
“ | I said my sword was a tool of justice... Not used in anger... Not used for vengeance... But now... Now I'm not so sure... And besides... This isn't my sword... (...) OK... Let's Dance! | „ |
~ Raiden to Senator Armstrong after acquiring the Murasama |
Summary[]
As a young boy, Jack lived in the turbulence and violence of the Liberian Civil War and was orphaned at a young age by Solidus Snake, who raised him as his own and groomed him to become a killing machine of a child soldier who gained the title of Jack the Ripper, the White Devil, making quite the name for himself. Eventually taken to the United States after Solidus abandoned him, Jack recovered from and repressed his years of trauma and was taken in by the Patriots. They used him as a soldier and had him participate in hundreds of simulations to hone his skills. During this time, he met hisb future wife, Rosemary, who was, in reality, a Patriot spy.
Seemingly recruited into the defunct FOXHOUND, Jack, under the codename Raiden was sent to the Big Shell to rescue the president and other hostages, used as a tool in the Patriot's S3 Plan.
Powers and Stats[]
Tier: High 8-C, higher, up to 8-A with Weapons | 8-A | At least 8-A | 7-B, higher with Ripper Mode
Key: Human/Skull Suit | Patriots Cyborg Body | Updated-Patriots Cyborg Body | Custom Cyborg Body
Name: Jack, Raiden, Snake, the White Devil, Jack the Ripper, Mr. Lightning Bolt
Origin: Metal Gear Solid 2: Sons of Liberty
Age: 23 (Metal Gear Solid 2), 28 (Metal Gear Solid 4), 32 (Metal Gear Rising)
Gender: Male
Classification: Human | Cyborg Ninja
Powers and Abilities:
- Superhuman Physical Characteristics
- Master of Stealth, Infiltration and Espionage
- Acrobatics
- Expert Pilot
- Master Martial Artist
- Expert Swordsman and Marksman
- Multiple Selves (Type 1; Raiden possesses a split persona that is a represents his time as time as the child soldier known as Jack the Ripper, and is the personification of his repressed bloodlust and desire for violence. This persona is normally kept repressed, but can come out in traumatic situations or events where Raiden's morality is tested)
- Enhanced Senses (Awareness)
- Explosion Manipulation (With Explosives)
- Light Manipulation (With Stun Grenades)
- Fire Manipulation (With White Phosphorus Grenades)
- Sleep Inducement (With tranquilizer darts and sleeping gas)
- Accelerated Development (Battle; Abilities - He became skillful with the HF Blade after just a few minutes of using it)
- Smoke Manipulation (With Smoke Grenades)
- Invisibility (With Stealth Camouflage)
- Nanotechnology
- Durability Negation through Quantum Manipulation and Vibration Manipulation (With High-Frequency Blades, which can disrupt atoms by creating quantum decoherences at the plank scale, shrinking their electron clouds[1])
Resistance to:
- Diseases
- Paralysis Inducement (Managed to break free of Vamp's paralysis)
- Extreme Heat and Poisons (The Skull Suit provides insulation from the environment and protection against toxins)
All previous abilities enhanced.
- Cyborgization (Normal)
- Immortality (Type 2; Can survive for extended periods with limbs completely removed)
- Immense Will
- Electricity Manipulation (Can fire bolts of lightning, send lightning at others and imbue his fists and HF Blade with electricity)
- Immense Pain Tolerance (Easily withstood Vamp stabbing his chest and can withstand a lot of punishment without even flinching)
All previous abilities enhanced.
- Greatly Enhanced Acrobatics (As seen here)
- Statistics Amplification (Can greatly boost his speed with Blade Mode)
- Healing (With Repair Nanopaste)
Resistance to:
- Extreme Heat (Capable of surviving RAY's plasma)
All previous abilities massively enhanced.
- Self-Sustenance (Type 1; Cyborgs can operate for short periods of time without breathing, but in case they are unable to breathe for whatever reason, are equipped with a supply of liquid oxygen in their bloodstream to keep them going, their nanomachines should be unfathomably superior to those of Solid Snake)
- Absorption (Can absorb the electrolytes of other cyborgs to replenish his own energy)
- Enhanced Cyborgization (Full) and Partial Inorganic Physiology (Type 1)
- Electromagnetism Manipulation (With Electromagnetic grenades)
- Information Analysis
- Hacking
- Air Manipulation
- Aura and Enhanced Statistics Amplification (Can greatly boost both his speed and strength with Ripper Mode. Can also increase his attack power with electricity)
Attack Potency: Large Building level (Defeated Vamp who can harm Solid Snake, clashed with and defeated Solidus in a sword-fight. The S3 plan was meant to make him and other soldiers on par with Solid Snake), higher, up to Multi-City Block level with Weapons (Destroyed multiple RAY units with heavy weaponry. Uses Solid Snake's Stinger Missiles and other weapons), High-Frequency Blades ignore conventional durability | Multi-City Block level (Held back Outer Haven while missing an arm), High-Frequency Blades ignore conventional durability | At least Multi-City Block level (Superior to his former body. Can easily throw around and destroy upgraded RAY units), High-Frequency Blades ignore conventional durability | City level+ (Can fight those who can harm him. While weaker, was able to contend and even briefly overpower Senator Armstrong. Threw around and demolished Metal Gear EXCELSUS), higher with Ripper Mode (Boosts his strength. Can fully physically match Armstrong. Is an equal to Jetstream Sam), High-Frequency Blades ignore conventional durability
Speed: Superhuman with Relativistic combat speed (Dodged a shot from Fortune's Railgun. Can deflect bullets coming at him from multiple directions. Can keep up with Solidus and Vamp) | Superhuman with Relativistic+ combat speed (Can fight and keep up with Vamp, who can fight Old Snake) | Massively Hypersonic+ (Casually hopscotched missiles) with at least Relativistic+ combat speed (Faster than before), FTL with Blade Mode (Increases his speed by 2 to 10 times) | At least Massively Hypersonic+ (Faster than before) with FTL combat speed (Is 1/10th the speed of his Ripper + Blade Mode self. Comparable to Jetstream Sam. Faster than Armstrong and capable of dodging punches from him at close range), higher, up to FTL+ with Blade Mode (Increases his speed by 2 to 10 times. Wielding Blade Mode while in Ripper Mode permanetly keeps it at ten times. With Ripper + Blade Mode he can swing his sword far faster than EXCELSUS' lasers. He can swing his sword fast enough to chop up an incoming boxer, and can swing his sword while rain drops stay still)
Lifting Strength: Unknown | Class G (Halted Outer Haven) | At least Class G (Stronger than before, can throw upgraded RAY units) | At least Class G, likely higher (Far stronger than before. Can use one of Metal Gear EXCELSUS' legs as a sword)
Striking Strength: Large Building level (Cut down Solidus) | Multi-City Block level (Dented Outer Haven) | At least Multi-City Block level (Can physically match with and overpower a RAY unit) | City level+ (Managed to damage Armstrong with his bare hands), higher with Ripper Mode
Durability: Large Building level (Can take hits from Solidus, including successfully resisting Solidus' attempt to strangle him), higher with Battle Armor | Multi-City Block level (Held back Outer Haven and survived being crushed by it, albeit was severely injured. Traded blows with Vamp) | At least Multi-City Block level (Can take a held back beating from Jetstream Sam) | City level+ (Survived a brutal beatdown from Armstrong that destroyed what remained of Metal Gear EXCELSUS. Survived Boxer APCs being thrown at him at relativistic speeds by Monsoon)
Stamina: Superhuman | Superhuman (Thanks to his new cybernetic body, Raiden can fight despite grave wounds that would prove lethal to anyone else, fighting against Vamp despite multiple stab wounds to vital parts of his body, ultimately outlasting and overcoming him in single combat. After being forced to cut off his arm, he went on to briefly hold back Outer Haven, and afterward, with both arms missing, held off a large group of Haven Troopers and continued to fight even after being stabbed through his torso numerous times) | Superhuman (His now upgraded cyborg body should be superior to the last) | Superhuman (Superior to his last cyborg body. Withstood an extended, brutal beatdown from Armstrong that should've killed him with his pain inhibitors being turned off)
Range: Standard Melee Range; Several Meters with Swords (HF Blades can cut targets even without being in exact physical contact with them); Up to Hundreds of Meters with Weapons (Can use long range weapons like Sniper Rifles and Rocket Launchers)
Standard Equipment: High-Frequency Blades, which bypass conventional durability by cutting at a molecular level. Various other weapons he collected during his missions, such as: Pistols, Rifles, Sniper Rifles, Grenades, Mines, C4s, and Rocket Launchers. Other equipment includes: A Cardboard Box, Stealth Mats, Mine Detectors, Thermal and Night Vision Goggles, and Binoculars.
- Skull Suit: An unique military garment with highly advanced electronic weaving technology and artificial muscle tissue that reacts to impacts and automatically contracts to diffuse damage, providing increased protection against slashing attacks. Its design minimizes underwater drag allowing for increased swimming speed, and clings tightly to Raiden's body, amplifying his endurance, strength, and recovery rate. It provides insulation that protects Raiden's body from toxins and allows him to operate in extreme climates and damp conditions. It also incorporates noise-dampening soles that will enable the user to run without making a sound.
- Soliton Radar: A highly advanced radar system that utilizes electromagnetic waves originating from living beings to map out the location as well as provide live info of the position and field of view of enemy soldiers. It also can detect ghosts.
- Anti-personnel Sensor: A small personal device that can detect the heartbeats and electromagnetic fields of nearby lifeforms.
- Solid Eye: A device worn like an eyepatch that grants him night vision and a capacity for binocular sight, though not at the same time. It allows Raiden to make out footprints easily and determine the emotional and mental states of others by recording their body temperature, heart rate, and sweat secretions.
- Codec: A highly advanced real-time communications system. Raiden's Codec is nanomachine based, allowing him to communicate through his nanomachines while remaining silent.
- Chaff/Jam Grenade: An electronic attack device that deploys countless metal strips along with an active jammer to temporarily disable radio communications and electronic equipment such as cameras, radar, missile guidance, and lock-on systems as well as stun AI controlled weapons and early model Cyborgs.
- Electromagnetic Grenade: A disposable electronic attack device that emits electromagnetic pulses for a limited time, disabling any UGs and Cyborgs in the area. Because recent-model UGs and Cyborgs immediately shut down all circuitry when an electrical surge is detected, no permanent damage is done.
- Electrolyte Pack: A container of the molten carbonate electrolytes used to power military cyborgs' fuel cells, it can be used to restore Raiden's Fuel Cell Gauge immediately.
- Repair Nanopaste: Substance used by UGs and Cyborgs to recover from sustained injuries akin to how an average human regenerates from wounds but at a much faster rate. It can be used to restore Raiden's Life Gauge immediately.
- High-Frequency Blade: Reinforced by a powerful alternating current and resonating at incredibly high frequencies, these blades disrupt atoms by creating quantum decoherence at the plank scale, making them exceptional weapons. During Metal Gear Solid 2, Raiden used the HF Blade, a gift from Olga. Later, he wields upgraded versions during Metal Gear Rising.
- Bloodlust: Sundowner's twin blades, which can be put together to be utilized as a pair of giant, lethal shears. Lacking Sundowner's immense strength, Raiden cannot use them as fast, but their capability makes them incredibly powerful in combat.
- Dystopia: One of Monsoon's twin sai, Dystopia, can be used as a thrown weapon or as a sort of makeshift EMP grenade that can short out enemy cyborgs.
- L'Etranger: Mistral's weapon, a polearm made out of Dwarf Gekko arms that can be used for rapid attacks, switching between its normal polearm state and a whiplike weapon.
- Murasama: Sam's signature blade, which Raiden used for the final battle against Senator Armstrong. This sword is much stronger and durable than his regular HF Blade. Its sheath has a rifle mechanism and trigger that can be used to unsheathe the blade at high speeds for rapid attacks.
Intelligence: Extraordinary Genius
- Raiden is a practiced killer who mastered the art of combat and murder at an early age
- Defeated Solidus Snake, a master swordsman, in a one-on-one sword fight.
- His skills also lend themselves well to espionage and infiltration, allowing him to sneak onto the Big Shell and stay hidden for much of his mission.
- Has showcased an incredibly effective swordplay style that combines Capoeira's elements with more traditional styles in MGS4:GOTP.
- Can fight Vamp who is a CQC master.
- Created his own sword-style that was gained from just watching movies.
- Is an equal for Jetstream Sam, another master swordsman.
- Fought and defeated Blade Wolf who's intellect is beyond human reckoning.
Weaknesses: Raiden suffers from PTSD. | Raiden's lost white blood cannot be replenished naturally and must be supplied and dialyzed by an external source. | Blade Mode only lasts a small amount of time and is most effectively used in short bursts while a target cannot retaliate. Raiden is somewhat arrogant. has a slightly hypocritical sense of morality (as called out by Sam and Monsoon) that he uses to shield himself from his bloodlust that is relatively easy to tear down. Struggles to come to terms with the part of his psyche that enjoys violence. | None notable.
Notable Attacks/Techniques:
- Blade Mode: Raiden can enter a "Blade Mode," drastically increasing his reactions and combat speed to the point that his surrounding time seems to slow down, allowing him to make incredibly fast and precise slashes before his opponent can respond.
- Quick Draw: A Japanese sword art that focuses on quickly drawing the sword from the sheath, by applying the principle of a katana being removed from its scabbard moves with much higher speed, precision, and power than regular motions. Counterattack is the primary purpose of this method; nonetheless, this technique may be used aggressively to wage a preemptive attack against unsuspecting or less-mobile opponents.
- Zandatsu (斬奪 - "cut and take"): A unique technique used by Raiden to extract fuel cell electrolytes from enemy cyborgs and unmanned weapons. By targeting their weak points in Blade Mode, Raiden can grab their power cores and recharge his fuel cells and health instantly.
- Ripper Mode - A state that Raiden entered during the World Marshal Incidents. The name was derived from "Jack the Ripper," a nickname Raiden earned during his time as a child soldier in Liberia. It is Jack's other, very violent personality gained by his experiences as a child. After entering Ripper Mode, Jack becomes much faster and stronger, and his fighting style becomes more ruthless.
Notable Matchups[]
Victories:
Losses:
Inconclusive:
References[]
- ↑ Metal Gear Rising: Revengeance
