W.I.P. only goes up to 8-B. Don't know if I will actually use it on my profiles, or even finish it. Just doing it for fun. Everything that is being used here shouldn't be used on a profile.
ATTACK POTENCY/DESTRUCTIVE CAPACITY/DURABILITY/STRIKING STRENGTH[]
Tier | Level | Energy in joules | Energy in kilojoules | Energy in Joules in order of getting + (WIP) | Energy in Kilojoules in order of getting + (WIP) |
---|---|---|---|---|---|
10-C | Below Average Human | 0-54 J | 0-0,054 | 75 | 0,075 |
10-B | Average Human | 54-675 J | 0,054-0,580 | 225 | 0,23 |
10-A | Athletic Human | 675-4216 J | 0,580-1,03 | 400 | 0,40 |
High 10-A | Peak Human | 4216-5017 J | 1,03-2,310 | 7575 | 7.575 |
9-C | Super Human | 5017-701845 J | 2,31-1589,35 | 22.500 | 22,5 |
9-B | Wall Level | 701845-7946750 J | 1589,35-7946,75 | 60.000 | 60 |
Low 9-A | Small Building/Room Level | 7946750-23840250 J | 7946,75-23840,25 | 120.000 | 120 |
9-A | Building Level | 23840250-71520750 J | 23840,25-71520,75 | 225.000 | 225 |
High 9-A | Large Building | 71520750-245182400000 J | 71520,75-245182400 | 450.000 | 450 |
8-C | City Block | 245182400000 | |||
Multi 8-C | Multi City Block | 980729600000-4903648000000 J | |||
Low 8-B | Small Town | 4903648000000-49036480000000 J | |||
8-B | Town | 49036480000000-12259120000000 J | |||
High 8-B | Large Town | 12259120000000-980729600000000 J |
Explanations[]
"At least"[]
Should be used to denote the lower cap of a character, if the exact value is indeterminate.
"At most"[]
Should be used to denote the higher cap of a character, if the exact value is indeterminate.
"Likely"[]
Should be used to list a hypothetical statistic for a character, but inconclusive due to a lack of feats or viable power-scaling. The probability of said hypothetical statistic should be favorable.
"Possibly"[]
Should be used to list a hypothetical statistic for a character, but inconclusive due to a lack of feats or viable power-scaling. The probability of said hypothetical statistic should also be indeterminate.
Scaling[]
To get into the levels. You can
Damage someone at a certain level[]
To damage someone, your strength must be at least 1/4 of this person's durability
If you damage someone that said durability is 1200 J (Peak Human)
if you damage him with your blows, that would make you at least 300 J (Athletic Human)
as shown above, that may not always put you on his level but still scales you somewhere.
Calculating[]
The most accurate way of doing so. There are multiple ways of doing calculations, depending on the feat.
Getting values[]
In order of getting values, we will use the average man/woman's weight, for the high/low ends
Punches[]
Woman:[]
45-77,5 kg
45-77,5 Kg (Total) * 0.0497 (Average arm weight for woman) = 2.24-3.85 KG for arm
Average punch speed for woman is 7-10 M/S
Kinetic energy:
0.5 * Weight * Velocity^2 = 0.5 * 2.24-3.85 * 7-10 ^2 = 54.88-192.5 J
For athlete:
15-20 M/S
252-770 J
Peak woman:
20-25 M/S
0.5 * 3.36-5.12 * 20-25 ^2 = 672-1600 J
Man[]
59-89.8 kg
59-89.8 kg Kg (Total) * 0.057(Average arm weight for woman) = 3.36-5.12 kg KG for arms
Average punch speed for woman is 10-15 M/S
Kinetic energy:
0.5 * Weight * Velocity^2 = 0.5 * 3.36-5.12 * 10-15 ^2 = 168-576 J
For athlete:
20+ M/S
672-1024 J
Peak Man:
25-30 M/S
0.5 * 3.36-5.12 * 25-30 ^2 = 1050-2304 J
Kicking[]
The average human leg typically accounts for about 16–18% for females 17-18% for males
Woman[]
Average:
Woman kick speed: 13-22 Mph (5,811-9,834 M/s)
Woman leg weight: 45 to 77,5 (16 to 18%) = 7,2 to 13,95 kgs per leg
0,5 *7,2 to 13,95 * 5,811 to 9,834^2 = 121,5637956-674,5352031 J
Athlete:
35–55 mph (15,645 to 24,585 M/S)
0,5 * 7,2 to 13,95 * 15,645 to 24,585^2 = 881,15769-4215,845019375 J
Peak:
60 Mph (26,82 M/S)
0,5 * 7,2 to 13,95 * 26,82^2 = 2697,4215-5017,20399 J
Man[]
Too lazy to do it right now, lol
Superhuman levels[]
As we can see here: It takes at least 701844,743882 Joules to do a human-shaped hole on a wooden wall, I will use this value as a low-end for Wall level, a room as at least 4 walls and a ceiling, if we want to get Room/Small Building level, we can use this value * 5 = 1589350 * 5 = 7946750 J
For Building Level, we will assume it's three story tall, 7946750 * 3 = 23840250
For Large building, we are gonna assume 6, 23840250 * 3 = 71520750
Here, we know that it takes 58.6/245182400000 J to explode a City Block, I'm going to assume Multi is at least 4 = 980729600000
A small town contains 20-200 City blocks (245182400000 * 20-200 = 4903648000000-49036480000000), while a town goes from 100-500(2451824000000-12259120000000), with some large towns having up to 4.000 city blocks (980729600000000)
A Small city contains 8.000 (1961459200000000), with a average sized with 300 Square miles having 24,000 blocks (5884377600000000), a large one containing 40,000 (9807296000000000)
A small country contains 50.000(12259120000000000), while a average sized 100.000 (24518240000000000), a large one contains up to 500.000 (122591200000000000)
Australia (The smallest continet) has 7 small countrys, 5 average-sized, and 1 large (12259120000000000 * 7) + (24518240000000000 * 5) + (122591200000000000 * 1) = 330996240000000000