
Summary
Ghost Girl is an entity in Lethal Company. Amidst the myriad unspeakable horrors encountered in this game, this girl stands out. Clad in a red dress adorned with white polka dots, she uniquely targets a single player at a time, remaining invisible to others, including surveillance cameras, until the haunting begins.
Powers and Stats
Tier: 9-B
Name: Ghost Girl (Her actual name is unknown)
Origin: Lethal Company
Gender: Female
Age: Unknown
Classification: Ghost, Entity
Powers and Abilities:
Undead Physiology, Superhuman Physical Characteristics, Immortality (Types 1 & 7; Due to being a ghost and thus cannot die by old ages or sickness), Non-Corporeal (Due to being a ghost), Intangibility (She can walk/run pass through walls and solid objects), Self-Sustenance (Type 1, 2 and 3; Is a ghost), Perception Manipulation (Hearing can become muffled when shes hunting someone. She is also able to cause noises like grandfather clocks chiming and voices) Technology Manipulation (Can flicker the lights and mess with the terminal), Teleportation (Can appear and disappear at any places), Invisibility (She is invisible for other Players and only the Player that being chased can see her)
Resistance to Electricity Manipulation and Paralysis Inducement (Completely immune to being stunned and concussed), Radiation Manipulation (Unaffected by the player stealing the apparatus which raises radiation levels), Extreme Temperatures (Like the Player, she can survive on Dine with no issues as well as being able to walk through steam), Information Analysis (Cant be scanned which also means theres very little information known about her as shes not in the bestiary)
Attack Potency: Wall level (Easily destroyed the Player's head, which should be stronger this feat)
Speed: Average Human (Can chases after the Player although can still be outran by the Player)
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Unknown
Stamina: Limitless (Due to being a ghost, she does not need to eat, drink or rest anymore)
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Average (Despite being act like a child, she does hiding in the dark and stalking the Players, watching and toying with them but mostly only on any player that is paranoid or being alone)
Weaknesses: She doesn't immediately go for the kill but instead, she indulges in a period of haunting and toying with her victim, in rare cases, they will single out their prey from others. Her invisibility is countered by surveillance cameras.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: