Articles About Micheal[]
Movies | FNAF
Games | FNAF (Series)
Books/Novels | Micheal Brooks

Micheal "Mike" Schmidt
Summary[]
Riddled with guilt over a tragedy in his past, and now struggling to take care of his younger sister on his own, Mike is low on options when he lands a new job to pay the bills; the night security guard at Freddy Fazbear’s Pizzeria. Mike is vulnerable with a tough exterior. Though he means well, his obsession with digging for truth may have potentially disastrous consequences.
Powers & Stats[]
Tier: 10-A, Possibly 9-C can negate durability via Electricity
Name: Mike Schmidt, Micheal, Schmidtty
Origin: Five Nights At Freddy's Film
Gender: Male
Age: 11 to 12 during Garrets death (Takes place in '87), 25 during the movie (Movie takes place in April 2000 while he was born during 1974 - 1975)
Classification: Human, Night Guard
Powers and Abilities:
Regular Human Abilities, Athletic to Peak Human Physical Characteristics, Stealth Mastery (Can sneak up on others), Social Influencing (Trust - Despite beating up an innocent dad he didn't go to jail. Intimidation - William changed his attitude after finding out his last name), Technology Manipulation via Tablet, Light Manipulation via Flashlight, Slight Dream Manipulation (Natural (Memory) - Was able to go back to when his brother was kidnapped and could recall the events)/Slight Photographic Memories (Can remember his brother being kidnapped after 10+ years), Electricity Manipulation via Stun Gun
Attack Potency: Athletic Human Level (A Night Guard should be fit/well built. Tackled and beat up a full grown man his size), Possibly Street Level (Can be comparable to Vanessa a trained cop) can negate durability via Electricity
Speed: Athletic Human Travel Speed (Well fit) with At Least Superhuman Reaction/Combat Speed (Comparable to Vanessa who saved him from Foxy despite being able to run fast enough to cross an hallway within a blink.)
Lifting Strength: Athletic Human (Comparable to Vanessa who can push him)
Striking Strength: Athlete Human Level, Possibly Street Level
Durability: Wall Level (Survived being hit by William while wearing the suit and possibly some broken ribs.)
Stamina: Athletic Human (Got shoved on the ground then was sent flying with a kick and still was able to get up and not need to go to the hospital)
Range: Standard Melee Range
Standard Equipment: Stun Gun
- Optional Equipment: Flashlight, Tablet/Computer
Intelligence: Above Average (Was able to become a Night Guard in the movie.)
Weaknesses: Regular Human Weakness, Memories of his brother, Garret Schmidt