
Summary[]
Undyne is a leader of the Royal Guard who attempts to pursue Frisk all the way throughout Waterfall. Hot-blooded and passionate, she takes her duties and honor as a Royal Guard extremely seriously, going so far as to hand Frisk a shield to defend against her barriers after preventing his escape with Green Mode. This seriousness pertains to many of her activities while off duty as well, being exceedingly violent to vegetables while cooking and swearing to make Frisk infatuated with her on their date. Undyne also loves anime, believing it to be a series of documentaries on human nature, with many of her habits being inspired by it.
Powers and Stats[]
Tier: Varies, 9-B, up to Low 2-C
Name: Undyne, "Undyne The Undying" (Genocide Route)
Origin: Undertale
Gender: Female
Age: Unknown
Classification: Boss Monster, Captain of The Royal Guard, Queen (Post-Neutral Route), Gym Teacher (Post-Pacifist Route)
Powers and Abilities:
Base:
Superhuman Physical Characteristics, Magic, Inorganic Physiology (Type 1), Absorption, Indomitable Will, Empowerment, Danmaku, Limited Acausality (Type 1), Creation, Limited Paralysis Inducement, Spatial Manipulation, Weapon Mastery & Energy Projection (Her spears are heavily implied to be made out of energy)
DETERMINATION through Empowerment:
Same abilities from before, Statistics Amplification, Damage Reduction, Dream Manipulation, Subjective Reality, Extrasensory Perception, Power Modification, Age Manipulation, Data Manipulation, Information Manipulation, Text Manipulation & Reality Warping & Vocal Mimicry, Non-Physical Interaction (Scales to Frisk who can damage her Undying form), Body Control & Power Nullification
Max DETERMINATION through Empowerment:
Same abilities from before, Paralysis Inducement. Resistance to Paralysis Inducement
DETERMINATION through Near-Death + Empowerment:
Same abilities from first & second key only, Immortality (Type 3) & Regeneration (High-Mid), Shapeshifting & Density Manipulation, Enhanced Absorption, Intangibility
Greater Determination through Near-Death + Empowerment:
Same abilities from before except the 3rd key, Reactive Power Level
Attack Potency: Varies, Wall level to Wall level+, up to Universe level+
Speed: Varies, Average Human to Superhuman. Up to Subsonic+ Travel Speed
Lifting Strength: The weight the character can lift/move, usually expressed in tons. However it is optional since lifting strength generally doesn't matter in most fights (in bold).
Striking Strength: Varies, Wall level to Wall level+, up to Universe level+
Durability: Varies, Wall level to Wall level+, up to Universe level+
Stamina: Self-explanatory
Range: The distance the character's attacks/abilities can cover.
Standard Equipment: Things the character usually uses, or carries with him.
Intelligence: Self-explanatory
Weaknesses: Self-explanatory
Feats: List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.
Notable Attacks/Techniques: A list of some abilities the character generally uses.
Note: Self-explanatory
Explanations (Optional)[]
This section can be used to explain the reasons for the assigned power level of a certain character more in-depth, as well as how the powers and nature of the character fundamentally work. This is particularly useful for more high-tiered characters.
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