“ | WHAT THE- | „ |
~ Henry's first words[1] |
Summary[]
Henry Stickmin is the titular main protagonist of the series of the same name. Being a notorious criminal with an absurd arsenal. Henry's immense determination often makes him overcome impossible odds, from stealing jewels to entire spaceships.
Powers and Stats[]
Tier: Varies from High 8-C to 7-A, higher with various items, 2-C with CorrupTick and MissingNo | 7-A, higher with various items, 2-C with CorrupTick and MissingNo
Key: Base | Cybernetic Enhancements
Name: Henry Stickmin
Origin: Henry Stickmin
Gender: Male
Classification: Criminal, bounty hunter, cyborg, leader of the Toppat Clan
Powers and Abilities:
- Superhuman Physical Characteristics
- Weapon Mastery
- Hammerspace (Can pull any object out of nowhere, even those larger than his body[3])
- Acrobatics (Performed acrobatics while his hands were cuffed.[4] Can perform wall jumps[5] and power jumps[6])
- Martial Arts (Can perform suplexes[7] and cheap fighting game combos[8])
- Stealth Mastery (Pickpocketed numerous items from a guard, including his weapon and shoes, without him noticing[6])
- Inconsistent Supernatural Luck (His prison file states him to be incredibly lucky,[2] though he often shows cases of both extremely good[9][10] and extremely bad[11][8] luck)
- Empathetic Manipulation (PSI Flash B causes uncontrollable crying in it's target[7])
- Broadway Force (With Distraction[10] and Diversion[12])
- Acausality (Type 1: Suffered no ill effects from altering the past[13])
- Fourth Wall Awareness (Searched up a walkthrough to his own game,[14] saw the ingame HUD[8])
- Elemental Manipulation
- Fire Manipulation (Falcon Kick engulfs his body in fire,[15] can perform fire magic[7])
- Ice Manipulation (Used ice magic[9])
- Metal Manipulation (Can metal bend[7])
- Electricity Manipulation (The KNEE channels electricity,[10] can use Thunder II[16])
- Earth Manipulation (Capable of using earth bending[17])
- Teleportation (With Flash[17])
- Transformation (With Free Transform[18] and Harden[16])
- Time Manipulation (Can save and load states, even if they're from different timelines.[19][3] Implied to be able to retry situations if he fails them, given his reaction to the teleporter.[3] Is capable of retrying from numerous lethal scenarios, such as becoming a zombie,[20] being turned to ash,[15] soul destruction,[21] and universal destruction[22])
- Intangibility (Can wall clip[3])
- Hacking (Rewired Right Hand Man Reborn[8])
- Explosion Manipulation (Can get angry enough to blow up a space station[3])
- Sound Manipulation (Blasted foes away by yelling[3])
- Minor Plot Manipulation (Made the developer give him a lock to pick after enough nagging[16])
- Summoning (Can summon Shoop Da Whoop, albeit it takes a week to arrive[23])
- Afterimage Creation (With Agility[21])
- Morality Manipulation (Converted a Toppat worker to his side just by speaking gibberish[8])
- Self-Destruction (Shown here[8])
Resistance to
- Explosion Manipulation (Has numerous explosives and rockets)
- Flight (With numerous items and vehicles)
- Energy Projection (With laser,[25] laser cutter,[26] and laser plane[20])
- Teleportation and Dimensional Travel (The teleporter lets Henry teleport short and long distances, including to different planets and dimensions[25][11][26][9][17][3])
- Surface Scaling (With plungers,[1] Robo Pants,[7] and scooter[24])
- Intangibility (With Opacitator,[5] Tool Gun,[4] and Ghost Item[4])
- Statistics Amplification (With NrG drink,[11] adrenaline,[10] sandwich,[4] Metal Hat[16])
- Adhesive Manipulation (With sticky grenade[27] and glue[9])
- Gravity Manipulation (With anti-gravity cap[26] and G-Inverter[23])
- Sleep Manipulation (With tranquilizer[26])
- Invisibility (With invisibility pill[26] and Ghost Item[4])
- Portal Creation (With Wormhole Rifle[26])
- Size Manipulation (With shrink ray,[22] Shrink n' Grow,[9] mushroom,[22] cookie,[20] and Grow 'n Shrink[3])
- Transmutation (With Liquidificator,[22] Paperizor,[9] Shadozer,[6] and Leafmöde[18])
- Data Manipulation (The Goodball sends out MissingNo, who corrupts the world and "crashes" the game,[22] can achieve the same effect with the CorrupTick[13])
- Quantum Manipulation & Pseudo-Telekinesis (With zero-point glove[28])
- Acid Manipulation (With bottle of acid[15])
- Air Manipulation (With force gun[15] and Succpack[18])
- Fragrance Manipulation (With beans[7])
- Electricity Manipulation (With joy buzzer[9])
- Elasticity (With Stretch Chewies[9])
- Creation and Life Manipulation (With Magic Pencil[9])
- Mind Manipulation (With Command Melody[6] and Mind Crystal[19])
- Sound Manipulation (With sonic pulse[20])
- Magnetism Manipulation (With magnet[20])
- Forcefield Creation (With bubble shield[17])
- Dimensional Storage (With Infini³[18])
- Technology Manipulation (Can upgrade technology with the wrench,[29] or cause it to go haywire with the scrambler[14])
- Transformation (With bug juice[29])
- Spatial Manipulation (With swapper[29])
- Attack Reflection (Used the Norwegian Emerald to deflect a laser,[3] can reflect lasers with a mirror[21])
- Time Travel (With time machine[13])
- Limited Reality Warping and Power Nullification (The downgrader reduces guns to useless lines and itself to a simple dot[12])
- Deconstruction (With big sword[16])
- Summoning (Summoned Charles with the Ocarina[8] and a bird with the flute[23])
- Possession (With Toppy[19])
- Stun Inducement (With boomerang[23])
- Duplication (With Duplicatorange[14])
- Can restore stamina with food[14]
- Can cause "lag" with the lagswitch[14]
With Nano-Suit[16]
Same as before, plus:
- Cyborgization (Partial[30])
- Flight (Has a built-in jetpack)
- Body Control (Can turn his hand into a sword, gun, and bat)
- Summoning (Can summon his spirit, Reference)
- Dimensional Travel (Can travel to alternate timelines)
- Absorption (Can absorb energy)
- Plasma Manipulation (Fired a shot that vaporized Right Hand Man and part of the Toppat Airship)
- Can fire staples from his hands
Attack Potency: Varies from Large Building Level to Mountain Level (Comparable to those who can harm him, including (albeit inconsistenly) Right Hand Man Reborn, who can harm his cyborg form[Statistics Value 1][Statistics Value 2]), higher with various items (Items like the Metal Hat,[16] Armor,[9] and Nano Suit[16] increase Henry's strength), Low Multiverse Level with CorrupTick and MissingNo (Both CorrupTick and MissingNo are capable of crashing/corrupting the game.[13][22] A cosmology of at least 16 "endings" or timelines[Statistics Value 3]) | Mountain Level (Knocked a large ball around the world[30][Statistics Value 4]), higher with various items, Low Multiverse Level with CorrupTick and MissingNo[Statistics Value 5]
Speed: Varies from Hypersonic to FTL (Inconsistently comparable to Right Hand Man Reborn[Statistics Value 6][Statistics Value 7]), higher with various items, far higher with NRG Drink (Once consumed, Henry can perceive the world as a standstill) | FTL (Can keep up with Right Hand Man Reborn[Statistics Value 8]), higher with various items, far higher with NRG Drink
Lifting Strength: Class 25 (Briefly lifted a metal gate alongside Charles[31][Statistics Value 9]) | Class 25 (Should be stronger than before[Statistics Value 10])
Striking Strength: Varies from Large Building Level to Mountain Level, higher with various items | Mountain Level, higher with various items
Durability: Varies from Large Building Level to Mountain Level (Tanked this explosion[9][Statistics Value 11][Statistics Value 12]) | Mountain Level[Statistics Value 13]
Stamina: Very High
Range: Hundreds of Meters with most weapons, up to Low Multiversal with CorrupTick and MissingNo
Standard Equipment:
- Sword: Basic sword used in Henry's fight against Karlov Chernik[4]
- Lance: A medieval-era lance taken from an exhibit[27]
- Flail: Another medieval-era weapon. From the same exhibit as the lance[27]
- Hammer: Used to smash glass, Henry can also use it to reflect bullets[26][24]
- Knife: Simple knife, implied to make Henry run faster[14]
- Crowbar: Useful for opening manholes[5]
- Chainsaw: Powerful saw that dealt massive damage to Right Hand Man[7][19]
- Shovel Used in an attempt to dig into the bank[25]
- Drill: Pull-powered drill for underground movement[5]
- Yoyo: Standard yoyo. Henry's weapon against Right Hand Man in an Earthbound inspired fight[7]
- Dirk: Small bladed weapon. Henry's weapon against Right Hand Man in a Final Fantasy inspired fight[7]
- Ball and Chain: Heavy metal ball attached to a chain[28]
- Big Sword: A sword too heavy to swing multiple times, but instantly deconstructs anyone hit by it[16]
- Wrench: Tool for whacking people and machines, can upgrade the latter to more efficient versions of their previous selves[29]
- Biggol Sword: Secret sword found in the Toppat Airship[32]
- Pistol Used to have a shootout against The Wall[4]
- Revolver: Holstered by Henry when attempting to focus on targets[23]
- Rifle: Auto-fire rifle stolen from Cliff Knux[26]
- AK-47: Machine gun Henry tried to shoot a helicopter with[23]
- Sniper Rifle: Long ranged gun with a scope[10][24]
- Rocket Launcher: Compact, and easy to store rocket launcher[11]
- Missile Launcher: Fires missiles[7]
- Underbarrel Grenade Launcher: Fires grenades, best not used in space stations[16]
- Laser: Handheld yet bulky laser device[25]
- Cannon: Used to launch himself and the diamond across a room to little success[26][3]
- Tranquilizer Gun: Fires tranquilizer darts to put foes to sleep[26]
- Ninja Star: Basic shuriken Henry failed to use[15]
- Force Gun: From Henry's earpiece, a powerful, pump-based weapon that creates powerful forces to knock foes back or launch him in the air[15]
- Sonic Pulse: Powerful sound-based weapon Henry accidentally blew his head up with
- Tool Gun: Strange gun-esque tool that grants Henry the ability to clip through surfaces[4]
- Pew Pew Gun: Retro looking gun that seemingly instantly kills those shot[16]
- Boomerang: Boomerang that stuns those hit by it, Henry included if not caught[23]
- Shell: Kickable projectile used to rack up damage against foes[33]
- Explosives: Pile of explosives that went set off together cause a massive explosion[25]
- Bomb: Basic bomb Henry can seemingly charge up, causing it to grow in size[9][16]
- Belt of Grenades: Simple belt containing six grenades[1]
- Sticky Grenade: Impossible to throw due to its adhesive[27]
- Cluster Bomb: Device that shoots flat explosive disks[8]
- C4: Remote explosive to blow an opening in the Toppat Airship[15]
- Multi-Bottle Rocket: Rocket used to defeat Right Hand Man in a turn-based battle[7]
- Propane Tank: Used as a makeshift rocket[9]
- Teleporter: Henry's most famous item, able to unreliably teleport him across long and short distances, as well as to other dimensions[25][11][26][9][17][3]
- Opacitator: Turns Henry intangible, but once intangible, he can't hold the device[5]
- Liquidificator: Turns Henry into water, incapacitating himself[22]
- Transdimensionalizer: Turns the universe 1D and possibly into higher dimensions[15]
- Shadozer: When the button is pressed, it shoots a beam, turning one into a shadow[6]
- Anti-Gravity Cap: One-use cap that makes Henry fly upwards[26]
- Laser Cutter: Laser cutter powerful enough to slice people in half[26]
- Wormhole Rifle: Creates two wormholes, color coded the same as their inspiration[26]
- Shrink Ray: Shrunk Henry to be smaller than a worm[22]
- Zero-Point Energy Glove: When worn, Henry can shoot a beam to grab items from a distance[28]
- Shrink n' Grow: Shrinks whatever it's attached to[9]
- Grow 'n Shrink: Grows whatever it's attached to[3]
- Vacuum: Large vacuum able to suck up people[15]
- Succpack: Powerful vacuum that can store dozens of objects, even those larger than it[18]
- Laser Plane: Floating laser device used to cut holes in the ground[20]
- Paperizor: Turns whatever it goes over into paper[9]
- Clawpack: A backpack containing a claw to grab items[9]
- Gravity Manipulator: Device that allows Henry to launch objects far distances[9]
- Time Machine: Notch-controlled time machine that takes the Henry back (and possibly forward) in time[13]
- Bubble Shield: Creates a stationary forcefield around Henry[17]
- Downgrader: Makes the universe a lower quality, turning firearms useless. The effect also turns the Downgrader into a simple dot, making the effect irreversible[12]
- Infini³: Cube with an advertised "infinite storage", but clearly has limits[18]
- Leafmöde: Leaf shaped gadget that turns anything it touches into a leaf[18]
- Swapper: Swaps places with whoever the rod is pointed at[29]
- G-Inverter: Flips gravity when turned upside down[23]
- Nano-Suit: Activated by pressing his chest. The Nano-Suit grants Henry enhanced strength, rockets, gravity boots, and a reflector[16]
- NrG Drink: Sports drink capable of making Henry view time at a standstill, however he suffers a heart attack after a few minutes[11]
- Mushroom: Obvious Mario reference used to grow to a large size, a powerful enough hit can undo the effects[22]
- Armor: Suit of armor that boosts Henry's strength, letting him destroy part of the Toppat Airship and catch a missile mid-air[9]
- Sandwich: Temporarily turns Henry into a beefcake form, able to one-shot guards[4]
- Invisibility Pill: Turns Henry invisible when consumed[26]
- Beef Up: Steroids to turn Henry's legs muscular, best not consumed all at once[7]
- Leaf: Brown leaf that grants Henry ears and a tail, as well as gliding[6]
- Adrenaline: Gives Henry an immense yet very short speed boost[10]
- Cookie: A baked good used to make Henry grow in size[20]
- Stretch Chewies: Gummies that allow Henry to stretch his limbs[9]
- Beans When all are consumed at once, Henry is able to fart with enough power to launch himself forward[7]
- Bug Juice: Turns the Henry into a bug for a few seconds when injected[29]
- Ghost Item: Turns Henry invisible and intangible[4]
- Speed Shoes: Pair of shoes to let Henry run at uncontrollable speeds[4]
- Metal Hat: Temporarily buffs Henry's strength and seemingly makes him invulnerable[16]
- Jumble Hoppers: Enhances Henry's jumping to an uncontrollable extent[26]
- Duplicatorange: Duplicates Henry when consumed[14]
- Jetpack: While delayed. It functions as a normal jetpack, letting Henry fly[1]
- Rope: When shot at a wall, Henry can use it to cross gasp[1]
- Glue: Surprisingly sticky glue that lets Henry cling to ceilings[9]
- Robo Pants: Pair of robotic legs that allow Henry to walk up walls[7]
- Rocket Launcher: Seemingly incapable of firing rockets. But is usable for rocket jumping[7]
- Parachute: Used for safe landings[7]
- Grapple Gun: Grappling hook that drags Henry towards wherever it shoots[9]
- Longshot: Handheld grappling hook-esque device[6]
- Spring: Grants incredible vertical mobility, but is incredibly noisy[6]
- Helium: Canister of helium Henry used to inflate his head, letting him float like a balloon[6]
- Barrel: When set up, Henry can use it to fire himself like a cannonball[12]
- Wings: Grants Henry simple flight through flapping his arms[12]
- Dirt Blocks: Dozens of blocks that can be used to build bridges[12]
- Block: Spawnable by Henry to be used as a small boost[22]
- Cloud: Slow moving cloud that lasts a short while[23]
- Wrist-Mounted Grappling Hook: Convenient grappling hook used to infiltrate a helicopter[23]
- Scooter: Henry's reoccurring vehicle, with a multitude of features[27][20][24][3]
- Wrecking Ball: Construction vehicle Henry drove to try and destroy the bank[25]
- Police Car: Stolen from a prison after breaking out[5]
- Truck: Stolen property from The Wall[4]
- Cannonball: Durable and full of features, Henry can use it to roll around[7]
- Tank: Tank stolen from the Toppat Airship[34][21][33]
- Dinghy: Motor-powered boat Henry used to make his escape unnoticed[6]
- Warp Star: Flies Henry across great distances at immense speeds[4]
- Helicopter: Government helicopter with gatling guns[23]
- Abandoned Tank: Government tank used for rocket jumping[23]
- Big Boy: Large tank with a cannon and machine guns[14]
- Backpack: Average backpack containing random items[1]
- Plungers: Toilet supplies reworked as climbing tools to escape prison[1]
- Tunisian Diamond: Valuable and very heavy, able to kill if dropped on someone[26]
- Alien: Encased in glass, it doesn't take kindly to orders however[22]
- Goodball: Monster capture device containing MissingNo, who corrupts the world around it[22]
- Acid: Highly acidic liquid that melted off Henry's legs[15]
- Magnet: Absurdly powerful magnet capable of pulling in the Toppat Clan's airship[20]
- Joy Buzzer: Comedic toy with enough electricity to disable the Toppat Airship[9]
- Magic Pencil: Brings drawings to life, though they don't seem to like Henry[9]
- Wind Waker: Rod used to play the Command Melody[6]
- Corruptick: Corrupts the world around it before crashing the game[13]
- Lag Switch: Causes Henry to seemingly lag, letting him pass guarded areas while appearing stuck in place[14]
- Toppy: Supernatural hat capable of possessing people, also has a small propeller for flight[19]
- Mind Crystal: Allows Henry to command the actions of whoever it's on[19]
- Scrambler: Remote activated item that "scrambles" technology, making it go haywire[14]
- Mirror: Able to reflect lasers, even those that damage Henry's soul[21]
- Ocarina: Instrument that can play numerous songs, notably one to summon Charles[8]
- Flute: Summons a bird when a tune is played[23]
- Cooked Kielbasa: Food item that restores Henry's stamina[14]
- Chance Time Dice: Trio of dice that can either let Henry steal an item from someone or vice versa[3]
- Money Bag: A disguise Henry used, somehow he tied it while inside the bag[25]
- File: Simple nail file used to break out of prison[1]
- Cell Phone: Loaded with several contacts, Henry can call numerous people, mainly attorneys[35]
- Penny: Everyday penny, used to distract a guard[26]
- Cheese: A tasty snack and nothing more[26]
- Cupcake: A sugary snack and nothing more[29]
- Drawing: Used to distract a turret's scanners[29]
- Snowman Costume: So good, guards believe it's Frosty[4]
- Red Herring: Literal dead fish Henry used to jam the Toppat's rocket engines[29]
- Purse of Holding: A purse with seemingly infinite space to hold objects[33]
Intelligence: Gifted (Was the first person to ever escape The Wall,[4] a high security prison that managed to keep riots in check for 50 years,[10] capable of foiling the plans of the Toppat Clan through various means, defeating a chunk of their members with the Pew Pew Gun.[16] Deflected a bullet with a simple hammer[24])
