Character Stats and Profiles Wiki

In the past, we have encouraged users to create new pages for powers and abilities they thought the wiki lacked. However, as of now, we want new pages to be approved by the staff, meaning that new powers and abilities pages must be suggested. This can be done in our official Discord server in the suggestion channel, or messaged to a staff member. Of course, users can always create blogs about powers and abilities to include in their profiles if they don't want to attempt creating official pages. Linking to other wikis' powers and abilities pages is also permitted.

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Character Stats and Profiles Wiki

Maskboiperson Maskboiperson 25 November 2024
1

Human Calculations

This Page will be used to scale human feats (Simple).

We will only scale feats that can be applied to every human. Won't add Comp human feats unless there is a plan to make one. :3 Anyways much love.

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Maskboiperson Maskboiperson 25 November 2024
0

Slamming a door open

Lateral cross-sectional area of the latch where it touches the gap in the door is 1.333208454 or 1.334 cm²

Brass, a common material used in doors, has a shear strength of 205 to 531 MPa.

Force

(1.334 / 10,000) * 205000000 = 27,347 newtons

(1.334 / 10,000) * 531000000 = 70,835.4 newtons

Work/Energy

Distance needed to cross is 7 mm

27,347 * 0.007 = 191.429 J - Athletic Human Level

70,835.4 * 0.007 = 495.85 J - Street Level

Middle; (495.85 + 191.429)/2 = 343.64 J - Street Level

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Maskboiperson Maskboiperson 24 November 2024
1

Custom Scaling (All Ranks)

  • 1 Introduction (WIP)
    • 1.1 DC
    • 1.2 AP
    • 1.3 Durability
  • 2 Attack Potency/Durability
  • 3 Scaling
    • 3.1 Damaging Your Opponent
    • 3.2 Tanking an attack
  • 4 Calculations for Scaling
    • 4.1 Human
    • 4.2 Peak Human/Superhuman
    • 4.3 Street Level
    • 4.4 Wall Level
    • 4.5 Room to Buildings
    • 4.6 City Block to Large City


Wanted to make my own scaling after being inspired by this blog by Mat Content World.

Any page using these calcs (if I choose to use it) will Link here and have a note.


Destructive Capacity is the term used to determine the amount of damage a character can produce. Ex; If you destroy something [Lets say a vase] that gives you Human Level AP it doesn't mean it would be the same. If the vase was the size of a bottle it would be Below Average Human, and the AP would be the max.

TLDR aka Notes; Scans t…



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Maskboiperson Maskboiperson 24 November 2024
0

Karate Feats

  • 1 Introduction
  • 2 Calculations
    • 2.1 Breaking a wooden board/brick with fist
      • 2.1.1 Wood
      • 2.1.2 Brick
    • 2.2 Breaking a wooden board/brick with a chop
      • 2.2.1 Wood
      • 2.2.2 Brick
    • 2.3 Breaking a nose


This page will be taking and adding Feats that a karate student can preform.

Range; 64.075 to 1667.55 J - Average Human to Street Level (10-B to 9-C)



This is mostly used in martial arts or karate movies/shows. The average wood board range from 3/8 inch or 0.375 inches to 1 inch thick - that's 0.9525 to 2.54 cm. | Volume destroyed is 25.181389 (Fist area) * 0.9525 to 2.54 = 23.985273 - 63.9607281 cc | Wood used is Pine and Oak

Multiplying the volume destroyed by the destruction energy of the material and the degree of destruction and we get...

Oak

Oak Frag (18.3401 J/cc): 439.892305 - 1…




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Maskboiperson Maskboiperson 24 November 2024
0

Cutting off a finger

Area of Knife: 7.4322432 - 14.8644864 cm^2

A finger is 18 to 25 mm thick - 1.8 to 2.5 cm | 14.68% is bone = 0.26424 to 0.367 cm | Skin; 1.53576 to 2.133 cm

Skin

7.4322432 - 14.8644864 * 1.53576 to 2.133 = 11.4141418 to 31.7059495 cc

Frag (4.4 J/cc); 50.2222239 to 139.506178 J - Below Average Human+ to Athletic Human (10-C+ to 10-A)

Bone

7.4322432 - 14.8644864 * 0.26424 to 0.367 = 1.96389594 to 5.45526651 cc

Frag (51.6 J/cc); 101.337031 to 281.491752 J - Average Human+ to Athletic Human+ (10-B+ to 10-A+)

Total

Frag: 50.2222239 to 139.506178 + 101.337031 to 281.491752 = 151.56 to 421 J - Athletic Human to Street Level (10-A to 9-C)

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