
Summary[]
Garou (ガロウ, Garō) is a former disciple of Bang and was considered a prodigy. But one day, he was kicked out from his dojo for going on a rampage once he got bored with everyone. He's one of the strongest characters in the series and plays a major role as the main villain in the Hero Hunt arc. His dream is to be the strongest monster ever and become the world's first God-Level Threat, or so he says.
Powers and Stats[]
Tier: 7-B | At least 7-B up At least High 7-A with Reactive Evolution | Low 6-B, up to 6-A, likely at least High 6-A with Reactive Evolution, higher with Resonance | High 6-A, likely higher with Reactive Evolution, Likely 5-C | 3-C, Varies with Power Mimicry, higher with Reactive Evolution
Key: Hero Hunter | Half-Monster | Post-Darkshine | Post-Sage Centipede | Awakened Cosmic Garou
Name: Garou, Hero Hunter, Human Monster, Awakened Garou, "The Fist of God", "Symbol of Fear"
Origin: One Punch Man
Gender: Male
Age: 18
Classification: Human, Hero Hunter, Avatar of God, "Absolute Evil," "Disaster Level: God"
Powers and Abilities: Superhuman Physical Characteristics, Supernatural Willpower (Garou's drive to become a monster and defeat heroes has allowed him to power through massive amounts of punishment. Through his strong willpower, he overcame several near-death experiences and successfully gained explosive growth without losing his mind at all, unlike many others, who became mindless after doing so), Master Martial Artist (Is a prodigy with a natural sense for combat, and utilizes the Water Stream Rock Smashing Fist, an advanced martial arts style and was originally Bang's finest disciple before being forced out of his dojo), Acrobatics (Can leap onto walls and maneuver around while in mid-air. Can latch onto walls by gripping the creases between the bricks and onto trees by digging into the bark), Reactive Evolution (His power increases rapidly when fighting strong opponents),Transformation (Through repeated near-death experiences, Garou furthered the process of monsterization, with his encounter with Bug God and Royal Ripper pushing him to becoming a Half-Monster), Attack Reflection (Returned Tanktop Master's strength onto himself two-fold), Technique Copying (Copies the fighting styles of his opponents and transforms them into his own. Analyzed and counteracted Tanktop Master's attacks, allowing him to anticipate the former's attacks, and used the Tanktop Blow himself. Assumed the movements of Watchdog Man against Genos. Used the Whirlwind Iron Cutting Fist after only witnessing the technique once), Air Manipulation (Able to create air pressure capable of cutting his opponents and surroundings from a distance using Whirlwind Iron Cutting Fist), Regeneration (High-Low. Recovered from his injuries from Tanktop Master in the span of a day, albeit with bandages), Pressure Points (Can disable targets by striking joints and vital spots. Struck the pressure points of Tanktop Master and the Tank Topper Army with superhuman precision), Instinctive Reaction (Water Stream Rock Smashing Fist allows his body to move autonomously during crisis. Evaded Chain'n'Toad's Ear Nabber instinctively), Afterimage Creation (Left behind an afterimage that fooled Metal Bat and created several afterimages), Half Monster Garou Gains: Reactive Evolution (Developed the ability to resist Gyoro Gyoro's psychic abilities after brief exposure), Regeneration (Low-Mid. Healed after being hacked and slashed by Royal Ripper. Rose to his feet after having his torso crushed. Regenerated a hole in his abdomen over an unknown period of time. Seemingly recovered from having his ribcage shattered), Post Darkshine Gains: Limited Body Control (With Exploding Heart Release Fist. By making his heart pulse explosively in time with the impact of his punches, he can surpass the limits of his body), Shockwave Generation and Durability Negation (With Roaring Aura Sky Ripping Fist. This technique generates powerful shockwaves inside the opponent's body even if they block or deflect the attacks. Bomb stated that if Bang received just a single hit from Garou, these shockwaves would envelop his entire body and break all of his bones into pieces. A mere graze from Garou's fist was enough to defeat Bang, despite both having similar stats at the moment), Pseudo-Flight (Able to move and battle in the air), BFR (Threw Sage Centipede's regeneration core into space), Post Sage Centipede Gains: Large Size (Type 0; Much taller than Saitama in his complete monster forms), Durability Negation (His Fa Jin attacks target the internal organs of his opponents, regardless of how tough their bones and flesh are), Flight (In his second monster form, he grew wings that he can use to fly), Additional Limbs (Gave himself extra arms), Energy Projection (Fired energy beams from his hands to increase his speed), Awakened Cosmic Garou Gains: Enhanced Senses (Pinpointed a specific point of Earth in space from Jupiter), Extrasensory Perception (Can feel and understand the flow of all energy in the universe. Could tell what Blast's abilities were at a glance and was capable of copying the exact usage of his techniques with that information), Self-Sustenance (Type 1), Matter Manipulation (Atomic) and Explosion Manipulation (Replicated nuclear fission to create nuclear explosions), Energy Manipulation (Has mastered the flow and control of all energy in the universe), Greater Energy Projection (Can create nuclear explosions similar to Homeless Emperor's energy spheres), Greater Power Mimicry (Copied Saitama's power and perfectly replicated his Consecutive and Serious Punches blow for blow. Replicated Blast's Portal Creation and Gravity Knuckle with ease) Black Hole Creation, Radiation Manipulation (Passively emits severe amounts of cosmic radiation which would amount to 80-100 Grays emitted per hour. His nuclear fission punches would release 240 Grays of radiation at the hypocenter and his Gamma Ray Burst would emit 83.6 billion Grays), Portal Creation (Escaped a wormhole by opening a portal), BFR (Attempted to transport Saitama against his will), Gravity Manipulation and Absorption, Time Travel, Body Control, Matter Manipulation (Sub-Atomic) and Antimatter Manipulation
Attack Potency: City level (Severely injured Tanktop Master. Despite being weakened by fatigue, blood loss and poison, Fought Against Post Super Fight Genos) }| At least City level (Stronger than before. Easily killed Royal Ripper) up to at least Large Mountain level with Reactive Evolution (Grew more powerful as he evolved during his fights with Overgrown Rover, Gyoro Gyoro, Orochi and Superalloy Darkshine.) | At least Small Country level (Stronger than before. Fought on par with a somewhat weakened Bomb before evolving), up to Continent level, likely at least Multi-Continent level with Reactive Evolution (Fought and harmed Sage Centipede. Could damage Sage Centipede when Metal Bat couldn't, and was stated to be vastly stronger than him), higher with Resonance (Repelled the 6666 Leg Grand Drill and severely damaged Sage Centipede's exoskeleton in conjunction with Metal Bat’s Savage Hurricane. Punched through Sage Centipede and ripped out his regeneration core) | Multi-Continent level, likely higher with Reactive Evolution, likely Moon level (After transforming once again, he slammed into the Earth, pushing the Earth's inner layers), Can ignore durability with Roaring Aura Sky Ripping Fist (A technique that produces devastating shockwaves capable of enveloping opponents and breaking their bones, even if they are as strong as Garou) and Fa Jin (Stated that these powerful attacks target the internal organs of his opponents, regardless of how tough their bones and flesh are) | Galaxy level (Capable of overloading Blast's smaller portals. His attack was compared to a real Gamma Ray Burst, Destroyed thousands of Stars with his Clash with Saitama, Should scale to Empty Void) Varies with Power Mimicry, higher with Reactive Evolution
Speed: Massively Hypersonic (Once he got serious, he pummelled Tanktop Master before he could even react, striking his joints and vital spots in the process) | At least Massively Hypersonic (Faster than before), higher with Reactive Evolution (Increased his speed during his battle against Orochi to the point that he could dodge and outrun Orochi’s restrained horns, which previously tagged him) | At least Massively Hypersonic+ (Can keep up with Bomb and Awakening Breath Bang while asleep), up to At least FTL+ with Reactive Evolution (Grew much faster after defeating Bang and waking up, ultimately being able to surpass Flashy Flash's speed, Became even faster, to the point of outspeeding Platinum Sperm) | At least FTL+, higher with Reactive Evolution (Significantly faster than before, and continues to grow faster by adapting and transforming) | Massively FTL+ (Exchanged strikes, with Saitama, who had previously created a constellation around Io with his speed, The Shockwave from they're clashed reached stars), Varies with Power Mimicry, higher with Reactive Evolution
Lifting Strength: Class G (Somewhat contended with Post-Superfight Genos, and broke out of his grip while a weakened state) | At least Class G (Stronger than before), higher with Reactive Evolution (Able to match Darkshine in brute force) | At least Class G (Considerably stronger than before), up to At least Class P with Reactive Evolution (Overpowered Sage Centipede's restraint, who can lift his whole body off the ground) | At least Class P, likely higher (Significantly stronger than before), up to Class E with Reactive Evolution (Able to displace hundreds of kilometers of the Earth's surface) | Pre-Stellar (Copied Saitama's strength after he flipped Io with a single hand), Varies with Power Mimicry, higher with Reactive Evolution
Striking Strength: City level | At least City level up to at least Large Mountain level with Reactive Evolution | At least Small Country level up to Continent level, likely at least Multi-Continent level with Reactive Evolution | Multi-Continent level, likely higher with Reactive Evolution, likely Moon level | Galaxy level
Durability: City level | At least City level up to at least Large Mountain level with Reactive Evolution | At least Small Country level up to Continent level, likely at least Multi-Continent level with Reactive Evolution | Multi-Continent level, likely higher with Reactive Evolution, likely Moon level | Galaxy level
Stamina: Superhuman (After being worn down from fighting multiple strong Heroes, curb-stomped by Watchdog Man, and knocked unconscious by Saitama, he was forced without sufficient rest into a battle against numerous A-Class heroes, where he suffered a gunshot wound to his leg and was hit with poisonous arrows to drain his stamina but still managed to defeat all of his opponents. Immediately afterward, he found himself up against Genos and then both Bang and Bomb)
Range: Standard Melee Range | Standard Melee Range, Several Meters with Whirlwind Iron Cutting Fist (Can cut monsters from a distance using air pressure) | Standard Melee Range, Several Meters with Whirlwind Iron Cutting Fist, Planetary with Shockwaves (His shockwaves are able to reach the other side of the planet and affect the Earth's magnetic and gravitational fields) | Interdimensional with Hyperspace Gates (Can reach anything in his line of sight, including other planets in the solar system. Could escape being sent to an alternate dimension by Blast), Interstellar, possibly Intergalactic with Shockwaves (Destroyed countless stars in one direction, with the damage potentially extending out for intergalactic distances
Standard Equipment: None Notable
Intelligence: Genius combatant (Garou has great knowledge in hand-to-hand combat and can analyze and memorize an opponent's fighting style and movements in only a few moments. He was also able to accurately predict the plans of both the Monster and Hero Associations by himself. Through observation, he learns of countermeasures for other people's fighting styles. Sometimes switches between fighting styles to keep his movement unpredictable or for his amusement. His martial arts mastery enables him to attack his opponents as if they were being cornered by dozens of martial artists at once as described by Darkshine, despite both being roughly on the same level at the time of their fight and Darkshine being a highly experienced hand-to-hand fighter. Stated to have reached the epitome of martial arts after mastering a plethora of fighting styles and perfecting his fist) | Extraordinary Genius (Gained knowledge on the behavior of all forces and flow of all energy in the universe, and applied this knowledge through replicating complex natural phenomena such as nuclear fission and gamma ray bursts. His aptitude for martial arts and fighting has increased to the point that he can perfectly mimic both the power and technique of others, including those that can manipulate the reality of the cosmos, in a single glance, and further improve them to perfection past their original states. Garou has stated that his fist is beyond timing, and that all of his strikes are completely unavoidable)
Weaknesses: Garou is very protective of Tareo, Prone to intentionally prolonging fights to become stronger, typically letting enemies get serious. Tends to underestimate opponents once they are "defeated". Due to his fighting style being designed for humans as well as the fact that Bang did not teach him how to fight non-humanoid opponents