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Freddy Fazbear

Gaberiel
Summary[]
Freddy Fazbear is an animatronic and one of the many antagonists in the franchise, as well as being the featured animatronic in both the first and second games. Freddy is a brown animatronic bear with a lighter shade of brown on both his stomach and puffy muzzle.
Powers & Stats[]
Tier: 10-C | 9-B
Key: Gabriel | Freddy Fazbear
Name: Gabriel, Gabe, One of the missing children | Freddy Fazbear, Freddy, Freddybear
Origin: FNAF Film
Gender: Male
Age: Possibly 10 at death (Was a child, died in 1987, murders happened after Garrets death. Born in '76 to '77), 23 to 24 during the Movie (April 2000)
Classification: Human, Student | Spirit, Possessed Robot/Animatronic
Powers and Abilities:
Regular Human Abilities | Same as Before, Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2 and 3), Inorganic Physiology (Type 1; Is a possessed animatronic), Stealth Mastery, Immortality (Type 7; Is a spirit in a suit)), Illusion Creation and Technology Manipulation (Eyes produce minor light, can glitch out the camera.), Possession (Possessed Freddy), Sound Manipulation (Plays a Music Box version of Toreador March possibly contained on his left side), Bodily Weaponry (Teeth and spring locks), Minor Light Manipulation via Eyes
Attack Potency: Below Human Level (Was a young boy/child) | Wall Level (Stronger than the Yellow Rabbit suit which can crush a persons ribs.)
Destructive Capacity: Below Average Human Level | At Most Room Level+ (Unable to break down metal doors [12,890,000 J or 0.00308078394 Tonnes].)
Speed: Below Human Level (Was a child) | At Least Superhuman Travel Speed (Can disappear at the flick of a camera/eye)
Lifting Strength: Below Human Level | At Least Peak Human (Can easily over power men and women)
Striking Strength: Below Human Level | Wall Level
Durability: Below Human Level | Wall Level (The metal skeleton should alone take 1,893,132.8 J to fragment assuming its made of steel)
Stamina: Below Human | Superhuman (Can function throughout day and night for hours without tiring.)
Range: Below Standard Melee Range | Standard Melee Range
Standard Equipment: None notable
Intelligence: Average (Is a child)
Weaknesses: Regular Human Weakness | None Notable