Weaknesses: Can occasionally be incompetent, Henry's luck can be incredibly consistent, resulting in poor outcomes.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Escaping the Prison - Sneaky Escapist (2010)
- ↑ 2.0 2.1 Fleeing the Complex Teaser Trailer
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 Completing The Mission - Jewel Baron (2020)
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 Fleeing the Complex - Presumed Dead (2015)
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Escaping the Prison - Badass Bust Out (2010)
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 Fleeing the Complex - Ghost Inmate (2015)
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 Infiltrating the Airship - Relentless Bounty Hunter/Rapidly Promoted Executive (2013)
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 8.8 Completing The Mission - Master Bounty Hunter (2020)
- ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 9.14 9.15 9.16 9.17 9.18 9.19 9.20 9.21 9.22 9.23 9.24 Infiltrating the Airship - Pure Blooded Thief (2013)
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 Fleeing the Complex - Convict Allies (2015)
- ↑ 11.0 11.1 11.2 11.3 11.4 11.5 Escaping the Prison (2010)
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 Completing The Mission - Triple Threat (2020)
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Completing The Mission - Pardoned Pals/Toppat Recruits (2020)
- ↑ 14.00 14.01 14.02 14.03 14.04 14.05 14.06 14.07 14.08 14.09 14.10 Completing The Mission - Toppat 4 Life (2020)
- ↑ 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 Infiltrating the Airship - Government Supported Private Investigator (2013)
- ↑ 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 16.13 16.14 16.15 Completing The Mission - Free Man (2020)
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 Fleeing the Complex - International Rescue Operative (2015)
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 18.6 Completing The Mission - Cleaned 'em Out (2020)
- ↑ 19.0 19.1 19.2 19.3 19.4 19.5 Completing The Mission - Toppat Civil War (2020)
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5 20.6 20.7 20.8 Fleeing the Complex - The Betrayed (2015)
- ↑ 21.0 21.1 21.2 21.3 21.4 Completing The Mission - Little Nest Egg (2020)
- ↑ 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 Stealing the Diamond - Just Plain Epic (2011)
- ↑ 23.00 23.01 23.02 23.03 23.04 23.05 23.06 23.07 23.08 23.09 23.10 23.11 23.12 Completing The Mission - Toppat King (2020)
- ↑ 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 Completing The Mission - Stickmin Space Resort (2020)
- ↑ 25.0 25.1 25.2 25.3 25.4 25.5 25.6 25.7 Breaking the Bank (2008)
- ↑ 26.00 26.01 26.02 26.03 26.04 26.05 26.06 26.07 26.08 26.09 26.10 26.11 26.12 26.13 26.14 26.15 26.16 26.17 26.18 Stealing the Diamond - Unseen Burglar (2011)
- ↑ 27.0 27.1 27.2 27.3 27.4 27.5 27.6 27.7 Stealing the Diamond - Intruder on a Scooter (2011)
- ↑ 28.0 28.1 28.2 Infiltrating the Airship - Lightning Quick Larcenist (2013)
- ↑ 29.0 29.1 29.2 29.3 29.4 29.5 29.6 29.7 29.8 Completing The Mission - Special BROvert Ops (2020)
- ↑ 30.0 30.1 Completing The Mission - Revenged (2020)
- ↑ Completing The Mission - Valiant Hero (2020)
- ↑ Infiltrating the Airship (2013)
- ↑ 33.0 33.1 33.2 Completing The Mission - Capital Gains (2020)
- ↑ Infiltrating the Airship - Relentless Bounty Hunter (2013)
- ↑ Escaping the Prison - Lawyered Up (2010)
Notes/Explanations[]
- ↑ 4.14 Tons of TNT
- ↑ 466.67 Megatons of TNT
- ↑ 16 Universes
- ↑ 466.67 Megatons of TNT
- ↑ 16 Universes
- ↑ Mach 5.19
- ↑ 2.06c
- ↑ 2.06c
- ↑ 24,757.91 kg
- ↑ 24,757.91 kg
- ↑ 4.14 Tons of TNT
- ↑ 466.67 Megatons of TNT
- ↑ 466.67 Megatons of TNT