
“ | DO YOU UNDERSTAND THE WORDS THAT ARE COMING OUT OF MY MOUTH?! | „ |
~ Pepper questioning Blythe in the first episode |
Summary[]
Pepper Clark is a gray skunk with a talent for comedy, usually being a prankster and jokester with other characters, including slapstick and insult comedy, which in some cases backfire or harm others. Due to being a skunk, she has a bad smell whenever she's nervous, but that can change when she's feeling better.
Powers and Stats[]
Tier: 9-A | 4-B
Name: Pepper Mildred Clark
Origin: Littlest Pet Shop (Canon)/G-Toasty
Gender: Female
Age: Unknown (adult in skunk years)
Classification: Pet, skunk
Powers and Abilities:
- Superhuman Physical Characteristics
- Toon Force
- Dimensional Storage (Able to pull things out of her back suddenly. Able to put things into where they logically can't be, like when she stuffed pudding inside of twigs)
- Immortality (Type 2; Able to stuff her tail through both ends of her ears, meaning she damaged her own brain in the process)
- Enhanced Senses (Skunks have heightened senses of hearing, sight, and smell. Pepper's Skunky Sense lets her know if someone is near her)
- Natural Weaponry (Has sharp claws)
- Small Size (Type 1)
- Breaking the Fourth Wall (Knows she is in a cartoon. Non-combat applicable)
- Stealth Mastery (Able to break into multiple rooms and buildings, such as the Largest Ever Pet Shop, which had a robot security guard)
- Weapon Mastery (Skilled lasso user, and learned how to use it well in only a few days)
- Fragrance Manipulation (Pepper's signature skill is bringing out a scent cloud from her tail, which can change depending on her emotions and thoughts. Her green scent is potent enough for other characters to remark their nose is burning off, and can make other characters fall on their knees, unable to do much besides cry for help, and she can spray this at will regardless of how she feels. Pepper can spray a blue scent that is stated to simply smell like bad bird feces, and is resulted from Pepper holding back her green scent while under immense pressure and anxiety. Pepper can emit a good, pink scent, which comes from her when she's feeling happy. It's stated to smell like peppermint. Pepper is also able to think about things, and make herself smell as such, like when she accidentally made a brown scent that smelled like coffee when Sugar Sprinkles sang about coffee)
- Homing Attack (Pepper is able to send out her sprays, and make them home onto targets)
- Elasticity (Can extend her arms really far)
- Body Control (Can make her tail strong enough to sit on like a bean bag, and make her body rectangular)
- Non-Physical Interaction (Able to grab a gas cloud as if it were a physical object)
- Social Influencing (Charisma, Deception; Able to do puppy-dog eyes to convince others to do what she wants. Able to trick other people into thinking an object is better than it seems, like when she convinced someone a ribbon had magical powers)
- Surface Scaling (All the pets under a Chinese dragon costume were able to do this)
- Minor Acrobatics (Usually seen being able to hop around places several times her height, similar to a cat)
- Sound Manipulation (Her shouts are potent enough to make others discombobulated)
- Limited Water Manipulation (With her fake flower prank, which sprays water at someone hard enough to send them flying)
- Smoke Manipulation (Pepper has a purple cologne that when sprayed, fires a huge purple gas cloud. which let Vinnie leave sneakily, and made Pepper's eyes damaged even though she had them closed, and somehow forced her to cough out massive amounts of the same smoke)
- Dimensional Travel (Can send herself and others into the Alternate Musical Reality)
- Resistance to Temperature Manipulation (Appeared in the same episode in which temperatures were so low, they were able to instantly turn tears into snow. Used a space suit to go to space)
- Subjective Reality (The AMR is a place where characters' fantasies become real)
- Creation (Characters constantly create brand new objects of all types and sorts within the Alternate Musical Reality. In one instance, a pet was able to even have a created microphone in the AMR appear in the real world. They can create objects that don't even exist in the real world to begin with)
- Elemental Manipulation (Due to their Creation ability being simply tied to their imaginations, and through various instances of water, fire, earth, and air being created in the AMR, they should have this ability)
- Summoning (Characters can create life in the AMR, usually crowds of people, but can also include other animals as well, even extinct ones, or mythical creatures and aliens)
- Teleportation (Characters in the AMR can teleport to other parts of the world)
- Plot Manipulation (Can change the scene and affect what is happening within the AMR. Can easily end the episode)
- Cloth Manipulation (Characters can change, or even put clothes on others instantly, even surprising those who have the clothes on, like Russell in this scene. Zoe has also done this by touching others to suddenly change their clothes. Characters can instantly do this in a flash)
- Duplication (Characters are constantly shown to be able to duplicate themselves. Can duplicate themselves and others enough to sustain an ecosystem. Can duplicate objects)
- Life Manipulation (Characters are able to bring life to inanimate objects, such as when Zoe made a statue of herself able to live. Once brought an aurora borealis to life)
- Transmutation (Characters can transmutate objects, such as when Zoe turned a streetlamp into crystals, and when Russell turned the Moon into the Earth. Turned a hula-hoop into a magic wand. Can also turn living people into objects, like turning people into mere costumes)
- Acrobatics (Characters can make themselves swing across ledges, and parkour on the fly against danger)
- Enhanced Senses (Characters can have messages sent to their heads through messages sent from space, which work on a sub-atomic level)
- Magic (Sometimes applicable to some abilities, but most of the time, characters' abilities are just their imagination coming into reality, and not magic, and characters tend to choose whether what they do is magical or not)
- Explosion Manipulation (Can suddenly induce explosions to happen)
- Transformation (Characters, such as the pets were able to "wolf-ify" themselves, transforming and changing their own appearance. Can also turn themselves into stronger beings like dinosaurs. Can turn themselves into superheroes)
- Natural Weaponry (Can give themselves sharper claws and teeth)
- Retrocognition (Can see and make other characters, as well as the viewer perceive previous events that happened in the past)
- Smoke Manipulation (Some musical sequences start of with the generate of a giant cloud of smoke, which those in the song create)
- Flight (Via the creation of balloons, which can lift up the pets into the air, and are immediately tied to them. Can give themselves wings to fly to the clouds)
- Immersion (Can put themselves on paintings, television and even newspaper articles)
- Non-Physical Interaction (Able to sit on clouds, and even able to kill ghosts who are intangible)
- Spatial Manipulation (Can create a hole in a musical set that wasn't there before, to peek out of. Can make several rooms in a building that copy themselves. Created an unknown space seemingly moving, which seems to be endless)
- Darkness Manipulation (Can change the entire scene to be completely enveloped in darkness besides parts they want to keep lit up)
- Light Manipulation (Characters can create spotlights within the AMR, even without making the scenery overly dark. Can create rainbows)
- Sealing (Type 1; Can seal other characters into objects, such as when Penny sealed her friends inside of hearts)
- Platform Creation (Often a byproduct of their Creation ability, characters can create platforms to stop their fall, like when Penny created heart-shaped platforms for her and her friends, or when Sunil made a platform to stand in space)
- Sound Manipulation (Via Creation, characters can create megaphones to shout really loud into, which is loud enough to shift Blythe's head to the side from the sheer force)
- Electricity Manipulation (Via Creation, characters can give themselves joy buzzers strapped to their hands which can electrocute someone into preventing them from doing anything besides twitch before getting send flying)
- Intangibility (Can become intangible to make themselves phase through things like mirrors. Can turn themselves into mere light being reflected onto a surface, exist as a constellation of stars or even a lit fire. Can exist as mere printing ink)
- Emotional Manipulation (Can instantly change a person's mentality into a more happy-go-lucky one, even when angry, simply by touching them, to the point of making them vulnerable to being manipulated into following someone. Can turn angry people into becoming attracted to someone else)
- Shapeshifting (Can turn themselves into mere light being reflected onto a surface, and even exist as a constellation of stars)
- Size Manipulation (Can grow themselves to become as large as the Earth, to becoming small enough to fit on a film reel. Able to shrink others' body parts and an entire building)
- Hair Manipulation (Via Creation, they can create a marker that when used, will make whatever line it creates into thick stands of hair)
- Regeneration (High-Low; Can regenerate from having their leg broken in mere seconds)
- Body Control (Characters can turn themselves into a giant spheres within space)
- Self-Sustenance (Type 1; Can breathe and talk in space without any equipment, consistently)
- Energy Projection (Can fire energy beams from their mouth which can cause giant explosions)
- Telekinesis (Constantly shown in the AMR. Can make objects, such as a fake Moon to rise up to the air, or lift various pieces of clothing into the air)
- Vehicular Manipulation (Can create vehicles out of nothing, in one case being able to create a whole private airplane, or even creating a Star Trek-inspired space ship)
- Weapon Creation (Via Creation, they can make weapons such as swords, blades and hooks. Can create bow and arrows. Can create pitchforks and torches)
- Underwater Breathing (Type 3; Via Creation, characters can make scuba gear that allows them to breathe underwater)
- Immortality (Type 2; Can exist only as a floating head, without a body)
- Biological Manipulation (Can change others' body parts such as their tail with nonsensical proceedures. Can also modify other people's bodies, such as turning them into different species, Characters can create life via bio-technology)
- Dryness Inducement (The AMR allowed Penny to cause an entire ecosystem to have all of its water be completely removed in order to continue a story)
- Broadway Force (Can make other people and an entire jungle sing with them)
- Mirror Manipulation (Can bring things in mirrors into reality. Characters can turn themselves into other objects, and come back as a reflection in a mirror. Can make characters have no reflection)
- Power Bestowal (Characters in the AMR can grant themselves brand new powers on a whim)
- Vehicular Mastery (Characters can allow themselves to be skilled at piloting vehicles, such as airplanes)
- Mind Manipulation (Characters can supposedly grant themselves super intelligence)
- Elasticity (Characters can grant themselves elasticity and "super slitheriness")
- Statistics Amplification (Via a multitude of means, usually through Transformation, however can simply grant themselves enhanced speed, kindness, and fabulousness)
- Cosmic Manipulation (Able to create celestial objects, such as planets, stars moons, and nebulae on multiple occasions)
- Plant Manipulation (Via Creation. Can also allow themselves to control and grow plants organically by unknown means)
- Water Manipulation (Can create whirlpools and floods)
- Weather Manipulation (As a result of the characters' control over their surroundings, character can change the weather, such as making a thunderstorm occur, or making clouds able to shrink a building. Able to cause cat-nados)
- Air Manipulation (Can generate giant gusts of wind strong enough to send other characters flying)
- Law Manipulation (Characters can choose whether certain things happen in the AMR or not, such as when Vinnie points out there not being air in space, even though him and Sunil were breathing there just fine, and suddenly, the two begin gasping for air. Characters can control how the world works in regards to being in-sync with with sounds)
- Portal Creation (Can create portals within objects for others to come out of)
- Earth Manipulation (Can cause the ground beneath to crumble and get destroyed)
- Fusionism (Able to fuse body parts together into one, such as eyeballs)
- Limited Self-Gravity Manipulation (Characters can make themselves unable to fall momentarily)
- Danmaku (Via a multitude of means. One scene had Danmaku performed with various laser and cannon equipment in a studio)
- Illusion Creation (Characters can create dark illusions to make others horrified)
- Madness Manipulation (Type 3; Via the creation of illusions, characters can drive others completely insane and horrified, messing with their perception of time)
- Dream Manipulation (Can induce bad nightmares onto others, which can make the victim wake up)
- Existence Erasure (Can create space ships with lasers that completely erase things from reality, even skyscrapers)
- Resistance to Radiation Manipulation, Heat Manipulation (Able to live in space with no problem and without any sort of suit incredibly casually), Transmutation (Can stay alive in other forms even after being transmutated into a costume. Characters can survive having their heads changed with different things), Air Manipulation (Characters can make themselves resistant to giant gusts of wind which they generate) and Electricity Manipulation (Characters can survive getting electrocuted with electricity potent enough to expose skeletal structures)
Attack Potency: Small Building level (Can harm other characters who scale to a feat of a character surviving a building-sized explosion, which was this powerful) | Solar System level (Scales to Zoe, who can have a KE of this level)
Speed: At least Relativistic+ (Can move as a blur in comparison to characters moving in tandem with light. Scales to Roger Baxter, who accidentally dug to the north pole from a city in America in a rather short time frame, and a random cable guy, who did the same feat) | Massively FTL (Characters in the Alternate Musical Reality can move in outer space and have things move at these speeds. Can react to meteors while moving at these speeds)
Lifting Strength: Superhuman (Scales to characters who can tear apart a small sofa into two halves) | Multi-Stellar (Comparable to characters who can exist as a constellation)
Striking Strength: Small Building level | Solar System level
Durability: Small Building level (Comparable to characters who survived a building-sized explosion) | Solar System level
Stamina: Athletic (Can survive and get back from various injuries. Characters can run for good amount of periods in a hot savannah desert. Characters can run up a staircase to the roof of a building quickly multiple times)
Range: Below Standard Melee Range (due to size), Extended Melee Range with Water Manipulation and Elasticity | Interstellar (Characters in the Alternate Musical Reality can create constellations)
Standard Equipment: Joke and prank supplies, fake flower water spray-prank, rubber chicken, whoopee cushion, lasso, a pencil and notepad, cologne, umbrella, megaphone, pies, electric buzzer
Intelligence: Average, Above Average in combat (Was able to defeat Scout with little preparation, and learned how to use a lasso in a few days)
Weaknesses: Little combat experience. Pets have no sense of time if isolated in a room. Has a fear of marshmallows. Pets can't speak to humans. Her ability to emit the green spray may be out of control when she feels anxious.
Key: Real World | Alternate Musical Realm