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Male Pikachu

Pikachu Female

Female Pikachu

Gmax

Gigantamax Pikachu

"When several of these Pokémon gather, their electricity could build and cause lightning storms."

-Pikachu's Pokédex entry from Pokémon Red, Blue, LeafGreen, and Violet.

Summary[]

Pikachu is an Electric-type Pokémon introduced in Generation 1. It is known as the Mouse Pokémon. Pikachu is famous for being the most well-known and recognizable Pokémon. Over the years, Pikachu has become so popular that it serves as the Pokémon franchise mascot. It evolves from Pichu when leveled up with high friendship, and evolves into either Kantonian or Alolan Raichu when exposed to a Thunder Stone in the Kanto or Alola reigon respectively. It is also one of the few Pokémon capable of Gigantamaxing. Pikachu with the Gigantamax Factor cannot evolve.

General Information, Powers, Abilities, and Statistics[]

Tier: High 7-A to Low 6-B | At least High 7-A to Low 6-B, Likely Far Higher

Name: Pikachu

Origin: Pokémon (video game series)

Gender: 50% Male, 50% Female, though male is the most famous

Age: Varies

Classification: Electric-Type Pokémon, Mouse Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Electricity Manipulation and Absorption, Enhanced Senses, Statistics Amplification and Reduction, Damage Boost (If a Pokémon uses a move that's the same type as itself, the move's power will increase), Homing Attack, Afterimage Creation, Small Size (Type 1), Size Reduction (All Pokémon have the ability to shrink themselves to fit inside Pokéballs), Natural Weaponry (Can use it's tail as a weapon), Non-Physical Interaction (Pokémon are able to interact with and harm Gastly, who is 5% deceased spirit and 95% poisonous gas, and Spiritomb, a Pokémon who is composed of 108 spirits), Regeneration (Mid)(All Pokémon are able to quickly recover from being crushed flat), Light Wall Generation, Shield Penetration, Pressure Point Strikes (The origional Japanese text describes critical hits as "striking a pressure point"), Paralysis and Confusion Inducement, Resistance to Absolute Zero (Pokémon can survive getting hit by the move Sheer Cold without dying, a one hit knockout move that has a temperature of absolute zero, and will take zero damage from the attack if they are a higher level than the user),Corrosion Inducement and Acid (Pokémon are not hurt by the moves Corrosive Gas, a move that corrodes away a Pokémon's held item with acidic gas, and Gastro Acid, a move where Pokémon shoot their stomach acid), Electricity, Metal, and Air Manipulation (Electric, Steel, and Flying-Type moves are not very effective on Electric-Type Pokémon like Pikachu) | Same as Base minus Homing Attack, Afterimage Creation, Small Size, Light Wall Generation, Shield Penetration, and Confusion Inducement, and Forcefield Creation. Elemental Pillar Projection (of the Normal-Type)

Attack Potency: At least Large Mountain Level to Small Country Level (Should be comparable to at the 1st Stage Kanto Starter Pokémon and is possibly comparable the 2nd Stage Starter Pokémon as Pikachu itself is a 2nd Stage Pokémon. The Squirtle evolutionary line are all capable of learning Rain Dance, a move that summons an entire rainstorm that seemingly stretches to the horizon), Higher with the Light Ball and Nasty Plot (The Light Ball doubles Pikachu's Physical and Special Attack and Nasty Plot increases Pikachu's Special Attack) | At least Large Mountain Level to Small Country Level, Likely Far Higher (Far superior to Base Form Pikachu. Is able to use Max Lightning and G-Max Volt Crash, which are used in a similar fasion as Thunder, and are more powerful than it)

Destructive Capacity: Mountain Level to Large Island Level via Environmental Destruction (Pikachu is capable of learning Thunder, a move that summons a thunderstorm to strike the opponent with a bolt of lightning) | At least Mountain Level to Large Island Level, Likely Far Higher (Should be Far superior to Base Form Pikachu)

Speed: Massively Hypersonic+ Attack and Combat Speed (Pikachu is able to learn Thunder, an actual bolt of lightning, and Quick Attack, which has the original Japanese name of "Lightning Speed," meaning that when the move is used, Pikachu moves at the speed of lightning), with FTL Reaction Speed (All Pokémon available in Pokémon GO are capable of dodging Solar Beam, which is a bundled beam of gathered sunlight), Higher with Agility (This move increases Pikachu's speed) | At least FTL, Likely Far Higher (Should be far superior to Base Form Pikachu)

Lifting Strength: At least Class 5, Likely Higher (Is capable of casually pushing around giant blocks of stone) | At least Class 5, Likely Far Higher (Should be far superior to Base Form Pikachu)

Striking Strength: Large Mountain Class to Small Country Class, Higher with the Light Ball | At least Large Mountain Class to Small Country Class, Likely Far Higher (Far superior to Base Form Pikachu)

Durability: Large Mountain Level to Small Country Level (Pikachu often shock each other as a form of greeting or to recharge other Pikachu in a weakened state), Higher with Light Screen (This move increases resistance to Special Attacks) | At least Large Mountain Level to Small Country Level, Likely Far Higher (Far superior to Base Form Pikachu)

Stamina: N/A

Range: Standard melee range, Higher with most attacks. | Tens of meters, Far Higher with most attacks

Standard Equipment:

  • Light Ball: An odd, puzzling, electric orb that raises the Attack and Special Attack stats when held by a Pikachu

Intelligence: Animalistic (Is described as an intelligent Pokémon in it's Gold and HeartGold Pokédex enteries)

Weaknesses: Pikachu is weak to Ground-Type attacks and it will damage itself in recoil whenever it uses Wild Charge and Volt Tackle. The Light Ball only enhances offensive abilities, and not defensive, and Light Screen is only works on Special Attacks and not Physical Attacks | Dynamax and Gigantamax can only be used once per battle, and only in areas with Dynamax energy (i.e. dens and stadiums), and it only lasts for 3 turns

Notable Attacks/Techniques:

  • Thunder Shock: Pikachu launches jolt of electricity to crash down on the target to inflict damage. This also has a 10% chance to leave the target with paralysis
  • Tail Whip: Pikachu wags its tail cutely at the opponent, making opposing Pokémon less wary and lowering their Defense stat by 1 stage
  • Growl: Pikachu growls in an endearing way, making the foe less wary. This lowers their Attack stat by 1 stage
  • Play Nice: Pikachu becomes friends with the target, causing the target to loose it's will to fight. This lowers the target's Attack stat by 1 stage and is guaranteed to always hit
  • Quick Attack: Pikachu dashes toward the target at a speed that makes it invisible for a split second. This move almost always goes first
  • Electro Ball: Pikachu hurls an electric orb at the target. The greater the difference in speed in between Pikachu and the target is, the greater the move's power
  • Thunder Wave: Pikachu launches a weak jolt of electricity that paralyzes the target
  • Feint: Pikachu attacks the opponent with an attack that hits a foe using Protect or Detect. It also lifts the effects of those moves
  • Double Team: Pikachu moves so fast, it creates after images, illusionary copies of itself. This raises Pikachu's evasiveness by 1 stage
  • Spark: Pikachu throws an electrically charged tackle at the target. This also has a 30% chance to leave the target with paralysis
  • Nuzzle: Pikachu attacks by nuzzling it's electrified cheeks against the target. This also leaves the target with paralysis
  • Discharge: Pikachu discharges a flare of electricity, striking everything around it. This also has a 30% chance to cause paralysis
  • Slam: Pikachu slams the opponent with it's tail to inflict damage
  • Thunderbolt: Pikachu fires a strong electric blast at the target. It also has a 10% chance to leave the target with paralysis
  • Agility: Pikachu relaxes and lightens it's body to move faster. This raises Pikachu's Speed stat by 2 stages
  • Wild Charge: Pikachu shrouds itself in electricity and smashes into it's target. This also damages Pikachu by 1/4 of the damage it dealt to the opponent in recoil
  • Light Screen: Pikachu puts up a wondrous wall of light to reduce damage from special attacks for 5 turns
  • Thunder: Pikachu summons a thunderstorm to strike the target with a wicked bolt of lightning to inflict damage. It has a 10% chance to leave the target with paralysis
  • Swift: Pikachu throws star-shaped rays at the opposing Pokémon. This attack never misses
  • Sweet Kiss: Pikachu kisses the target with a sweet, angelic cuteness that causes confusion
  • Nasty Plot: Pikachu stimulates it's brain by thinking bad thoughts. This raises Pikachu's Special Attack stat by 2 stages
  • Charm: Pikachu gazes at the target rather charmingly, making it less wary. This lowers the target's Attack stat by 2 stages
  • Iron Tail: Pikachu slams the opponent with a steel-hard tail. This also has a 30% chance to lower the target's Defense stat by 1 stage
  • Volt Tackle: Pikachu's signature move. Pikachu electrifies itself, then recklessly charges forward, smashing into the opponent. It causes Pikachu 1/3 of the damage it dealt to the opponent in recoil and has a 10% chance to leave the target with paralysis
    • Static: Pikachu's Special Ability. When an enemy Pokémon hits Pikachu with a move that makes physical contact, there is a 30% chance that the attacking opponent will become paralyzed
    • Lightning Rod: Pikachu's Hidden Ability. Pikachu acts like a Lightning Rod, forcing all single-target Electric-type moves used by foes to strike Pikachu. Electric-type moves used by foes will never miss Pikachu. Lightning Rod also gives Pikachu immunity to all Electric-type moves and raises the Pokémon's Special Attack by 1 stage whenever it is hit by one

Key: Base Form | Gigantamax Form

Note: All of my Pokémon species profiles assume that the Pokémon is a wild, Level 100 Pokémon with perfect IVs, and know every possible move and skill without any trainer influence.

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