Summary[]
Erazor Djinn serves as the antagonist of the Sonic and the Secret Rings. He is an evil djinn from the world of the Arabian Nights & the Genie of the Lamp who wishes to absorb the inscriptions of the Arabian Nights to gain more power, enough to create the Arabian Nights in his own image as well as take over the worlds which reside out of the stories.
Power and Stats[]
Tier: 2-C | 2-C
Name: Erazor Djinn, Alf Layla wa-Layla
Origin: Sonic the Hedgehog
Gender: Male
Age: Unknown (Stated to have been sealed long ago)
Classification: Djinn, ”The Genie of the Lamp”
Powers and Abilities:
- Superhuman Physical Characteristics
- Self-Sustenance (Types 1 and 2)
- Acrobatics (Hypermobility)
- Proficient Swordsman (can utilize a scimitar in combat, using it to create slashes of fire)
- Damage Boost (Imbues his slashes with fire to enhance their power)
- Magic (Erazor Djinn is referred to as a majin, with this powers stemming from magic)
- Immortality (Types 1, 3, 4, 5 and 8) & Regeneration (Mid-Godly; Erazor Djinn is immortal is reliant on his lamp, stating that he can come back to life continuously after his defeats as death doesn't exist for him as shown when he regenerated from being reduced to the very inscriptions themselves, the fundamental aspect which makes up the Arabian Nights)
- Wish Granting and Reality Warping (As a djinn, Erazor is capable of altering reality with the wishes he grants)
- Flight (Shown to be capable of flight)
- Fire Manipulation, Curse Manipulation, Death Manipulation, Life Manipulation and Immortality Negation (The Flame of Judgement's curse absorbs the target's life force, killing them when it burns out, regardless of a being's immortality)
- Teleportation (Shown to be capable of teleportation)
- Summoning (Can summon the Ifrit Golem from Jahannam as well as various Djinn)
- Shapeshifting (Turned himself into sand following his defeat)
- Resurrection (Brought Shara back to life)
- Energy Manipulation
- Telekinesis (Levitated the Night Palace)
- Power Absorption, Creation, Corruption, Existence Erasure, Law Manipulation, Plot Manipulation & Text Manipulation (4-D; Was reaping the stories of the Arabian Nights in order to gain their power, corrupting the texts to edit the world creating new genies and would've eventually erased the story & the worlds contained within it including the principles that they function on & was ultimately the one to restore it when it would've been hard to otherwise)
- Non-Physical Interaction (Plot, Text, Laws and Space-Time; The absorption, corruption, modification, erasure & restoration of the stories which make up the Arabian Nights would require Erazor Djinn to interact with the fundamental aspect of the story itself)
- Dimensional Travel (With the power of the Arabian Nights, Erazor Djinn would've been able to appear in the "real world")
All previous abilities on a vastly enhanced scale in addition to:
- Conceptual Manipulation (Type 1- 4-D; The World Rings are the emotions/feelings which bind the stories of the Arabian Nights)
- Enhanced and Passive Reality Warping, Space-Time Manipulation, Plot Manipulation, Existence Erasure, Void Manipulation, Law Manipulation, Text Manipulation & Fate Manipulation (4-D; His mere presence erased the Arabian Nights, turning it into a void which he could reshape into his own image. The World Rings grant Alf Layla Wa-Layla complete control of the Arabian Nights, which is made up of numerous inscriptions and decides the fates of those written into its pages, as well as manipulate the very principles the Arabian Nights reality functioned on)
- Enhanced Energy Projection (Via the Spirit Blast, a sphere of energy which is made up of the words of the Arabian Nights itself)
- Empowerment (Powered by the World Rings, with each Ring being the manifestation of a different emotion)
Attack Potency: Low Multiverse level (Absorbed half of the pages which make up the Arabian Nights, which is made up of eight worlds including the Night Palace, which he can control, which has an infinite space & at least one separate space-time within it. Is the most powerful genie within the World of the Arabian Nights making him superior to the Ifrit Golem[Stat Values 1]) | Low Multiverse level (Destroyed the Arabian Nights by merely existing, turning it into a void, stated that he would recreate it in his own image[Stat Values 2])
Speed: Massively FTL+, likely Infinite (Able to keep pace with Sonic[Stat Values 3]) | Infinite (His abilities engulfed the world of the Arabian Nights in mere seconds which is infinite in size)
Lifting Strength: At least Class G with Arabian Nights Energy | Unknown
Striking Strength: Low Multiverse level | Low Multiverse level
Durability: Low Multiverse level | Low Multiverse level
Stamina: Superhuman | Superhuman
Range: Standard Melee Range, Extended Melee Range with his sword, Low Multiversal with Reality Warping (Was affecting the entirety of the Arabian Nights reality), Interdimensional Teleportation via Glyphs (Teleported from the Lost Prologue to the Night Palace) | Low Multiversal, Cross-Dimensional travel (Stated that after he finishes transforming the world of the Arabian Nights, he would travel to Sonic's world and do the same there)
Standard Equipment: His sword | The World Rings
Intelligence: Gifted normally, Genius combatant (His millennia of experience show him to be a crafty and cunning strategist and very manipulative, knowing what strings to pull and how. He devised a scheme to escape the Arabian Nights, commanded a horde of monsters with deft precision, and successfully abducted King Shahryar. He knew how to make the most of accidentally hitting Sonic with the Flame of Judgement instead of Shahra, even though the majority of his mistakes were caused by circumstances beyond his control)
Weaknesses: Arrogant. Erazor is forced to grant three wishes to whoever has his lamp, and he will die if it's destroyed | His heart is more vulnerable than the rest of his body, the World Rings have driven him to insanity
Notes (Attack Potency)[]
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: