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Summary
The Infected are humans who have been infected and subsequently mutated into horrific new forms by the Cordyceps Brain Infection. The resulting creatures are aggressive and will attack any uninfected human on sight.
The Infected are the result of a sudden outbreak of a mutant Cordyceps fungus that now affects human beings instead of insects. The fungus reportedly originated in South American crops; various newspapers in the prologue support this claim. The fungus infects the human brain, growing mycelium inside the brain tissue and killing the brain's cells. This erases their memories and drives them insane, modifying their instincts to seek no goal other than spreading the spores to others. Eventually, the fungus kills its host and then grows out of its body to spread spores.
Powers and Stats
Tier: 9-B | 9-B | 9-A | 9-A
Key: Runner and Stalker | Clicker and Shambler | Bloater | Rat King
Name: Infected, Runner, Stalker, Clicker, Bloater, Shambler, Rat King
Origin: The Last of Us
Age: Varies
Gender: Varies
Classification: Infected, Human (Formerly)
Powers and Abilities:
- Superhuman Physical Characteristics
- Disease Manipulation (Through their bite)
- Immortality (Type 2: They can took several punches from Joel or Abby and got back up perfectly fine. They can also survive few shots at close range)
- Natural Weaponry (Via teeth)
Resistance to:
- Pain Manipulation (Runner can highly resisted to few gun shots and physical attacks
- Fear Manipulation (The infected aren't afraid to anything, as they do not experience fear or any other emotional response to threats)
All previous abilities, as well as:
- Stealth Mastery & Enhanced Senses (Can sneek up on people with enhanced senses)
All previous abilities, as well as:
- Enhanced Senses & Sound Manipulation (Can use Echolocation to spot their prey)
All previous abilities, as well as:
- Explosion Manipulation & Acid Manipulation (Via mycotoxin bombs)
- Limited Light Manipulation (Their armor glows in the dark)
All previous abilities
All previous abilities, as well as:
- Fusionism (Is the fusion of several infected)
- Limited Duplication (The Clicker half of the Rat King can split off from the main body, making there be 2 combatants)
Attack Potency: Wall level (Can harm and even kill Joel, Ellie or Abby) | Wall level (Can easily overpower Joel, Ellie or Abby, being able to rip their throats out casually) | Small Building level (Can easily destroy wall and table and can rip a person head off. Is far stronger than the Clickers and Shamblers. Comparable to it's durability) | Small Building level (Stronger than before. Could easily ram through thick walls)
Speed: Athletic Human (Can catch up to sprinting humans with ease), with Superhuman combat and reactions (Stalker can react and dodged attacks from Joel, Ellie and Abby) | Athletic Human (They are not as fast as stalker due to their blindness, but still at least comparable to their previous stalker stage movement speed) | Athletic Human | Athletic Human
Lifting Strength: Class 1 (Somewhat scalable to Joel and Ellie) | Class 1 (Can easily overpower Joel and Abby, requiring them to use a shiv to get clicker off of them) | At Least Class 1 | Class 5 (Could shake around an ambulance truck. Easily tear Abby limbs apart)
Striking Strength: Wall Class | Wall Class | Small Building Class | Small Building Class
Durability: Wall level (Can tank hits from Joel and Abby) | Wall level (Far more durable than other Infected. Was unharmed by Joel or Abby punches) | Small Building level (Survived a pipe bomb. Can also survive its own tackles) | Small Building level (More durable than before. Can survive multiple pipe bombs, fire, and bullets without any signs of slowing down)
Stamina: Superhuman (Can still keep on fighting after severe injuries for prolonged periods)
Range: Standard Melee Range
Standard Equipment: Fungal Armor (Bloaters and Shamblers), Spore Pods (Bloaters), Corrosive Spores (Shamblers), Fungal Claws and Teeth (All Stages)
Intelligence: At least Animalistic (Stalkers are ambush predators capable of stalking and assaulting their prey by stealthy strategies that focus primarily on the element of surprise, particularly in low-light settings.)
Weaknesses: Advanced mutations made the Infected lose sight in exchange for an increase in their sense of hearing and physical strength. If their brain is damaged, they will die. They are also vulnerable to fire.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: