Character Stats and Profiles Wiki

In the past, we have encouraged users to create new pages for powers and abilities they thought the wiki lacked. However, as of now, we want new pages to be approved by the staff, meaning that new powers and abilities pages must be suggested. This can be done in our official Discord server in the suggestion channel, or messaged to a staff member. Of course, users can always create blogs about powers and abilities to include in their profiles if they don't want to attempt creating official pages. Linking to other wikis' powers and abilities pages is also permitted.

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Character Stats and Profiles Wiki
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Right here in the Land of Outrageous Dreams. It's a most excellent dream, Dude. Far superior to that conquer-the-world stuff. Now I dream of skating the most radical inclines possible. That short fungus doctor dude helped me turn Subcon into this raucous skate park. Gnarly, don't you agree?
~ Wart in Doors to Doom

I am the great Wart! Ha ha ha!
~ Wart's catchphrase in Super Mario Advance

Summary[]

Wart, also known as Mamu, is the main antagonist and final boss of Yume Kōjō: Doki Doki Panic, Super Mario Bros. 2, its remakes and BS Super Mario USA, the primary antagonist in the Cloud Nine comic, the main antagonist in the Super Mario Bros. 2 arc in Super Mario-Kun, the primary antagonist in the Super Mario Advance book and a supporting character in the Nintendo Adventure Books, The Legend of Zelda: Link's Awakening and Tanooki Suits Me. Wart is an anuran with the ability to manipulate water, bubbles and dreams. He also leads an organization named "The 8-Bits".

Powers and Stats[]

Tier: 3-C | At least 7-C

Name: Wart (or Mamu)

Origin: Mario Bros. (Originally Yume Kōjō)

Gender: Male

Age: Unknown

Classification: Dream Demon

Powers and Abilities:

Attack Potency: Galaxy level (Comparable to Mario, who can defeat users of the Grand Star, which is capable of creating an entire galaxy) | At least Town level (Comparable to Mario, who faced the Flying Sun. The Flying Sun used a heat attack to burn an entire forest)

Speed: Massively FTL+ (Can keep up with Mario and his friends)

Lifting Strength: Unknown

Striking Strength: Galaxy Class | At least Town Class

Durability: Galaxy level (Can take blows from Mario) | At least Town level

Stamina: High

Range: Tens of meters with projectiles, far higher with magic and Dream Machine

Standard Equipment: Dream Machine, Cumulo-Nimbus Special, Flying Carpet

Intelligence: Above Average (Staged a takeover of a kingdom)

Weaknesses: Vegetables (immune in volume 8 of Super Mario-Kun).

Key: Games, comic books and Super Mario Advance novelization | Super Mario-Kun

Notes: The common assumption that Super Mario Bros. 2 was "just a dream" and that it events did not truly happen is actually false. An obscure sequel which released for the Satellaview solely in Japan, BS Super Mario USA, confirmed that the events of the game really did happen, and that Subcon instead functions like a dream universe similar in style to the Dream World of Mario & Luigi: Dream Team. This is further backed up by a licensed novelization of Super Mario Advance.

It should also be noted that Wart's weakness to vegetables is inconsistent, as he is immune to them in volume 8 of Super Mario-Kun, but not in volume 10. A possible explanation may be that Wart's immunity to vegetables in the manga applies only in the dream world (where he can wish to have this immunity), and not in the real world (which is where volume 10 took place).

Citations[]

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