
Summary[]
Vamp was an ex-member of Dead Cell with vampire-like attributes, including a taste for blood, the ability to run across or stand on the surface of water or vertical walls, superhuman speed and agility, and the ability to shrug off and rapidly heal from the most extreme and fatal wounds. Besides his seemingly superhuman abilities, he was also an expert with knives and close quarters combat.
Powers and Stats[]
Tier: 7-A
Name: Unknown
Origin: Metal Gear
Age: 30s
Moral Alignment: Chaotic Neutral
Height: 193 cm (6'4”)
Species: Human
Gender: Male
Powers and Abilities:
- Superhuman Physical Characteristics
- Acrobatics (Can jump very high)
- Enhanced Senses (Smell; Identified Solid Snake by scent)
- Weapon Mastery
- Nanotechnology
- Self-Sustenance (Types 2 & 3; His nanomachines should be vastly superior to those of Solid Snake)
- Limited Mind Manipulation (He can hypnotize others to limit their motions)
- Analytical Prediction (Can read the subtle body motions of others to predict their actions)
- Immortality (Types 2 & 3)
- Body Control (Control of basic functions; Nanomachines can regulate blood and increase muscle definition, while also capable of regeneration)
- Regeneration (Low-High; Snake implies that anything short of complete physical vaporization won't be enough to surpass Vamp's regeneration)
- Paralysis Inducement
- Free Movement (Can run on water and even stand on liquid that practically has no buoyancy in it)
Resistance to:
- Diseases (Nanomachines give immunity to contaminants)
- Poisons (Nanomachines give immunity to toxins)
- Sleep Inducement (Resists Raiden's tranq gun in MGS2)
- Empathic and Pain Manipulation (Nanomachines can suppress hormones in order to suppress emotions along with neutralizing pain)
- Possibly Radiation Manipulation (Nanomachines may give resistance against radiations)
Attack Potency: Mountain level (Matched and nearly killed cyborg Raiden, who held back Outer Haven).
Speed: Supersonic+ with FTL combat and reactions (Kept up with cyborg Raiden) | Supersonic+ with FTL combat and reactions (Kept up with cyborg Raiden)
Striking Strength: Town level | Town level (injured Raiden with his knife stabs)
Lifting Strength: Class G
Durability: Mountain level
Stamina: Superhuman (Vamp has exceptionally high pain tolerance and can easily survive and fight through wounds that would be lethal for anyone else)
Range: Standard Melee Range, Tens of Meters with thrown knives
Standard Equipment: Several knives, nanomachines
Intelligence: Gifted, Genius in Combat (Vamp is an incredibly skilled combatant, capable of effortlessly outmaneuvering and slaughtering an entire team of Navy SEALs, with his heightened senses and experience allowing him to track their minor body emotions to dodge their gunfire. Even the legendary soldier Solid Snake had trouble hitting him thanks to these abilities.)
Notable Weaknesses: A nanomachine suppressant can cancel out his nanomachines' regeneration.
Notable Matchups[]
Victories:
Inconclusive:
Losses: