Character Stats and Profiles Wiki
(Created page with " ==Summary== Striking Strength is the amount of physical force an individual can deal out. In other words, it is the physical Attack Potency of an individual. It may or may no...")
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{{VS Battles}}
 
==Summary==
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=='''Brief Summary'''==
 
Striking Strength is the amount of physical force an individual can deal out. In other words, it is the physical Attack Potency of an individual. It may or may not depend on '''[[Lifting Strength]]'''.
 
Striking Strength is the amount of physical force an individual can deal out. In other words, it is the physical Attack Potency of an individual. It may or may not depend on '''[[Lifting Strength]]'''.
   
Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different classification system.
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Striking strength describes the power behind the character’s physical blows. Generally, anything that has to do with the character’s actions instead of passively holding up weights is about this category. While lifting strength is a static value which can be measured in units of weight or mass, striking strength is different. It relies more on “action” which is a combination of speed and mass. As such, striking strength requires a whole different system of operations to abide by.
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The system, however, is very dependent on that of the '''[[Tiering System|Tiering System's]]'''—all the values being moved over here to go along with easier to understand value systematics. The plus system also works the same way as our '''[[Attack Potency]]''' does.
 
=='''Striking Strength levels'''==
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'''Point Class'''
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'''Line Class'''
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'''Plane Class'''
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'''Below Human Class'''
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'''Human Class'''
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'''Athlete Class'''
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'''Street Class'''
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'''Wall Class'''
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'''Room Class/Small Building Class'''
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'''Building Class'''
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'''Large Building Class'''
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'''City Block Class'''
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'''Multi-City Block Class'''
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'''Small Town Class'''
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'''Town Class'''
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'''Large Town Class'''
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'''Small City Class'''
   
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'''City Class'''
The plus sign for Striking Strength works differently than the one for [[Attack Potency]]. It simply means that it is the highest tier that is relevant for a particular character. For example, Class KJ+ means "Wall level", and "Class ZJ+" means "Large Country level".
 
   
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'''Large City Class/Mountain Class'''
==Striking Strength levels==
 
   
'''Class BH:''' Below Human
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'''Large Mountain Class/Small Island Class'''
   
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'''Island Class'''
'''Class H:''' Human (Physical Strikes are below superhuman.)
 
   
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'''Large Island Class'''
'''Class KJ:''' (Physical Strikes are Street level to Wall level)
 
   
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'''Small Country Class'''
'''Class MJ:''' (Physical Strikes are Room level to casual Room level)
 
   
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'''Country Class'''
'''Class GJ:''' (Physical Strikes are Building level to low end Multi-City Block level)
 
   
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'''Large Country Class/Small Continent Class'''
'''Class TJ:''' (Physical Strikes are high end Multi-City Block level to Large Town level. Punches comparable to low end nukes)
 
   
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'''Continent Class'''
'''Class PJ:''' (Physical Strikes are Small City level to Large City/Mountain level. Punches comparable to high end nukes)
 
   
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'''Large Continent Class/Multi-Continent Class'''
'''Class EJ:''' (Physical Strikes are Large Mountain/Small Island level to Large Island level.)
 
   
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'''Moon Class'''
'''Class ZJ:''' (Physical Strikes are Small Country level to Large Country level.)
 
   
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'''Small Planet Class'''
'''Class YJ:''' (Physical Strikes are Small Continent level to Continent level.)
 
   
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'''Planet Class'''
'''Class NJ:''' (Physical Strikes are Large or Multi-Continent level to Moon level.)
 
   
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'''Large Planet Class'''
'''Class XJ:''' (Physical Strikes are casual Moon level to Planet level.)
 
   
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'''Dwarf Star Class'''
'''Class XKJ:''' (Physical Strikes are casual Planet level to low end Large or Multi-Planet level.)
 
   
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'''Small Star Class'''
'''Class XMJ:''' (Physical Strikes are low end Large or Multi-Planet level to casual Large or Multi-Planet level.)
 
   
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'''Star Class'''
'''Class XGJ:''' (Physical Strikes are casual Large or Multi-Planet level to Star level.)
 
   
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'''Large Star Class'''
'''Class XTJ:''' (Physical Strikes are Large Star level to Solar System level)
 
   
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'''Solar System Class'''
'''Class XPJ:''' (Physical Strikes are casual Solar System level, but below Multi-Solar System level)
 
   
'''Multi-Solar System Class:''' (Physical Strikes are Multi-Solar System level to various degrees)
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'''Multi-Solar System Class'''
   
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'''Galactic'''
'''Galactic:''' (Physical strikes have enough energy to physically destroy our Milky Way Galaxy)
 
   
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'''Multi-Galactic'''
'''Multi-Galactic:''' (Physical strikes that contain enough energy to destroy several galaxies at once)
 
   
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'''Universal'''
'''Universal''' (Physical strikes that can destroy everything in a Universe with a single punch)
 
   
'''High Universal''' (Physical strikes with countably infinite 3-Dimensional power)
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'''High Universal'''
   
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'''Universal+'''
'''Universal+''' (Blows that can destroy a universal spacetime continuum in a single punch)
 
   
 
'''Multi-Universal'''
 
'''Multi-Universal'''
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'''True Infinity'''
 
'''True Infinity'''
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== '''See More''' ==
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[[Tiering System]]
   
== Other stats ==
 
 
[[Attack Potency]]
 
[[Attack Potency]]
   
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[[Durability]]
 
[[Durability]]
 
[[Category:IMPORTANT]]
 
[[Category:IMPORTANT]]
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[[Category:Terms]]

Revision as of 10:55, 16 February 2018