely far higher (Should be unfathomably superior to the likes of Bouncer)
Striking Strength: Universe level+, likely Low Multiverse level | Universe level+, likely Low Multiverse level (Even with the game cast having Titanium Endo Upgrades, Neon Wall, Shield Bytes, Defense buff and having Animdude's attack reduced, he is still able to physically one-shot any of them)
Durability: Universe level+, likely Low Multiverse level (Superior to Fredbear, who's legs seemingly survived Universe's destruction in Universe End ending) | Universe level+, likely Low Multiverse level (Can take an onslaught of attacks from the Game Cast)
Stamina: Superhuman | Superhuman (Unphased from being damaged by hundreds of various projectiles during his fight)
Range: At least Several Meters physically and with abilities, at least Universal+ with Information Manipulation | At least Several Meters physically and with abilities, Interdimensional with Dimensional Travel
Standard Equipment: Buzzsaws, Titanium Endo Upgrade, Pearl, The Fan | 4th Wall
- Optional Equipment: Bytes and Chips
Intelligence: Likely Genius (Should retain his experiences from Chipper & Sons Lumber Co., with him being able to create complex machines and robots, once creating a perfect robotic duplicate of himself who tried to take over his business) | Likely Genius (Same as before)
Weaknesses: Outside of the Pearl and The Fan, can only equip 4 Chips and 4 Bytes at once | 4th Wall can't bypass Invulnerability, seen by it failing to go through Neon Wall 2
Notable Attacks/Techniques:
- Mimic Ball - Summons a small, seemingly invincible ball creature. Whenever Mr. Chipper or one of his allies uses a move, the ball will mimic the move at its full potency, essentially doubling its power and effectiveness.
- Buzzsaw - Launches a deadly bouncing Buzzsaw that deals incredible damage to multiple enemies.
- Hocus Pocus - Performs a magic trick that has a chance to turn enemies into weaker enemies, astronomically dropping all their stats and making them easy to dispatch.
- Snowball - Fires a lethal barrage of snowballs that inflict random value of damage on all enemies in the vicinity.
- Esc Key - By causing glitches in reality, this move has a chance to instantly kill multiple enemies by "closing" them, erasing them from the Game, as a reference to FNaF Games infamously closing by pressing esc key.
- Fourth Wall - A glowing, spectral wall is slammed into Chipper's Revenge's foes. This attack ignores the enemies' defenses while also doing massive amounts of damage.
- Jumpscare - Stuns enemies with a painfully loud scream, allowing Chipper's Revenge more chances to attack.
- Toxic Bite - Bites the enemy with sharp fangs, spreading a deadly poison throughout their body. This poison seems capable of hurting non-organic enemies as well.
- Waterhose - Fires a powerful blast of water that instantly kills any enemies low on health.
Notable Matchups[]
Victories:
Losses:
Inconclusive: