Character Stats and Profiles Wiki

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Character Stats and Profiles Wiki
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It's a me, Mario!
~ Mario

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Mario is a fictional character in the Mario video game franchise, owned by Nintendo and created by Japanese video game designer Shigeru Miyamoto. Acting as the company's mascot, as well as being the eponymous protagonist of the series, Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, his adventures generally center upon rescuing Princess Peach from the Koopa villain Bowser. Mario's fraternal twin brother and sidekick is Luigi.


Tier: High 2-A, higher w/ power-ups

Name: Mario

Origin: Super Mario-Kun

Gender: Male

Age: 24-25

Classification: Human/Plumber

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Superhuman Physical Characteristics, Versatility, Pyrokinesis without Fire Flower (In some games), Enhanced Jumping skills, Skilled hammer wielder, Water Manipulation with the F.L.U.D.D., Resistance to Gravity Manipulation (Has adjusted his gravity to walk normally on hundreds of different sized planets and has been near black holes), Time Travel, Time Manipulation (via Battle Cards or Stop Watch), Shares a telepathic bond with Luigi, Can (sometimes) hurt ghosts, Possession (Via Cappy), Portal Creation (via Magic Window), Various Power-ups such as the Mushroom which grows the user in size, The Fire Flower gives Mario Pyrokinesis, The Mega Mushroom grows the user to gigantic proportions, The Starman grants the user Near Invincibility, The Ice Flower grants Cyrokinesis, The Cape Feather (And several other power ups) grants him Flight, many other abilities, including Transmutation, Animal Manipulation, Size Manipulation, Intangibility, Invisibility, Stat Buffing/Debuffing, Metal Manipulation, Earth Manipulation, Cloud Manipulation, Duplication, , Transmutation, Poison Manipulation, Sleep Manipulation, and Power Nullification with the Super Suit, Attack Reflection (Can deflect bullet bills) Heat Manipulation (Has shown several times to use this ability), Toon Force, resistance to Plot Manipulation (Bowser is able to defeat the author the same author was writing the plot of the Mario verse Mario ends up defeating Bowser)

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High Multiverse level+ (Defeated Bowser numerous times, who annihilated the Manga Kamen. The Manga Kamen has absolute godhood over the manga, and exists in a higher realm than it and its characters; he sees them as mere fictional works, as if they're on a piece of scrap paper while he is the artist. He sees this entire 4-dimensional multiverse as fiction. Seeing a 4D multiverse as mere fiction makes you a higher dimensional being in comparison 5D; and Mario scales to this. He, Wario, and Bowser have all defeated the mangaka, who is implied to transcend the manga using Reality-Fiction Transcendences and view it as a fictional product, and Yoshi rewrote the manga itself by stealing the mangaka's Wii U), higher w/ power-ups (His power drastically increases with the use of power-ups)

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Immeasurable (Super Dimentio exists in this verse too, and his goal was the same: to nuke existence. Since he'd nuke all existence--all time and time periods--traveling all across time, and all of space, and moved in The Void--which is what was erasing said existence--the characters should be this level of speed)

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Unknown

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High Multiversal+, higher w/ power-ups

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High Multiverse level+ (Can survive hits from Bowser, whose blows can harm the manga writer), higher w/ power-ups

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Infinite (Never seen exhausted whatsoever)

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Melee w/o anything. Several dozens of meters w/ Power-ups

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Super genius (He is stated to have the knowledge of a physicist and is also a professional doctor. He's been compared to an archaeologist in the manual of SMB3. Most people see these things and believe this to be the zenith of Mario's intellect. In actuality, these are just minor intelligence feats and titles to just say "Mario is intelligent", and they don't pin him down to these levels. He also outsmarted archaeologists and scientists during his vacation to Pi'illo Island, solving the very mystery that left the aforementioned people scratching their heads, so we know he is smarter than just beings with those titles, so we shouldn't pin him down to that extent.)

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Power-ups are lost after sustaining a deadly blow. Can act brash at times.

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  • Cape Feather/Cape: Uses his cape to block off an ice beam. had previously frozen Luigi and Yoshi (as well as their fireballs) Can use his cape to do magic tricks: Can wrap it around some one's eyes like a blindfold to blind them.
  • Starman: Can use his starman to glide/fly through the air (and ram into his enemies) Can cause shocks to enemies who touch him, stunning them, damaging them, or knocking them out.
  • Fire Flower: Was able to hurt a ghost of Ludvig von Koopa with a massive fiery explosion from a bunch of fireballs. If he ingests a bunch of fire flowers and becomes "Fireball Mario" he can burn those who try touching him/holding him down.
  • Mushroom: Can also be used to make objects bigger (Was once used to make a volleyball big enough to flatten Bowser, a Koopa Troopa, and Peach underneath it).
  • 3-UP Moon/Moon Mario: In the manga of Super Mario Kun, it turns Mario into "Moon Mario". "Moon Mario" can engulf himself in fire to burn opponents with his touch and fly. Mario can also detach the moon from his hat and take control of it with his mind. He can maneuver this moon through the air to damage his enemies. He's able to throw the moon like a boomerang so it can cut/pierce enemies.
  • Bunny Ear Power-ups: Can spin his rabbit ears fast enough so he can knock enemies out of the way (and knock enemies away who are attacking from multiple directions). Mario can use mushrooms to strengthen the strength of his rabbit ears power up. Was able to grab a large spinning drill capable of easily drilling through solid rocks and bust them with his ears after doing so. Can combine his rabbit ears with fire flowers so he can use both the rabbit ears and fire flowers at the same time. Bunny ears are capable of easily lifting and carrying boulders over Mario's head before chucking them at enemies. Can wrap his ears around a cannon so he can run around firing said cannon at enemies while carrying it on his head. Can use his ears to catch numerous bullet bills and throw them back at enemies or just bat away/deflect projectiles altogether. Can use these ears to propel himself underwater while also deflecting underwater foes. Are strong enough to snap the horns off of a Mogyo (Bull fish enemy)
  • Balloon Mario Power-ups: Mario's bouncy balloon body can rebind projectiles back at his foes (Unless they're spiked). Mario can also throw balloon power-ups at enemies to inflate them and hinder their movements. Balloon Mario can be popped and be forced back to normal if he hits something sharp like nails or spikes.
  • Statue Mario: Can turn into this form upon an enemy trying to petrify him/turn him into stone. Looks similar to the statue that Mario turns into as Tanuki Mario. Statue Mario is immune to fire and can tank more hits due to being made of stone. Can shine bright lights with his bald head to navigate dark places. Also, comes armed with a staff he can whack enemies of knocking them away (Or throw it at them to hit them from a distance). Can detach and throw his own head like a softball at enemies to knock them out before his head bounces/returns back to him. Has diamond fists/knuckles that are used to make his punches/strikes all the harder.
  • Invisibility Cap: invisibility/intangibility. Allows Mario to fight/beat up enemies that would normally be intangible. Was able to beat up a Boo who would normally be immune to his physical strikes. Though intangible foes can also beat Mario up while he's in this state too.
  • Wing Cap: Flight. Can use the wings on his wing cap to tickle enemies to make them drop their guard.
  • Metal Cap: As metal Mario: was able to be used like a torpedo by submarine Yoshi and launched at Bowser's submarine. Completely destroyed it in one hit.
  • Golden Mario: simple powered up form that makes use of three golden animal tokens from Donkey Kong Country
  • Shell Mario: Mario in a Koopa shell.
  • Spring Mario: jumps higher.
  • Ice Mario: Ice Mario from Mario Galaxy can freeze things with just his touch. Can also freeze people/lumas with his touch. Can freeze a waterfall so he can then run up/stick to it. Though the effects are very temporary and only last for a few seconds. Seems Mario can combine Ice Mario and Spring Mario. Ice Mario's body becomes hardened like solid ice, while the Spring allows him to bounce around. Can bounce heard first into enemies with his hardened head.
  • Penguin Mario: Is able to lift and throw a large pile of snowballs at the same time. Ends up freezing the entire overworld in a block of ice (Including Lemmy Koopa who was still in his castle waiting for Mario and co to arrive). Can also slide around in such a way that he can shave off spikes from Thwomps as well as shave a Thwomp down to a ball. For the record, Thwomps are made of solid stone and are normally things Mario can't break.
  • Golden Tanooki Mario: appears in the manga, and Mario is able to get the leaf to obtain it without dying first. However, Golden Tanooki is NOT immune to Mario plummeting/long falls and if he falls from a great height, he can still die, take damage, and/or lose this power-up entirely.
  • Cat Mario: can use its claws to scratch the ever-loving crap out of Bowser. Also used them to smack dirt into his eyes right afterward.
  • Extra Lives/Cloning: If Mario gains an abundance of extra lives (Be it 1-Up Mushrooms, 3-Up Moons, or a lot of coins) or simply has a ton of lives, he can sacrifice each of those lives to become a clone of himself. When he got 99 lives, he was able to make 99 clones of himself to all join in and fight alongside him. Though the clones seem to have one track minds and are focused more on battle and using their numbers to attack foes opposed to using teamwork and strategy. They also seem easily distracted.
    • Power up share: Not only can Mario clone himself (if he has extra lives) but he's able to share his power-ups with his clones to give them each unique abilities so they can then gang up on their enemy.
  • Mushroom Sword: Works similar to Link’s master sword (Since Mario used it in a Legend of Zelda typesetting). Can be used to cut up bushes to find rupees. Can be used to slice up Octorocks. Can also be charged up with the use of additional mushrooms for more power. Enough mushrooms turn it into a long blade of energy for greater attack power. Can be used in conjunction with the Yoshi Shield. It can extend with enough power to impale a Koopaling (Ludvig von Koopa) like a spit roast.
  • Fly Swatter: The same fly swatter used in Mario Pant (and in the minigame one can play on Mario Maker). This fly swatter is used for dealing with giant bugs (Including robotic ones). Can cartoonishly flatten large bugs with one hit. Can even flatten Bowser.
  • S.F.C nunchucks: uses two SNES controllers as nunchucks as weapons. gains a cape. Capable of deflecting machine gun speed piranha plant seeds. can make a barrier. can pseudo stop time when pause is pressed. everyone remains conscious and Mario cannot move until pause is pressed again with some effort.
  • Super Scrope: can shoot energy projectiles. If he points his Super Scope in the opposite direction and fires, he can propel himself upwards for a long jump.
  • Star Gun: Mario's power star (Not to be confused with superstar/Starman) can turn into a gun. Shoots some kind of beam at enemies. Said beam is powerful enough to blow Bowser away and send him flying off far away.
  • F.L.U.D.D: shoots water. hover/rocket jump/turbo. can make a tennis racket appear to bat things back at enemies.
  • Mini Mario Mech: In the Manga, Mario's "Mini Mario" toys can all come together and become a giant mech. Though it only has an upper half, so there's a chance that it can't move far or is totally stationary. This Mech is strong enough to one-shot Donkey Kong's mech, which was strong enough to beat the ever-loving crap out of Mario himself.
  • Mystery Mushroom: When this mushroom goes into a pipe, it turns that pipe into a pipe bazooka. Mario can then use this Bazooka to blow away enemies (As well as his own teammates...).
  • Lightning Bolt: The very same lightning bolt Mario has used in Mario Kart (And Mario Tennis). Mario has used it outside of the race track to shrink and weaken his opponent. Mario has made use of this item quite a few times in the manga as a method of weakening his enemies. For the record, it not only shrunk foes down but also slowed them down too. In the manga, the electricity/shock of the lightning bolt can also damage foes.
  • Mixed Power Up Mario: Can combine all of his power-ups from Super Mario 3 and Super Mario World (Which would consist of the Mushroom, The Starman, The Fire Flower, The Raccoon Leaf, the Hammer Bros Suit, The Magic Flute, the P-Wing, and others) (LINK) to becomes a new form that mixes all their attributes. Covers himself in a fiery aura and has the power of flight. Presumably gains all the abilities associated with each power-up used (Invincibility, Fire, Flight, A tail to whack things with, and the power to throw hammers). Powerful enough to one-shot Bowser while in this form (Or at least Bowser from the SNES era of the franchise). True power/potential of this form is unknown (Only used once so far)
  • Mixed Power Up Mario (Second variation): Mario can once again make use of different power-ups at the same time and combines them all in one form. In this case, he makes use of the frog suit, the super leaf, the Cape Feather, and the Carrot.
  • Gains the ability to make use of all the attributes these power-ups give at the same time: Gains better swimming and jumping ability due to the feet of the frog suit. Gains better gliding and flying abilities thanks to the rabbit ears, raccoon tail, and cape. Can also attack by spinning around the ears on his head as well as his cape and tail to whack enemies. Can use his ears and tail like extra appendages to attack foes.
  • Enemy Armor: Mario combines several of his enemies into special armor that gives him several abilities. Has a Goomba for a hat. Have the wings of the Paratroopa (Giving him flight). Has a "Thwomp" for a torso. Has a pair of Bullet Bills for shoes. Bullet bills allow Mario to jet through the air. Mario can also fire the bullet bills off of his feet into enemies. Can also materialize a GIANT bullet bill to attack enemies and ride it straight into them. Can also summon and throw tons of Bob-Bombs. Can use the power of a 'Boo' (A ghost) in order to disappear and re-appear elsewhere. Can use the the Thwomp on his torso for a heavy stomp/crushing attack to crush enemies beneath him. It should be noted that Mario can only use this armor with all the necessary minions/enemies, and also if they all agree to it. It's unlikely they'd ever help him out again since the only time they allowed Mario to use their power was against Wart (Who Bowser was also against) making their alliance temporary. Though they might allow Mario to borrow their powers again if Mario is fighting someone that Bowser also considers an enemy.
  • Chef Mario: In this form, Mario makes use of Yoshi Cookies. Can seemingly assume/turn into this form at any time.
  • Yoshi Cookies have a variety of uses: Can be thrown at enemies to distract them (Even if just for a little while). Can execute special attacks by throwing five cookies shaped like Yoshi's heads at enemies.
    • Attacks include:
    • Yoshi Cookie Blind: Creates a wall of question-mark panels to block off enemies and projectiles to help for a quick escape
    • Yoshi Cookie Panic: After throwing five Yoshi cookies at a foe or small group of foes, they will momentarily be stunned. Yoshi cookies can also be used by Yoshi himself (This includes the special attacks)
  • Egg Shell Armor Mario: Achieves this form when using his superstar on a pile of discarded Yoshi Egg Shells. While in this form, Mario can wrap himself in a protective eggshell to protect himself from enemy attacks. Can then fire a barrage star shapes on his armor as projectiles pierce enemy armor.
  • Friction Gloves: Special gloves that are very rough and bumpy allowing Mario to grip things he normally can't grip. An example is Bowser's greased up slippery tail.
  • Time Machine: Mario has a time machine made out of a barrel in the manga. Has a nose on it so if his enemy (in this case Bowser) travels through time, the machine can literally sniff out what era/time they arrived at and go straight to them. Used for tracking down/finding time traveling foes.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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