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Gilgamesh, the King of Heroes, is an Archer class Servant of first Tokiomi Tohsaka and then Kirei Kotomine in the Fate series and the Nasuverse as a whole. In said series, he generally is a reoccurring antagonist, who plans to keep the Holy Grail to himself as he sees it as but one of the World's great treasures, which all belong to him. He also enjoys fawning over Saber Artoria, determined to "make her his".
Powers and Stats
Tier: 6-C, higher with Gate of Babylon. Likely at least Low 6-B, possibly Low 2-C with unserious Enuma Eilish, Low 1-C with Full Power Enuma Eilish | 6-C, higher with Gate of Babylon. Likely at least Low 6-B, possibly Low 2-C with unserious Enuma Eilish, Low 1-C with Full Power Enuma Eilish | At least Low 1-C, likely 1-C to High 1-C. Higher with Enuma Eilish
Name: Gilgamesh, Archer, King of Heroes
Origin: Nasuverse (Originally Fate/stay night)
Age: Unknown (Summoned in his prime as an adult, though he possesses all the experience that he did in life, and spent ten years incarnated in the world)
Classification: Archer class Servant, Heroic Spirit, Demigod
Powers and Abilities:
Superhuman Physical Characteristics, Flight (Possesses a Noble Phantasm that allows him to levitate off the ground and take flight faster than any modern magi), possesses the prototype forms of every Noble Phantasm and all other things created by human hands and can fire them from portals, Curse Manipulation with various Noble Phantasms, Danmaku via Gate of Babylon, Supernatural Luck in collecting and maintaining wealth, Social Influencing and minor Mind Manipulation with Charisma, Electricity Manipulation with Auto-Defensors, Attack Reflection, Energy Projection with various Noble Phantasms, Forcefield Creation, Homing Attack, Ice Manipulation, Fire Manipulation, Invisibility with Ring of Invisibility and Cap of Invisibility, Summoning, Necromancy, Poison Manipulation, Regeneration Negation, Immortality Negation, and/or Magic Negation with various Noble Phantasms, Soul Manipulation, Information Manipulation, Conceptual Manipulation (He has various conceptual armaments within his arsenal, which can directly attack the soul), Unholy Manipulation, Causality Manipulation and Fate Manipulation (Has the prototype versions of Murasama's Swords due to having every treasure), Stealth, Explosion Manipulation with Vimana, Clairvoyance and Precognition with Sha Naqba Imuru (Allows him to instantly discern great truths, such as the identity of another Servant and their Noble Phantasms, can see the possibilities of parallel worlds, predicting the future and knowing exactly what to do), Chain Manipulation with Enkidu, Air Manipulation, Energy Projection, Durability Negation, and Space-Time Manipulation with Ea (Can fire a vortex of energy and wind that dislocates space-time and rends space), Minor Fate Manipulation (Servants with B-rank Luck or higher can change their own fates to evade inevitable outcomes such as having their hearts destroyed by Gáe Bolg), Servant Physiology. Resistance to BFR, Space-Time Manipulation (Is unaffected by the space-time dislocation created through the use of Enuma Elish and was unhindered by the collapse of Rider's Reality Marble), Transmutation (Resisted Ishtar's transmutation, which was able to bypass Nero's resistance)
All previous abilities, in addition to Acausality (Type 1), Subjective Reality (Has Ten Crowns EX added, which is noted to be the same ability as BB's Ten Crowns EX, which passively negates attacks), Immersion (Can travel back and forth from the Imaginary Number space, and Real Number Space), Statistics Amplification (The Mythological Mystic Code allows Gilgamesh to freely raise his parameters at will), Power Nullification (Can nullify BB's Ten Crowns). Resistance to the following: Animal Manipulation, Elemental Manipulation (Fire, Water, Air, Electricity, etc.), Power Bestowal, Void Manipulation, Existence Erasure, Statistics Reduction, Curse Manipulation, Conceptual Manipulation, Size Manipulation, Probability Manipulation, Absorption, Clairvoyance, Precognition, Damage Reduction, Death Manipulation, BFR, Reality Warping, Time Manipulation, Causality Manipulation, Spatial Manipulation, Law Manipulation, Memory Manipulation, Mind Manipulation, Resistance Negation, Poison Manipulation, Energy Manipulation, Power Nullification, Light Manipulation, Aura, Disease Manipulation, Pain Manipulation, Statistics Amplification, Necromancy, Biological Manipulation, Absolute Zero, Age Manipulation, Soul Manipulation, Transmutation, Data Manipulation, Matter Manipulation, Information Manipulation, Gravity Manipulation, Life Manipulation, Fate Manipulation, Illusion Creation, Higher-Dimensional Manipulation, Fear Manipulation, Paralysis Inducement, Corrosion Inducement, Fusionism, Space-Time Manipulation, Sense Manipulation, Perception Manipulation, Power Mimicry, Sleep Manipulation, Empathic Manipulation, Shapeshifting, Sealing, Reactive Evolution, Reactive Power Level, Subjective Reality, Acid Manipulation, Chaos Manipulation, Physics Manipulation (Should be able to resist Authority). (After obtaining the power of the Root of the Beginning, BB, who is able to manipulate space-time, causality, probability, information, gravity, life, death, minds, senses, powers, and souls through her usage of Potnia Theron, was unable to affect Gilgamesh due to being opposed by a power of equal potency)
Attack Potency: Island level (Could parry a few blows from Saber. Killed Iskandar), Island level+ with Gate of Babylon (His highest-ranked treasures can harm Lancelot if it were not for the latter's insane speed for his class. Possesses Medorach, which is more powerful than Gram, an A Ranked Noble Phantasm). Likely at least Small Country level (Should be comparable to his Fate/stay night self), possibly Universe level+ with unserious Enuma Elish (Destroyed Rider's Reality Marble that was stated infinite in size. Even an unserious usage of Enuma Eilish brings forth the truth of Creation, which implies the creation of the universe and its time), Low Complex Multiverse level with Full Power Enuma Elish (An Anti-World Noble Phantasm and "planet-creating weapon", stated to be capable of destroying the target along with the World, and had Enkidu not intervened in Fate/strange Fake, it would have destroyed the World. This would all include Avalon, residing in the core of the planet, which is a 6-dimensional realm). Enuma Elish also ignores conventional durability (It shows the "Truth" of creation, functioning on the same principle as Slash Emperor, which can kill Ultimate Ones, the strongest beings of each planet in the Solar System) | Island level, Island level+ with Gate of Babylon. Likely at least Small Country level (Overpowered Saber's Excalibur with an unserious blast from Enuma Eilish), possibly Universe level+ with unserious Enuma Elish, Low Complex Multiverse level with Full Power Enuma Elish (Should be comparable to as he was before). Enuma Elish also ignores conventional durability | At least Low Complex Multiverse level, likely Complex Multiverse level to High Complex Multiverse level (Far above the likes of BB, who had absolute authority over the Moon Cell, and defeated Kiara). Higher with Enuma Elish (Far stronger than his base abilities). Enuma Eilish also likely ignores conventional durability (Should be comparable to as it was before)
Speed: At least Relativistic+ (Kept up with Saber, Lancer, and Berserker, comparable to his Prototype self and Enkidu. Piloted the Vimana, which easily outpaced a fighter jet elevated to the level of a Noble Phantasm by Lancelot's Knight of Owner. Fought against True Archer, whose arrows can bypass the lightning bolts fired by his Auto-Defensors in Fate/strange fake) | At least Relativistic+ (Should be comparable to as he was before) | Immeasurable (Far stronger than BB and can keep up with Kiara Sessyoin)
Lifting Strength: At least Class K (Comparable to Martha who stopped a speeding train, Achilles who stopped a rolling 300 ton jumbo jet, and Asterios who swam carrying the 100-150 ton Golden Hind galleon ship while injured) | At least Class K | Immeasurable (Should be comparable to Kiara)
Striking Strength: Island Class (Comparable to his AP), Island Class+ with Gate of Babylon (Comparable to his Attack Power) | Island Class, Island Class+ with Gate of Babylon | At least Low Complex Multiversal, likely Complex Multiversal to High Complex Multiversal (Damaged Kiara Sessyoin and BB in close combat)
Durability: Island level (Should be comparable to other Servants even while unarmored), Island level+ with Armor (Can withstand Medorach after its light was deflected back at him by Avalon) | Island level | At least Low Complex Multiverse level, likely Complex Multiverse level to High Complex Multiverse level (Can trade blows with Kiara and survive her Noble Phantasm)
Stamina: Very high. (Can stay in the world without a Master for a week before being incarnated, fight against Sakura while being broken down into magical energy, can survive having his arm cut off, being stabbed in the chest by Shirou, and then being shot in the head by Archer, dying only because he was absorbed into the singularity created by the Grail. Fought against Enkidu for several days straight, ultimately expending the entirety of the Gate of Babylon). Virtually unlimited with Mana
Range: Extended melee range. Universal+ (Shattered Rider's Reality Marble) to Low Complex Multiversal with Enuma Elish (Can destroy the World) | At least Low Complex Multiversal, likely Complex Multiversal to High Complex Multiversal
Standard Equipment: His armor, and everything within the Gate of Babylon.
Intelligence: Created to be the pinnacle of all humans, Gilgamesh is a brilliant individual, clearly seeing through deceptions and discerning any forms of magecraft with a glance. He was capable of predicting the number of weapons Shirou would project at once and countering him with an equal amount of armaments from his treasury, immediately seeing through Caster's faked death, and backing away from Saber after she formed a contract with Rin. Also, Sha Naqba Imuru allows him to see all possible outcomes, allowing him to make the correct move and discern the real identity of his opponents and their Noble Phantasms if he wishes. However, these advantages are held back by his incredible arrogance, as he refuses to go all out against most opponents due to believing himself to be far above them, actively restraining the use of Sha Naqba Imuru, and only releasing more than a few Noble Phantasms at a time when he's feeling playful or irritated. Due to his position as a king rather than a warrior, he has only mastered a handful of the Noble Phantasms stored in his treasury, preventing him from unleashing their powers most of the time.
Weaknesses: Gilgamesh is insufferably arrogant and will thus almost always hold back unless he sees his opponent as entertaining or worthy of his power. He barely knows how to wield most of the weapons in the Gate of Babylon. After being "blackened" by the Grail's mud, he physically incarnated and lost the ability to enter spirit form. His arrogance makes him unlikely to use Ea unless facing a worthy opponent | Same as before | None notable
Gate of Babylon: The King's Treasure: Gilgamesh's grand treasury. It is a storehouse that contains the countless treasures of the world collected by Gilgamesh. Using Key of the King's Law, Bab-ilu, he can open an invisible door to its contents to summon them whenever he pleases. It contains the prototypes of all Noble Phantasms, which are fired from his vault as projectiles. He can also gather them directly into his hand for when he wants to fight up close. Due to the sheer number of Noble Phantasms he possesses, one can't try and take them head-on as they possess various unknown abilities to properly counter virtually any Servant recorded in the Throne of Heroes. The rate and power of the Noble Phantasms he releases depend on the situation he is in and how Gilgamesh will use them, and who he is facing against.
Additionally, he can also have them summoned right next to his opponent or from all directions to either attack them in surprise or to overwhelm them. Through the way he uses this Noble Phantasm, having adopted this manner from his fight with Enkidu in life, that makes him summoned into the Archer-class. It has an incredibly efficient mana cost, needed only to open the gates, to begin with. He can prepare and produce hundreds or even a thousand Noble Phantasm at once if he wishes and can return them to the vault whenever he pleases, even mid-flight.
The Gate of Babylon contains all the treasures in the world, including the "wisdom of humanity" or in other words, the basis for all things constructed by humans throughout human history, from the works of the Library of Alexandria, to board games, to even airplanes and submarines. The only technology he lacks are things created by humans with entirely new concepts and the technology of extraterrestrial races. In addition to the "wisdom of humanity," he also possesses the Prototypes of all Noble Phantasms, as all heroes' myths and legends are derived from his in some way, due to his status as the original hero. As such, he can overwhelm any Servant by targeting their weaknesses with the Noble Phantasms. While he does not possess Noble Phantasms that were made before or after his time, such as some Divine Constructs, or Noble Phantasms that are formed from a Heroic Spirit's life and legend like God Hand, he would possess something that could be considered their prototypes, even if it was a paradox.
Notable items within the Gate of Babylon include:
- Anti-Spirit Incense: An ash-like powder that attracts walking corpses like those summoned by Angra Mainyu.
- Auto-Defensors: A series of golden discs that float around Gilgamesh. The defensors can defend an area as large as a single floor building. They defend Gilgamesh from virtually any projectile by shooting them down with innumerable lightning bolts as they approach. It provides sufficient protection against even a storm of surprise attacks from Enkidu. However, a sufficiently fast projectile, such as True Archer's arrows, would be able to bypass them altogether.
- Command Spells: In Fate/Extra CCC, Gilgamesh has collected several Command Spells that would generally be used to bind Servants like himself and can provide them to a new Master if he wishes to establish a contract with them.
- Curtain of Night: A magical item mentioned in passing as a means of counteracting Gawain's Numeral of the Saint, possibly by blotting out the sun.
- Dáinsleif: A demonic sword from the Nibelungen. It is a cursed Noble Phantasm that contains a powerful curse of "reparation" to be used on its target. It also drives the fate of its possessor to ruin and causes them to die inevitably. Within the Skáldskaparmál, it is possessed by the Danish king, Hogni. He became locked in eternal combat with the king of Serkland, Hedinn, due to the sword's curse, which requires it to always kill a man once drawn and does not allow it to return to its sheath until such is accomplished.
- Durandal: The Peerless Sword: Originally the sword of Hector, he converted it into the spear Durindana. After it later lost its features as a spear, it became Durandal. It was then later said to have been granted to King Charlemagne of the Frankish Empire by an angel and awarded to Roland. It is noted as the symbol of the Battle of Roncevaux Pass told of in the Song of Roland. Although Roland attempted to break the sword when he was on the verge of death to keep it from falling into the enemy's hands, it proved to be impossible. Still, it was later prominently featured in Charlemagne's legends, acting as a symbol of Roland's bravery. The sword is a splendidly forged "symbol of power" much like King Arthur's Caliburn, and it is said to hold three miracles within it. It will not lose its sharpness even should its user's magical energy be depleted, proving indestructible even when Roland tried to destroy it.
- Gáe Bolg: The spear of Cú Chulainn, a massive two-meter long weapon with the ability to always strike the opponent's heart. However, Gilgamesh lacks the knowledge required to activate this ability; still, he can fire it as a powerful projectile that inflicts wounds that cannot be healed with natural regeneration.
- Golden Axe: One of the few weapons Gilgamesh prefers to utilize personally. It's a mighty axe that seems to be able to cleave targets along with the space around them with a spinning chop.
- Golden Drill: A weapon Gilgamesh uses in the Moon Cell, and one of the few that Gilgamesh prefers to wield personally. It's used to drill and tear into targets while firing at them with its machine gun and cannon functions.
- Golden Lance: A weapon that Gilgamesh prefers to use personally, to skewer targets in close quarters combat.
- Golden Swords: A pair of swords that resemble the weapon Enki which his Prototype self wields. They are one of the few armaments that Gilgamesh prefers to use personally in close quarters combat.
- Gram: The "Sword of the Sun" wielded by Sigurd in the Völsunga saga of Norse mythology. It is said to be the "strongest demonic sword" that equals the "strongest holy sword," so it possesses the unique characteristic of "dragon slayer." The version Gilgamesh owns seems to be before it being reforged.
- Houtengeki: A halberd passed down in Chinese culture and the only type of halberd out of many to attain the rank of Noble Phantasm, probably due to the use of Houtengageki by a famous military commander. It is a polearm with many different purposes, such as thrusting, swiping, pulling, parrying, and various others. Chinese halberds with a spearhead at the tip of the shaft and a blade attached to the side and the distinguishing characteristic of a Houtengeki is a unique crescent-moon shaped side blade, the “Moon Fang.” Weapons with only one of these blades are called Seiryugeki. It is said that great skill is needed to handle this weapon, though its versatility and ease of use once mastering it allowed it to serve the appropriate role for any combatant.
- Immortal Slaying Scythe, Harpe: The Snake Hunter's Scythe, a divine sword from Greek mythology used by Perseus to kill the Gorgon Medusa and one of the many weapons inside Gilgamesh's Gate of Babylon. It is described as a monster-killing holy sword with a distinctive shape similar to a scythe, having the cutting edge on the inside of the blade. However, it isn't a great weapon by itself. Its real strength is its trait of Refraction of Longevity, which is a divine ability that nullifies immortalities and inflicts wounds that cannot be restored by any methods other than healing according to the natural laws.
- Merodach: The Original Sin: A mighty sword Gilgamesh uses to determine if his opponent is worthy of facing Ea. It is the prototype of "the swords of selection across the globe," making it the prototype of both Gram and Caliburn. Due to being a Caliburn's prototype, its strength as a Noble Phantasm is exceptional, allowing it to shatter Caliburn in a single clash without resistance. Despite the difference in appearance, its "true nature" and "soul" are nearly identical to its successors; as such, it utilizes the same power, a "light that can burn away everything it touches," that could kill Berserker in one slash.
- Mountain-Piercing Spears: A series of unnamed spears that can easily pierce mountains.
- Potion of Youth: A Noble Phantasm that returns the user to their youth, contained within a small translucent bottle. It is the herb of immortality that Gilgamesh sought and found after the death of his closest friend, Enkidu. While he lost it and came to terms with his mortality, he still tried and found it again for the sake of having it in his treasury. When he drinks it, he returns to his child self, altering his personality and appearance. He only uses it to blend into the world. He tolerates modern society, such as within the ten-year gap between the Fourth and Fifth Holy Grail Wars, or when he sees something as a childish game that isn't worthy of his full strength. He can forcibly reverse the effects whenever he pleases to return to his older self.
- Rho Aias: The Seven Rings that Cover the Fiery Heavens: The shield used by Aias the Great to stop Durindana, the spear of the Trojan hero Hector, tearing through six of its seven layers of cowhide but stopping at the final layer. As a result, it has been sublimed as a virtually absolute Conceptual Defense against thrown and launched weaponry.
- Ship of Light: A vehicle that enables Gilgamesh to travel faster than the speed of light. It allows him to instantly return after he is sent to the edge of the Moon Cell's Imaginary Space hundreds of light-years away.
- The Great Cup of Uruk: A powerful artifact equal to the Holy Grail in worth. It contains a vast amount of magical energy that allows it to function as a flawed wish-granting device that the Three Goddess Alliance could use to reshape the world of Mesopotamia in their image.
- Vajra: A weapon appearing in the Vedic mythology of ancient India. It was a weapon crafted by Tvastar, the maker of divine instruments, using the sage's bones, Dadhichi. It became a symbol of the divinity of Indra, the god of lightning, and the indestructible diamond pounder weapon carried by the gods of Buddhism. It was held in one interpretation to manifest Indra’s lightning, which is supported by its deceptions as a golden projectile and its appearance unbefitting of a conventional weapon. Vajra was initially known by its proper name of Vjaya when Indra was first introduced to India as a phenomenon that spread from the Aryans. Along with Indra, whose name changed to Taishakuten, his divine symbol changed its name and became known as Vajra after the age of Buddhism as India's main religion began. It is a simple weapon that can only be shot only once for fixed B+ rank damage separate from the user's magical energy supply.
- Unnamed Anti-Magic Sickle: An enormous sickle that drains magical energy and can cut through magical implements such as Saber's armor or Berserker's Knight of Owner.
- Ig-Alima: Green Field Cutting Through the Thousand Mountains: A massive blade, also known as the Mountain-Felling Sword, it is a Divine Construct that can easily tear apart entire forests only from the force of being swung. However, due to its incredible size, Gilgamesh cannot technically wield the sword, instead of using it solely as a projectile from the Gate of Babylon to crush opponents under its weight. This Noble Phantasm was seen when Angelica was using Gate of Babylon via a class card.
- Sul-sagana: A long, jagged blade comparable in size to Ig-Alima. It is named after a Sumerian deity and which is also a Divine Construct. When using its ability, it summons a coat of fire around it, where it is then swung in a wide arc that spreads its flame across the field. This was another one of the Noble Phantasm's used by a wielder of the Gilgamesh class card.
- Arrow Protection Amulet: A D-Rank Noble Phantasm modeled after a solar eclipse. It increases the user's evasion rate and automatically nullifies projectiles at D-Rank or below. However, it will gradually break after each use. As a last resort, he can also throw it at an enemy by using it in a matter akin to a stun grenade, blinding them with incredible light and heat.
- Myoujingiri Muramasa: It allows the wielder to cut "karma", and can sever causality, or "certainty." The sword also lets the user interact and cut the Heroic Spirit Swordmaster's Spirit Cores in the ether. Normally, Spirit Cores are tied to a Servant's heart or brain, but they only exist ethereally for Heroic Spirit Swordmasters. In other words, its users can cut their target's soul.
- Tsumugari Muramasa: A sword forged by Muramasa himself, being his Noble Phantasm. The perfect sword that has transcended the mortal limits and reached the realm of the gods, it was created by merging countlessswords into one. As Muramasa's ideal sword, it can cut through anything. Bonds, causality, fate/destiny, and the very idea of Karma are not safe from this sword. It was used to permanently kill Amakusa Shirou and cut down his reality marble, despite the former's status as a mobile singularity.
- Unnamed Dimensional Refraction Artifact: An artifact that defends against attacks that use the Multi-Dimensional Refraction Phenomenon, allowing Gilgamesh to block attacks that come from parallel universes such as Sasaki Kojirou's Tsubame Gaeshi.
- Unnamed Dragon-Slaying Longsword: Gilgamesh also possesses a longsword that slew an oriental dragon in the past.
- Unnamed Freezing Sword: Gilgamesh possesses a sword that would freeze any target struck as well as the area around them, covering the victim in ice even if they managed to dodge the initial strike for as long as they're within relative proximity of the blade.
- Unnamed Invisibility Ring: A ring that wards off the attention of ordinary people, preventing them from noticing him. It doesn't work on magi or other magical beings.
- Unnamed Invisible Sword: A sword that is described as "invisible like Saber's" that Gilgamesh fires as a projectile.
- Hades' Cap of Invisibility: An E-Rank Noble Phantasm originally possessed by the Greek god Hades, and the prototype of all Noble Phantasms that "conceal oneself." Usually kept in the form of a sash, anything that the cloth covers cannot be observed through physical or magical means, blocking out any emanations of magical energy and blocking all forms of magical detection. However, it does not obscure the user's sound, smell, body temperature, or tracks, making its use somewhat situational.
- Unnamed Lens: A golden ring with a single, warped lens that allowed Gilgamesh to view True Archer from twenty kilometers away.
- Unnamed Levitation Treasure: An unnamed treasure that allows Gilgamesh to levitate in mid-air.
- Unnamed Lightning Noble Phantasm: Gilgamesh can launch "lightning without form" as a projectile without the use of his Vajra Noble Phantasm.
- Unnamed Magical Staves: Various magical rods and staves that can use magecraft from the Age of Gods. Those seen have generated pillars of flame, concentrated lightning storms, and light beams that home in on their targets.
- Unnamed Mirror Shield: A shield that effortlessly repels powerful magecraft.
- Unnamed Spellbook: An unnamed tome that allows Gilgamesh to utilize powerful Primeval Runes from the Age of Gods.
- Unnamed Spiral Sword: Gilgamesh possesses a spiral sword that looks similar to Caladbolg, the spiral sword wielded by Fergus mac Róich.
- Unnamed Triple-Edged Sword: A sword with three edges. It can arc behind an opponent to attack their back if left unguarded.
- Various Unnamed Homing Weapons: Gilgamesh possesses multiple weapons, such as scythes, scimitars, and axes that can always follow their chosen target even if they dodge in a vehicle as maneuverable as a modern fighter jet empowered by Lancelot's Knight of Owner.
- Various Unnamed Shields: Gilgamesh possesses multiple shields, that he normally deploys to halt attacks, including those that can overpower barrages from the Gate of Babylon.
Vimana: Throne of the Heaven-soaring King: A flying contraption passed from Babylon and India that appeared within the Ramayana and Mahabharata, and one of the many Noble Phantasms within the Gate of Babylon. It far surpasses any jet from the modern era, fueled by crystals that burn mercury as fuel. Even when Gilgamesh was fooling around, he easily outpaced Lancelot in a fighter jet elevated to a Noble Phantasm by Knight of Owner. He uses the Gate of Babylon freely while piloting Vimana. It has a wide array of functions, including ancient machine guns, nuclear warheads, stealth functions, communication interception technology, laser cannons, and biological weapons.
Enkidu: Chains of Heaven: Gilgamesh's most trusted Noble Phantasm, even more so than Ea. It is a set of chains named after his closest friend and made to bind even the gods themselves. It is one of the few Anti-Divine Noble Phantasms, growing stronger when used against those with divine blood, such as Heracles, becoming more effective the higher their rank of Divinity. They are said to bind even space itself. Those that are caught in it cannot escape even through the use of a Command Seal, though Berserker, in his last moments, in a desperate show of his strength, can shatter the chains and escape. Against a non-divine Servant like Saber, Archer, and Assassin, it is nothing but a strong chain. Gilgamesh can summon Enkidu from anywhere he can reach with the Gate of Babylon, even capable of using it as a weapon with its bladed end or use them to drag the enemy closer to him. He will also draw out its full length when serious about using it in conjunction with Ea.
Sword of Rupture, Ea: Also known as the "Sword that ripped apart the world," it is the ultimate and final Noble Phantasm contained within the Gate of Babylon and Gilgamesh's most powerful weapon. A Divine Construct and the manifestation of the power which stabilized the planet, utilized by Gods to enact creation. The sword is crowned with the god Ea's name, who is believed to be the deification of the same power, which stabilized the planet by moving, crushing, and turning its surface. While classified as a "sword," it's more accurately described as staff due to bearing a cylindrical "blade" with a blunt tip and independently rotating segments with three lithographs. Each represents heaven, earth, and the underworld while together representing the universe. Unlike the countless other Noble Phantasm within his treasury, which were passed onto countless wielders after his death and took on many forms, it is a sword only he possesses and is permitted to wield, as one who inherited the essence of the gods. As his greatest treasure, Gilgamesh is reluctant to use it against "lowlifes," willingly drawing it only to face those he believes are worthy, such as Alexander the Great and King Arthur.
- Enuma Elish: The Star of Creation That Split Heaven and Earth: Ea's function as a Noble Phantasm, a space cutting attack that shows the "Truth," was initially used as a powerful Nation-Building Authority that separated Heaven and Earth. It's Ea's maximum output as an EX-ranked Anti-World Noble Phantasm; as such, it's well-suited for the destruction of Reality Marbles, in a manner that Gilgamesh describes as revealing the reality behind a dream. By rotating the separate sections of Ea at a rapidly increasing speed, it releases a vortex of energy while twisting, compressing, and intertwining air until the pressure exceeds the laws of physics, creating a space-time dislocation. Once fired, the energy vortex and space-time dislocation deal catastrophic damage that can't be reduced without an attack of equal might or Anti-Purge defense. Additionally, the strike cuts space itself, allowing it to rend the world to show the "Truth" or, in other words, the basis for hell, the planet's primordial form where no life can exist. While powerful on its own, Enuma Elish can be boosted by support from the Noble Phantasms in the Gate of Babylon, further increasing the damage it deals. However, most of the time, Gilgamesh does not use its full power as it is hardly necessary; even a casual Enuma Elish effortlessly overpowered Excalibur and gravely wounded Saber, rendering her helpless.
Sha Naqba Imuru (He who Saw the Deep): The Omniscient Omnipotent Star: Gilgamesh's mentality sublimated as a Noble Phantasm. The mindset that's said to have spread across the world like the stars' brilliance and seen through all of creation. It is a passive skill that grants him high-level Clairvoyance, allowing him to discern great truths with a glance, identifying Servants and their Noble Phantasm with ease as well as always seeing the optimal move to make. Also, if he so chooses, he can even look at the possibilities of various parallel worlds. The power of this Noble Phantasm is so potent that it's said that he discerned a piece of the truth regarding the demise of human history. However, despite its power, Gilgamesh lacks the processing speed to browse through all the parallel worlds, unlike beings such as Suzuka Gozen. Furthermore, his arrogance leads him to reject certain world lines as impossible, including one he was consumed by the mud of the Grail and broken down into magical energy.
Independent Action: The ability to remain independent and exist in the world without the magical energy supplied by a Master, allowing the Servant to act autonomously and the Master to save their magic power for spells. Under normal circumstances, Gilgamesh's rank of A enables him to operate without a Master except when it comes to the use of high-cost Noble Phantasms, and he can remain in the world for a week without a Master. After the mud of the Grail incarnated him, it got ranked higher to A+, meaning he needs no Master to act and can use more of his high-cost abilities, including his strongest Noble Phantasms. Through this, he remained materialized even after the Fourth Holy Grail War ended. In the Moon Cell, it is of a superior rank of EX, showed in his ability to survive even while in the Far Side of the Moon, a place typically considered to be unsafe for normal lifeforms to go there and to operate entirely by himself without the need of a master.
Magic Resistance: An ability that grants protection against magical effects. Unlike the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Gilgamesh's proficiency in this skill ranges from E to C-Rank depending on who summoned him, with E-Rank merely reducing the amount of damage he takes from magical attacks and C-Rank nullifying spells below two verses but cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals. It is, however, further enhanced by his armor, raising it above the magic resistance of even King Arthur, whose A-rank magic resistance can nullify magecraft from the Age of Gods. He has many other possessions that would also allow him to negate magecraft. This ability also provides resistance against indirect magical attacks such as Petrification, Hypnosis, and Spatial Manipulation.
Charisma: The natural talent to command an army, which increases the ability of allies during group battles. In Gilgamesh's case, it is no longer fame, but rather a kind of curse in itself due to his A+ Rank proficiency, causing normal humans to prostrate themselves at his feet in his mere presence. It can also be used as a form of subtle Mind Manipulation, getting people to do what he wants without much resistance.
Collector: A "talent" in collecting high-quality goods, a sort of supernatural luck that draws rare items into Gilgamesh's hands. Gilgamesh is one who has collected all the Earth's treasures, grasping the very essence of human ingenuity itself.
Divinity: The measure of one's Divine Spirit aptitude, reflected in high ranks by the user becoming part Divine Spirit. At A-rank, it is even an indicator of one who has reached the Throne of Gods. Additionally, it possesses another effect that allows one to reduce "Anti-Purge defense" in proportion to the rank of their Divinity, allowing them to break through defensive abilities such as Protection of the Faith and Saver's Enlightenment of the Sacred Fig. Gilgamesh would typically have an A+ Rank in this skill due to being two-thirds divine. Still, his valid rank has dropped to B due to his distaste for the gods for killing his only friend, Enkidu.
Golden Rule: A skill that measures one ability and fortune to obtain wealth. Having been fated to live a life filled with riches, and having said to collect all kinds of treasury, many of which are the originals to the numerous Noble Phantasms used by hundreds of heroes that he has also collected during his lifetime as well as possessing enough wealth never to have any concerns about poverty in any era he appears in, he possesses a rank of A in this skill.
Key: Fate/Zero (Tokiomi's Servant) | Fate/Zero (Post-Grail Mud) and Fate/stay night | Living Self/Full Power
Note: The Fate/Zero incarnation of Gilgamesh also doubles as the central Archer Gil across most of the Nasuverse. So, this means Archer Gil in Fate/Grand Order, Fate/Strange Fake, etc. scale to the Fate/Zero incarnation as they are the same person. The only Archer Gil that scales differently is the Fate/Extra series' Gilgamesh and his original living self.