Character Stats and Profiles Wiki

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Character Stats and Profiles Wiki
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Henry Stickmin (SBO)

Summary[]

Henry Stickmin is the main protagonist in the Henry Stickmin series of interactive point-and-click videogames. Henry's role usually includes him stealing a majestic gem or escaping confinement, although he also supports the government in taking down the Toppat Clan. In one of the main endings of Fleeing the Complex — generally found to be its true ending by fans — Henry escapes prison with a red-haired girl called Ellie. Using a variety of weapons and powers amongside very weird luck, Henry completes the mission time and time again

Powers and Stats[]

Tier: Varies from 8-C to 8-A+ physically, Varies, up to 2-C, possibly far higher with Equipment

Name: Henry Stickmin

Origin: Breaking the Bank

Gender: Male

Age: Unknown

Classification: Criminal, Anti-Hero, Government Agent

Powers and Abilities:

  • Weapon Mastery (Can use multiple advanced weapons with ease. Most of the time at least.)

  • Self-Sustenance Type 1 with Nano-suit (Allows Henry to breath in space or doesn't suffer the harsh effects of space.)


Attack Potency: Varies from Building level to Multi-City Block level+ physically (Survived a fall from the top of the Prison building before getting killed by a bowling ball. Did the same thing when he tried to escape with a rope. Tanked a big explosion from a missle. Survived Charles' crash in one timeline.), Varies, up to Low Multiverse level, possibly far higher with Equipment (Some equipment can turn him into a leaf or the size of a worm. Up to destroying the entire game itself. Used a Pokeball which spawned MissingNO, which crashed the game and even affected the "FAIL" screen. Downgrader turned the universe into a sketch. However couldn't go back since it nullifies weapons including the button. Turned the entire universe into a 1-D spatial reality in one timeline. However couldn't go back since he would need to flick the switch back up, but 1-D doesn't have a y-axis. Henry released the CorrupTICK and ending up restarting the whole game. Henry Stickmin's cosmology contains multiple timelines, which are all canon, and other universes. When Henry used the Transdimensionalizer, his universe went from 3-D to 1-D. It could be possible that he could've turned his universe beyond the 3 spatial dimensions if he flicked the switch the other direction.)

Speed: Varies from

Lifting Strength: Class 25 (Lifted a metal door with Charles.)

Striking Strength: Varies from Building Class to Multi-City Block Class+

Durability: Varies from Building level to Multi-City Block level+

Stamina: High

Range: Standard melee Range, up to Tens of Meters with certain gadgets, Hundreds of Meters with firearms, Up to Universal to Low Multiversal with Teleporter, CorrupTICK, Downgrader, and Pokeball

Standard Equipment:
Shovel, Explosives, Teleporter, Laser, Wrecking Ball, Disguise Money Bag, File, NrG Drink, Rocket Launcher, Cellphone, Drill, Belt of Grenades, Rope, Fake Parachute Bag, Jetpack, Plungers, Opacitator, Crowbar, Scooter, Lance, Metal Shield, Flail, Sticky Grenade, Tsuisian Diamond, Jumble Hoppers, Anti-Gravity Cap, Shrink Ray, Pick, Liquidificator, Penny, Tranquilizer, Invisibility Pill, Wire, Wormhole Rifle, Laser Cutter, Hammer, Cannon, Cheese, Plank, Ailen, Goodball, Mushroom, Earpiece, Sticky Hand, Grapple Gun, Cannon Ball, Ball n' Chain, C4, Acid, Vacuum, Disguise Hat, Glue, Transdimensionalizer, Ninja Star, Spider on Fish Rod, Force Gun, Metal Fist, Can of Beans, Warp, Robo Pants, Dirk, Yo-Yo, Chainsaw, Glider, Beef Up, Jetboots, Parachute, Dummies, White Tank, Blue Missile, Joy Buzzer, Expanding Foam, Bomb, Strech Chewies, Magic Pencil, Paperizor, Retroglove, Clawpack, Shrink n' Grow, Gravity Manipulator, Shell, Armor, Propane Tank, Umbrella, Romanian Ruby, Prototype Suit, Command Melody, Whoopee Cushion, Longshot, Spring, Balloon, Helium, Plunger Boots, Box, Leaf, Shadozer, Sniper Rifle, Adrenaline, Speed Shoes, Item Box, Tool Gun, Sword, Sandwich, Warp Star, Sonic Pulse, Laser Plane, Cookie, Magnet, Bubble Shield, Government Comms Device, Topphat Box, Magic Hat, Grass Prop, Pinchers, Infini, Leafmode, SuccPak, Wings, Barrel, Downgrader, Hotknife, Cupcake, Drawing, Wrench, Red Herring, Bugjuice, Swapper, Norwegian Emerald, Pole Vault, Catapult, Ramp, Rocket, Bridge, Chance Time, Grow n' Shrink, Rope, Controller, Time Machine, CorrupTICK, Block, Lockpick, Melt Ray, Metal Hat, Underbarrel Grenade Launcher, Big Sword, Pew-Pew Gun, Nano-Suit, Needle, Cluster Charge, Helicopter Hat, Mind Crystal, Toppy Hat, AK-47, Wrist Strapped Grapple Hook, Flute, Boomerang, Revolver, Cloud, G-Inverter, Abandoned Tank, Rope, Knife, Lagswitch, Duplicatorange, Scrambler


Intelligence: Below Average at worst (Shown multiple times he can be a idiot. Like hitting himself on the head for no reason.), Gifted at best (At his best, he has shown incredible levels of intelligence. Escaped prison after robbing the bank. Henry even escaped The Wall as soon as he got in day one, and no one escaped in 50 years. Stole highly expensive artifacts like The Tunisian Diamond, The Norwegian Emerald. Stole and operated an entire rocket and stopped the government's operation to stop the Tophat Clan by himself. Henry did most of these things even undetected.)

Intelligence: Below Average at worst (Shown multiple times he can be a idiot. Like hitting himself on the head for no reason.), Gifted at best (At his best, he has shown incredible levels of intelligence. Escaped prison after robbing the bank. Henry even escaped The Wall as soon as he got in day one, and no one escaped in 50 years. Stole highly expensive artifacts like The Tunisian Diamond, The Norwegian Emerald. Stole and operated an entire rocket and stopped the government's operation to stop the Tophat Clan by himself. Henry did most of these things even undetected.)

Weaknesses: Has supernatural bad luck as well. Failed to reach his goal in multiple timelines. Has a streak in being incompetent. Many of his equipment can easily backfire. Many factors such as some of them have effects that's irreversible, bad luck kicks in, or just doesn't use them properly.

Feats:

  • Survived a canon ball to the gut.
  • Beaten Right Hand Man multiple times.
  • In multiple times he had beaten the Government, The Tophat Clan, and even the Wall.
Notable Attacks/Techniques:

  • Clutch 'n' Bash: Annie can perform a boost while spinning her Mace that increases her spin. If she times it correctly repeatedly, she can go much faster with each boost. This can also be used a primary way to attack.
    • Slingshot: If Annie hits a enemy or object and times it correctly, she can slingshot and go far faster. She can do this infinitely if there's objects and enemies in the way.
  • Buster Slide: She can slide to get through narrow and/or tight spaces.
  • Mace Vault: She bounces off the ground while spinning her Mace, which allows her to reach higher places.
  • Antomic Blast: She falls down far faster and lands on any ground face first.

  • Bowling Ball: If Annie goes down on a steep slop, she will turn into a ball.
  • Sewer Shark: Annie rides on a shark. Which allows her to scale up water, and destroy the 1 tn. blocks.
  • Tornado Form: Annie spins around for a certain amount of time. She can go faster and use the air to pull objects and enemies closer.
  • Bomb: Annie turns into a bomb. She can bounce alot higher and air dash.
  • Torpedo: Annie turns into a torpedo, which allows her to have free movement in water-based areas, even running on it. She is strong enough to destroy the 1 tn. blocks in this state.
  • Pinball: She gets smaller in size and get stuck inside of a pinball. She can roll faster in this state.
  • Segway: Annie rides on a segway. Which allows her to destroy the 1 tn. blocks, and upscale walls.
  • Rocket: She can get a pair of rockets. She can fly to higher places with it, or over bottomless pits.
  • Ghost: When Annie dies, she becomes a ghost disconnected from her main body.
  • Mech Suit: She gains a Mech Suit, which shoot out exploding chainsaws and one-shot any incoming enemies. She's also invulnerable in this suit.

Gallery[]

Notable Matchups[]

Notable Victories:

Notable Losses:

Inconclusive Matches

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