Summary[]

Overseer Lolph Dundgren, or Overseer Lolph, or just Lolph, is the main protagonist of the Cliff/Stickworld series by Zeruel82Mk2.
Powers and Stats[]
Tier: At least 9-B with base form, around 7-A with magic, at least Low 2-C with base Overseer Form, higher with upgraded magic, even higher with trident
Name: Lolph Dundgren, Overseer Lolph Dundgren
Origin: The Cliff/The Stickworld
Gender: Male
Age: Unknown
Classification: Stickman
Powers and Abilities: Telekinesis Immunity, Magic Control, Healing, Superhuman physical characteristics, Magic, Limited Portal creation, Higher-Dimensional Existence
Attack Potency: At least Wall level with base form (owns a gun and can jump really high), around Mountain level with magic (was able to create blasts that rival the Dark Magician's blasts), at least Universe level+ with Overseer form (was able to injure the Creator, who lives in a higher plane of existence), higher with upgraded magic (can rival The One, who destroyed the Stickworld), even higher with trident (Was able to kill The One, who heavily damaged the Creator)
Speed: At least Supersonic | At least Speed of Light (Superior speed to legend magicians, who have been shown to outclass every magician before them in terms of speed, below legend magicians in terms of speed are stick figures who are capable of outrunning x-rays or pure light; the stick figure is shown to move relative to light in the bottom right corner)
Lifting Strength: Average Human with base form, at least Class G with Overseer form (was able to destroy large rocks), likely Class T, Imeasurable (was able to the trident and use it to stab the One)
Striking Strength: At least Wall Class with base form (was able to to defeat The One base form), around Mountain Class with magic (was able to rival the Dark Magician), at least Universal+ with Overseer form (Was able to slightly injure the Creator), higher with upgraded magic (was able to knockback The One, who destroyed the Stickworld), even higher with trident (Was able to stab The One, who can injure the Creator, to death)
Durability: At least Wall level with base form (was able toto defeat The One base form), around Mountain level with magic (was able to survive Mountain level attacks), at least Universe level+ with Overseer form (Was able to injure the Creator), higher with upgraded magic (was able to survive attacks caused by The One, who destroyed the Stickworld), even higher with trident (Was able to survive attacks from the Creator)
Stamina: Effectively Limitless
Range: At least Wall level with base form, around Mountain level with magic, at least Universe level+ with base Overseer Form, higher with upgraded magic, even higher with trident
Standard Equipment: Trident
Intelligence: Average, Gifted in terms of battle intelligence
Weaknesses: Generally overconfident and gullible, which could allow for anyone to heavily damage him before he begins trying.
Feats: Nothing notable for Cliff 1, could dodge bullets and large projectiles with relative ease; could also fall without any issues, and overall really good mobility | Outsmarted The One several times in battle; could also heavily damage him and outclass his overall speed | Could harm The One at first, developed a curve-technique on his own in the middle of the fight, kept up with The One's attacks and defeated The One despite being extremely outclassed in pure power | Defeated Dolph despite having lower overall power, kept up with The One for a bit despite being outclassed in pure power and speed; tanked dozens of hits from The One after being merged with his father (The Second Overseer or Rolph Dundgren) and developed the amped and iconic meteor burst | Could slightly harm The One in The Cliff 6, capable of controlling magic on his level now; capable of using The Indestructible Trident which could do heavy damage on The One in a later part of the story | Could consistently harm The One without much difficulty, was capable of outsmarting and harming The First overseer with the help of The One | Was capable of one-shotting The First Overseer while he had more than half of his health, harmed him with relative ease and was capable of using a lot of magic without any exhaustion | Dealt with an enemy with relative stats with no difficulty due to retaining magic control, could still fight as shown by how he deals with the giants; it also shows how many hits he can take
Notable Attacks/Techniques:
- Meteor burst: Uses all of his mana in order to surround himself with his magic, going for a full frontal assault. It can completely negate projectiles and only explodes when it hits something dense/durable enough.
- Surprise Attack: Unused ever since The Cliff 5, Lolph blinds an enemy, only allowing them to see a small area, which allows him to do a surprise attack, as he did to Dolph in The Cliff 5.
- Soul transfer: Just like his father, if he gets defeated, he can pass on his power and put his soul in someone's body as long as his soul still lingers on in existence.
Key: Base | Overseer Form
Gallery[]
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: