
“ | I'm just a guy who's a hero for fun. | „ |
~ Saitama |
Summary[]
Saitama, his superhero name being the Caped Baldy, is the main protagonist of the One-Punch Man series created by ONE. He initially starts off as a man who trains incredibly hard to become strong enough to become a hero, but in doing so, he breaks his limiter, meaning Saitama has gotten so strong, he has broken his limit to his power. This has made Saitama one of the most powerful beings in the universe, capable of defeating most of his foes in one punch.
Note: This profile uses VS Battle Wiki's tiering system, since it's far more indicative and separates higher-dimensional characters from infinite multiverse-level characters by having 5-D at Low Complex Multiversal and not High Multiverse level+ like this wiki would put 5-D at. The tier categories for this page take this into account.
Powers and Stats[]
Tier: High 2-A
Name: Saitama
Origin: One-Punch Man
Gender: Male
Age: 25
Classification: Human, hero
Powers and Abilities:
- Superhuman Physical Characteristics
- BFR (Is strong enough to punch someone into outer space)
- Burrowing (Saitama was able to burrow underground to intercept another character who could burrow very fast underground)
- Afterimage Creation (Saitama is able to travel and stop his own speed fast enough to side-hop fast enough to generate dozens of afterimages)
- Flight (Saitama's farts are powerful enough to send him flying in a direction across outer space. Able to jump very high in the air and maneuver very well while in the air)
- Free Movement (Saitama is fast enough to run on Evil Ocean Water as if it were solid ground, who is made up of water)
- Air Manipulation (Saitama's sneeze is so powerful it generates a wind force strong enough to blow off a huge section of Juptier)
- Shockwave Creation (Saitama consistently is capable of generating shockwaves and sonic booms from his sheer speed, as shown when a shockwave can be heard when Saitama dodges Geno's attack during their fight. Capable of generating massive shockwaves with his attacks)
- Aura (Saitama's sheer power was able to emanate an overwhelming aura that was able to scare those who could sense it)
- Higher-Dimensional Manipulation (5-D; Saitama was capable of intercepting and blocking higher-dimensional slashes from Empty Void's Dimensional Slash coming from Hyperspace, despite being 3-dimensional himself. Saitama also pulled Empty Void down back into the 3-D universe)
- Accelerated Development (Training and Battle; Broke his limiter after only a few years of performing 100 push-ups, 100 sit-ups, 100 squats, and running 10 kilometers every day. Saitama's broken limiter has led to him to exponentially increase his growth in strength upon feeling an upsurge in emotion)
- Indomitable Will (Saitama's sheer will and tenacity was what led him to break his limiter in the first place, meaning he is one of the few beings on Earth who's willpower to train broke the limits applied to him by reality itself)
- Self-Sustenance (Type 1; Saitama was capable of speaking and breathing in outer space)
- Acrobatics (Saitama is capable of performing parkour to avoid several bullets at once while in the air)
- Martial Arts Mimicry (Garou has stated that Saitama was, and that Saitama could copy his martial arts techniques and moves)
- Fourth Wall Awareness (Saitama found a character in 3 panels, and when asked when Saitama found said character, Saitama states that he found them in 3 panels in the manga)
- Non-Physical Interaction (Saitama was capable of breaking in and entering Pheonix Man's newly created spiritual and mental reality. Was capable of kicking away and picking up Hyperspace Gates, which are portals)
- Telepathy (Saitama was capable of listening in on Pheonix Man's and Child Emperor's telepathic conversation)
- Enhanced Senses (Saitama was capable of seeing Empty Void's Dimensional Slash, which are typically invisible for other characters)
- Cosmic Awareness (Saitama could see and casually intercept Empty Void's Dimensional Slash, and even saw the slash coming, even though said attack is coming from Hyperspace, meaning it was outside of the causality of the universe)
- Body Control (Saitama is capable of manipulating his own particles and anti-particles and making them all follow one another's movements)
- Time Travel (Through manipulating his own particles and anti-particles, Saitama was able to make himself go back in time and punch Garou before the fight ever started. However Saitama in the current timeline does not know he is capable of doing this unless all of his timeline versions are composited)
Resistance to...
- Telekinesis (Saitama was able to resist a telekinetic pull on him by Tatsumaki, who exclaims that she was trying to pull him hard enough to fling him into space, however Saitama just felt a little weird by it)
- Magma Manipulation (Saitama is able to have himself be submerged in lava and act as if its a hot tub)
- Heat Manipulation (Withstood being in lava, survived nuclear fission attacks and gamma ray burst explosion attacks)
- Radiation Manipulation (After being blasted by a gamma ray burst attack, Saitama was shown to be fine afterwards)
- Matter Manipulation (Survived a gamma ray burst, which would be potent enough to generate enough radiation to make matter undergo photodisintegration and photofission)
- Light Manipulation (Took a gamma ray burst to the face, which is one of the brightest things that could ever occur in the universe, even if one were to close their eyes, they'd be permanently be blinded by such a blast)
- Poison Manipulation (Breathed on Ito, which has tons of sulfur dioxide. Superior to Pri-Pri Prisoner who physically was able to withstand venom attacks)
- Sleep Manipulation (Superior to Metal Bat, who's willpower allowed him to stay awake even under the effects of sleeping gas. Superior to Pri-Pri Prisoner, who's sheer willpower let him withstand anesthetic gas attacks)
- Electricity Manipulation (Superior to Pri-Pri Prisoner, who's willpower allowed him to fight through against electric attacks)
- Sound Manipulation (Withstood nuclear explosions at point blank, which should generate enough sound to deafen someone. Superior to Pri-Pri Prisoner, who's sheer willpower allowed him to ignore ultra-sonic sound)
- Ice Manipulation (Saitama was able to casually break out of being frozen solid in a block of ice. Superior to Pri-Pri Prisoner, who's willpower allowed him to resist freezing attacks)
- Mind Manipulation (Upscales characters who's willpower allowed them to resist having their minds corrupted from becoming monsterized, said corruption could even kill people and if not, makes them mindless brutes. Upscales Child Emperor, who was able to break out of Pheonix Man's mental realm with sheer will)
- Pain Manipulation (Upscales Pheonix Man, who's willpower allowed them to ignore the pain of being killed. Upscales those who have been monsterified, who have to overcome the pain of death)
- Biological Manipulation (Upscales other characters who with their willpower, can resist being a monster and turn themselves back into a more human-like appearance)
- Spatial Manipulation (Intercepted and blocked an attack that was capable of cutting through space itself)
Attack Potency: Low Complex Multiverse level (5-D; Saitama was capable of intercepting Empty Void's Dimensional Slash attack by merely pinching it, which cuts through 3-D space itself. Said attacks were coming from Void after increasing his size by transferring himself into Hyperspace, a dimension filled and capable of enveloping various other alternate universes that are seemingly bubbles of space-time. Hyperspace is described as being higher-dimensional, ignoring distance, space, and size, which is reiterated to specifically mean that it is higher-dimensional by the manga cutting to a 4-D object, a tesseract, when Blast is describing the nature of Hyperspace. Empty Void's Dimension Slashes are usually seemingly invisible to those in 3-D space due to them existing in a higher dimension. 5-D coming from 4 spatial dimensions plus time)
Speed: Infinite (Intercepted Empty Void's Dimensional Slash, which is stated to be coming from a space that ignores distance, space, and size, meaning the attack is capable of ignoring any amount of distance. Infinite distance, in a finite amount of time. Said attack also seemingly instantly crosses distances for other characters)
Lifting Strength: Immeasurable (5-D; Saitama intercepted and pulled down Empty Void and his Dimensional Blade, which at the time were grown to a higher-dimensional 5-D size)
Striking Strength: Low Complex Multiverse level
Durability: Low Complex Multiverse level (Withstood and blocked Empty Void's Dimensional Slash with his own physical body, and with only 2 fingers)
Stamina: Superhuman (Saitama's sheer will and tenacity was what led him to break his limiter in the first place, meaning he is one of the few beings on Earth who's willpower to train broke the limits applied to him by reality itself)
Range: Intergalactic (Saitama's shockwaves were capable of destroying a huge section of the night sky)
Intelligence: Average (Usually shown to be very average when it comes to things, not taking most things seriously and shown to be very average when doing the written tests for the exam when he was becoming an official hero. However if he's serious, he possess severe fighting skill, able to mimic other martial arts techniques)
Weaknesses: Saitama often holds back when starting a fight, due to not really caring half the time. His Time Travel cannot be used in his current timeline due to him not knowing how to use it, unless all of his timeline versions are composited. After using Time Travel, Saitama is still bound to the causal effects of it due to lacking Acausality, meaning he'll forget what he just did after using it to go back in time.