“ | Now would be a good time to hold your breath. | „ |
~ Freddy |
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Freddy Fazbear is an animatronic and one of the many antagonists in the franchise, as well as being the featured animatronic in both the first and second games.
Freddy is a brown animatronic bear with a lighter shade of brown on both his stomach and puffy muzzle. He stalks the player in the first game during Night 3 and on by moving while the player is not watching the monitor of the cameras.
Tier: At least 9-B, likely 9-A, 8-C, High 7-C | At least 9-B, likely 9-A, 8-C, High 7-C
Name: Freddy Fazbear
Origin: Five Nights At Freddy's
Gender: None, referred to as male
Age: At least 20 (Likely built in the early eighties)
Classification: Possessed animatronic bear
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Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2, and 3, due to his robotic nature), Immortality (Type 2 - 7), Inorganic Physiology (Type 1 - 2), Stealth Mastery, Berserk Mode (Goes into an aggressive state around adults, even to the point of overcoming their innate passivity during the day), possibly Information Analysis (As the original animatronics were retrofitted with some of the technology of the "Toy" animatronics, they could potentially have the facial recognition software connected to a criminal database), Invisibility (via Cloaking), Illusion Creation or Teleportation via Fake-outs (If the animatronics do not decloak during charges, only their eyes appear and they vanish after reaching the player), Technology Manipulation (The player's phone produces static when hovering over the animatronic's location, Can cause the phone to glitch out temporarily (Interference), Haywires), Teleportation (Can have the Plushtrap CPU, which brings the Player to a new location altogether when encountered), Can be upgraded by feeding them Remnant, possibly Resistance to Electricity Manipulation (Via returning despite being shocked), Enhanced Senses (Can apparently see in the dark)
Incorporeality (Is a spirit), Self-Sustenance (Types 1, 2, and 3), Immortality (Type 7 and 8; Is a ghost, and will only rest if the "Happiest Day" is achieved), limited Possession (Of inanimate objects; Comparable to the crying child in Golden Freddy and the Puppet), possibly Illusion Creation (Similar to the other crying children who seemed to be responsible for the changing walls and strange messages in FNaF 1)
Superhuman Physical Characteristics, Immortality (Types 2, and 7), Self-Sustenance (Types 1, 2 and 3), Inorganic Physiology (Type 1), Stealth Mastery, Statistics Amplification (Heat causes him to move faster), possibly Enhanced Senses (Likely comparable to the other animatronics)
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At least Wall level+, likely Small Building level (Can easily kill the protagonist, comparable to other UCN animatronics, who can damage skulls and rip humans apart. Capable of shoving a full-grown man into an animatronic suit with such force that it crushes his skull to the point that only his eyes and teeth survive. Can bite hard enough to crush a human skull. Can harm characters whose size would warrant this. Redirected the pizzerias power source to themselves so they can do more physical actions which was for movements. Phone guy is shocked and killed by 1.21 gigawatts of the power of the pizzaria), Building level (His footsteps are able to cause an earthquake in a basement), Large Town level (Should be comparable to Springtrap's Durability, who survived Fazbear's Fright burning down. Beat the twisted ones so badly that a cave connected to a larger Freddy Fazbear’s Pizzeria, a big house, and massive holes in the cave fell apart) | At least Wall level+, likely Small Building level, Building level, Large Town level (Was built to be as similar to the original as possible, Compares to Springtrap)
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At least Peak Human (Even though Freddy prefers to move rather slow, Freddy managed to catch a group of people hiding under a table in the dark by surprise, even with his red eyes on full beam), Superhuman (Capable of moving so fast around the Pizzeria, a normal human wouldn’t have time to react. Thanks to Custom Night in a few games, we know that the animatronics, including Freddy, are capable of darting around the pizzeria in very short times), Superhuman to possibly Subsonic (Superior to his past/withered self, who could run 18.24323 meters in less than a second), possibly Relativistic+ (Should be comparable to his AR self due to it being built to be as similar to the original as possible) | Relativistic+ (Scales to Foxy, who dodged electricity)
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Peak Human (Can crush a grown man with sheer force. Should be comparable to Fredbear, who was able to crush a child's skull/upper torso with little effort), Class 1 to Class 5 (Comparable to other animatronics who can tear the Player apart. This would include ripping the limbs, and likely the head, off the body) | Class 1 to Class 5
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At least Wall Class+, likely Small Building Class, Building Class, Large Town Class | At least Wall Class+, likely Small Building Class, Building Class, Large Town Class
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At least Wall level+, likely Small Building level, Building level, Large Town level (Should be comparable to Springtrap, who was able to survive the burning of Fazbear's Fright) | At least Wall level+, likely Small Building level, Building level, Large Town level
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Extremely high, due to being a robot
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Standard melee range, Several meters via Interference
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At least average, due to being possessed by the ghost of a child, Tends to hide in the darker corners of cameras, where only the pin-pricked irises of his eyes are visible
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Freddy can be tampered with and possibly reprogrammed, can only operate from midnight to 6 AM, and can be fooled by someone wearing a spare Freddy Fazbear head. He will normally refuse to harm children. Pulling on his bowtie will open his chest, leaving his wires and endoskeleton exposed and vulnerable. He is also vulnerable to heat-based attacks. Produces more static, making it easier to track his location.
Keys:[]
Canon | Special Delivery & Skins
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: