
Summary[]
Henry Stickmin is the main protagonist in the Henry Stickmin series of interactive point-and-click videogames. Henry's role usually includes him stealing a majestic gem or escaping confinement, although he also supports the government in taking down the Toppat Clan. In one of the main endings of Fleeing the Complex — generally found to be its true ending by fans — Henry escapes prison with a red-haired girl called Ellie. Using a variety of weapons and powers amongside very weird luck, Henry completes the mission time and time again
Powers and Stats[]
Tier: Varies from 8-C to 8-A+ physically, Varies, up to 2-C, possibly far higher with Equipment
Name: Henry Stickmin
Origin: Breaking the Bank
Gender: Male
Age: Unknown
Classification: Criminal, Anti-Hero, Government Agent
Powers and Abilities:
- Weapon Mastery (Can use multiple advanced weapons with ease. Most of the time at least.)
- Probability Manipulation (Is stated to be lucky. Has gotten the most extreme moments happen to him. Including moments like a tank falling on him out of nowhere.)
- Elemental Manipulation (Has shown multiple elemental abilities throughout the series. He can control Earth, Metal, Electricity, Fire, Ice, and Smoke.)
- Save & Load (Can save at one point in time and load it if he wants to. Can load into entirely different timelines.)
- Emotional Manipulation (Can use PK Flash to cause the enemy to cry.)
- Self-Petrification (Can turn his whole body into stone.)
- Acausality Type 1 (Can seemingly remember his past fails. Main evidence is from the Teleporter as each game he's hesitant to use it until finally he breaks it out of frustration.)
- Intangibility (Opacitator allows the user to alter how easy they can move through walls. Tool Gun allows Henry to fly and clip through anything.)
- Teleportation, Dimensional Travel, and BFR (The infamous Teleporter can allow Henry to go anywhere. Although it will lead him away from his goal and/or kill him. Or just cause him to do a self BFR. "Warp" can do a similar thing.)
- Summoning (Via Flute or Ocarina.)
- Size Manipulation (Via Cookie. Via Shrink Ray. Grown n' Shrink can enlargen objects and vice versa.)
- Reality Warping, Data Manipulation, Text Manipulation, and Power Nullification (The CorrupTick restarted and destroyed the entirety of the Henry Stickmin game. Pokeball can do a similar thing. Downgrader turned the entire universe into a sketch, nerfing weapons like guns.)
- Explosion Manipulation (Various of bombs and explosives.)
- Adhesive Manipulation (Via Glue.)
- Molecular Manipulation (Via Liquidificator)
- Energy Projection (Has a bunch of lasers.)
- Magnetism Manipulation (Has a magnet that's strong enough to pull the entire Tophat Clan's airship one time.)
- Madness Manipulation Type 5 ("Warp" drove Henry to madness after briefly visiting alternate dimensions.)
- Platform Creation (Can create blocks out of nowhere. Can build a pathway in the air with Dirt Blocks.)
- Flight (Via Leaf and Warp Stars.)
- Attack Reflection (Via Emerald and Positron Reflector.)
- Self-Sustenance Type 1 with Nano-suit (Allows Henry to breath in space or doesn't suffer the harsh effects of space.)
- Limited Heat Manipulation and Durability Negation (Hot Knife is so hot that it can cut through any material.)
- Creation and Life Manipulation (Can use the Magic Pencil to draw anything and it will come to life.)
Attack Potency: Varies from Building level to Multi-City Block level+ physically (Survived a fall from the top of the Prison building before getting killed by a bowling ball. Did the same thing when he tried to escape with a rope. Tanked a big explosion from a missle. Survived Charles' crash in one timeline.), Varies, up to Low Multiverse level, possibly far higher with Equipment (Some equipment can turn him into a leaf or the size of a worm. Up to destroying the entire game itself. Used a Pokeball which spawned MissingNO, which crashed the game and even affected the "FAIL" screen. Downgrader turned the universe into a sketch. However couldn't go back since it nullifies weapons including the button. Turned the entire universe into a 1-D spatial reality in one timeline. However couldn't go back since he would need to flick the switch back up, but 1-D doesn't have a y-axis. Henry released the CorrupTICK and ending up restarting the whole game. Henry Stickmin's cosmology contains multiple timelines, which are all canon, and other universes. When Henry used the Transdimensionalizer, his universe went from 3-D to 1-D. It could be possible that he could've turned his universe beyond the 3 spatial dimensions if he flicked the switch the other direction.)
Speed: Varies from
Lifting Strength: Class 25 (Lifted a metal door with Charles.)
Striking Strength: Varies from Building Class to Multi-City Block Class+
Durability: Varies from Building level to Multi-City Block level+
Stamina: High
Range: Standard melee Range, up to Tens of Meters with certain gadgets, Hundreds of Meters with firearms, Up to Universal to Low Multiversal with Teleporter, CorrupTICK, Downgrader, and Pokeball
Standard Equipment: | |
Shovel, Explosives, Teleporter, Laser, Wrecking Ball, Disguise Money Bag, File, NrG Drink, Rocket Launcher, Cellphone, Drill, Belt of Grenades, Rope, Fake Parachute Bag, Jetpack, Plungers, Opacitator, Crowbar, Scooter, Lance, Metal Shield, Flail, Sticky Grenade, Tsuisian Diamond, Jumble Hoppers, Anti-Gravity Cap, Shrink Ray, Pick, Liquidificator, Penny, Tranquilizer, Invisibility Pill, Wire, Wormhole Rifle, Laser Cutter, Hammer, Cannon, Cheese, Plank, Ailen, Goodball, Mushroom, Earpiece, Sticky Hand, Grapple Gun, Cannon Ball, Ball n' Chain, C4, Acid, Vacuum, Disguise Hat, Glue, Transdimensionalizer, Ninja Star, Spider on Fish Rod, Force Gun, Metal Fist, Can of Beans, Warp, Robo Pants, Dirk, Yo-Yo, Chainsaw, Glider, Beef Up, Jetboots, Parachute, Dummies, White Tank, Blue Missile, Joy Buzzer, Expanding Foam, Bomb, Strech Chewies, Magic Pencil, Paperizor, Retroglove, Clawpack, Shrink n' Grow, Gravity Manipulator, Shell, Armor, Propane Tank, Umbrella, Romanian Ruby, Prototype Suit, Command Melody, Whoopee Cushion, Longshot, Spring, Balloon, Helium, Plunger Boots, Box, Leaf, Shadozer, Sniper Rifle, Adrenaline, Speed Shoes, Item Box, Tool Gun, Sword, Sandwich, Warp Star, Sonic Pulse, Laser Plane, Cookie, Magnet, Bubble Shield, Government Comms Device, Topphat Box, Magic Hat, Grass Prop, Pinchers, Infini, Leafmode, SuccPak, Wings, Barrel, Downgrader, Hotknife, Cupcake, Drawing, Wrench, Red Herring, Bugjuice, Swapper, Norwegian Emerald, Pole Vault, Catapult, Ramp, Rocket, Bridge, Chance Time, Grow n' Shrink, Rope, Controller, Time Machine, CorrupTICK, Block, Lockpick, Melt Ray, Metal Hat, Underbarrel Grenade Launcher, Big Sword, Pew-Pew Gun, Nano-Suit, Needle, Cluster Charge, Helicopter Hat, Mind Crystal, Toppy Hat, AK-47, Wrist Strapped Grapple Hook, Flute, Boomerang, Revolver, Cloud, G-Inverter, Abandoned Tank, Rope, Knife, Lagswitch, Duplicatorange, Scrambler |
Intelligence: Below Average at worst (Shown multiple times he can be a idiot. Like hitting himself on the head for no reason.), Gifted at best (At his best, he has shown incredible levels of intelligence. Escaped prison after robbing the bank. Henry even escaped The Wall as soon as he got in day one, and no one escaped in 50 years. Stole highly expensive artifacts like The Tunisian Diamond, The Norwegian Emerald. Stole and operated an entire rocket and stopped the government's operation to stop the Tophat Clan by himself. Henry did most of these things even undetected.)
Intelligence: Below Average at worst (Shown multiple times he can be a idiot. Like hitting himself on the head for no reason.), Gifted at best (At his best, he has shown incredible levels of intelligence. Escaped prison after robbing the bank. Henry even escaped The Wall as soon as he got in day one, and no one escaped in 50 years. Stole highly expensive artifacts like The Tunisian Diamond, The Norwegian Emerald. Stole and operated an entire rocket and stopped the government's operation to stop the Tophat Clan by himself. Henry did most of these things even undetected.)
Weaknesses: Has supernatural bad luck as well. Failed to reach his goal in multiple timelines. Has a streak in being incompetent. Many of his equipment can easily backfire. Many factors such as some of them have effects that's irreversible, bad luck kicks in, or just doesn't use them properly.
- Survived a canon ball to the gut.
- Beaten Right Hand Man multiple times.
- In multiple times he had beaten the Government, The Tophat Clan, and even the Wall.
Notable Attacks/Techniques: | |
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Gallery[]
Notable Matchups[]
Notable Victories:
Notable Losses:
Inconclusive Matches