Work in progress
Summary[]
Hero is a recurring title and class given to the main protagonist of most games in the Dragon Quest franchise. In Super Smash Bros. Ultimate, a Hero was made playable as a part of the second downloadable Fighter Pass, with choices between the protagonists of Dragon Quests XI, III, IV, and VIII as alternate costumes of each other.
Powers and Stats[]
Tier: 3-A
Name: Hero
Origin: Dragon Quest, Super Smash Bros.
Gender: All male
Age: Unknown
Classification: Hero
Powers and Abilities:
Sword Mastery, Magic, Projectile Negation with shield, Fire Manipulation, Electricity Manipulation, Air Manipulation, Ice Manipulation via Kacrackle Slash, Metal Manipulation via Kaclang and Metal Slash, Statistics Amplification via Oomph, Psyche Up, and Accelerate, Projectile Reflection with Bounce active, Explosion Manipulation via Bang and Kaboom, Self-Destruction via Kamikaze, Sleep Inducement via Snooze, Healing via Heal, Limited Flight via Zoom, Death Manipulation via Whack and Thwack, Summoning (Summons other Heroes from across the series for their Final Smash), Non-Physical Interaction (Can deal damage to Galeem's core, which is just a sphere of light), Hocus Pocus has a chance for Size Manipulation, Self Status Inducement (either Sleep, Poison, or Flower), and temporary Invulnerability
Same as before. Certain Spirits can grant users TBA
Attack Potency: Universe Level (Comparable to the other fighters. Can deal damage to Galeem and it's equal Dharkon, the former of which created a light equivalent to this amount of energy when it first turned the Smashers into Spirits, seeing as the light engulfed the entire universe in a short time.)
Speed: Massively FTL+ (Comparable to the other fighters, including Shiek, who tagged Fox's Arwing, which reaches these speeds for Fox's Final Smash in Ultimate.)
Lifting Strength: Superhuman (Can effortlessly grab and toss away heavyweight opponents such as Bowser and King K. Rool.)
Striking Strength: Universe Class
Durability: Universe Level (Can take attacks from the other fighters as well as Galeem and Dharkon.)
Stamina: High (Can participate in Smash battles for lengthy periods of time without getting fatigued.)
Range: Extended melee range, higher with various spells
Intelligence: At least Above Average
Weaknesses: His Magic Command is random in what spells they can use at the time, making it inconsistent in it's reliability. All of his magic abilities rely on a finite MP meter that replenishes overtime, and if they don't have enough MP then they cannot use certain spells.
Notable Attacks & Techniques:
- Frizz: The Hero's neutral special move.
- Frizzle: TBA.
- Kafrizz: TBA.
- Zap: The Hero's side special move.
- Zapple: TBA.
- Kazap:
- Woosh:
- Swoosh:
- Kaswoosh:
- Magic Command:
- Accelerate:
- Bang:
- Bounce:
- Flame Slash:
- Hatchet Man:
- Heal:
- Hocus Pocus:
- Kaboom:
- Kaclang:
- Kacrackle Slash:
- Kamikaze:
- Magic Burst:
- Metal Slash:
- Oomph:
- Psyche Up:
- Sizz:
- Sizzle:
- Snooze:
- Thwack:
- Whack:
- Zoom: