Character Stats and Profiles Wiki

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Character Stats and Profiles Wiki
Character Stats and Profiles Wiki

W.I.P. only goes up to 8-B. Don't know if I will actually use it on my profiles, or even finish it. Just doing it for fun. Everything that is being used here shouldn't be used on a profile.

ATTACK POTENCY/DESTRUCTIVE CAPACITY/DURABILITY/STRIKING STRENGTH[]

Tier Level Energy in joules Energy in kilojoules Energy in Joules in order of getting + (WIP) Energy in Kilojoules in order of getting + (WIP)
10-C Below Average Human 0-54 J 0-0,054 75 0,075
10-B Average Human 54-675 J 0,054-0,580 225 0,23
10-A Athletic Human 675-4216 J 0,580-1,03 400 0,40
High 10-A Peak Human 4216-5017 J 1,03-2,310 7575 7.575
9-C Super Human 5017-701845 J 2,31-1589,35 22.500 22,5
9-B Wall Level 701845-7946750 J 1589,35-7946,75 60.000 60
Low 9-A Small Building/Room Level 7946750-23840250 J 7946,75-23840,25 120.000 120
9-A Building Level 23840250-71520750 J 23840,25-71520,75 225.000 225
High 9-A Large Building 71520750-245182400000 J 71520,75-245182400 450.000 450
8-C City Block 245182400000
Multi 8-C Multi City Block 980729600000-4903648000000 J
Low 8-B Small Town 4903648000000-49036480000000 J
8-B Town 49036480000000-12259120000000 J
High 8-B Large Town 12259120000000-980729600000000 J

Explanations[]

"At least"[]

Should be used to denote the lower cap of a character, if the exact value is indeterminate.

"At most"[]

Should be used to denote the higher cap of a character, if the exact value is indeterminate.

"Likely"[]

Should be used to list a hypothetical statistic for a character, but inconclusive due to a lack of feats or viable power-scaling. The probability of said hypothetical statistic should be favorable.

"Possibly"[]

Should be used to list a hypothetical statistic for a character, but inconclusive due to a lack of feats or viable power-scaling. The probability of said hypothetical statistic should also be indeterminate.

Scaling[]

To get into the levels. You can

Damage someone at a certain level[]

To damage someone, your strength must be at least 1/4 of this person's durability

If you damage someone that said durability is 1200 J (Peak Human)

if you damage him with your blows, that would make you at least 300 J (Athletic Human)

as shown above, that may not always put you on his level but still scales you somewhere.

Calculating[]

The most accurate way of doing so. There are multiple ways of doing calculations, depending on the feat.

Getting values[]

In order of getting values, we will use the average man/woman's weight, for the high/low ends

Punches[]

Woman:[]

45-77,5 kg

45-77,5 Kg (Total) * 0.0497 (Average arm weight for woman) = 2.24-3.85 KG for arm

Average punch speed for woman is 7-10 M/S

Kinetic energy:

0.5 * Weight * Velocity^2 = 0.5 * 2.24-3.85 * 7-10 ^2 = 54.88-192.5 J

For athlete:

15-20 M/S

252-770 J

Peak woman:

20-25 M/S

0.5 * 3.36-5.12 * 20-25 ^2 = 672-1600 J

Man[]

59-89.8 kg

59-89.8 kg Kg (Total) * 0.057(Average arm weight for woman) = 3.36-5.12 kg KG for arms

Average punch speed for woman is 10-15 M/S

Kinetic energy:

0.5 * Weight * Velocity^2 = 0.5 * 3.36-5.12 * 10-15 ^2 = 168-576 J

For athlete:

20+ M/S

672-1024 J

Peak Man:

25-30 M/S

0.5 * 3.36-5.12 * 25-30 ^2 = 1050-2304 J

Kicking[]

The average human leg typically accounts for about 16–18% for females 17-18% for males

Woman[]

Average:

Woman kick speed: 13-22 Mph (5,811-9,834 M/s)

Woman leg weight: 45 to 77,5 (16 to 18%) = 7,2 to 13,95 kgs per leg

0,5 *7,2 to 13,95 * 5,811 to 9,834^2 = 121,5637956-674,5352031 J

Athlete:

35–55 mph (15,645 to 24,585 M/S)

0,5 * 7,2 to 13,95 * 15,645 to 24,585^2 = 881,15769-4215,845019375 J

Peak:

60 Mph (26,82 M/S)

0,5 * 7,2 to 13,95 * 26,82^2 = 2697,4215-5017,20399 J

Man[]

Too lazy to do it right now, lol

Superhuman levels[]

As we can see here: It takes at least 701844,743882 Joules to do a human-shaped hole on a wooden wall, I will use this value as a low-end for Wall level, a room as at least 4 walls and a ceiling, if we want to get Room/Small Building level, we can use this value * 5 = 1589350 * 5 = 7946750 J

For Building Level, we will assume it's three story tall, 7946750 * 3 = 23840250

For Large building, we are gonna assume 6, 23840250 * 3 = 71520750

Here, we know that it takes 58.6/245182400000 J to explode a City Block, I'm going to assume Multi is at least 4 = 980729600000

A small town contains 20-200 City blocks (245182400000 * 20-200 = 4903648000000-49036480000000), while a town goes from 100-500(2451824000000-12259120000000), with some large towns having up to 4.000 city blocks (980729600000000)

A Small city contains 8.000 (1961459200000000), with a average sized with 300 Square miles having 24,000 blocks (5884377600000000), a large one containing 40,000 (9807296000000000)

A small country contains 50.000(12259120000000000), while a average sized 100.000 (24518240000000000), a large one contains up to 500.000 (122591200000000000)

Australia (The smallest continet) has 7 small countrys, 5 average-sized, and 1 large (12259120000000000 * 7) + (24518240000000000 * 5) + (122591200000000000 * 1) = 330996240000000000