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'''7: Undead.''' ''For the most part, this immortality is self-explanatory, and characters with it have a habit of doubling up with other types of immortality. A common one would be Type 1, and for ghosts, they normally end up having Type 3 as well.''
 
'''7: Undead.''' ''For the most part, this immortality is self-explanatory, and characters with it have a habit of doubling up with other types of immortality. A common one would be Type 1, and for ghosts, they normally end up having Type 3 as well.''
   
'''8: Reliant.''' ''Characters with this immortality are incapable of being killed so long as a certain object, artifact, phenomenon, concept or something else exists or is intact. If broken, destroyed, killed or deactivated, the character will either die or become mortal.''
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'''8: Reliant.''' ''Characters with this immortality are incapable of being killed so long as a certain object, artifact, phenomenon, concept or something else exists or is intact, or they cannot die during a certain situation or circumstance. If the thing broken, destroyed, killed or deactivated or the situation ends, the character will either die or become mortal.''
   
 
'''9: Transcendental.''' ''Characters with this immortality are actually separate from the realm where they can be killed. For example, a conceptual being doesn't die even if its body, soul, etc. are erased from existence.''
 
'''9: Transcendental.''' ''Characters with this immortality are actually separate from the realm where they can be killed. For example, a conceptual being doesn't die even if its body, soul, etc. are erased from existence.''

Revision as of 12:52, 30 April 2017

Immortal Clock

Type 1 is the most common type of immortality.

Brief Summary

"Immortality" is a term for characters that have the inability to die through conventional means alone.

Types

1: Longevity. Characters with this immortality are incapable of dying through aging. In some cases they're also uncapable of dying through disease, though not always, unless otherwise stated—though the statement isn't necessarily required, it makes determining it far easier. Not to be confused with Longevity.

2: Resilience. Characters with this immortality are highly resilient towards physical attacks, but can't regenerate from it. For example, the character will be still alive if he's cleaved in half or split into pieces, but he can't paste himself back together. Severed limbs won't grow back, nor will destroyed organs.

3: Regeneration. Characters with this can simply regenerate. The usefulness of this is all dependent on the user's degree of Regeneration.

4: Godhood or God Protection. Characters with this have been granted immortality through godhood, or through divine intervention. This is generally more so treated as a state of being rather than an actual immortality.

5: Absolute. Characters with this have literal incapability of dying whatsoever. It's generally reserved for Omnipotent beings, rather than those much lower; although some exceptions DO exist, albeit very, very, very rare.

6: Parasitic. Characters with this immortality are capable of bodyhopping or utilizing Possession to stay alive.

7: Undead. For the most part, this immortality is self-explanatory, and characters with it have a habit of doubling up with other types of immortality. A common one would be Type 1, and for ghosts, they normally end up having Type 3 as well.

8: Reliant. Characters with this immortality are incapable of being killed so long as a certain object, artifact, phenomenon, concept or something else exists or is intact, or they cannot die during a certain situation or circumstance. If the thing broken, destroyed, killed or deactivated or the situation ends, the character will either die or become mortal.

9: Transcendental. Characters with this immortality are actually separate from the realm where they can be killed. For example, a conceptual being doesn't die even if its body, soul, etc. are erased from existence.

10: Meta. Characters with this immortality are not dead, nor are they alive. They are completely metaphysical, and thus are outside of reality, temporality and dimensionality of any measurement. If possible to kill such a character, you would need to be on a similar plane of power, or higher.

11: Emotion-Connective. Characters with this immortality are completely incapable of dying so long as a specific emotion exists towards them. They can be defeated, but never truly killed. If those emotions towards them were to vanish, they would vanish along with those emotions, die or become mortal.

12: Retroactive. Characters with this immortality can be killed--it's just that, one way or another, they'll come back. Normally associated with Resurrection.

13: Robotic. Characters with this immortality will always be robots or cyborgs, and they can be killed, but will always be capable of being rebuilt and/or repaired.

14: Selective. Characters with this immortality can only be truly killed by one person, weapon or attack. There are two types; the first, weaker type is the one where these characters can still be defeated, it's just FAR more difficult to KILL them without their specific weakness. The second and strongest type is that they can literally only be killed with/by that one thing and NOTHING else.

15: Physical. Characters with this immortality are completely incapable of dying through physical means alone. A good way to kill them would be through Reality Warping or attacks from a higher dimensional being.

16: Semi-Retroactive. The same as Type 12, but the characters in question can only come back for a limited number of times.

17: Form-Retroactive. Another variation of Type 12, where the character comes back in a different form. May be an infinite cycle or a limited number of times. In the case of the first, the forms the character returns in are likely in a specific order in an infinite cycle, but can also be completely random.

18: Transformation-Retroactive. The final variant of Type 12. The character in question will return in one of his/her/it's transformations or other forms. Usually in the case of being able to return only a certain amount of times, the character cannot revert or transform into forms that are already "dead."

19: Mecha-Parasitic. Characters with this immortality are generally machines and/or computer virus characters, capable of uploading their own data to other software to avoid termination.

20: Other Reason. Characters with this type of immortality have a type of immortality not yet described above. The reason(s) why they can't die or description must be stated on the pages of characters with this immortality.