
“ | Hang on a minute...this is the same guy who stole our ruby, and now he's trying to steal our emerald! | „ |
~ Right Hand Man encountering Henry in the Jewel Baron Route |

“ | You've got to be pretty tired of waking up like this. That's right, it's me! Bet you thought you took me out. Well nobody gets away from the Toppat Clan. As soon as we got into orbit, I made sure to go down and capture you. Now, enjoy your stay... | „ |
~ Right Hand Man Reborn at the beginning of the Free Man route |
Summary[]
Right Hand Man is the 2nd in command to the Toppat Clan's leader. He encounters Henry in a few routes throughout Infiltrating The Airship. Depending on his defeat, he will either not show up at all throughout some timelines in Completing The Mission or as the main antagonist of others.
Powers and Stats[]
Tier: 9-B | High 6-C to High 6-A as a Cyborg
Key: Base | Cybernetically Enhanced
Name: Unknown
Origin: The Henry Stickmin Collection
Gender: Male
Age: Unknown
Classification: Criminal, Toppat Clan Member, Cyborg
Powers and Abilities:
- Explosion Manipulation (With Bombs)
- Forcefield Creation and Attack Reflection (Via Mirror)
- Non-Physical Interaction and Extrasensory Perception (Can interact with spirits)
Reborn:[]
All previous abilities plus:
- Body Control and Self-Sustenance (Types 1 & 2, can survive in space and turn his legs into thrusters)
- Energy Projection (Can fire lasers from his eye, hand, and produce massive energy blasts)
Attack Potency: Wall Level+ (Fought Henry Stickmin and defeated him in most fails) Large Island Level to Multi-Continent Level as a cyborg (Has on numerous occasions blitzed and one-shotted Henry, including cyborg Henry, who could knock his energy blast around the Earth. Rammed through the Toppat Orbital Station, slicing it in half)
Speed: Hypersonic (Comparable to Henry) Massively Hypersonic+ to Relativistic+ as RHM Reborn (Could blitz Cyborg Henry)
Durability: Multi-City Block Level+ (Comparable to Henry) Multi-Continent Level (Same as AP, took no damage from base Henry's attacks, traded blows with cyborg Henry)
Lifting Strength: Class G (Stronger than Henry and Ellie)
Stamina: Superhuman
Range: Standard Melee Range, Tens of Meters with weaponry, Universal with Bottled Time
Intelligence: Unknown, likely Gifted (Is able to run the Toppat Clan after it's previous leader was incarcerated)
Weaknesses: None notable, can be rewired if defeated in combat.
Standard Equipment: A pistol
Notable Attacks/Techniques:
- Time In A Bottle: Bottled Time is a close-range spirit capable of slowing down time at will, passively absorbing "sands" while it is activated. Eventually, it will collect enough sand to where it can stop time entirely. The exact duration of it is unknown, but seems to be around at least 18 seconds if we go by the video timeframe.
- Mirror: It reflects magical attacks back onto the opponent.