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Sonic the Hedgehog
Archie Pre-Genesis

The Blue Blur-0
I won't stop until I've saved everyone you've captured! I'll never stop until I've honored the sacrifices of everyone who's fallen along the way! And I won't be through until I've kicked your flabby behind once and for all! So you just keep pushin' me, doc! I'll push right back!
~ Sonic's declaration to Dr. Eggman.[1]

SSJ Sonic
I'm going to beat the evil out of you!
~ Super Sonic.[2]

Sonic Archie Super Sonic 29
I'm going to beat the evil out of you!
~ Super Sonic.[3]

Ultrasonic1
I'll admit, I don't have a lot of finesse with this kind of power...
~ Ultra Sonic.[4]

Summary[]

Sonic the Hedgehog (born Maurice Hedgehog) is the titular protagonist of the Sonic the Hedgehog comic series published by Archie Comics.

Born with the power of super speed and natural Chaos affinity, he uses them to co-lead the Freedom Fighters alongside Sally Acorn to topple the former Royal Warlord-turned dictator, Dr Ivo Robotnik and foil his schemes of world domination as well as those who threaten the peace of Mobius. Over the years, Sonic has faced & overcome many challenges in the fight against inequity which has led to accumulate many friends and foes alike, eventually being renowned as the hero of Mobius.

Sonic is the one true Sonic of all realities and is destined to become the most pivotal hero of time and space.

With the events of Sonic & Mega Man: Worlds Collide, Sonic accidentally destroyed and recreated his own multiverse, giving him and many of friends completely different histories.

Powers and Stats[]

Tier: 2-A | 2-A | High 1-C | High 1-C

Key: Base | Mecha Sonic | Super Sonic | Ultra Sonic

Name: Sonic the Hedgehog (born Maurice Hedgehog)

Origin: Sonic the Hedgehog (Archie Pre-Genesis)

Gender: Male

Age: 18

Classification: Sonic Prime, Mobian Hedgehog, Freedom Fighter, Hero of Mobius

Powers and Abilities:

Resistance to

All natural abilities of Base

All previous abilities vastly enhanced including:

Resistance to:

All previous abilities to an even greater extent:

  • Accelerated Development (Passive - Abilities; Ultra Sonic has complete mastery of the elements and how to use them without prior knowledge)
  • Passive Statistics Amplification (Shown to constantly get faster and stronger by being exposed to more Chaos Energy)
  • Adaptation (Sonic is capable of adapting his form to match the current environment).

Through the Ixis Magicks


Attack Potency: Multiverse level+ (Can evenly fight Scourge, his Moebius counterpart. A consistent rival to Knuckles the Echidna who can shatter a Chaos Emerald, which can survive the destruction of a Zone unscathed. Fought Ixis Naugus, who shaped the Zone of Silence from a small bubble of space-time into a dimension beyond finite proportions. His ancestors fought and drove out Mammoth Mogul, who was bestowed with the infinite energy of a Chaos Emerald, which is more powerful than the ore used to power the Ultimate Annihilator. Half a Chaos Emerald being able to create an entire reality as well as power a machine which rewrote 2 separate space-times. Fought Ixis Naugus while he was empowered by a Chaos Emerald, who expanded the Zone of Silence beyond finite proportions[AP 1]), higher with Spin-Dash, Rage Power and Equipment (Using the Spin Dash allows the user to one-shot opponents who can withstand their peers regular attacks. Sonic's base power wasn't enough to damage Egg Beater's shield, but after a rage boost, he was able to notably dent it. Some of Sonic's equipment, like his mechs or bombs should be more powerful than his normal state) | Multiverse level+ (Superior to his organic self. Beat Knuckles, who can rival Base Sonic, senseless with his enhanced strength[AP 2]) | High Complex Multiverse level (Powered by the Chaos Emeralds or an equivalent amount of Power Rings. Fought Master Mogul alongside Hyper Knuckles & Turbo Tails. Defeated Solaris alongside Super Shadow and Super Silver. Accidentally destroyed the entire Pre-Genesis multiverse, which is composed of infinite universes and several higher planes of existence[AP 3]) | High Complex Multiverse level (Powered by a Super Emerald, which possesses greater power than the 7 Chaos Emeralds[AP 4])

Speed: Infinite (Able to traverse the Cosmic Interstate, which is connected to all universes across the Multiverse, visiting all realities except for one in half day. Stated to be able to visit all the planets within the universe within a short amount of time, of which there are countless. Comparable to Zonic, who can keep track of an Infinite number of Sonics through the whole multiverse. Can dodge ray beams from the Ultimate Annihilator), faster with the Super Peel Out | Infinite (Had his speed enhanced by his Roboticization), faster with the Super Peel Out | Immeasurable (Far faster than base, fought Solaris, who exists across all time simultaneously. Comparable to Chaos Knuckles who can time travel with sheer movement) | Immeasurable (Faster than base, stated to continuously be getting faster, moved time forward with sheer speed alone)

Lifting Strength: At least Class P (Stronger than Sally Acorn, who resisted the Quantum Dial's gravity) | At least Class P | Immeasurable (Capable of pushing back Solaris with his attacks, Superior to the power of the World Rings) | Immeasurable (Stronger than before)

Striking Strength: Multiverse level+ | Multiverse level+ | High Complex Multiverse level | High Complex Multiverse level

Durability: Multiverse level+ (Tanked a Transdimensional Quake which collapsed an entire universe. Survived attacks from Al and Cal. Shortly recovered from an AOE blast from Mammoth Mogul. Took a beating from the Egg Beater, stated to possess much greater durability due to absorbing many Power Rings), Up to Complex Multiverse level with Power Rings (Sonic and Knuckles were both shown to take hits from Master Mogul due to carrying an abundance of Power Rings). Damage Reduction and Fate Manipulation make him more difficult to kill | Multiverse level+ (Took a heavy hit from Bunnie with little issue and took a laser blast from her with little issue. Easily recovered from an attack by Knuckles. Survived a blast that was considered impossible to survive and was only left badly damaged but repairable) | High Complex Multiverse level (Invulnerability makes him very difficult to kill) | High Complex Multiverse level (Invulnerability makes him very difficult to kill)

Stamina: Superhuman (Sonic is capable of taking large amounts of punishment with only mild annoyances. Sonic also boasts vast endurance as, throughout the course of several hours, he was captured and beaten on more than one occasion, was being continuously hunted, and makes note that he's physically and mentally exhausted and can barely continue moving. Only after all of that, along with ultimately fighting to the death with his greatest nemesis, did he finally pass out due to exhaustion) | Infinite | Infinite | Infinite

Range: Extended melee range normally. Tens of kilometers with attacks and abilities | High Complex Multiversal | High Complex Multiversal

Standard Equipment: Power Rings, Sneakers, A Chaos Emerald | Chaos Emeralds | Super Emerald

Optional Equipment:

  • Magic Stones: Gifted to Sonic after saving a mystical frog, he was given three stones of varying color. Each one grants Sonic special enhancements to his abilities or attributes.
    • Stone of Strength: The Green Stone of Strength vastly increases Sonic's natural strength, enough to casually beat a badnik that was initially overwhelming him, but the exact amount is unquantifiable.
    • Stone of Leaping: The Yellow Stone of Leaping greatly increases Sonic's acrobatic capabilities, even allowing him to jump several dozen stories into the air. However, if Sonic loses too much focus, he can lose control of how high or far he jumps.
    • Stone of Elasticity: The Red Stone of Elasticity gives Sonic's entire body a high degree of malleability and greatly enhances Sonic's regenerative capabilities. Due to this, Sonic is additionally granted High-Mid Regeneration and becomes very difficult to properly harm by conventional means.
  • The Sword of Light: A sword originally created by The Ancient Walkers to aid in defeating the users of dark magic, given to Sir Connory to do so. Sonic has wielded this sword on several occasions and shows great proficiency with it.
  • The Sword of Acorns: A mystical sword forged in the Source of All. It is able to imbue others with powerful magical properties and is capable of acting as an amplifier and conduit for magical power.
  • Other: Laser Glove, Reduce/Enlarge Component

Intelligence: Genius (Despite his cocky attitude, Sonic has shown himself to be very intelligent, being capable of hacking Eggman's technology even outsmarting Eggman himself on multiple occasions. He has also shown exemplary performance in a variety of skills such as swordsmanship and the use of Chaos Energy, even being able to repair and pilot the Tornado. His intellect stands out most during the heat of battle where he proven himself to be both cunning and tactical and demonstrates great agility, co-ordination and technique regardless of his surroundings. Despite his young age, his years of combat experience has turned him into a formidable opponent on the battlefield surpassing Knuckles, the Freedom Fighters and even Geoffrey St. John, a secret service agent who is skilled in every form of armed and unarmed combat and manhandled multiple Freedom Fighters at once, he has a knack for split-second decision making and quick thinking. Has effortlessly ran across tightropes while holding somebody, has repeatedly dodged and maneuvered around Swatbots firing lasers at him in close quarters, easily dodged Sabrina's power pulses at a close range and has even displayed enough grace and nimbleness to run in between falling raindrops to stay dry. During his earlier years, he managed to continuously outpace, outmanever and trick 3 forms of a supercomputer and the most advanced A.I created by Robotnik - E.V.E, a colony of Nanobots based on DNA of both Sonic and Robotnik, as well as containing thousands of pages worth of raw data on Sonic's Statistics, continuously evolving with each new form taken. Sonic seems to be an extremely quick learner, with the moment he for the first time picked up Extreme Gear being him already being a match for Jet the Hawk, a master of Extreme Gear riding, with Extreme Gears themselves being noted to be a highly dangerous transport to those with no experience with extreme speeds. Despite seemingly having never Actually using swords for fighting before, when wielding Sword of Light, Sonic showed himself to be proficient with it right off the bat, even combining it with his other techniques. Evenly matches Metal Sonic v3.8 despite him containing battle data of all previous models combined, retaining them after being rebuilt)

Weaknesses: Usually overconfident and arrogant. Sonic Aura only protects him from dying, so he can still be incapacitated. As Mecha Sonic, he is susceptible to magnetization | Fighting against his programming will quickly sap him of his energy, but is only ever triggered when it comes to the safety of his friends.

Notable Attacks/Techniques:

  • One Billionth Power Ring Aura:
    • A constant, invisible, passive aura that always surrounds Sonic at all times, gifted to him by The Ancient Walkers after collecting his Billionth Power Ring. It has been shown to act on its own volition to protect Sonic on several occasions. It has restored Sonic's physical and spiritual essence, absorbed and retained his Life Force, has nullified magic that's targeted him, and even brought him back after being erased from existence by the Ultimate Annihilator after it overloaded, as well when he was stated and shown to be successfully vaporized.

  • Spin Dash:
    • Sonic curls into a ball and begins spinning rapidly from a stationary position to charge up, then launches forward with enhanced mobility. Sonic has also been shown being able to bounce and deflect himself off of objects for far greater defense and mobility.
  • Homing Attack:
    • Sonic performs a mid-air Spin Dash that homes in on opponents, striking them with perfect aim. After hitting, the attack's force will cause Sonic to bounce off the target. This allows him to attack the same enemy repeatedly, or attack other enemies in his range.
  • Super Peel Out:
    • Also known as the Figure-Eight Peel-Out. Sonic can move his legs in a pattern similar to the "infinity" symbol for multiple purposes. He can build up speed while remaining stationary, can let him move at speeds faster than he's normally capable of, also allows Sonic to amplify the power behind his punches, and can be used to swiftly evade attacks.
  • Sonic Spin:
    • Sonic curls tightly into a ball and rams enemies as a concussive force or cutting disk. This move has been shown capable of effortlessly cutting through thick steel floors, as well as shearing off a cliff. He has also been shown capable of doing something similar with his hands to effortlessly shred handcuffs, and also helps Sonic defend himself from being grabbed. He has even used the Sonic Spin to effect the molecules of objects nearby.
  • Supersonic Spin:
    • Also known as the Triple-S Spin. It's a variation of the Sonic Spin used to launch Sonic into the air and allows him to burrow upwards.
  • Whirlwind Spin:
    • By spinning in tight circles, Sonic is capable of unleashing winds to blow away multiple enemies at once.
  • Vortex Vacuum:
    • Sonic circles around the opponent at high speeds to extinguish flames and cut off oxygen supply, effectively suffocating them.
  • Boost:
    • Accelerating to top speeds while coated in a blue aura, Sonic rockets forward as a highly destructive projectile to mow down anything [his way].
  • Afterimages:
    • A common tactic used by Sonic in order for him to confuse the enemy by leaving afterimages in his wake. Not only can he create afterimages, he can also make it seem as if there are duplicates of himself in a variety of different places over the battlefield.
  • Burrowing:
    • By using his Sonic Spin, Sonic is capable of burrowing through the ground at high speeds. This allows him to perform defensive maneuvers to escape troubling situations and hide from sight.
  • Dust Clouds:
    • By moving in circles around his enemies in a sufficient environment, Sonic can create clouds of dust to confuse and blind enemies.
  • Fissures:
    • Sonic runs circles around the opponent, cutting a hole in the ground to drop them in a trench and bury them alive.
  • Enhanced Durability:
    • Due to the amount of Power Rings Sonic has collected, he has greater durability than he normally should. A robot that spent three thousand years of studying life forms took note that he's exceeded the limitations that sentient life should be capable of. Sonic has also survived being thrown 849,000 light years across the universe in a short timeframe.
  • Chaos Control:
    • A technique utilized by Sonic the Hedgehog, which has a wide variety of effects. With a Chaos Emerald handy, Sonic is capable of warping the fabric of space-time by manipulating Chaos Energy. This can be used for a variety of different powers, such as to instantaneously teleport himself as well as other people objects across vast distances, open gateways (portals) through space-time to travel from one place to another, perform inter-dimensional and time travel, pause the flow of time to immobilize enemies for potentially decades, manipulate matter, and so on. The magnitude of this power depends on the amount of Chaos Emeralds Sonic has with him.

  • Holy Manipulation:
  • Intangibility:
  • Forcefield Creation:
    • Enveloping himself in a golden aura, Sonic creates a protective forcefield around himself. This can also be used to fire multiple beams of Chaos Energy, which allows for simultaneous offense and defence.
  • Duplication:
  • Sealing:
    • The Chaos Emeralds have been shown to be able to seal beings inside of them, as done repeatedly before with Mammoth Mogul.
  • Reality Warping:
    • Sonic can harness the power of Chaos Energy to turn "dreams into reality", as Chaos Energy is known for being able to shape entire worlds into how the user imagines. The power of the Chaos Emeralds' reality bending capabilities should be vastly superior to that of Power Rings, as they have a mere infinitesimal amount of their power.
  • Existence Erasure:
    • The Chaos Emeralds have been shown capable of erasing people from existence, making it as if that never existed in the first place.
  • Conceptual Manipulation:
    • With Chaos Energy, Sonic is able to rewrite or destroy the very concepts that shape reality. As shown as when the Chaos Force and Illumina were erased during Sonic’s attempt to reverse the Super Genesis Wave, as they are both confirmed to no longer exist in the Post-Super Genesis Wave timeline.

  • Elemental Manipulation:
    • Sonic can manipulate the elements at the atomic level with his mind alone, as displayed when he fought against Ugly Naugus.
  • BFR:
    • By opening a portal, Sonic is able to use this to suction enemies. He can send others to the Zone of Silence, and presumably to any other location of his choice.
  • Adaptation:
    • Sonic can adapt to his surroundings, such as when he transformed to match the heat of a desert, the cold of a tundra, and the plant life of a forest.

  • The Sword of Light: A sword originally created by The Ancient Walkers to aid in defeating the users of dark magic, given to Sir Connory to do so. Sonic has wielded this sword on several occasions, and shows great proficiency with it.

    • Holy Power:
      • The Sword of Light is able to completely negate any and all attacks that stem from dark magic, and is even shown to form unsee barriers around the wielder.

    The Sword of Acorns: A mystical sword forged in the Source of All. It is able to imbue others with powerful magical properties, and is capable of acting as an amplifier and conduit for magical power. Some abilities include:

    • Healing:
      • The Sword of Acorns wields mystical healing powers, which also allows it to restore free will and revert transfigurations.
    • Power Absorption:
      • The Sword of Acorns is capable of draining opponents, allowing users to steal their power while leaving the opponent a weak husk.
    • Power Nullification/Statistics Reduction:
      • The mere presence of the Sword of Acorns is capable of negating an opponent’s abilities and greatly weakening them.
    • Paralysis Inducement:
      • The Sword of Acorns can stun opponents and lock them in place, even beings with the strength of the infinitely powerful Enerjak.
    • Portal Creation:
      • The Sword of Acorns can open rifts in reality.

    Note: the super forms do not have a time limit,the reason they end is because they force a detransform (like in the super classic sonic vs hyper knuckles combat) or because the characters detransform by themselves (when a fight ends) the times they end is because convenient things,for example:

    the super sonic of the planet thoraxia,its existence was said to be ''temporary'', and it disappeared, besides the fact that it had no real host, it was made from red emeralds and not the chaos emeralds from Mobius ,in the Dark gaia fight, Sonic detransformed himself for his own will, the fight was already over, and he say ''i am all out of super'' and he is not referring to the time limit,when super scourge appeared, the characters say "the super form will run out" but they never say the time, besides that scourge lost it due to detransforming do to him more than the time limit ,and although in the encyclopedia it says "its effects are not permanent" this does not mean much, because it does not specify a time limit either, it only says that it is not permanent (it is also contradicted by the characters being acausal) and in other things,ian flynn also said they last as long as needed,Meaning that the limit of the time is not gonna matter.

    Others[]

    Notable Victories:

    Notable Losses:

    Inconclusive Matches:

    Notes AP[]

    1. 1,000x baseline
    2. Above 1,000x baseline
    3. 11-D
    4. 11-D

    References[]

    1. Sonic the Hedgehog issue #236
    2. Sonic the Hedgehog issue #183
    3. Sonic the Hedgehog issue #183
    4. Sonic Free Comic Book Day 2011
    5. Re: Ask Ian - Year End Bonanza Thingie: Go to question 30a
    6. Sonic and The Secret Rings
    7. Knuckles the Echidna Issue 3
    8. Re: Ask Ian - Year End Bonanza Thingie: Go to question 30a
    9. The Complete Sonic the Hedgehog Comic Encyclopedia. pg.191
    10. Re: Ask Ian - Year End Bonanza Thingie: Go to question 30a
    11. Sonic the Hedgehog (2006) Prima Official Game Guide Page 311

    Categories[]

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