
Summary[]
Being a purificatory physical incarnation, the Batter is under the control of a soul from outside the world of Off. He exists for but a single mission: to destroy the spectres that overstep the divine laws and decide to sow discord among the living.
Powers and Stats[]
Tier: 4-C | 4-B, likely 3-A, possibly 2-C
Name: The Batter/Le Batteur
Origin: OFF
Gender: Male
Age: Unknown
Classification: Physical embodiment of purification.
Powers and Abilities: Superhuman Physical Characteristics, Stealth Mastery (Makes little noises when walking as stated by and Elsen.), Weapon Mastery, (Is very skilled with bats.) Enhanced Senses, (Can still fight whilst under blind status effect.) Non-Physical Interaction and Soul Manipulation (Can kill Spectres, who are stated to be souls of the dead.), Information Analysis (Via Wide Angle and Eye.) and Perception Manipulation (Appeared different defending on how one views him.), Extrasensory Perception (Could Spectres when spectres were nearby.) Status Effect Removal (Via Belail's Meat.), Fourth Wall Awareness (Is aware of his existence as a videogame character and being controlled by a Player.) Summoning Negation (Japhet couldn't summon his Spectres while fighting Batter.), Smoke Manipulation, Metal Manipulation, Poison Manipulation (Via Comptences.), Self-Sustenance (Can move inside of The Nothingness. Is unaffected by loss of meat element.) Resurrection, (Via Joker.) Flight, (Flew to the sun.) Abstract Existence and Non-Corporeal (Is the physical incarnation of purification to the point where his body is not made of physical matter.), Immortality Negation Type 7 (Can kill spectres.), Statistics Amplification, Probability Manipulation (Ashley Bat can hit an opponent regardless of their Evasion.), Conceptual Manipulation (Scales to his resistance.), Immortality Type 8 (Is controlled by a Player character.), Resistance to Reality Warping and Void Manipulation (Is unaffected by purification after killing a zones guardian, which is destined to disappear, with the men living within falling into nothingness, never to return.), (Can travel in The Nothingness, a non-existent realm outside of space-time.), Emotional Manipulation, (Stated that he could not feel the same emotions as a normal human.) Possession (Can refuse to do things by the Player's order.), Fear Manipulation (As stated by an Elsen.) Conceptual Manipulation and Existence Erasure (Can take hits from Spectres, which are described as evil incarnations The Batter is the incarnation of Purification, and in The books are mentioned to be the embodiments of all evil actions in the world, in addition to being described as abstract. Competences are abstract, which deal with concepts such as Surrealism, Cubism, or Logic. Abilities of other characters, such as the Secretaries, manipulate concepts such as mathematics, logic, and the concepts of Infinity itself.) (Can travel in the purified zones, which are conceptually erased.)
Attack Potency: Star level | Solar System level (Defeated the zone guardians, who created their zones which is THIS strong.) likely Universe level (Zones are universal in size with plastic taking space around them, the guardians sustain their zones with Enoch referring to him and all of the other Guardians as "living engines" and Batter was able to defeat them all.) possibly Multi-Universe level (Scales to The Room which contains possible alternate realities of the universe. The cosmology is THIS large.)
Speed: Speed of Light (Able to react to moving in The Nothingness and travel to the zones where you can warp there at the speed of light.) MFTL (Flew to the sun at these speeds.) Possibly Inaccessible (Can move in The Nothingness, which is outside of space-time.)
Lifting Strength: Class K (Should be comparable to Japhet, who was able to lift Enoch.)
Striking Strength: Star Class | Solar System Class, Likely Universe Class, possibly Multi-Universe Class
Durability: Star Level | Solar System Level, Likely Universe Level, (Took hits from every zone guardian.) possibly Multi-Universe Level (Survived the destruction of the possible alternate realities in The Room.)
Stamina: Effectively Limitless (completed his mission of purifying all zones, without resting, eating, sleeping or stopping. Defeated Enoch, who continued to remain alive temporarily as a decapitated head.)
Range: Extended meele range, Possibly Universal with purification.
Standard Equipment: A whole bunch of bats and three add-ons.
Intelligence: Genius (Knew that he was being controlled by a player. Apparently can solve puzzles with no problem but decides to let the player do it themselves. Snuck into the residential area of Zone 2. Was able to outsmart Enoch.)
Weaknesses: (Can be killed permanently if his connection with the player is cut off.)