Summary[]

Klein Moretti originally knows as Zhou Mingrui before waking up in a new world after transmigrating. He is a Beyonder of the Fool Pathway and is the main protagonist of the novel Lord of the Mysteries. He leads the Tarot Club as the powerful and mysterious entity known only to its members as The Fool.
Power and Stats[]
Tier: 10-B, 9-C with Custom Revolver | 9-B | 9-B | 9-B | 9-B, 8-C with Sea God Scepter 8-A with Silver Knight Marionette | At least 9-B likely higher, 7-B with Magic | At least 9-B likely higher, At least 7-B with Magic | High 4-C with Supernova | High 2-A from affecting the Spirit world | 1-C from shaking Sefirah Castle | 1-A from shaking the entire Astral World
Name: Zhou Mingrui | Klein Moretti, The Fool, Mister World, Sherlock Moriarty, Hero Bandit Dark Emperor, Gehrman Sparrow, Crazy Adventurer, Sinbad Volentier, John Yode, Dwayne Dantès, Pirate Admiral Nemesis, Clown Angel, Merlin Hermes, Miracle Magician, Mr.Fool, Lord of the Mysteries
Origin: Lord of the Mysteries
Age: 25
Classification: Human, Beyonder, Nighthawk, Fortune-Teller, Inspector, Detective, Adventurer, Bounty Hunter, Merchant, Founder of the Loen Charity Bursary Foundation, Leader of Numinous Episcopate faction in Backlund, Wandering Magician, God of the Church of the Fool, God, Old God, Outer God, Lord of the Mysteries
Powers and Abilities:[]
Attack Potency: Human level (Is a fit normal human), Street level with Custom Revolver (Two shoots were strong enough to destroy half of Madam Sharon's head) | Wall level (Can throw a piece of paper with enough power to be comparable with a dagger and pierce itself in a wall) | Wall level (Should be stronger than before) | Wall level (Should be stronger than before) | Wall level, Building level (With Sea God Scepter as he can bring forth lightning) | Wall level (Should be stronger than before), Building level (Can summon Lightning Bolts from Sefirah Castle) | Wall level (Should be stronger than before), Small Building level with Air Cannon (His attacks are compared with a coastal defensive cannon), Multi-City Block level with Silver Knight Marionette (A Silver Knight can split a small hill) | At least Wall level likely higher (Should be stronger than before), City level with Magic (Can create a meteorite strike, volcano eruption, or earthquake to decimate a town with a population of 5000 people) | At least Wall level likely higher, At least City level with Magic (Should be stronger than before) | Likely Town level physically with transformation (Via Sheer Size, it's implied that every Sequence 0 can turn into a mountain sized giant), Large Star level with Magic (Can create a supernova), Solar System Level with magic (genie could destroy the solar system), Low Hyperverse level with Magic (Demi-gods can affect the Spirit World), Hyperverse level with Magic (Klein and the Eternal Blazing Sun can shake Sefirah Castle), Outerverse level with magic (Celestial Worthy of Heaven and Earth's aura inside of Antigonus was able to shake the entire Astral World)
Speed: Average Human, Transonic with Custom Revolver (320m/s) | Average Human, Transonic with Combat Speed, Subsonic as a Soul (His speed is faster than a car on a highway which is 120kmph [33.33m/s]), Transonic with Custom Revolver (320m/s), Supersonic with Combat Speed (Faster than low sequence beyonders who can dodge bullets), Massively Hypersonic+ with Combat Speed (As he can react to Kalvetua's Lightning Storm attacks), Massively Hypersonic+ with Combat Speed (Demigods can dodge and react to lightning bolts from the sky and with Beyonders who attack with such means), FTL with Combat Speed (Demigods can dodge and react to attacks stated to be at the speed of light), far higher in Combat Speed (Far faster than Demigods), possibly Infinite in Combat Speed (Beyonders using the spirit world are able to instantly move), possibly Inaccessible with Combat Speed (escaped the limitations of time and moved in a frozen environment), possibly Immeasurable in Combat speed (Able to move in the Spirit World where the past, present and future are stacked), Irrelavent in Combat Speed (Can unbind himself from concepts like space, time and distance using abilities such as fooling)
Lifting Strength: Average Human | Athletic Human (As a Clown he's beyond any ordinary person) | Unknown (As from this stage he should be stronger by a large margin but it never stated by how much or does he have calculable feats)
Striking Strength: Human level (Is a fit normal human) | Wall level (As a Clown he's beyond any ordinary person) | Unknown (As from this stage he should be stronger by a large margin but it never stated by how much or does he have calculable feats)
Durability: Human level (Is a fit normal human) | Wall level (As a Clown he's beyond any ordinary person) | Unknown physically (As it was stated that each God has their own difference in attack potency and defense and The Fool is an extreme deity with high fire power but low defensive capacity and not being able to block his own attacks)
Stamina: Normal | High (As a Clown he's beyond any ordinary person) | High (As he went up in Sequence, all his statistics increased and Magician being a qualitative change) | Unknown
Range: Standard Melee Range, Tens of Meters with firearm | Standard Melee Range, Tens of Meters with firearm/tarot cards | At least 30 meters with Flaming Jump, Air Bullet and Flame Control. At least several Tens of Meters with some spells while higher with others. One hundred meters plus with Marionettes. | Interstellar (As he can graft the concept of stars from the deep of space), likely higher (As other Gods have shown a higher range with their actions) | Interdimensional from Sefirah Castle as he can reach different spaces/dimensions, High Multiversal, Low Complex Multiversal (via shaking Sefirah Castle), Irrelavent (Shaking the entire Astral World)