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Wolfgang Krauser
The King of Fighters
Wolfgang Krauser
I'll chisel your gravestone, sleep well!
~ Wolfgang Krauser

Summary[]

Wolfgang Krauser von Stroheim is the younger half brother of Geese Howard who is the son of Geese's father and a woman who Geese's father married in order to gain more power and fame. Wolfgang would later kill his father in a fight after his mother passed away and became the strongest member of his family and formed one of the biggest criminal empires.

Powers and Stats[]

Tier: 2-C, Higher with MAX Mode

Name: Wolfgang Krauser von Stroheim

Origin: Fatal Fury/The King of Fighters

Gender: Male

Age: 41

Classification: Earl of the Stroheim family, Member of Team Bosses

Powers and Abilities: Superhuman Physical Characteristics, Acrobatics, Superhuman Athleticism, Martial Arts (Krauser is a master of the Stroheim Fighting System), Chi Manipulation, Energy Projection (Krauser can shoot out a large wave of chi from his hands), Fire Manipulation, Explosion Manipulation (Krauser can launch out an explosive ball of fire at his opponent or set his leg on fire to increase the damage of his kicks), Air Manipulation (Krauser can form a tornado around his body to damage any opponent that gets too close), Non-Physical Interaction (Is able to interact with Vice and Mature who are ghostly spectres), Statistics Amplification (With MAX Mode, Krauser can increase his attack power and his durability), Resistance to Heat Manipulation, Magma Manipulation, Ice Manipulation (Is unaffected by Kula Diamond's ice powers which can instantly freeze the area around her when activated and is unaffected by the extreme heat from Orochi Yashiro's magma filled arena), Fire Manipulation (Is barely effected by powerful fire attacks from the likes of Kyo Kusanagi, Iori Yagami, K' and Krizalid), Electricity Manipulation (Can shake of electricity based attacks from the likes of Benimaru Nikaido and Blue Mary), Soul Manipulation (Can survive Orochi and Zero ripping out and destroying his soul), Time Stop (Can fight Saiki in stopped time), Space-Time Manipulation, Reality Warping (Was unaffected by Saiki warping Space and Time), Biological Manipulation (Can survive being hit by Saiki who can instantly kill someone and rot their corpse by touching someone), Power Nullification (Can negate the effects of Ash Crimson's ability sealing technique), Gravity Manipulation, Black Hole Generation (Can survive being sealed into a black hole by Zero One), Petrification (Can return to normal after being turned to stone by Mukai), Matter Manipulation (Can take hits from Igniz who can casually turn someone into dust just by putting his hand on them), Analytical Prediction (Maxima has stated that the fighters in the King of Fighters tournament never behave the way his analytical data suggests they will), Logic Manipulation (Was unaffected by Otoma=Raga's attacks that control the logic of the world)

Attack Potency: Multi-Universe Level (Is comparable Terry Bogard who was able to defeat both Kukri who created and maintained a universe sized pocket dimension that he was going to fuse with the main King of Fighters universe and Orochi who created and maintained an entire universe which collapsed upon his defeat, Scales to Shun'ei who was able to defeat Verse who was going to destroy everything across the past, present and future at the same time, Scales to people like Dolores, Ash Crimson and the members of Team Orochi who all came from a higher plane after their deaths and resurrection, Scales to Nakoruru who could defeat Shizuka Gozen who created her own realm of existence called Eternity and is able to freely able to manipulate it, Enja and Suija who were able to destroy and create and maintain an entire universe respectively and Yuga the Destroyer who fused the Demon Realm and the Human Realm together), Higher with MAX Mode

Speed: FTL (Can dodge attacks from Elisabeth Blanctorche who uses light as her main method of attacks, Can react to characters like Kyo Kusanagi who is able to block all of Orochi's light-based techniques, Scales above Takuma Sakazaki and Bao who were both easily able to intercept a laser fired from the Zero Cannon which fired lasers at a fraction of the speed of light)

Lifting Strength: Class 5 (Can lift up Chang Koehan while he is carrying a large iron ball)

Striking Strength: Multi-Universe Level, Higher with MAX Mode

Durability: Multi-Universe Level, Higher with MAX Mode

Stamina: Superhuman (Can fight against multiple expert martial artists, genetic experiments and godly beings in a short span of time)

Range: Standard melee range, Several metres with Chi Projection and Fire Projection

Standard Equipment: None Notable

Intelligence: Gifted (Is a highly trained martial artist who has spent his entire life training and has been invited to multiple iterations of the King of Fighters tournament)

Weaknesses: None Notable

Notable Attacks/Techniques:

  • Stroheim Fighting System: Krauser is a practitioner of the Stroheim Fighting System, a style invented by Krauser's family which is based off of the German martial art named Kampfringen and the ancient Greek fighting style of Pankration, two martial arts that focus on grappling an opponent while dealing devastatingly strong strikes to an opponent.

  • Chi Projection: Krauser is able to use his body's natural chi as a weapon which he launches out of his hand as a large wave of chi that is the size of his body at the opponent.
  • Fire Projection: Krauser is able to launch large fireballs out of his hand that fly directly forward towards an opponent before detonating on contact.
  • Fire Kick: Krauser is able to set his leg on fire without it causing any damage to Krauser before he delivers an attack with his leg, increasing the damage it deals.
  • Hurricane Creation: Krauser is able to form a tornado around his body which sucks the opponent in closer before cutting them up with the winds from the tornado.

  • MAX Mode: MAX Mode is a power-up all fighters can access. In exchange for their Super Meter depleting quickly over time, the fighter gets enhanced strength and durability for a limited amount of time as well as access to enhanced versions of their strongest techniques and the ability to use their strongest technique. Once their Super Meter is empty, MAX Mode will end.
  • Extra Mode: Extra Mode is an advanced version of MAX Mode where after it runs out, all of the advantages gained from using MAX Mode are kept for the rest of the fight.
  • Armour Mode: Armour Mode is a power-up all fighters can access. In exchange for their Super Metre depleting quickly over time, the fighter gets greatly enhanced durability. Once their Super Meter is empty, Armour Mode will end.
  • Counter Mode: Counter Mode is a power-up all fighters can access. In exchange for their Super Meter depleting quickly over time, the fighter gets enhanced strength as well as the ability to use Guard Cancels and Guard Escapes as much as they want. Once their Super Meter is empty, Counter Mode will end.
  • Critical Counter Mode: Critical Counter Mode is a power-up all fighters can access. When a fighter has filled out their Critical Counter gauge and lands a counter with a heavy attack, they will enter Critical Counter Mode. In Critical Counter Mode, the fighter is able to string together attacks and techniques better making them a better fighter, when Critical Counter Mode is nearly over, the fighter can choose to end it with an enhanced version of their strongest move. Once the Critical Counter gauge is empty, Critical Counter Mode will end.
  • Hyperdrive Mode: Hyperdrive Mode is a power-up all fighters can access. In exchange for their Super Meter depleting quickly over time, the fighter gets the ability to cancel every one of their moves and techniques, allowing them to combo all of their moves and techniques together better. Once their Super Meter is empty, Hyperdrive Mode will end.

  • Cliff Hanger Drop: The Cliff Hanger Drop is a special technique where Krauser lifts his opponent above his head before slamming them down onto his knee.
  • Kaiser Driver 91: The Kaiser Driver 91 is a special technique where Krauser lifts his opponent above his head before suplexing the opponent to the ground head first.

  • High Blitz Ball: The High Blitz Ball is a special technique where Krauser launches a large ball of fire from his hand toward the opponent's head which explodes on contact.
  • Low Blitz Ball: The Low Blitz Ball is a special technique where Krauser launches a large ball of fire from his hand toward the opponent's legs which explodes on contact.
  • Kaiser Suplex: The Kaiser Suplex is a special technique where Krauser grabs the opponent before flipping backwards to slam the opponent into the ground head first.
  • Leg Tomahawk: The Leg Tomahawk is a special technique where Krauser turns around before leaping back toward to the opponent while spinning and delivering an axe kick to the opponent's head.
  • Kaiser Kick: The Kaiser Kick is a special technique where Krauser leaps toward the opponent before delivering a double dropkick to their body.
  • Kaiser Duel Sobat: The Kaiser Duel Sobat is a special technique where Krauser leaps forward toward the opponent before delivering two kicks to the opponent.
  • Phoenix Throw: The Phoenix Throw is a special technique where Krauser
  • Lift Up Blow: The Lift Up Blow is a special technique where Krauser

  • Kaiser Wave: The Kaiser Wave is a special technique where Krauser brings back his arms to channel his chi before launching out a large wave of chi the size of his body at the opponent which harms the opponent on contact.
  • Unlimited Desire: The Unlimited Desire is a special technique where Krauser repeatedly punches and kicks the opponent before Krauser either delivers a Leg Tomahawk while his leg is on fire or Krauser grabs the opponent and throws them in the air above him before delivering a punch to the opponent's stomach and shooting out a wave of chi at the them.
  • Gigantic Cyclone: The Gigantic Cyclone is a special technique where Krauser leaps up before he starts to spin around, forming a tornado around Krauser's body which sucks the opponent close to him before they get harmed by the tornado.

Note 1: Games like King of Fighters Sky Stage and SNK Heroines: Tag Team Frenzy are considered canon by the creators of the games with KOF Sky Stage taking place after the NESTS Saga and SNK Heroines takes place after King of Fighters XIV.

Note 2: As of King of Fighters XIV, the Samurai Shodown is canon to the King of Fighters series and as such, Krauser would scale to any character in those games and the feats they scale to.

Note 3: For more details about the universal scaling in the King of Fighter series, please look at this blog.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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