Summary[]
Ultraman Cosmos is an Ultra known for his calm and gentle fighting style, and his compassion for monsters. Between his titular series and three tie-in movies, Cosmos had traveled to Planet Earth multiple times and bonded with Musashi Haruno.
Powers and Stats[]
Tier: 5-A, higher with Corona Mode, High 5-A with Space Corona and Eclipse Mode, higher with Future Mode
Name: Ultraman Cosmos, Haruno Musashi (host)
Origin: Ultraman Cosmos
Gender: Male
Age: 20,000 years old
Classification: Ultra, Ultraman, Warrior of Kindness
Powers and Abilities:
- Empathic Manipulation (Cosmos's primary abilities are to calm & subdue monsters no matter how maddened they are)
- Transformation (Into Corona, Space Corona, Eclipse & Future Modes)
- Temperature Manipulation (Can fire a mist that lowers the body temperature of those it hits)
- Biological Manipulation (Can revert monsters back to their previous form)
- Paralysis Inducement (Cosmo Shootless can stop projectiles in midair & Luna Stop Ray can make the opponent stop attacking with Cosmos's own willpower)
- Matter Manipulation (Miracle Realize restored large sections of a city that had been disintegrated)
- Earth Manipulation & Limited Reality Warping (Wake Riser restored dead planets and the life on them)
- Life Manipulation (Can animate a cardboard cutout of a monster, turning it into the real thing)
- Statistics Reduction (Through consecutive chops, Cosmos is able to snatch the target's stamina)
- Status Effect Inducement (Cosmos' Picking Broke technique is capable of scattering the target's fighting spirit)
- Attack Reflection (Cosmos's barrier techniques can reflect attacks back at opponents)
- Illusion Creation (Can create a mirage that causes enemies to cry)
- Telekinesis & Spatial Manipulation (As Luna and Corona, Cosmos is capable of resisting Chaos Header's telekinetic waves, as well as the Wave Bullet from Chaos Header Iblis & Mebut, which while is telekinetic also appears to be distorted space, and is unaffected by it in Eclipse and beyond)
- Matter Manipulation (Survived shots from the SOAAG Cannons of Alt-Helzzking , which could destroy targets on an atomic level)
- Pain Manipulation (Absorbed the concentration of stress accumulated from hundreds of thousands of people, which also amplified the effects of stress that causes mental and physical pain, and briefly held it after further amplifying it himself)
All combative abilities of Luna Mode and Ultra Physiology plus
- Fire Manipulation (Can fire a stream of flames and his attacks are mostly fire based)
All Corona Mode abilities enhanced plus
All abilities of Luna Mode and Corona Mode enhanced plus
- Intangibility (The Cosmium Beam can be made to safely go through unintended targets and instead destroy whoever is behind it)
All abilities of Eclipse Mode enhanced
Attack Potency: Large Planet level (Stopped the movement of Juran alongside Parastan), Large Planet level+ with Corona Mode (Several (3x) times stronger than Luna Mode), Dwarf Star level with Space Corona (Space Corona's power surpasses Corona Mode, and is nearly as strong as Eclipse Mode. Capable of deflecting attacks from Gloker Pawn who can harm Eclipse Mode Cosmos) and Eclipse Mode (Tens of times stronger than Corona Mode), higher with Future Mode (Several times stronger than Eclipse Mode)
Speed: At least FTL, likely higher (Can easily fly interplanetary distance in a short time)
Lifting Strength: Class M (Can throw around Kaiju weighting tens of thousands of tons) to Class G with transformations physically (Corona Mode is several times stronger than Luna Mode. Eclipse Mode is tens of times stronger than Corona Mode. Future Mode is several times stronger than Eclipse Mode), Pre-Stellar with Telekinesis (Shifted the orbit to Planet Juran alongside Parastan)
Striking Strength: Large Planet level, Large Planet level+ with Corona Mode, Dwarf Star level with Space Corona and Eclipse Mode, higher with Future Mode
Durability: Large Planet level, Large Planet level+ with Corona Mode, Dwarf Star level with Space Corona and Eclipse Mode, higher with Future Mode
Stamina: Superhuman
Range: Tens of Meters physically, up to Tens of Kilometers with energy attacks, Planetary with Wake Riser
Standard Equipment: Cosmo Pluck
Intelligence: Gifted (Is over 20,000 years old at the time of his series, which means he should be far more experiences than all human beings and even shown to be an expert at close quarter combat)
Weaknesses: Is limited to 3 minutes of combat time on Earth-like environments (Typically ignored for plot reasons)
Note: This page ignores the cross scaling for Cosmos, making it inaccurate. For a more accurate version, check this page
Notable Matchups[]
Victories:
Losses:
Inconclusive: