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  • Heavy stops a train in End of the Line:

https://www.youtube.com/watch?v=6aLjwVVNq4s (9:30 - 10:20)

This will do for the moment; although it's only a placeholder - the train in EotL was clearly going much, much faster than 60 mph.

6,363,493,745 Joules / 1.52 tons of TNT; Building level+

  • Vaporizing Weaponry

Credit goes to Buttersamuri for the math this is based on.

15,079,401,989.23858 Joules / 3.60 tons of TNT; Large Building Level

But wait, there's more:

There are also Giant-Heavy-Robots that you can vaporize!

Assuming that the Giant-Soldier-Robots and the Giant-Heavy-Robots have the same weight- which is definitely wrong, but it shouldn't be too groundbreaking- the feat gets upped to:

16,571,091,802.50050101996830318 Joules / 3.90 tons of TNT; still Large Building Level

  • Demoknight KE

Low-End:

70kg

Mach 93.75‬

36,190,900,000 joules / ~8.65 tons of TNT; Large Building Level+

High-End:

70kg

Mach 187.5

142,465,200,000 joules / 34.05 tons of TNT; City Block Level


Scout reacts to, dodges and outruns Sentry fire.

But how fast is gunfire in TF2?

Well, there's a certain magic spell ("Meteor Shower") which lets you utilize meteors as shown here; Meteors generally move at High Hypersonic speeds.

Low-End:

Mach 50 is baseline HHS and gunfire is a fuck ton faster than the meteors, even when only assuming that it's two times as fast we get Mach 100.

High End:

Assuming that it's four times faster (which seems fair because as already said, gunfire is overwhelmingly faster than anything else in-game - the result could even be higher if I were to pixel-scale the difference between the meteors and gunfire but nah - I don't want to lose my sanity) we get Mach 100.

So, Scout is High Hypersonic+ to Massively Hypersonic. By that we can also easily determine the speeds of the other mercs...

Scout -> 400 HU/s -> Mach 50 -> High Hypersonic+ | Mach 100 -> Massively Hypersonic

Soldier -> 240 HU/s-> Mach 30 -> High Hypersonic | Mach 60 -> High Hypersonic+

Pyro -> 300 HU/s -> Mach 37.5 -> High Hypersonic | Mach 75 -> High Hypersonic+

Demoman -> 280 HU/s -> Mach 35 -> High Hypersonic | Mach 70 -> High Hypersonic+

  • Demoknight's charge -> 750 HU/s -> Mach 93.75‬ -> High Hypersonic+ | Mach 187.5 -> Massively Hypersonic

Heavy -> 230 HU/s -> Mach 28.75‬ -> High Hypersonic | Mach 57.5 -> High Hypersonic+

Engineer -> 300 HU/s -> Mach 37.5 -> High Hypersonic | Mach 75 -> High Hypersonic+

Medic -> 320 HU/s -> Mach 40 -> High Hypersonic | Mach 80 -> High Hypersonic+

Sniper -> 300 HU/s -> Mach 37.5 -> High Hypersonic | Mach 75 -> High Hypersonic+

Spy -> 320 HU/s -> Mach 40 -> High Hypersonic | Mach 80 -> High Hypersonic+

MvM:

Scout -> 520 HU/s -> Mach 75 -> High Hypersonic+ | Mach 130 -> Massively Hypersonic‬

Soldier -> 312 HU/s -> Mach 34 -> High Hypersonic | Mach 78 -> High Hypersonic+

Pyro -> 390 HU/s -> Mach 48.75‬ -> High Hypersonic | Mach 97.5 -> High Hypersonic+

Demoman -> 364 HU/s -> Mach 45.5 -> High Hypersonic | Mach 91 -> High Hypersonic+

  • Demoknight's charge -> 975 HU/s -> Mach 121.875‬ -> Massively Hypersonic | Mach 243.75 -> Massively Hypersonic‬

Heavy -> 299 HU/s -> Mach 37.375‬ -> High Hypersonic | Mach 74.75 -> High Hypersonic+

Engineer -> 390 HU/s -> Mach 48.75‬ -> High Hypersonic | Mach 97.5 -> High Hypersonic+

Medic -> 416 HU/s -> Mach 52 -> High Hypersonic+ | Mach 104 -> Massively Hypersonic

Sniper -> 390 HU/s -> Mach 48.75‬ -> High Hypersonic | Mach 97.5 -> High Hypersonic+

Spy -> 416 HU/s -> Mach 52 -> High Hypersonic+ | Mach 104 -> Massively Hypersonic

Low-End | High-End

The whole light speed thing is still being evaluated.

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